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Dragonforged

T
he warforged were build to fight in the Last
War. While the first warforged were mindless
automatons, there were countless
improvements made to their design that
ultimately culminated in sentience. The
dragonforged are a new production line of
warforged, born out of the need for stronger
soldiers. Regular warforged are already created with a blend
of organic and inorganic materials, dragonforged simply have
the addition of dragonscales to their recipe. In addition,
dragonforged design sees a larger focus on the inclusion of
metal plating.
Dragonforged Traits
Your dragonforged character has the following traits.
Age. A typical warforged is between between two and
thirty years old, however the dragonforged line is much
younger, averaging at around 6 to 8 months old. The
maximum warforged lifespan remains a mystery; so far,
warforged have shown no signs of deterioration due to age.
You are immune to magical aging effects.
Alignment. Most warforged take comfort in order and
discipline, tending toward law and neutrality. In contrast, the
dragonborn that this line takes its inspiration from tend to
extremes, often making a conscious choice for one side or
the other in the cosmic war between good and evil. As a
result, dragonforged are usually lawful in nature, but never
neutral.
Size. Dragonforged, much like regular dragonborn, are
taller and heavier than humans, standing well over 7 feet tall
and averaging a hefty 470 pounds. Your size is Medium.
Speed. Your base walking speed is 25 feet.
Heavy Frame. Due to your density, you sink quickly in
water and similar liquids. You cannot gain a swimming speed.
Night-Sight. Designed to be superior to the dragonborn
you are modeled after, you have superior vision in dark and Shard Projection. Since your body needs to maintain
dim conditions. You can see in dim light within 30 feet of you upkeep, you go through a process every time you rest in
as if it were bright light, and in darkness as if it were dim which you shed metal on the inside and it is collected inside
light. You can’t discern color in darkness, only shades of gray. your stomach. As a bonus action you can exhale these shards
Languages. You can speak, read, and write Common, and of metal in a 15 foot cone. When you use your shard
Draconic. projection, each creature in the area of the exhalation must
Sentry's Rest. When you take a long rest, you must spend make a Dexterity saving throw. The DC for this saving throw
at least six hours in an inactive, motionless state, rather than equals 8 + your Constitution modifier + your proficiency
sleeping. In this state, you appear inert, but it doesn't render bonus. A creature takes 2d6 slashing damage on a failed
you unconscious, and you can see and hear as normal. save, and half as much damage on a successful one.
Robust Robotics. You were created to have remarkable The damage increases to 3d6 at 6th level, 4d6 at 11th level,
hardiness, represented by the following benefits: and 5d6 at 16th level. After you use your shard projection,
You don't need to eat, drink, or breathe. you can’t use it again until you complete a short or long rest.
You are immune to disease. Subrace. Many different variants of the dragonforged line
You don't need to sleep, and magic can't put you to sleep. have been produced in the quest to make the ultimate soldier.
The most common variants are as follows: willowforged,
Mechanized Defense. Your body has dragon-like metal bruteforged, and knightforged, who are also called lancers.
scales. You can use your reaction on your turn to activate Choose one of these subraces. Since this warforged line is so
your scales, causing them to extend like daggers. Until the new, there may be a way that you want to look that isn't
start of your next turn you gain resistance to slashing presented here. You can always choose to look like one
damage. subrace, but still choose the features of another.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Willowforged Ability Score Increase. Your Dexterity score increases by
As a willowforged, you have a more slender frame in 2, and your Constitution score increases by 1.
comparison to your dragonforged brethren. You are outfitted Shock Absorbent. You have resistance to bludgeoning
with mechanics designed to help you stealthily move through damage received from falling and take no damage from
cover undetected. falling 40 feet or less.
Willowforged are usually created with dark metals, and if Nimble Augments. Your base walking speed increases to
not are painted dark gray or black. Their legs are noticeably 30 feet.
longer when compared to the rest of their body than other Bruteforged
dragonforged. They most often have an orange hue to their As a bruteforged, you were designed to be a walking
Night-Sight optics. mechanical force of nature. Though devastating in combat
proficiency, most bruteforged often take up an art form to
ease their conquering-focused mind. They are never very
good at anything requiring adept finger dexterity however.
Bruteforged most often have a silver coating, hiding most
scratches they sustain in battle. They have shorter horns than
other dragonforged, as any extrasensory benefit they provide
is lost in the heat of combat. Horns are an easy target for
assailants, so it is impractical to give your enemies an edge.
Ability Score Increase. Your Strength score increases by
2, and your Constitution score increases by 1.
Powerful Build. You count as one size larger when
determining your carrying capacity and the weight you can
push, drag, or lift.
Custom-built Athlete. You have proficiency in the Athletics
skill.
Knightforged (Lancer)
The knightforged, experts in spear-like combat. You were
designed to be at the front lines of the war, a direct counter to
any cavalry units encountered on the battlefield. Knightforged
is a name given out of reverence by your creators, but lancer
is a name given out of fear by your enemies.
Lancers are detailed with green and brown filaments as
camouflage. They are lacking in horns, with their design
having a larger focus on structural stability. They have no
discernible optics, as they are hidden by their heavily
armored faceplate.
Ability Score Increase. Your Constitution, Strength, and
Dexterity scores all increase by 1.
Lancer Weapon Training. You have proficiency with the
spear, pike, halberd, and lance.
Limb Extension Protocol. For the first melee attack you
make on your turn with a weapon that has the reach property,
your reach for it is 5 feet greater than normal.
Extra Language. You can speak, read, and write one extra
language of your choice.

Credits
Created by xSHIGUYx || Reddit
BG Stain by flamableconcrete || Reddit
First Page Image Credit: @EmberWickArt || Twitter
Second Page Image Credit: sueng hoon woo || ArtStation

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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