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Sets are collections of unique elements. Russell's paradox questions set theory's consistency by
asking about sets that don't contain themselves, challenging set definitions.
Consider a set of all sets that do not contain themselves. If it contains itself, then it shouldn't,
leading to contradiction. Conversely, if it doesn't contain itself, then it should, again creating a
contradiction.
Consider the set R that contains all sets S such that S is not an element of itself:
R={S|S∉S}
This set R leads to Russell's paradox when questioning whether R contains itself or not. This
paradox challenges the foundation of set theory.
Russell's paradox highlighted flaws in unrestricted set formation, driving the creation of Zermelo-
Fraenkel set theory (ZF). ZF's axioms restrict set construction, preventing paradoxes, establishing a
rigorous foundation essential for coherent mathematics worldwide.
The Cartesian product 𝐴 × 𝐵 comprises ordered pairs where the first element is from set A and the
second from set B.
For sets with m and n elements, the size of the Cartesian product A × B is m × n.
The power set of set A is P(A) or2 𝐴 , comprising all subsets, including the empty set and A itself.
P(A) = {X | X ⊆ A}
Relations and Functions
A relation R from set A to set B is a subset of A × B, indicating a connection between their ordered
pairs. A function is a relation where each element in A has a unique image in B.
Example: In the Head-Tail Game, two players toss coins. If results match, B pays A 1 rupee; if
different, A pays B. Represented as a matrix:
Player B
Heads Tails
Where N is the set of numbers from 1 to N (number of players); {Ai} is the action set
A1,A2,.....An. And Finally, {Ui} is the Payoff/ Utilization function Note in reference to i : i ⊂ N
Ui = π{i⊂N}Ai → R
In the Prisoner's Dilemma, two players choose to confess or not. Payoffs vary based on their
choices.
UA : A × B → R
UB : A × B → R
A dominant strategy ensures the best payoff regardless of others' choices. In the Prisoner's
Dilemma, both confessing is dominant (5,5).
For Person A
The general equation for a dominant strategy in a game is when a player's strategy yields a higher
payoff regardless of the opponent's choice.
General equation: