Professional Documents
Culture Documents
Jonathan Middleton
ACKNOWLEDGEMENTS
INTRODUCTION
INTERCONNECTIONS
INTRODUCTION
Satyre of the Thrie Estaitis at Castle Hill, Cupar in Fife. This audience
were the inhabitants of a country sick with war, and economic
failure. The strife wrought by an eight-year war with England had
left Scotland weak. This was compounded by famine, and political
oppression. The church, too, was in a poor state and subject to
serious criticism from Protestant Reformers.2 Indeed, the play’s
author, Sir David Lindsay believed that it had become too late
for the Church to reform itself from within. In a very difficult
political climate, Lindsay addresses the serious issue of reform
through lively, allegorical theatre. Knowing full well the capital
consequence for heresy, Lindsay deploys the following disclaimer
at the beginning of the play:
2
More than four hundred years later, John Hejduk, the American
architect and educator, found himself creating in an architectural
climate that he believed to be similarly ailing.
3 play
Play has rules. Every game has a set of laws which govern the
play. Anyone who wishes to play must know the rules, and abide
by them. It is no fun if one is forced to play, forced to participate.
It can often be uncomfortable to join in a strange activity, with
an unusual crowd. At first, one is naturally cautious, suspicious
perhaps, until the rules of engagement are fully understood
and appreciated. That play is voluntary is crucial; after all play is
associated with freedom, frivolity, and superfluity. One can only be
invited to play, enticed to participate. However, once the rules are
voluntarily adopted, they become completely binding. Thus play
introduces order for its duration: “It lends a temporary, limited
completeness to the incomplete reality of the world and the
chaos of life.”5
4 If there are rules, then there is order. If the rules of play are
broken, then so is the order, and consequently the spell of play is
also broken. The figure of the spoil sport is historically one of the
most despised. This figure appears in Hejduk’s Masques under the
guise of The Inhabitant Who Refused to Participate or The Participant
of Refusal.
The tools and devices which assist in enabling one to enter the
play-sphere include the wearing of masks or costumes and the
demarcation of spaces in which play unfolds. In the donning of
masks or disguises, the play-sphere is marked in its difference to
normality. In disguise or masked, one plays at being someone
or something different or strange. Masks have a certain power
ascribed to them, and not just a superstitious power. Their power
is transformative. Masks act as a portal to a savage world.
The play-grounds set out the limits within space to which the play
is bound. These may variously include: the arena; the card-table;
the magic circle; the temple; the stage; the screen; the dance-floor;
the tennis-court; the court of justice; the house of parliament etc.
Wim van den Bergh insists upon his students reading the opening 5
course, but include the arenas of the Masques, the sketchbook, and
cities (real and imagined). That these playgrounds can be sacred
is particularly noteworthy when considering his work. Further to
the sanctity of his various architectural elements, Hejduk’s work
alludes to mythology and ritual, and indeed in some instances
pertains to mythology and ritual. It deals with the sacred act of
architecture; of extracting and displacing soil from the ground in
order to demarcate space and create shelter. His architecture
and his teaching are rooted in returning to the essence of this
primordial need for architecture, a primordial need as ancient
as play. At this point, it is worthwhile quoting Huizinga at some
considerable length on the subject of metaphor, myth and ritual,
and their binding relationship to play:
Notes
1 Seuss, Dr. 1957. The Cat in the Hat. New York: Random House
Inc., p18.
2 Oxford English dictionary
3 Huizinga, J. 1949. Homo Ludens. Boston: Beacon Press, p45
4 Ibid. p132
5 Ibid. p9
6 Bergh, W. Van Den. Voiceless Reason Silent Speech IN: Hejduk, J.
1993. Berlin Night. Rotterdam: NAi Uitgevers/publishers, p9
7 Huizinga, J. 1949. Homo Ludens. Boston: Beacon Press, p26
8 Ibid. p10
9 Ibid. p46
10 Assael, J. 2007. Careers Guide. Architects Journal, no7/volume
225, p47
11 Huizinga, J. 1949. Homo Ludens. Boston: Beacon Press, pp4&5
THE CITY AND ITS MIRROR
Before addressing the issue of what the mirror of the city might
be, or indeed what it might reveal, it is instructive to consider what
a city is, what it is composed of and what in fact is the meaning
of the city.
Certainly, the city is the product of more than just the bricks and
mortar from which it is built, or of the streets and lanes which
criss-cross its fabric; and even with regard to them, it may appear
blurred as to which came first.
Italo Calvino understood the role of the memory of the city and
describes the way in which the city reveals its memory in his
Invisible Cities:
... As this wave from memories flows in, the city soaks it up
like a sponge and expands... The city, however, does not tell
its past but contains it like the lines of a hand, written in
the corners of the street, the gratings of the windows, the
banisters of the steps, the antennae of the lightning rods,
the poles of the flags, every segment marked in turn with
scratches, indentations, scrolls.5
Indeed, the founding rites acted out in the creation of the ancient
settlement contain all the hallmarks of the play-sphere, and the
city, therefore, is much more than just its physical attributes. The
city may be considered as embodying elements of myth, and
elements of ritual.
7
If the city is to be considered the mirror of the universe, then it
is equally reasonable to say that the city is a mirror to life itself.
Certainly, it is the arena upon which life unfolds. Perhaps the most
explicit demonstration of this in Classical architecture are Serlio’s
three plates; the city in its various manifestations as the theatre, 8
The three scenes chart the development of the city from its
antecedent in the Scena Rustica, through to the recognizable
urban landscapes in the Scena Gotica, and the Scena Classica. In
the Scena Rustica, the setting is an open, natural landscape, relieved
by obstacles in the form of dwellings. Movement in space is
free-flowing and dynamic. In the ordered and artificial settings
of the Scena Gotica, and the Scena Classica, movement becomes 9
The Scena Gotica represents the normal life of urban man, the
ordinary citizen. With no characteristic buildings or monuments, this
is the private part of the city where everyday life takes place. The
Scena Classica represents that part of the city where monuments,
sculptures, institutions abound, constituting the materialization
10
of the city’s collective memory. In his Masques, Hejduk takes
these elements of collective memory, and transposes them into a
primitive environment, much akin to the Scena Rustica, where the
components of the city are given a dynamism and ability to move
freely, unhindered by the rigid confines of the street. The Masques,
like Serlio’s three plates, are a mirror to the city, and in Hejduk’s
case it is ultimately a return to the primitive.
Just looking back is a sin. Just looking back! They don’t take
risks. There is no risk taken! Chance of possibility, element of
doubt and the risk of failure. That kept Le Corbusier going.
Interesting. You see how today they are just looking back.
In looking back they all turn to rock candy, not even salt.
Today rock candy.11
11
As will become apparent in the following chapters, it is not those
representing that opulent lifestyle which Hejduk sympathizes
with, but with those itinerant merchants and journeymen, those
perpetually displaced modern-day nomads. In his Masques, Hejduk
creates such ‘secret gardens’, and intimate new quarters for psychic
inhabitation. In doing so, he holds up his new, bronze shield for
us to gaze freely upon an architectural hinterland wrought with
danger and crisis, and thereby gives us the opportunity and tools
to begin to deal with it. There is hope in the middle of good
and evil. Like the Box of Pandora prior to its opening, Hejduk’s
Masques offer hope. His Masques mirror the city just as play
mirrors life, theatre mirrors life. Mirroring in order to see, in order
to learn, in order to understand.
Notes
18 Texas House The above is a quotation from the keynote speech, by Alan Kay,
19 9 Square-Grid
20 Diamond House introducing the iPhone to the world. The point that he is making
21 Mondrian’s Diamond With Grey Lines
is that it is all very well for software manufacturers to make their
software as well as they possibly can, but this is limited by what
hardware there is on which to run their software. He is proclaiming
that Apple are not prepared to be limited by other manufacturer’s
hardware and therefore develop their own hardware tailored
exactly to their demands. In the case of Hejduk’s Masques, it may
be suggested that the cities’ ‘hardware’ is the building elements, and
that the cities’ ‘software’ is the interconnections between them.
the book and its film adaptation Into the Wild.3 Resorting to
forage for himself in the Alaskan winter, he fatally discovers too
late the absolute imperative of calling things by their right name,,
mistaking an inedible wild potato varietal for an edible one. In
Bruce Chatwin’s The Songlines the Aboriginal conception of the
possession of territory is described:
23
However, it is in his Wall House projects that Hejduk’s departure
from a traditional typology can first be clearly seen. It is an early
glimpse of the strange biomorphism that his Masque architecture
entails; a biomorphic creation of hybrids of simple geometries and
primitive figuration. The Wall House, was itself ‘descended’ from an
earlier Hejduk project, the Grandfather Wall House, in turn based
on Hadrian’s Villa, with nods to Le Corbusier and Mies van der
Rohe. The Wall Houses emerged in plan from the Diamond House
projects but are essentially exposed internal organs suspended
from the tableau of a free-standing wall. The wall acts as the
dividing element between the collective and the private: on
one side the ramp, stair and elevator; on the other, the private
contemplative spaces. One is contained in volumetric, opaque
spaces constructed of concrete, steel and cement; the other
overlooks the landscape beyond, with free views facilitated by
24
glazing held between three cantilevered floors. In his arrangement
of accommodation, Hejduk is systematic, too: entry, dining on
level one; living, study on level two; bath, sleeping on level three.
For Hejduk, one side of the Wall represented the past, the other
the future. The wall itself, then, was a portal between the two,
namely the present.
The new space was that space which was the quickest, the 22 Grandfather Wall House
23 Wall House I
most fleeting, the most compressed, the shortest distance, 24 Wall House II (Bye House)
25 Cemetery for the Ashes of Thought (Wall
the present. It was meant to heighten the fact that we are
House III)
continuously going in and out of the past and the future, 26 The Silent Witnesses
Ashes of Thought. This project was the first in his Venice trilogy
of Masques, which also includes The Silent Witnesses and The 13
Watchtowers of Cannaregio. That these projects are set in Venice
is significant, the city is the physical embodiment of a magical
labyrinthine network of waterways, and of course plays host to
its annual festival, itself not dissimilar to the form of a masque.
Hejduk, himself cites Venice as a constant source of inspiration:
27
This narrative theme of building and inhabitant is further developed
in The 13 Watchtowers of Cannaregio, the thirteen towers each
measuring 16’ x 16’ by 96’ high. Like the Wall House projects, each
floor has a distinct function (first floor: entry door, elevator lift
(glass transparent) and a large fireplace (tile-covered heating
element) etc, and each elevation marked by distinct features (one
28
elevation has a loading-pulley system, another with windows,
balcony, telescope, etc. The narrative included by Hejduk for their
habitation requires that the city of Venice select thirteen men,
one for the lifelong inhabitation of each tower. A fourteenth
man is selected to inhabit a house on the campo which acts as
a counterpoint to the towers. Upon the death of one of the
inhabitants of the towers, his place is taken by the inhabitant of
campo house, and he in turn is replaced by another selected by
the city. This conglomeration of towers is a theme that recurs
throughout Hejduk’s Masques.
29
Also in Venice, and also a recurring subject/object is The House for
the Inhabitant Who Refused To Participate. This building is overtly
similar in conceit to the Wall House projects, being a wall from
which are hung twelve units, separating out the functions of living;
the wall being the thirteenth unit (unit 1 contains a kitchen sink;
unit 2 contains a kitchen stove, etc. unit 7 is empty). It is the
Participant of Refusal that distinguishes this from being just another,
albeit rather pared-down, version of the Wall House. When he
is in his empty room he reflects himself upon a mirror which is
affixed to campo tower at precisely the right height. Once again,
the reflected image comes into play.
I have established a repertoire of objects/subjects, and this
accompanies me from city to city, from place to place, to
cities I have been to and to cities I have not visited. The cast
presents itself to a city and its inhabitants.10
30
its purpose, its materials and construction and its siting within
the Masque. By way of example, the Pantomime Theatre is “a
double exterior theatre with a double brass theatre underneath.
A single player (mime) to a full audience, many players (mimes) to
a single audience. Many brass players to a single audience, a single
brass player to a many audience. Double theaters: two outdoor
(pantomime), two enclosed (sound brass). Located north of wind
tower. Structure: reinforced concrete faced with granite-stone.
Open 24 hours a day”.11
Once a year the mobile units move out from their enclosed 41
There are parallels between this and the Etruscan founding rite
mundus whereby earth from the home town was brought to the
new town and placed in a specially prepared ditch at the centre
of the town. This hole acts as the towns navel to the underworld,
and after the placing of the soil, it is covered by a stone altar. At
Dunadd, the ancient fortress of the Dal Riata in Argyll, Scotland,
a similar ritual took place, with visiting royalty bringing earth from
their homeland and placing it in a basin, specially carved into
the rock. More recently, when Nelson Mandela and his fellow
pardoned prisoners revisited Robben Island for the first time,
Mandela laid down a stone in the lime quarry where he was once
put to work. Each of the remaining 1,200 freed ‘residents’ added
to it, each stone a different size, shape and colour. Thus a cairn
was formed, and apartheid was symbolically buried.
Constellations are not natural phenomena but
cultural impositions; the lines drawn between
stars are like paths worn by the imagination of
those who have gone before.1
The allusion between the cities’ hardware and the cities’ software
has been made in the preceding chapter. Hejduk’s object/subjects
have been defined and described as the ‘hardware’ of his Masques.
Collectively, they form a colourful and varied ensemble cast,
described in vivid detail with regard to the physical, material form
and spiritually in terms of their histories, preferences and opinions.
However, what makes Hejduk’s Masques really come alive are the
interconnections between the object/subjects and these can be
described as the Masques’ ‘software’.
etc.10
There are books that you somehow have the feeling are
not books in the conventional sense of the word... The
category of books that you have the feeling are not books
in the conventional sense of the word, tend to escape this
directional linearity by means of constantly breaking and/ or
folding, multiplying the implied linearity of their discursive
space. These books are like corpo-realities that one enters
by probing or sounding, because they do not really have a
beginning or an end. They have a sort of dense space in
which beginning and end are only implicit conditions, like in a
labyrinth or a maze; spaces in which you can wander/ wonder
and in which you might get lost or perhaps, find something.
They are the kind of books you constantly - out of necessity
or pleasure - will go back to. The type of books that give
you that specific feeling of owning a personal universe of
knowledge; like possessing a pocket sized infinity.12
absolute silence one can only fill with one’s own ‘architectural
words’; inaudible words as long as there is not enough air of
one’s breath to copy them.14