The document describes an octopus tag game where an octopus stands in the middle of a playing area and calls out the names of two teams, sharks and crabs. When their team is called, players from that team must run to the opposite side of the area without getting tagged by the octopus. Tagged players become seaweed and help the octopus tag other players by sitting still on the ground. The game provides a way for children to practice dodging opponents and finding pathways to avoid getting tagged.
The document describes an octopus tag game where an octopus stands in the middle of a playing area and calls out the names of two teams, sharks and crabs. When their team is called, players from that team must run to the opposite side of the area without getting tagged by the octopus. Tagged players become seaweed and help the octopus tag other players by sitting still on the ground. The game provides a way for children to practice dodging opponents and finding pathways to avoid getting tagged.
The document describes an octopus tag game where an octopus stands in the middle of a playing area and calls out the names of two teams, sharks and crabs. When their team is called, players from that team must run to the opposite side of the area without getting tagged by the octopus. Tagged players become seaweed and help the octopus tag other players by sitting still on the ground. The game provides a way for children to practice dodging opponents and finding pathways to avoid getting tagged.
The document describes an octopus tag game where an octopus stands in the middle of a playing area and calls out the names of two teams, sharks and crabs. When their team is called, players from that team must run to the opposite side of the area without getting tagged by the octopus. Tagged players become seaweed and help the octopus tag other players by sitting still on the ground. The game provides a way for children to practice dodging opponents and finding pathways to avoid getting tagged.
How to do the activity Choose an Octopus (Tagger) - They stand in the middle of the playing area Octopus chooses 2 team names - For this example Sharks and Crabs Sharks stand at one end of the playing area behind a line Crabs stand at the opposite end of the playing area behind a line The game starts when the Octopus shouts "Sharks" or "Crabs". When their team name is called they must run to the opposite line, trying not to get tagged If they get tagged they become seaweed and sit on their bottoms or kneel. They are part of the tagging team and can tag when players run past. They are not allowed to move and stay seaweed until the end of the game The Octopus can also shout "OCTOPUS!" - Both teams must run at the same time Questions to ask What can the octopus do to tag people? What pathways could you use? How can you avoid an Octopus or Seaweed? What you'll need No equipment!
Make this task easier Make this task more challenging
For Octopus - Reduce size of playing area Add more Octopuses For Sharks/Crabs - Increase the size of the playing area Allow seaweed to move around on the floor to tag For Sharks/Crabs - Octopus can only move in the middle area Add Locomotor adaptations (Hopping, skipping, jumping etc.)