Octopus - The PE Shed

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Octopus!

Focus: To find pathways to dodge opponents


How to do the activity
Choose an Octopus (Tagger) - They stand in the middle of the playing area
Octopus chooses 2 team names - For this example Sharks and Crabs
Sharks stand at one end of the playing area behind a line
Crabs stand at the opposite end of the playing area behind a line
The game starts when the Octopus shouts "Sharks" or "Crabs". When their
team name is called they must run to the opposite line, trying not to get tagged
If they get tagged they become seaweed and sit on their bottoms or kneel.
They are part of the tagging team and can tag when players run past. They
are not allowed to move and stay seaweed until the end of the game
The Octopus can also shout "OCTOPUS!" - Both teams must run at the same
time
Questions to ask
What can the octopus do to tag people?
What pathways could you use?
How can you avoid an Octopus or Seaweed?
What you'll need
No equipment!

Make this task easier Make this task more challenging


For Octopus - Reduce size of playing area Add more Octopuses
For Sharks/Crabs - Increase the size of the playing area Allow seaweed to move around on the floor to tag
For Sharks/Crabs - Octopus can only move in the middle area Add Locomotor adaptations (Hopping, skipping, jumping etc.)

Visit www.thepeshed.com for more resources

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