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Sniper (Name) Inv:

12/12 HP

LVL: 1

:Ship Name: None

. Hatchet 4DMG (Can be thrown to deal 3DMG, must be retrieved after being thrown)

. High Powered Sniper Rifle 18DMG 1/1 (Uses High-Power-Rounds, takes an action to reload)

. Marked For Death 1/1 (You may use this skill without using up your action point, once per battle
you may mark an enemy for death, and they will receive 2xDMG for 2 turns)

. Box of High-Power-Rounds 15/15 (Holds 15 rounds, can be refilled)

. Eagle Eye Pills 3/3 (A small plastic bag holding 3 red and black pills, upon use temporary gain the
eagle eye trait and forcibly hit critical hits for 1 turn each, consuming a pill will not use your action
point)

. Large Bottle of Bourbon (3 Uses, lasts 2 Turns Per Use, Grants +2MAXHP Permanently Then Heals
2Hp for Every Kill You Get Within the 2 Turn Duration)

. 15G

. A crack shot sniper, top of the class, thrown out of the academy for being a threat, filled with rage
you returned 4 years later and burnt the place down to the ground, impressed by your skills, you
were invited to join the navy your fines will be removed and after you served your time in the navy
you will be a free man, though you had also just received a letter box inviting you to join the pirates
on the high seas, and now you must decide if helping the good is the right answer, or if vengeance
is…

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