Professional Documents
Culture Documents
DRIVE S TAT E M E N T
SKILL FOCUSES
COMMUNICATE: 5 Charm
DISCIPLINE: 4 Observe
TRUTH: 5
SKILL FOCUSES
BAT TLE: 5
DISCIPLINE: 6 Observe
MOVE: 4
FAITH: 4
SKILL FOCUSES
COMMUNICATE: 7
DISCIPLINE: 5 Command
MOVE: 4 Grace
UNDE RSTAND: 5
POWER: 5
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 6 Diplomacy
DISCIPLINE: 6 Self-control
MOVE: 5
DUTY: 4
SKILL FOCUSES
COMMUNICATE: 4
MOVE: 6 Swift
UNDE RSTAND: 5
DUTY: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 7 Charm
DISCIPLINE: 5 Observe
MOVE: 4
POWER: 5
TRUTH: 4
SKILL FOCUSES
COMMUNICATE: 4
DISCIPLINE: 6 Command
MOVE: 5
UNDE RSTAND: 4
JUSTICE: 5
TRUTH: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 6
DISCIPLINE: 6 Deceit
MOVE: 5 Self-control
DUTY: 3
FAITH: 6
JUSTICE: 5
TRUTH: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 5 Deceit
DISCIPLINE: 4 Observe
MOVE: 4 Unobtrusive
UNDE RSTAND: 6
FAITH: 4
JUSTICE: 4
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 7 Interrogation
DISCIPLINE: 5
MOVE: 5
UNDE RSTAND: 6
DUTY: 7
FAITH: 4
JUSTICE: 4
POWER: 6
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 5
DISCIPLINE: 6 Composure
MOVE: 4
DUTY: 7
FAITH: 6
JUSTICE: 5
TRUTH: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 7 Negotiation
DISCIPLINE: 5
MOVE: 5
UNDE RSTAND: 6
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 5
DISCIPLINE: 6 Observe
MOVE: 4
UNDE RSTAND: 4
Traits: Worker
Talents: None
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 4
DISCIPLINE: 6 Resolve
MOVE: 5
UNDE RSTAND: 4
Traits: Worker
Talents: None
DUTY: 4
FAITH: 6
JUSTICE: 7
POWER: 5
TRUTH: 5
SKILL FOCUSES
BAT TLE: 4
DISCIPLINE: 5
MOVE: 5
DUTY: 7
FAITH: 6
JUSTICE: 4
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 5
DISCIPLINE: 6
MOVE: 4
FAITH: 4
JUSTICE: 6
TRUTH: 5
SKILL FOCUSES
BAT TLE: 5
COMMUNICATE: 6 Empathy
DISCIPLINE: 6 Command
MOVE: 5
JUSTICE: 4
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 6 Deceit
DISCIPLINE: 6 Espionage
MOVE: 4
FAITH: 5
POWER: 4
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 4
DISCIPLINE: 6 Command
MOVE: 5
UNDE RSTAND: 5
FAITH: 4
JUSTICE: 5
SKILL FOCUSES
COMMUNICATE: 8 Deceit
DISCIPLINE: 6 Self-control
MOVE: 5
FAITH: 4
JUSTICE: 5
SKILL FOCUSES
BAT TLE: 5
COMMUNICATE: 7 Interrogation
DISCIPLINE: 6 Resolve
MOVE: 5
FAITH: 5
JUSTICE: 6
TRUTH: 4
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 6 Charm
DISCIPLINE: 6 Self-control
MOVE: 4
JUSTICE: 5
SKILL FOCUSES
BAT TLE: 4
COMMUNICATE: 6 Diplomacy
DISCIPLINE: 7 Command
MOVE: 4
FAITH: 6
JUSTICE: 5
POWER: 4
SKILL FOCUSES
BAT TLE: 6
COMMUNICATE: 5 Empathy
DISCIPLINE: 7 Observe
MOVE: 5 Grace
UNDE RSTAND: 6
POWER: 5
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 6 Deceit
DISCIPLINE: 6 Self-control
MOVE: 6 Stealth
UNDE RSTAND: 5
POWER: 6
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 6 Charm
DISCIPLINE: 6 Self-control
MOVE: 5 Stealth
UNDE RSTAND: 5
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
COMMUNICATE: 5
DISCIPLINE: 4
MOVE: 6
Traits: Smuggler
Talents: None
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
COMMUNICATE: 5
DISCIPLINE: 4
MOVE: 6
Traits: Smuggler
Talents: None
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
COMMUNICATE: 5
DISCIPLINE: 4
MOVE: 6
Traits: Smuggler
Talents: None
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
COMMUNICATE: 5
DISCIPLINE: 4
MOVE: 6
Traits: Smuggler
Talents: None
DUTY: 4
FAITH: 4
JUSTICE: 4
POWER: 4
TRUTH: 4
SKILL FOCUSES
COMMUNICATE: 5
DISCIPLINE: 5
MOVE: 5
UNDE RSTAND: 4
Traits: Soldier
Talents: Cautious (Battle)
DUTY: 5
FAITH: 5
JUSTICE: 5
POWER: 5
TRUTH: 5
SKILL FOCUSES
COMMUNICATE: 4
DISCIPLINE: 4
MOVE: 5
UNDE RSTAND: 4
Traits: Soldier
Talents: Bold (Battle)
House.
T h e A l i t h i a sc o p e
The Blight
S c a nn e r
(FARMING HOUSE)
A device that detects the first signs
of blight and insects over a large
area, helping farmers save their
crops.
You are a Farming House, with
a beautiful pastoral planet and
a dedicated workforce. As you
export food to hundreds of different
planets you tend to advance your
House by leveraging the small
Dune TM & © 2022 Legendary.
As an Asset:
Shields are used for defense and can be used
to threaten someone with a lasgun if activated.
Keywords:
Atomic, Defense, Protection
Special:
Ranged attacks cannot harm a character
Dune TM & © 2022 Legendary.
As an Asset:
Shields are used for defense and can be used
to threaten someone with a lasgun if activated.
Keywords:
Atomic, Defense, Protection
Special:
Ranged attacks cannot harm a character
Dune TM & © 2022 Legendary.
As an Asset:
The emergency transmitter is a useful
tool for alerting others or calling in
reinforcements. Smaller groups frequently
Dune TM & © 2022 Legendary.
Keywords:
Communication, Concealable, Tiny
E m e r g e nc y
T r a ns m i t t e r
Memocorder
The technological masters of Ix built
these tiny handheld black squares
to store written messages. The
originator writes a message on the
square with a needle, one word on
top of the next until the message is
compete as the box absorbs each
word. The message is read by nerve
receptors, with the recipient seeing
the message flash before their eyes.
As an Asset:
The devices can only be cracked by
extremely advanced technology.
Dune TM & © 2022 Legendary.
Keywords:
Infiltration, Secrecy, Technology
Memocorder
G l owg l o b e
These small devices use the
Holtzman effect to hover near the
user, providing illumination. The
color of the light differs based on
when it was constructed, and it is
powered by an organic battery.
They are easily switched on or off
with a touch.
As an Asset:
Glowglobes are used to illuminate
areas of darkness, as distractions,
and possibly as a concealable
explosive delivery system.
Dune TM & © 2022 Legendary.
Keywords:
Hovering, Light
G l owg l o b e
M au l a P i s t o l
The maula pistol is an assassin’s
weapon. These pistols have a
spring-loaded trigger and can
launch poison darts or other
projectiles with considerable
accuracy up to 40 meters. They
originate from the Faufreluches
period and are closely related
to stunners. The needle gun is a
variant of the maula pistol.
As an Asset:
The silent nature of the maula pistol
makes it an excellent choice for
assassinations.
Dune TM & © 2022 Legendary.
Keywords:
Concealable, Ranged Weapon,
Quiet
M au l a P i s t o l
M au l a P i s t o l
The maula pistol is an assassin’s
weapon. These pistols have a
spring-loaded trigger and can
launch poison darts or other
projectiles with considerable
accuracy up to 40 meters. They
originate from the Faufreluches
period and are closely related
to stunners. The needle gun is a
variant of the maula pistol.
As an Asset:
The silent nature of the maula pistol
makes it an excellent choice for
assassinations.
Dune TM & © 2022 Legendary.
Keywords:
Concealable, Ranged Weapon,
Quiet
M au l a P i s t o l
P u l s e - s wo r d
The pulse-sword is a melding of two
different worlds: the medieval and
the technologically advanced. These
blades use vibrations to amplify
the attacking power of the sword
wielder, but as a result are rarely
used on Arrakis due to the possibility
of attracting sandworms.
As an Asset:
The vibration effect of the
blade disrupts thinking machine
gelcircuitry.
Dune TM & © 2022 Legendary.
Keywords:
Disruptive, Melee Weapon, Vibro-
blade
P u l s e - s wo r d
P u l s e - s wo r d
The pulse-sword is a melding of two
different worlds: the medieval and
the technologically advanced. These
blades use vibrations to amplify
the attacking power of the sword
wielder, but as a result are rarely
used on Arrakis due to the possibility
of attracting sandworms.
As an Asset:
The vibration effect of the
blade disrupts thinking machine
gelcircuitry.
Dune TM & © 2022 Legendary.
Keywords:
Disruptive, Melee Weapon, Vibro-
blade
P u l s e - s wo r d
K r i m sk e l
Fiber Rope
Ecaz hufuf vine is woven together
from strands to form Krimskel fiber.
When pulled, the fiber will 'claw'
itself together into a tighter and
stronger composite. Attempting to
escape being bound with the fiber
instead reinforces the bonds.
As an Asset:
A Krimskel fiber rope can be used
to bind prisoners or even as a
device to secure doors when tried
to pull open.
Dune TM & © 2022 Legendary.
Keywords:
Capture, Prisoners, Utility
K r i m sk e l
Fiber Rope
Poison Snooper
Poison has long been the preferred
assassination method of nobles since Old
Terra. Countless deaths from poisoning led
to the invention of poison snoopers that
replaced food tasters.
As an Asset:
Poison snoopers are excellent for defense and
for use in safeguarding endangered people.
Keywords:
Detection, Security, Technology
Poison Snooper
P a r a c o m p a ss
The paracompass uses magnetic
anomalies in a planet’s magnetic
field to determine directions by
measuring instabilities. The device
is a small handheld circular object
that fits firmly in the palm.
As an Asset:
Paracompasses are essential to
locate directions and determine
which way to travel in the wilds.
Keywords:
Dune TM & © 2022 Legendary.
Navigation, Survival
P a r a c o m p a ss
D a rt g u n
This small weapon is a choice
instrument for assassins across the
Imperium. Compact and easily
hidden, poisoned dartguns make
for versatile tools.
As an Asset:
As they fit into the palm of a hand,
up a sleeve, or under a jacket,
dartguns make for excellent,
unobtrusive defensive weapons... or
tools for assassination.
Coating the darts with a variety
of drugs and poisons can provide
a wide arsenal of options for
Dune TM & © 2022 Legendary.
As an Asset:
Hunter-seekers are brutal and effective
weapons of assassination. However, they
require a traitor or an infiltrator on the inside
to guide the device. Blackmail victims,
Dune TM & © 2022 Legendary.
Keywords:
Remote-operated, Short-ranged, Stealthy
Hunter-seeker
K i ndj a l
These large curve-bladed knives
range from 18–22 cm long.
Their use is common among all
noble Houses, taught in their use
since the Faufreluches days. The
ability of these blades to safely
bypass shields has increased their
popularity to the point that they are
commonplace.
As an Asset:
The kindjal can cut through personal
shields and can be used in artistic
displays of sword use. Many noble
Houses engrave the hilts with their
Dune TM & © 2022 Legendary.
House emblem.
Keywords:
Long Blade, Melee Weapon,
Traditional
K i ndj a l
K i ndj a l
These large curve-bladed knives
range from 18–22 cm long.
Their use is common among all
noble Houses, taught in their use
since the Faufreluches days. The
ability of these blades to safely
bypass shields has increased their
popularity to the point that they are
commonplace.
As an Asset:
The kindjal can cut through personal
shields and can be used in artistic
displays of sword use. Many noble
Houses engrave the hilts with their
Dune TM & © 2022 Legendary.
House emblem.
Keywords:
Long Blade, Melee Weapon,
Traditional
K i ndj a l
E l e c t r o n i cs K i t
This compact kit contains an array
of tools and meters for making
electrical repairs. But it also
happens to have everything you
need to bypass electronic security
measures and coded locks.
As an Asset:
This set is useful for repairs, but also
for a variety of illicit actions when
trying to infiltrate a building.
Keywords:
Dune TM & © 2022 Legendary.
As an Asset:
Lasguns are the conventional method
Dune TM & © 2022 Legendary.
Keywords:
Laser, Ranged Weapon
Lasgun
Stillsuits
These full-body suits are essential for
survival on Arrakis outside the cities.
Their primary function is to preserve
the body’s moisture by absorbing
sweat, urine, and other body fluids.
The stillsuit processes these fluids by
filtering impurities, recycling captured
fluids into drinkable water collected in
catchpockets, which is drunk through
a tube.
As an Asset:
An operable stillsuit allows the wearer
to function for weeks in the desert
by collecting water as it is lost by the
body. The average stillsuit wearer loses
Dune TM & © 2022 Legendary.
Keywords:
Arrakis, Fremen, Survival
Stillsuits
Stillsuits
These full-body suits are essential for
survival on Arrakis outside the cities.
Their primary function is to preserve
the body’s moisture by absorbing
sweat, urine, and other body fluids.
The stillsuit processes these fluids by
filtering impurities, recycling captured
fluids into drinkable water collected in
catchpockets, which is drunk through
a tube.
As an Asset:
An operable stillsuit allows the wearer
to function for weeks in the desert
by collecting water as it is lost by the
body. The average stillsuit wearer loses
Dune TM & © 2022 Legendary.
Keywords:
Arrakis, Fremen, Survival
Stillsuits
Stillsuits
These full-body suits are essential for
survival on Arrakis outside the cities.
Their primary function is to preserve
the body’s moisture by absorbing
sweat, urine, and other body fluids.
The stillsuit processes these fluids by
filtering impurities, recycling captured
fluids into drinkable water collected in
catchpockets, which is drunk through
a tube.
As an Asset:
An operable stillsuit allows the wearer
to function for weeks in the desert
by collecting water as it is lost by the
body. The average stillsuit wearer loses
Dune TM & © 2022 Legendary.
Keywords:
Arrakis, Fremen, Survival
Stillsuits
Stillsuits
These full-body suits are essential for
survival on Arrakis outside the cities.
Their primary function is to preserve
the body’s moisture by absorbing
sweat, urine, and other body fluids.
The stillsuit processes these fluids by
filtering impurities, recycling captured
fluids into drinkable water collected in
catchpockets, which is drunk through
a tube.
As an Asset:
An operable stillsuit allows the wearer
to function for weeks in the desert
by collecting water as it is lost by the
body. The average stillsuit wearer loses
Dune TM & © 2022 Legendary.
Keywords:
Arrakis, Fremen, Survival
Stillsuits
Stillsuits
These full-body suits are essential for
survival on Arrakis outside the cities.
Their primary function is to preserve
the body’s moisture by absorbing
sweat, urine, and other body fluids.
The stillsuit processes these fluids by
filtering impurities, recycling captured
fluids into drinkable water collected in
catchpockets, which is drunk through
a tube.
As an Asset:
An operable stillsuit allows the wearer
to function for weeks in the desert
by collecting water as it is lost by the
body. The average stillsuit wearer loses
Dune TM & © 2022 Legendary.
Keywords:
Arrakis, Fremen, Survival
Stillsuits
H a r ko nn e n
Secrets
You know some of Sareela and
House Harkonnen’s dirty secrets.
As an Asset:
Threatening to reveal these secrets
will be useful leverage against
Sareela and House Harkonnen.
Keywords:
Status, Secrets, Intrigue Dune TM & © 2022 Legendary.
H a r ko nn e n S e c r e t s
Stories of
H a r ko nn e n
V i o l e nc e
The stories of Harkonnen brutality
might shock and appal anyone else.
As an Asset:
Spreading such rumors might
damage Harkonnen standing
among their peers.
Keywords:
Rumor, Status Dune TM & © 2022 Legendary.
Stories of
H a r ko nn e n V i o l e nc e
C HOAM I n f l u e nc e
You have leverage among the
merchants of CHOAM. Through a
string of contacts and bribes you
can get the organization to see
your business position in a more
favorable light.
As an Asset:
Influence in the halls of CHOAM is a
powerful tool to get what you want
in the business of your House across
the Imperium.
Dune TM & © 2022 Legendary.
Keywords:
Power, Trade, Favors
C HOAM I n f l u e nc e
C HOAM I n f l u e nc e
You have leverage among the
merchants of CHOAM. Through a
string of contacts and bribes you
can get the organization to see
your business position in a more
favorable light.
As an Asset:
Influence in the halls of CHOAM is a
powerful tool to get what you want
in the business of your House across
the Imperium.
Dune TM & © 2022 Legendary.
Keywords:
Power, Trade, Favors
C HOAM I n f l u e nc e
C HOAM I n f l u e nc e
You have leverage among the
merchants of CHOAM. Through a
string of contacts and bribes you
can get the organization to see
your business position in a more
favorable light.
As an Asset:
Influence in the halls of CHOAM is a
powerful tool to get what you want
in the business of your House across
the Imperium.
Dune TM & © 2022 Legendary.
Keywords:
Power, Trade, Favors
C HOAM I n f l u e nc e
Shaken
Your character is Shaken.
The next time you make a roll/
test you must return this card
to the gamemaster.
When you do, the Difficulty of
that test is increased by +1.
Dune TM & © 2022 Legendary.
Shaken
Shaken
Your character is Shaken.
The next time you make a roll/
test you must return this card
to the gamemaster.
When you do, the Difficulty of
that test is increased by +1.
Dune TM & © 2022 Legendary.
Shaken
Shaken
Your character is Shaken.
The next time you make a roll/
test you must return this card
to the gamemaster.
When you do, the Difficulty of
that test is increased by +1.
Dune TM & © 2022 Legendary.
Shaken
Shaken
Your character is Shaken.
The next time you make a roll/
test you must return this card
to the gamemaster.
When you do, the Difficulty of
that test is increased by +1.
Dune TM & © 2022 Legendary.
Shaken
Shaken
Your character is Shaken.
The next time you make a roll/
test you must return this card
to the gamemaster.
When you do, the Difficulty of
that test is increased by +1.
Dune TM & © 2022 Legendary.
Shaken
Niran Rani
A ss e ss m e n t
EASES UP ON GOOD
STUDENTS (TRAIT)
Further assessments will
be made easier as you
have proven your skills. Dune TM & © 2022 Legendary.
Niran Rani
A ss e ss m e n t
DRIVE STUDENTS
HARDER
(COMPLICATION)
Further assignments will
be made harder until you
prove yourselves.
T u ro I m s h e l
A ss e ss m e n t
PROUD TEACHER
(TRAIT)
–1 Difficulty to
Communication tests with
Imshel. Dune TM & © 2022 Legendary.
T u ro I m s h e l
A ss e ss m e n t
IMPATIENT TEACHER
(COMPLICATION)
+1 Difficulty to
Communication tests with
Imshel. Dune TM & © 2022 Legendary.
L ow M a r k e t
I n f i lt r at i o n
BLENDING IN (TRAIT)
The Difficulty for moving
around the low market and
communicating with its
denizens is reduced by –1. Dune TM & © 2022 Legendary.
L ow M a r k e t
I n f i lt r at i o n
OUTSIDERS
(COMPLICATION)
The Difficulty for moving
around the low market
and communicating with
its denizens is increased
by 1.
Dune TM & © 2022 Legendary.
Failed to
l o c at e t h e
p ro b l e m s
(COMPLICATION)
Your first test in the
Engine Room will be +1
Difficulty level harder.
When you have made
that test return this card Dune TM & © 2022 Legendary.
to the gamemaster.
Failed to
l o c at e t h e
p ro b l e m s
I m p r e ss e d
b y N ag a r a n
C o m pa ss i o n
(T R A IT )
Reduce tests to negotiate
with Harkonnen workers
by –1 as they are
impressed with your
kindness.
be +1 Difficulty level
harder as they think you
are weak.
I m p r e ss e d
b y N ag a r a n
C o m pa ss i o n
A s h a m P e r ro ’ s
Attitude
IMPRESSED WITH
HOUSE NAGARA
(TRAIT)
–1 Difficulty to any test
dealing with Perro. Dune TM & © 2022 Legendary.
A s h a m P e r ro ’ s
Attitude
DISAPPOINTED IN
HOUSE NAGARA
(COMPLICATION)
+1 Difficulty to any test
dealing with Perro. Dune TM & © 2022 Legendary.
I nj u r e d
(COMPLICATION)
+1 Difficulty to all
physical actions.
Target Number - 13
Target Number - 13
Target Number - 13
Target Number - 13
Target Number - 13
Target Number - 13
You
hostages,
trainees.
Harkonnens
our
but
our
Dune TM & © 2022 Legendary.
A s t ro l a b e
M o o n N e ck l a c e
A shigawire filament inside reveals the
following message:
were
not
the
are Dune TM & © 2022 Legendary.
allies,
not
friends.
Dune TM & © 2022 Legendary.
M o o n N e ck l a c e