EDITORIAL By John Foody
Welcome once more. Last issue seems to have gone
down well, with positive feedback on our Talabheim
‘background and Doomstones’ history. For the first time
in a long while, we have had enough letters to fill a
‘couple of pages. The article 4 Touch of Bvil?, as we
hoped, did provide plenty of food for thought. So, thanks
to all those who have written in, Keep them coming.
This issue has something of a theme to it. Three of the
articles, and to some degree patt two of the Talabheim
‘background, ate connected to the topic of The Empire's
nobility. Tim Eccles & Ryan Wileman look at the Tribes of
Sigmar’s time. Although at frst glance it may not seem
directly relevant to a modem Empire, it does provide
essential background. I have already used parts of this in
‘my own scenarios,
Tim Eccles's regular column The Correspondent has
spoken a number of times about the importance of the
cultural background of the game. In addition to Tim's
‘own discussion on coins, Jody MacGregor provides
some-such background this issue, looking to the Felix
and Gotrek books for information. On a similar note, we
are planning on reviewing all the latest products from
‘The Black Library next issue. It has also been announced
that they intend t0 reprint all the old novels. This is a
‘welcome development (in some cases anyway),
‘This issue's scenario is a small one, simply because of
the lack of space. Hopefully next issue's will be of a more
usual size.
Until last years’ Dragonmeet, London was without a
large RPG convention. However, this year there are 1Wo,
with Gencon coming to the capital. With expensive
accommodation and some access problems, itis not to
everyone's liking. However, it does seem to be a good
way of reaching those with only a passing interest. 1
recently attended the Salute Wargamming convention,
staged at the same venue Gencon will be using. Thus, it
will be interesting to make some comparisons. Salute
made a real effort to bring many people into games
(especially children), something RPG convention are
‘often guilty of not doing.
‘The forthcoming twelve months are very important for
Hogshead Publishing. They have been promising a lot
for along time now, and it now seems as if they are ready
to deliver. Realm (or Realms, no-one is really sure yet!) of
Sorcery has been promised for a Gencon release
preceded by the final part of Doomstones and followed
by the Dwarf Sourcebook. If all these happen, then itis
an excellent foundation for continued releases. All of
these releases will be scrutinised carefully by the WFRP
community. Expectations are high for Realm of Sorcery,
but then why shouldn't they be. We have waited so long
for this that we expect something special. Perhaps we are
going to be disappointed no matter what. However,
Hogshead have had so long to get this right, it needs to
bbe more than just a collection of spells.
‘After those releases there doesn't currently seem to be
anything solid in the pipeline as yet. It is vitally important
that Hogshead do not ease off and continue to
commission and publish projects on a regular basis. Their
reputation for dealing with new projects and their writers
has not always been the best, and they need to get this
sorted out if they want WFRP to continue forward.
Wealdstone
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REPORTS FROM THE HEART OF CORRUPTION
project. the re-released Dest
6 SLA Industries.
“This is a worthy statement, but inevitably, for
the different conteibutions to interact without
conflicting you need some degree of control
and maintenance.”
ike ee 5
‘Ons regular columaist takes « look at 2
imperial Law,
‘At some point during their adventuring
careers most PCS are likely to find themselves
involved in legal proceedings; most likely as
the accused”
‘The Empire at the time of Sigma ‘sf
“The region now familiar as The Empire has a 1
relatively consistent human habitation for over
'3000 years, and this has to leave some traces
interms of physial structures, language,
culture and other relies.”
‘Some cultural backgrousd from William
King's Felix and Gotrek
“iis Slayer series contain a weal
interesting background material
smsterial for those with the Etiquette skill,
‘The ranks and titles of the Old World nobility
is a confusing subject.”
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“Sometimes the level of grovelling reaches the
point of being nauseating.”
oN
The Simple Coin 3
Some ideas for desling with the humble coin
and other economic topics. ?
“The thing to remember i that nt all that
slinsis gold, nor i al money necessarily
bret 30
Part two takes us into The Old City among
other places.
“Although the keep is part ofthe Old City
wall, it dominates the atmosphere ofthe
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beREVIEWS
Bergsburg
On-line WFRP Project
Reviewed by John Foody
Last issue I reviewed a
‘number of resources
available on-line for
use in WFRP. A unique
‘one in its execution, is
‘The Bergsbury Project
‘which aims to develop
the town of Bergsburg
by allowing anyone to
submit locations,
scenarios and
personalities. By
allowing al
submissions, plans of
‘his nature encourage @
wide variety of ideas,
many just one-ofs
Thus writers are
encouraged to
contribute, without ever going down the line of attempting to create 8
full sourcebook. The structure ofthis kind of project attracts those
who would not otherwise be tempted to put pen to paper. However,
such an undertaking comes with inherent dangers. The problem is that
Without any contro, facus or consistency a project could go off che
rails, The organisers state in thei introduction, “we want a breathing,
living city where things depend on each other’. This isa worthy
statement, bt inevitably, for te different contributions to interact
without conflicting you need some degeee of control and maintenance,
‘The organisers have set out to counter potential probloms by
providing solid guidance for perspective contributors, They have
‘outlined the history ofthe town, giving an overview of what makes it
interesting. Assistance on submissions and an outline of how the
submission process works is also included; all ofthis seems to be a
sensible attempt to make things easier for contributors. Reading this
Aid gives real sense that they ae really trying to make this a playable
city souree, Part ofthis guide contain the welcome advice that they
trying to avoid huge conspiracies and Chaos cultists in every
house
‘The Projet itself is available as a website maintained by Luke
‘Twigger, one ofthe Project co-ordinators. He has dane an excellent
Job of putting it all together. The site itself is simple and clean,
although not always as easy to navigate as it could be. A weleome
guaranteed. Its lack of recent development shows that thi
feature is the ability to download the whole project as a compressed
file if required.
Bergsburg (originally known as Virtualdorf) was chosen asthe
basis forthe project as there were no references to it outside a
gazetteer entry in The Middenheim Sourcebook, This alowed the
city to be developed in any direction, Standing as the capital of
‘Hochland, it was built on the site of s holy waterfall associated with
‘Shallya. In addition tothe crowds of pilgrims, prospectors have
flocked to the town in recent years after the discovery of gol in the
nearby Middle Mountains. The cult of Shallya provides @ powerful
influence here, but itis the Couneil of Five who rule. The Council is
also the name of the Bergsburg project's five co-ordinators.
‘The background is supported with a number of maps of the
town and surrounding area which provide an essential visual guide
tothe city. Although the project isa couple of years old, the amount
cof material here is relatively small, However, the quality is wenerally
high. Each entry begins with raw details listing the ttle author, and
the history ofthe submission, saying when it was added to the
project and iit has undergone any changes. The main part of the