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A TABLETOP SUPPLEMENT

EVERYVERSE
INTERACTIVE

BY DRYANT FEYWRIGHT
VIRTUAL INQUIRER

EVERYVERSE INTERACTIVE
They questioned whether the servers could handle the

A GAMING immense load and whether the game could achieve

DARK HORSE
near-universal compatibility across various devices, given
the complexity of the required coding.

IIn a historic moment for the gaming


Despite the skepticism, the hype surrounding Everyverse
industry, Everyverse Interactive, the
Interactive continued to build, reaching a fever pitch
highly anticipated collaboration
during the Black Friday pre-order period. The
among gaming giants, was unleashed
overwhelming demand for pre-orders led to yet another
upon the world on Christmas day. The
round of platform crashes, showcasing the
sheer magnitude of excitement and
unprecedented anticipation for the game.
anticipation surrounding this colossal
release was palpable, as gamers from
every corner of the globe eagerly
awaited the chance to dive into this
monumental creation.

However, the launch did not come


without its fair share of challenges, as
retail platforms experienced
unprecedented crashes during the
initial hours of the game's release due
to an overwhelming surge in traffic.

Months before its release, Everyverse


Interactive had become the subject of
heated discussions within the gaming
community. While it was widely Everyverse Interactive was brought to life through the collaborative efforts of renowned game

praised for its ambitious vision and developers, including VD Projekt Blu (known for The Hunter series), Digitronic Arts (creators of

innovative gameplay, critics raised Wyvern Era), Hacktivision-Gizzard (developers of Realm of Warfare), Marian Studios (responsible

concerns about the feasibility of such for Elder's Gate 3), and Bruthesda (famous for Older Scrolls). This dream team of developers

a massive game. Some skeptics pooled their expertise and creativity to craft a gaming experience like no other.

doubted the ability of the developers


to manage the technical complexities What sets Everyverse Interactive apart is its incredible accessibility, as it caters to a wide range

associated with running a massively of gaming platforms. Whether you prefer gaming on a PC, Mac, Xbox, Playstation, mobile

multiplayer online role-playing game device, or even in virtual reality, Everyverse Interactive offers a seamless and immersive

(MMORPG) of this scale. experience across all platforms. This multi-platform approach ensures that gamers can join the
adventure regardless of their preferred gaming setup, making Everyverse Interactive a truly
inclusive gaming phenomenon.

Its successful launch, despite the challenges faced, marks a new era in the gaming industry,
proving that ambitious projects like this can become a reality and capture the hearts of millions
worldwide.

Virtual Inquirer | Issue 70 | 234


BY DESLA: HAPTOSUIT
Behind Desla’s Full-Body Haptic Suit
Desla, a pioneering “Our journey began with the
nanotechnology company, development of nanobots to
has recently released a new treat a range of medical
line of haptic gaming suits conditions, including cancer
just in time for the launch of removal and internal tissue
Everyverse Interactive. repair. The success we
Haptic suits are wearable achieved in this field was
devices that provide physical immensely satisfying, and
feedback to the wearer we were eager to apply our
during gameplay. With expertise to a new area:
nanobots integrated into entertainment. We started
every fiber of the suit, the
with a basic prototype and
wearer can feel the motions,
worked our way up from
vibrations, and impacts of
there.
the game in real life. In an
exclusive interview with one
Fortunately, the team at
of the designers of the
Haptosuit, Carson Neaubon, Everyverse Interactive
we learned about the noticed our project and
product's development offered to help us perfect
process and the years of hard the Haptosuit. We were
work that went into ecstatic to form this
perfecting it. mutually-beneficial
partnership.”

HIGHLIGHTS OF THE HAPTOSUIT


The Haptosuit is a
revolutionary product that
brings gaming to a whole
new level. It's a unique
blend of technology that
combines a network of
highly responsive nanobots
and sensors, connected to a
Bluetooth receiver located at
the back of the neck.

What sets this suit apart is


its ability to respond
immediately to the player
character's movements,
making the gameplay more
realistic than ever before.
The nanobots and sensors in HEADSET COMPATIBILITY HAPTO-CONTROL GLOVES
the Haptosuit simulate
temperature and texture, The Haptosuit is IIn addition to the
making it possible to feel designed with Bluetooth cutting-edge haptosuit,
the virtual world as if it technology that allows it the Hapto-Control gloves
were real. to connect seamlessly to serve as both haptic
most retail VR headsets, gloves and game
The Haptosuit's fabric is which can also daisy controllers, compatible
designed to be both chain feedback from the with major brand
comfortable and stretchy, game, to the headset, consoles, Mac and PC.
fitting almost all body types. and eventually to the This makes the haptosuit
Currently, the market offers suit. The only downside a complete package for
only two sizes: child and is that this system causes all your immersive
adult. a slight delay in the gaming needs.
feedback loop.

TECHNOLOGY NOW NEWS


LEVEL 5
Item #: SCP-7845 TOP SECRET

CONTAINMENT CLASS: DISRUPTION CLASS:


KETER AMIDA
5
SECONDARY CLASS: RISK CLASS:
ESOTERIC CRITICAL
5

Special Containment Procedures: SCP-7845 is currently uncontainable due to its origin in the Bootes Void, a
region in space beyond the reach of current Foundation technology. Efforts to establish contact or establish
containment protocols are deemed unfeasible at this time.

In light of the ongoing transmissions from SCP-7845, the Foundation is to maintain a strict policy of censoring any
radio signals originating from SCP-7845, preventing public access to the content. Foundation assets are to monitor
all global communications for any unauthorized release of SCP-7845 transmissions, with appropriate
countermeasures taken to suppress dissemination.

Description: SCP-7845 is a disembodied consciousness located in a region of space, currently 300 million light
years in diameter, located at approximately right ascension 14h 50m and declination 46°, commonly referred to as
the Boötes Void by civilian scientists. This entity has been transmitting radio signals since 2004, continuously
reaching the entire observable universe. The signals are translated into audio, featuring an inhuman voice
expressing contempt in every known human language. The nature of these transmissions is a declaration of
disdain for all life and existence in the multiverse.

The content of SCP-7845's transmissions is a consistent expression of contempt towards all forms of life, as well
as the entire fabric of existence across multiple dimensions. The entity appears to possess an understanding of a
wide range of languages and communicates its message in a manner that is comprehensible to various
civilizations.

It is crucial to note that SCP-7845 transmits its signal annually, delivering four-word transmissions per instance. This transmission synchronizes with the temporal
distance traveled by light since 2004. Despite extensive efforts, the origin of SCP-7845 remains elusive, and attempts to establish communication or discern its
motives have proven unsuccessful. The hostile nature of its messages has raised significant concerns among Foundation researchers.

Due to the immense distance and the peculiar nature of SCP-7845, traditional containment procedures are not feasible. Instead, efforts are focused on censoring and
suppressing all radio transmissions from SCP-7845 to prevent widespread dissemination of its message.

Addendum 7845-A: Incident Logs (2004-2007)

Incident 7845-A-01:
Date: [DATA EXPUNGED]
Details: On [DATE REDACTED], a civilian astronomer working with NASA intercepted an anomalous radio signal originating from the Bootes Void. The astronomer
deciphered the signal, revealing the transmission of four distinct words: "Noise. Disruptive. Light. Disruptive." Foundation agents immediately intervened, interviewing
and administering amnestics to the astronomer to prevent further dissemination of the information. Subsequent disinformation procedures were initiated to conceal the
incident from the public.

Incident 7845-A-02:
Date: [DATA EXPUNGED]
Details: A follow-up analysis of SCP-7845's transmissions revealed no new content during the year 2005. Surveillance and monitoring of the Bootes Void were
intensified to ascertain the nature of the entity's communication. No further incidents or anomalous activities were reported during this period.

Incident 7845-A-03:
Date: [DATA EXPUNGED]
Details: In 2006, SCP-7845 transmitted another brief message, consisting of four words: "Existence. Corrupt. Irredeemable. Despair." The change in content raised
concerns among Foundation researchers regarding the potential implications of the entity's declarations. Disinformation efforts were once again deployed to suppress
any leaked information.

Incident 7845-A-04:
Date: [DATA EXPUNGED]
Details: The year 2007 brought a new transmission from SCP-7845. This time, the entity communicated four words: "Entropy. Inevitable. Cycle. Unending." The
repeated use of negative terminology and the apparent acknowledgment of cosmic principles prompted heightened interest and analysis within Foundation research
teams. Efforts to contain information related to SCP-7845 continued to be a top priority.

Investigations into the significance of these messages and their potential impact on reality remain ongoing. The anomalous change in SCP-7845's message in
subsequent years is detailed in Addendum 7845-A.
PREMISE
In the vast expanse of the Omniverse, an all-encompassing
tapestry that weaves through every conceivable reality,
planet, and timeline, an ancient malevolence has stirred from
the shadows, persistently seeking the annihilation of
existence itself.

Born before the dawn of the Omniverse, the Void Devourer


stands as a brooding entity, its contempt for creation mirrored
only by its overwhelming sense of insignificance amidst the
boundless cosmos. To this malevolent force, every facet of
the Omniverse appears as an extravagant excess, ultimately
devoid of purpose. Accumulating unimaginable power over
eons, the Void Devourer has embarked on a relentless
crusade, fueled by a desire to unravel the very fabric of the
Omniverse.

In response to the looming threat, travelers from diverse


corners of the Omniverse are compelled to unite, bound by a
shared purpose to thwart the Void Devourer's cataclysmic
ambitions. Countless universes have succumbed to the
relentless hunger of the Void Devourer, but as a contingency,
one reality was strategically positioned farthest from the
cosmic tapestry—a bastion, ready to assemble a multiversal
army should the peoples of the Omniverse face their darkest
hour; our reality, isolated from the others.

As the Void Devourer accelerates its voracious consumption


of universes, a sense of urgency permeates the cosmos.
Everyverse emerges as a strategic creation within our reality,
a hidden battlefield where unwitting participants are
unwittingly becoming the vanguard of the multiversal army.
Under the guise of a game, we toil ceaselessly to prepare for
the ultimate confrontation with the malevolent entity, seeking
to prevent the impending annihilation of all that exists.

In the ongoing cosmic chess game, the fight to safeguard


existence intensifies. With each passing moment, the Void
Devourer devours universes at an alarming rate. Everyverse, a
seemingly innocuous video game, becomes the gathering
ground for a force that transcends the boundaries of reality
itself. The battle against oblivion rages on, for in this cosmic
struggle, the forces of annihilation need only claim victory
once to unravel the very fabric of reality itself.
THEMES In a unique setting, the traditional lines between heroes and
villains become hazy as they unite against the looming
threat of the Void Devourer. Driven by the desire to protect
The Omniverse Cycle unfolds as a recurring Nobledark their worlds and loved ones, the heroes stand alongside
narrative, weaving a tale of creativity, diversity, and former villains who seek to preserve their existence and the
friendship within the vast cosmic expanse. Amidst the world they plan to terrorize in the future.
pervasive darkness that permeates the omniverse, individual
beacons of light emerge, striving to connect and illuminate The dichotomy of Good and Evil fades away in the face of
the shadows that threaten to engulf all creation. impending doom, forcing opponents to form uneasy
alliances for their survival. The Omniverse Cycle's
At the heart of this cosmic drama stands the enigmatic Void overarching narrative delves into the human condition,
Devourer, an enduring cosmic entity that eludes destruction, transcending disparities and disagreements by emphasizing
compelling players to navigate a delicate balance between our shared ownership of reality.
weakening its influence and paving the way for future
generations to confront and conquer this insidious force. It sends a powerful message that, regardless of personal
beliefs or moral alignments, this reality belongs to all of us.
Within the intricate fabric of this narrative, the game delves
into profound themes, addressing the specter of The Omniverse Cycle's approach to storytelling is refreshing
depression cast by the Void Devourer's destructive and and thought-provoking. It challenges the traditional notions
nihilistic nature. of good versus evil and instead focuses on the common
goal of survival. This theme resonates with audiences of all
It is underscored, however, that the exploration of such ages and backgrounds, reminding us that we are all in this
themes demands sensitivity and thoughtful consideration together.
for the well-being of the players.
The characters' complex motivations and relationships add
depth to the narrative, immersing readers in a world where
nothing is black and white.

Overall, the Omniverse Cycle is a must-read for anyone who


enjoys a gripping story that transcends genre conventions
and speaks to the human experience.

As players navigate the Omniverse Cycle, they are


encouraged to form alliances and foster friendships with
other players, creating a community of support that is
essential to overcoming the darkness that threatens to
consume all.

The game's emphasis on creativity and diversity encourages


players to express themselves freely, fostering a sense of
inclusivity and acceptance that is integral to the game's core
philosophy.

In addition to its engaging gameplay and profound themes,


the game is also distinguished by its stunning visual design,
which transports players to a breathtakingly beautiful
cosmic expanse filled with awe-inspiring wonders and
haunting vistas.
THE GAME TABLE
In the expansive realm of the Omniverse Cycle game, participants The tone of Projectors in Everyverse is one of

take on the role of Projectors, intrepid explorers navigating the introspection, longing, and the pursuit of something

vast tapestry of existence. Their means of traversal involves beyond the ordinary. It blends the mundane reality of the

jumping into alternate selves known as Personas, unique Primary World with the immersive and potentially

characters tailored for each distinct world within the omniverse. transformative experience within the virtual MMORPG.

Facilitating this grand cosmic adventure is the enigmatic figure While Everyverse offers escapism, the tone encourages

known as the Simulator, the mastermind behind the unfolding players to explore the nuances of their Projectors'

narratives and challenges faced by the Projectors. motivations and the emotional depth that propels them
into this digital adventure.

This comprehensive guide serves as a handbook for both


Projectors and Simulators, offering a versatile framework that
accommodates multiple systems within a single game.
THEMES
Longing for Connection
The flexibility of this system allows for a seamless transition - Projectors may be driven by a deep desire for
between worlds, offering a rich and diverse gaming experience connection, whether due to feelings of isolation,
that spans the far reaches of the omniverse. However, it is
loneliness, or a need for meaningful relationships. The
strongly recommended that these games extend beyond a single
game becomes a bridge to forge bonds and
session, given the expansive scope and complexity inherent in
relationships that may be absent or unfulfilled in their
navigating the myriad realms.
everyday lives.

Escape from Dissatisfaction


- Many Projectors seek Everyverse as an escape from
dissatisfaction with their real-world circumstances. The
game offers a chance to experience a different life, one
filled with adventure, purpose, and the potential for
personal growth.

Unrealized Potential
- A prevalent theme is the untapped potential within
each Projector. Players are encouraged to explore the
idea that, despite being ordinary in the Primary World,
their characters hold the key to greatness, heroism, and
the ability to shape the destiny of entire universes within
PROJECTORS the Fictioverses.

Projectors are individuals in the real world who engage in the


Dual Realities
immersive experience of the Everyverse, a cutting-edge VR
MMORPG. These individuals lead lives in a world nearly identical - The exploration of the dual realities—balancing the

to our own, complete with jobs, relationships, and daily challenges of the Primary World with the possibilities of
responsibilities. the Fictioverses—is a central theme. Projectors navigate
the complexities of maintaining ordinary lives while
When a Projector logs into the Everyverse, they leave behind immersing themselves in extraordinary adventures.
their real-world self and immerse themselves fully in the virtual
reality. This is where they create and control powerful avatars
known as Personas.
EXPECTATIONS
Motivations and Backstory
- Players are encouraged to delve deep into their Projectors'
motivations for entering Everyverse. What void are they seeking
to fill, and what disappointments or unfulfilled desires drive
them? Develop a detailed backstory that anchors the Projector's
journey.

Personal Growth
- Projectors should undergo personal growth through their
interactions in Everyverse. The game becomes a catalyst for
self-discovery, resilience, and the realization of untapped
potential. Reflect on how the Projector transforms over the
PERSONAS
course of their digital adventures.
Personas are the avatars assumed by Projectors within
the Everyverse. These characters possess unique traits,
Relationships and Connections
abilities, and personalities, completely separate from
- Explore the theme of connection by developing relationships the real-world identity of their respective Projectors.
within Everyverse. Whether seeking companionship,
camaraderie, or romance, the interactions with other Projectors Personas exist solely within the digital realm of the
Everyverse. They are conscious entities with their own
and non-player characters should be meaningful and contribute
thoughts, emotions, and experiences, unaware of the
to the overall narrative.
Projectors’ presence.

Duality of Existence To them, their virtual world is as real as any other, and
- Consider the challenges and opportunities presented by the they experience the joys, sorrows, and adventures
within it without questioning the nature of their
dual existence in both the Primary World and the Fictioverses.
existence.
How does the Projector reconcile the mundane with the
extraordinary? How do events in one reality impact the other? Personas are instrumental in the battle against the Void
Devourer. They must collaborate with other Personas,

Emotional Resonance forge alliances, and confront interdimensional threats


while remaining oblivious to the fact that their destinies
- Infuse emotion into the Projector's journey. Whether it's the
are shaped by the Projectors.
joy of victory, the anguish of defeat, or the complex emotions
tied to their motivations, encourage players to explore the The tone of Personas in Everyverse is one of
emotional landscape of their characters. exploration, wonder, and the quest for meaning within
their respective worlds.

It combines the familiarity of genre-specific


atmospheres with an undercurrent of curiosity, as
Personas navigate the intricacies of their worlds and
grapple with the mysteries of their existence.

The tone encourages players to embrace the


fantastical nature of their chosen Fictioverse while
unraveling the layers of their characters' personal
stories.
THEMES
Existential Wonder
- The Personas grapple with existential questions. Despite
having their own histories and lives, they harbor a sense of
curiosity about the world around them and an innate feeling that
there might be more beyond the boundaries of their reality.

Influence of Projectors
- Unbeknownst to them, the actions of Projectors shape the
Fictioverses. Personas may sense the effects of external EXPECTATIONS
forces, encounter anomalies, or witness events that challenge Adherence to Fictioverse Rules and Lore
their understanding of the world. The theme explores how - Players must adhere to the rules and lore of the
chosen Fictioverse. The essence of the Fictioverse,
external influences shape their destinies.
including its magic systems, societal structures, and
fundamental principles, should be respected and
Identity and Purpose incorporated into the Persona's story.
- Personas undergo journeys of self-discovery, questioning
their own identity, and seeking a sense of purpose within their Backstory Integration
- When creating a Persona, consider how their
world. Themes of personal growth and identity development are
backstory seamlessly integrates into the existing lore.
central to their narratives.
The narrative should flow naturally, as if the Persona
has always been a part of the world, with their history
Interpersonal Bonds influencing the events and dynamics of the world.
- Explore the dynamics of relationships within the Fictioverse.
Curiosity and Exploration
Whether forming alliances, facing adversaries, or fostering
- Personas are driven by an innate curiosity about their
connections with other Personas, interpersonal bonds play a
surroundings. Players are encouraged to weave themes
crucial role in shaping the narratives of these characters. of exploration into their stories, allowing their
characters to venture into uncharted territories and
encounter the wonders and challenges of the world.

Reaction to External Influences


- While unaware of the Projectors, Personas may
sense the influence of external forces. Consider how
the actions of Projectors shape the Fictioverse and
explore how Personas react to these subtle alterations
in their reality.

Personal Growth and Reflection


- Explore themes of personal growth and self-
reflection. Personas should undergo transformative
experiences that contribute to their understanding of
themselves and their place within the world.

Diverse Interactions
- Build diverse interactions with other Personas, non-
player characters, and elements of the world. These
interactions should contribute to the overall narrative,
allowing for a rich and interconnected storytelling
experience.
PLAYING A MULTIVERSE
In Everyverse, two parallel universes harmoniously coexist,
FICTIOVERSES
each possessing its own distinct dynamics and purpose—the
Primary World and the Fictioverses. The Primary World, far from The Fictioverses are the diverse and boundless worlds
being the exclusive reality, shares its existence with a myriad of that await exploration within Everyverse. Each time a
virtual realms known collectively as the Fictioverses. Projector logs into the virtual reality MMORPG, they are
transported to one of these Fictioverses of their
In Everyverse, the Primary World is not the only reality and the choosing, assuming the role of their chosen Persona.
virtual worlds aren’t just that -they are as real as ours.
These realms span the spectrum of genres, themes,
and atmospheres, offering a vast array of experiences
for the Personas to navigate.

From the neon-lit cyberpunk cityscapes to the


enchanting realms of high fantasy, the Fictioverses are
as varied as the imaginations of the Projectors
themselves.

Each Fictioverse is a standalone universe with its own


rules, inhabitants, and challenges. It is within these
realms that the story of Everyverse unfolds, as
Personas embark on quests, forge alliances, and
confront the looming threat of the Void Devourer’s
forces.

INTERCONNECTED
While Projectors remain anchored in their physical

PRIMARY WORLD reality, their consciousness transcends into the


landscapes of the Fictioverses. The boundaries
The Primary World is the reality where the Projectors reside. In between the two worlds blur, creating a unique and
this world, individuals engage with their everyday lives, outside of dynamic connection that defines the Everyverse
Everyverse the VR MMORPG. It is here that Projectors live, experience.
breathe, and exist as ordinary people, going about their mundane
routines. As Projectors engage in the game within the Primary
World, their Personas navigate the Fictioverses,
They connect to the Everyverse using advanced full-dive unaware of the Projectors’ presence. The Fictioverses,
technology, stepping into the shoes of their Personas as if in turn, are shaped by the decisions, creativity, and
entering a highly sophisticated video game. Don’t be fooled, interactions of the Projectors, forming a symbiotic
though, as there are also conspiracies and shadow wars being relationship that gives Everyverse its distinctive
waged in the Primary World as well. multiverse identity.
FICTIOVERSES
We have meticulously selected and unveiled a curated Gargoyles, sentinel watchers of stone, gaze indifferently
collection of these realms. These Fictioverses stand as an from the lofty heights of nearly every edifice, even as the
embodiment of humanity's creative spirit, capturing the entire skeletal fingers of towering skyscrapers stretch
spectrum of genres and fantastical narratives. relentlessly towards the heavens.

They span the gamut from the enigmatic shadows of urban Despite—or perhaps because of—the pervasive
gothic horror to the pulsating neon-lit arteries of cyberpunk darkness, defiance endures. The systems of power are
dystopias. They traverse the awe-inspiring landscapes of high rife with inequity, and the Tellurian itself manifests as a
fantasy and soar through the cosmic expanses of science crucible of injustice. In this unforgiving crucible, some
fiction. These realms defy limitation, extending their frontiers far souls choose to fight back.
and wide, ready to be discovered and explored by those daring
enough to step within. They confront the unfairness that clings to the world's
very fabric, for in the Tellurian, survival is not assured—it
must be earned, carved out by those who refuse to yield
to the inexorable tide of despair. They fight because they
can, because they must, their resistance etching a fragile
glimmer of hope upon the bleak canvas of the Tellurian's
existence.

TELLURIAN
(WORLD OF DARKNESS)
A world that mirrors our own but through a glass darkly, drenched
in shadows and draped in enigmatic secrets. Here, the mundane TORIL
world converges with the supernatural in a sinister dance.
(DUNGEONS & DRAGONS)
Vampires, werewolves, mages, and a myriad of other
otherworldly entities skulk in the hidden recesses of society, their
Abeir-Toril, the vibrant and sprawling world of the
presence concealed by the veils of obscurity.
Forgotten Realms. This realm is a tapestry woven from
countless threads of adventure, magic, and mystery.
Within the Tellurian, city streets resonate with the clandestine
murmurings of conspiracies, each whispered fear deepening the
As you traverse the Forgotten Realms, you'll encounter a
obscurity that blurs the boundaries between reality and the realm
pantheon of deities, each with their own followers and
of nightmares. Darkness becomes an entity of palpable
agendas.
substance, creeping through every corner, where every shadow
conceals untold enigmas.
But beware, for in this world, darkness is ever-present.
The realms are plagued by creatures of nightmare, from
Though resembling our own world in eerie familiarity, the Tellurian
the cunning mind flayers lurking beneath the surface to
is a place steeped in melancholy. It is a world where compassion
the savage orcs and goblins who maraud across the
falters, where the sky itself seems tainted with a darker hue.
land.
Beyond them, ancient dragons soar the skies, hoarding their Their influence creeps into the world, warping it further
wealth and secrets. with each passing day. Madness and despair infect the
hearts of mortals, and the boundaries between dream
The Forgotten Realms of Abeir-Toril are a world of boundless and reality disintegrate.
wonder and danger. It is a place where heroes are forged,
legends are born, and where the call of adventure echoes across In this Fictioverse, the very concept of sanity is a fragile
the ages. So, don your armor, prepare your spells, and step forth one, and those who dare to seek knowledge and
into a realm where the unknown awaits, and where destiny hangs confront the eldritch horrors that dwell within it often pay
in the balance. a terrible price. The Azathoth is a realm where humanity's
insignificance in the face of incomprehensible cosmic
forces is laid bare, and where the boundaries of reason
are shattered.

As the Void Devourer approaches, casting its shadow


over all worlds, the denizens of the Azathoth are left to
grapple with the looming abyss.

AZATHOTH
(CALL OF CTHULHU/DELTA GREEN)
In this eldritch realm, the very fabric of reality is tenuous, and the
EARTH-497
boundaries between dream and waking life blur into a maddening
tapestry of horror. The Azathoth is centered on Earth during the (SUPERS! REVISED)
tumultuous 1940s, a period marred by the horrors of World War
II. In this Fictioverse, the boundaries that once separated
the Marvel and DC realities have crumbled, creating a

However, in this universe, humanity's greatest fears and seamless and interconnected multiverse where

nightmares manifest as tangible, malevolent forces. As the superheroes and supervillains from different comic book

unknowable cosmic entity Azathoth dreams, its nightmarish publishers coexist.

visions take form, twisting and warping the world into a grotesque
reflection of its subconscious. The collision of these two multiverses has given rise to a
world of unparalleled diversity and complexity, where the

Amidst this nightmarish landscape, ancient and malevolent likes of Spider-Man swing through the same cityscapes

beings lurk in the shadows. Deep beneath the waves, Dagon and as Batman, and the Avengers share the sky with the

its aquatic cultists scheme and plot. The sunken city of R'lyeh Justice League.

houses the slumbering Cthulhu, who dreams of a day when it will


rise to consume the world. The central focus of Earth-497 is the impending arrival of
the Void Devourer, an enigmatic and formidable cosmic

Yog-Sothoth, the All-in-One and the One-in-All, watches from entity that hungers for the annihilation of all existence.

beyond the veils of reality, its motives inscrutable and its power
immeasurable. The Great Old Ones, once distant and enigmatic Its arrival threatens not only Earth-497 but the entirety of

cosmic entities, have begun to manifest more prominently as the the Marvel and DC multiverses, setting the stage for an

Void Devourer draws near. epic showdown between good and ultimate cosmic evil.
In the face of this dire threat, the heroes of both multiverses have
set aside their differences and united to form an alliance like no
other. From the Avengers to the Justice League, from the X-Men
to the Teen Titans, iconic characters with diverse powers,
backgrounds, and moral codes stand shoulder to shoulder,
determined to protect their combined worlds from the Void
Devourer's insatiable hunger.

The clash of personalities and powers between these legendary


figures creates a dynamic and ever-evolving narrative, where
alliances are forged, rivalries are set aside, and unexpected
partnerships emerge. As the heroes of Earth-497 face off against
the Void Devourer, they will be tested like never before. Their
battles will be titanic, their sacrifices profound, and the fate of
not one but two multiverses will hang in the balance.

PROMPT:
PROJECTORS & PERSONAS
Echoes of Personality
As players delve into the immersive world of Everyverse,
- Explore the nuances of the Persona's identity that
consider the intricate relationships that bind Projectors and
might be inspired by their Projector. Are there echoes of
Personas. Imagine the convergence of these two distinct realms,
the Projector's personality, preferences, or values
where the actions of ordinary individuals in the Primary World
embedded in the Persona's character? How do these
influence the lives of extraordinary avatars within the Fictioverses.
subtle influences manifest in the Persona's actions,
Here are prompts to guide players in exploring the fascinating
interplay between Projectors and Personas: relationships, or decision-making within the Fictioverses?

Meeting at the Crossroads Shared Motivations


- Envision a moment where a Projector and their Persona - Consider shared motivations between Projectors and
unexpectedly cross paths in the digital landscape. How would Personas. Whether driven by a longing for connection, a
this encounter unfold? Consider the dynamics of meeting desire for escapism, or the pursuit of personal growth,
someone who unknowingly shapes your destiny. What emotions
how do these common motivations manifest differently in
would arise as the Persona navigates a world shaped by the
the two realms? Explore the intersection of aspirations
hidden influence of their Projector?
and the divergent paths taken by Projectors and Personas.

Unseen Threads of Fate


- Delve into the idea that Projectors unknowingly weave the The Ripple Effect

threads of fate for their Personas. How might a Persona sense - Contemplate the ripple effect of Projectors' decisions

the subtle influence of an external force, causing them to on the Fictioverses. How might a significant choice made
question the fabric of their reality? Explore the themes of destiny by a Projector reverberate through the Persona's world,
and choice as Projectors and Personas navigate their respective shaping events, relationships, or even the overarching
worlds, connected by unseen threads. narrative? Explore the concept of unintended
consequences and the interconnected nature of their
Parallel Growth
realities.
- Reflect on the parallel growth of Projectors and Personas.
How might the personal journey and challenges faced by a
Projector reflect in the development of their Persona?
Conversely, consider how the experiences within the
Fictioverses influence the Projector's perspectives and choices
in the Primary World.

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