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1. Introduction
Until recently, the customer experience was almost the exclusive domain of organisations
operating in experiential or recreational contexts, broadly referred to as hedonic services,
such as in the tourism, leisure and entertainment industries. In these contexts, the service
design task aims to support the creation of compelling consumption experiences that elicit
strong affective responses and live long in the customer’s memory (Zomerdijk and Voss,
2010). In contrast, standard, every day or mundane services, broadly referred to as utilitarian
services (e.g. financial services, telecommunications, healthcare, transportation, repairs and
utilities), typically aim to satisfy well-defined customer needs and emphasise the functional
benefits following from the consumption of products and services purchased. An area of
increasing strategic priority for utilitarian services has been to propose experiences that are
perceived as more hedonic by customers to drive competitive advantage (Beltagui et al., 2016).
For instance, Siebert et al. (2020) suggest that a quick coffeehouse chain could surprise its
The author is indebted to the reviewers of this manuscript. The author extends sincere appreciation to Journal of Service Management
the two anonymous JoSM reviewers for their challenging and insightful evaluation of previous versions © Emerald Publishing Limited
1757-5818
of this paper, which helped the author to rethink and improve the paper significantly. DOI 10.1108/JOSM-03-2021-0096
JOSM loyal utilitarian-minded customers with a varied food offering or reward them with a free food
option. Similarly, Voss et al. (2008) report that the role of customer-contact employees at
Southwest Airlines includes creating the “distinctive fun experience of flying with
Southwest” (p. 251).
This shift is predicated on the notion that hedonic experiences are associated with
greater benefits for the firm in terms of purchasing and positive word of mouth behaviour
and ultimately sustainable business success (Pine and Gilmore, 1999). To illustrate, the
Ritz-Carlton hotel significantly invested in developing their ability to engage guests
emotionally because such customers generate more revenues than loyal guests (Robison,
2006). This view resonates with Siebert et al. (2020) who argue that utilitarian-oriented
experiences risk losing customer attention in competitive markets. Candi et al. (2013) show
that experiential augmentation, a form of innovation centred on an experiential core,
contributes to profitability, new customer attraction and employee attractiveness. More
significantly, a recent meta-analytic study provides strong support for the existence of an
“experiential advantage” (Weingarten and Goodman, 2021), confirming that experiences
provide a greater source of positive customer outcomes than the purchase of products or
services.
Understanding how utilitarian services revisit their experience design approach to
incorporate experiential factors presents a fascinating challenge. Previous research on
experience design in utilitarian and experiential contexts has offered a range of intellectual
contributions (see Table 1). As highlighted by Siebert et al. (2020), these contributions
either concentrate on how utilitarian services can make the customer experience as easy,
consistent, effortless and convenient as possible, or on how hedonic firms can offer an
exciting, fun and challenging experience. These authors call on scholars to explore how
firms can use insights from the hedonic experience model to incorporate into the design of
utilitarian experiences. This suggests that the question of how utilitarian services can
make the customer experience more hedonic is timely, fuelling the need for academic
research on this phenomenon (Beltagui et al., 2016). In addition, scholars have argued for
the need to explore the customer experience from a dynamic perspective (Kranzb€ uhler
et al., 2018), providing impetus to develop knowledge on experience journey design
(Jaakkola and Terho, 2021; Lemon and Verhoef, 2016). Thus, this article explores the
question of how utilitarian services can design a more hedonic customer experience
journey.
We draw on a case study of a leading wealth management firm, a traditionally utilitarian
service, which develops and implements a new hedonic-oriented customer experience. Our
findings are derived from an extensive pool of qualitative data collected from the case
organisation. We contribute to the experience design literature by developing a conceptual
framework articulating how firms operating in a utilitarian context can propose a more
hedonic customer experience to engage customers in the early stage of the journey and
sustain it over time. Previous customer experience design research (e.g. Voss et al., 2008;
Beltagui et al., 2016) addressing this problem is scarce and provides little consideration of the
intended customer journey. Responding to a recent call by Siebert et al. (2020), we provide
empirical insights into experience design from a customer journey perspective, from eliciting
emotional engagement to trigger rapid enrolment through to individualising the experience
to drive purchase. Specifically, this article documents four interrelated components of the
customer experience journey, the mechanisms explaining how these components are
operationalised and the rationale for including each component within the overall experience
design. Collectively, these insights enrich and extend existing experience design knowledge
by identifying where and how utilitarian firms can draw on the hedonic model to design the
customer experience.
Focal Experience design Experience design Author Making the
Research objective context Research method goals principles (Year) customer
To determine Hedonic Survey of guests To evoke basic and Focus on evoking Pullman experience
design elements in VIP tent VIP emotions basic emotions and Gross more hedonic
that elicit emotions through interpersonal (2004)
and loyalty interactions between
behaviours customers and
employees
To explore the Hedonic Multiple case To evoke emotional Reframe strategy Voss et al.
operations strategy study responses and engage choices in the areas of (2008)
of experience- customers stageware (bricks and
centric services mortars), orgware
(management
systems),
customerware
(touchpoints) and
linkware (systems
integration)
To examine the Hedonic Multiple case To engage customers Design from the Zomerdijk
design study and enable them to perspective of the and Voss
characteristics of (experience- connect with the customer journey; (2010)
experience-centric centric services) service in a personal, conduct sensory
services memorable way design; require front-
line employees to
engage with
customers; pay
attention to the
dramatic structure of
events; manage the
presence of fellow
customers; couple
backstage employees
and frontstage
experiences
To investigate the Hedonic Participant To elicit feelings of Consider sequence Dixon et al.
design of « peak » survey surprise and effects in the journey; (2017)
events in a service (experimental anticipation in Position a “peak”
sequence design) customer journey event (salient
experiences interaction) or a
surprise “peak” at the
end of the experience
To articulate Hedonic Single case study To educate and Increase customer Ponsignon
experience design (experiential entertain visitors autonomy, balance et al. (2017)
principles wine museum) cognitive and
emotional
engagement and
solicit active
(physical) and passive
(mind) participation
To develop and test Hedonic Survey of To create an Ensure the experience Beltagui
a model of service customers of four instrumental evokes emotional and Candi
quality experience- (functional) or responses and (2018)
centric services expressive (emotional) expected outcomes
experience are received
To understand how Hedonic Single case study To make the Rely on integrative Stuart et al.
to design and (theatrical experience memorable mechanisms, Strive (2002)
produce the right production) and a source of delight for authenticity/ Table 1.
performance integrity; facilitate Previous experience
elements role immersion design research in
utilitarian and hedonic
(continued ) contexts
JOSM Focal Experience design Experience design Author
Research objective context Research method goals principles (Year)
3. Research methods
3.1 Justification for a single case study design
This study aims to explore how utilitarian services can be made more hedonic. The scale of
the task (i.e. the breadth and depth of analysis required to describe and analyse the intended
experience journey) calls for an enquiry that compiles rich evidence from a firm’s perspective.
The methodology also needs to be well suited to proving insights into both the key
components of a phenomenon and how they relate to each other. In addition, there is the need
to support exploratory research for the purpose of developing new ideas and insights into a
phenomenon that is not well understood. Therefore, we adopt a single case study research
design (Yin, 2003; Siggelkow, 2007).
and our interpretation of the phenomenon (Voss et al., 2002). Finally, the iterations between
the empirical observations and previous research allowed us to derive the main theoretical
implications and frame the contributions of our study.
4. Findings
The findings reveal the main characteristics of the experience intended to support customers
in realising the financial planning and management experience. The emergent conceptual
JOSM
Figure 1.
Data structure
framework (Figure 2) shows how a traditionally utilitarian firm can design a more hedonic
experience from a customer journey perspective. The individual characteristics of the
framework, and their relationships, are discussed below.
4.1 Understand and connect with the customer’s emotional life journey
The experiential design intends to connect with the customer’s emotional life journey to
trigger registration with and rapid use of the online self-investment platform. The core idea
behind this design element is that the service proposed is consistent with and contributes to
the current and future life projects of the customer. Emotional engagement is elicited through
brand positioning, product design and interpersonal interactions. First, our respondents
stressed the need for the brand message to be conveyed in a meaningful and relevant way to
customers in order to elicit affective responses and encourage subscription. The organisation
sought to reposition its brand and orientate it towards its customers’ behaviours and
lifestyles. It also aimed to change customers’ perception from a compensation service to a
service that makes an actual difference to their lives. For instance, a marketing manager (ID 3)
advocated the creation of a compelling brand story that emphasises the organisation’s
mission to protect customers and their family’s current and future wealth and health:
We played a mood reel which was about family connection, life events, protecting your loves ones.
We tested them and asked customers what we stood for afterwards, and it was much more “you
understand my needs, you understand what’s important to me”. It was suddenly warm and emotive.
The head of strategic development (ID 9) similarly observed the need to focus on creating a
brand story that matters to the consumer to build an emotional connection and become
embedded in the life of customers and their family:
You need to stand for something different. We need to have a core story that is about protection,
taking care, a trust partner. Then you build an emotional connection and become integrated into real
life because they trust you to look after things that matter to them.
Second, our respondents highlighted the importance of breaking free from a mindset that
emphasises the attributes and functionalities of investment and savings products. Instead,
the organisation concentrates on identifying key emotionally laden events in the customers’
life to develop products that are able to meet the needs directly related to these core life
touchpoints. Focussing on the emotional journey that consumers go through in their daily
Making the
customer
experience
more hedonic
Figure 2.
Conceptual framework
for designing hedonic
experiences in a
utilitarian context
JOSM lives enables embedding financial management products within their personal context. This
can be done, for instance, by linking products to actual lifestyle objectives customers have set
for themselves, such as buying a house or sending their children to a reputable university.
The manager of customer insights (ID 13) illustrated this point:
That is the shift we need to make because do people really care about the features and benefits of a
product? No, but do they care about the safety of their kids? Probably. We start with the customer,
their future, and their world. Working it back that way, you get much more of an emotional
proposition.
A strategy analyst working for the wider Group (ID 18) further elaborated:
Whilst we perceive that as a very financial product, for the people who are buying it, it is a very
emotional experience. Buying a house, getting married, getting children going to university, those
are some of the largest, biggest impact emotional experiences in anyone’s life, so we must recognise
and appreciate that this is a big thing for people.
Third, there was broad consensus across respondents that human actors are better placed
than automated systems and machines to engage emotionally with customers.
Interviewees emphasised the importance of retaining a human touch to deal with
customers in key life moments. The head of partnerships for the Group (ID 19) illustrated
this issue:
If you’re looking to say that something fundamental has changed in my life, let’s say your child dies.
Something very emotional. It would potentially change what you’re saving for. Can you put that into
an algorithm? I don’t think you can because what an algorithm can’t assess is emotion. Life changing
emotional events need an emotional response and opinion, and they need to be assessed. And you
need people for that.
5. Discussion
5.1 Theoretical contributions
Drawing on regulatory focus theory (Higgins, 1998), previous experience design research has
traditionally examined utilitarian and hedonic services independently, as two distinct kinds
of environments that afford markedly different types of customer experiences (Siebert et al.,
2020). The hedonic experience model describes how hedonic firms can offer an exciting, fun
and challenging experience, whilst utilitarian experiences are generally designed to be as
consistent, effortless and convenient as possible (Dixon et al., 2017; Kuehnl et al., 2019). Our
study challenges this dichotomy by showing how a traditionally utilitarian service can be
designed in a way that supports both a hedonic and a utilitarian experience at different stages
of the customer journey. It contributes to the literature by identifying design characteristics
traditionally associated with hedonic services and showing how they can be applied in a
utilitarian context to offer an enhanced experience. Focussing on the customer journey thus
permits a more specific, fine-grained application of regulatory focus theory, one that
recognises a dual hedonic and utilitarian orientation in the design of the customer experience.
First, the focus is on identifying and understanding key customer life moments and goals
to create a feeling of meaningfulness and personal relevance and trigger rapid enrolment in
the initial phase of the relationship. This design characteristic involves shifting brand
perceptions from a functional to an emotional level by linking the intended experience to the
customer’s life (Brakus et al., 2009). The notion of connecting with the customer’s emotional
life journey resonates with the literature on hedonic experiences, which highlights the
importance of the customer’s emotional engagement (Beltagui and Candi, 2018; Zomerdijk
and Voss, 2010). This finding also provides a point of departure from the utilitarian literature
that emphasises the need for rational approaches and the avoidance of negative emotions to
attract customers (Ladhari et al., 2017; Siebert et al., 2020).
After enrolment, the experience is intended to elicit cognitive engagement by providing
various resources that challenge and stimulate customers to educate and empower
themselves. This focus on cognitive mechanisms is key in a utilitarian context, as it
provides customers with the ability and confidence to achieve their consumption goals
(Damali et al., 2016; Karpen et al., 2015). Ponsignon et al. (2015) showed that the perceived
complexity of financial products and procedures inhibits customers from actively
co-producing the experience. Increasing customer competence is an increasingly accepted
design requirement in utilitarian services, yet it has been challenging to deploy (Bell et al.,
2017). We extend this literature by suggesting that hedonic design mechanisms such as
employing gamification techniques and encouraging social interactions between fellow
JOSM customers help to augment the learning experience in a utilitarian context (Zomerdijk and
Voss, 2010). This design characteristic is akin to the principle of edutainment, as commonly
used in the tourism sector (Ponsignon et al., 2017).
These design mechanisms are effective in fostering sustained, voluntary customer
participation because they make the customer experience stimulating, fun and enjoyable.
This is consistent with the notion that such elements motivate customers to participate in a
hedonic experience (Blinda et al., 2019). We thus suggest that the concepts of voluntary
customer participation (Dong and Sivakumar, 2017) and experiential involvement (Siebert
et al., 2020), often associated with hedonic services, are transferrable to utilitarian services.
This finding also challenges existing literature suggesting that because utilitarian
experiences occur out of necessity customers may be reluctant to participate in the
experience. Consequently, firms are often advised to “reduce the amount of time and effort
customers must invest in living through a customer journey” (Kuehnl et al., 2019, p. 556). We
argue that voluntary experiential involvement is not a compulsory requirement for the
utilitarian experience to take place but may be essential in sustaining it over time.
Finally, experience individualisation, the final component of the customer journey, is enabled
by the analysis and interpretation of customer participation data collected on the self-investment
platform (e.g. transaction and interaction data). The idea of driving purchase through
individualisation is consistent with previous findings on the personalisation of relationships in
hedonic services (Zomerdijk and Voss, 2010) and on the customisation of products and services
in utilitarian contexts (Beltagui et al., 2016). We extend existing knowledge by suggesting that
individualisation can be approached from a dynamic journey-oriented perspective to continually
adapt the experience to the customer’s life context and trigger purchase decisions (Kranzb€ uhler
et al., 2018). Collectively, these four experience design characteristics, and their interactions,
enrich and extend existing knowledge by specifying where and how utilitarian firms can draw
on the hedonic model to design the customer experience.
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Appendix
Documentary evidence
Corresponding author
Frederic Ponsignon can be contacted at: frederic.ponsignon@kedgebs.com
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