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are called teaching and learning materials. These resources come in a variety of formats, such
as print-based, non-digital, and digital resources. Resources that can be accessed and used via
electronic devices, such as PCs, tablets, and smartphones, are referred to as digital materials.
These materials can be highly interactive and engaging for students (Pardede, 2019). On the
other side, non-digital materials are tangible resources like flashcards, textbooks, and realia that
may be used without the need for electronic devices. Textbooks, workbooks, handouts, and
other written materials printed in hard copy format are examples of print-based products. They
offer tactile experiences that can enhance learning, especially for younger students (EdCircuit,
2024). To guarantee that teachers choose resources that effectively engage and support
language learners in reaching their learning objectives, these materials must be evaluated. In
this essay, we will evaluate the materials using the principle of material evaluation in the lesson
for year 4 for mixed-ability students that focus on reading and speaking.
First off, this lesson plan makes use of digital resources like Wordwall, presentations,
and board games. It is crucial to take into account these resources' efficiency and effectiveness.
The effectiveness principle highlights how digital resources can support the development of
language skills and meaningful learning experiences. Slides containing relevant visual
learners, and motivate student interest (Strauss et al., 2011). It can be useful for arranging
educational materials and providing visual information, but their usefulness may be decreased if
they don't encourage participation or interaction. In a similar vein, Wordwall provides interactive
vocabulary-building exercises that are very useful for enhancing language acquisition.
Moreover, digital board games increase student engagement and motivation by offering
chances for cooperative learning and problem-solving. The efficiency concept, on the other
hand, is concentrated on the time-saving and user-friendly aspects of digital resources. Lesson
designs can effectively incorporate Wordwall and slide activities, giving students instant access
to relevant knowledge and tools. Digital board game language learning in a digital learning
language learning (Wu et al., 2014). It can provide efficient, entertaining, and interactive ways to
practice language skills, although they may need extra setup and planning. All things
considered, choosing digital resources that maximise learning outcomes and improve the
teaching and learning process is ensured for educators by evaluating them using both
Next, it is critical to evaluate non-digital teaching and learning resources using the
criteria of effectiveness and efficiency. Popular non-digital resources like flashcards have special
benefits for teaching languages; hence, they are used in this lesson. When it comes to their
effectiveness, flashcards are a sensory and physical addition that can improve memory
retention. They work especially well for vocabulary learning and language drill exercises
because of their simplicity, which enables targeted language reinforcement. Flash cards can
enrich students' vocabulary mastery in learning English and make vocabulary learning enjoyable
and interesting (Hamer & Rohimajaya, 2018). Furthermore, flashcards' simplicity of use is
consistent with the efficiency principle because they don't require any setup, making it possible
to incorporate them into lesson plans quickly. Additionally, because they are tangible, they are
durable and can be used repeatedly over time. Moreover, teachers can employ adaptable
teaching tactics and adjust to different classroom environments thanks to the portability of
cost-effective choice due to their versatility and affordability. Flashcards are an inexpensive
study tool, as they can be made from notecards or simple pieces of paper, making them a
long-lasting, and reasonably priced. They also help with instructional preparation.
Print-based teaching and learning materials, such as printed textbooks, are traditional
resources utilised in lesson plans. These materials typically contain written text, images, and
graphics printed on paper. Commercial textbooks play a significant role in ESL teaching,
shaping objectives, syllabi, content, and assumptions, with both benefits and costs for teachers
and students (Richards, 1993). Evaluation criteria for printed textbooks include clarity of text and
graphics, layout and design, relevance of content, appropriateness for the target audience, and
present information clearly and concisely, with well-designed layouts that facilitate
education, adapting material, and providing a resource for students (Anwari, 2021). Additionally,
the content should be relevant to the curriculum and aligned with the learning objectives of the
target audience, ensuring that learners engage with meaningful and contextually appropriate
material. According to Ahmadi, textbooks help teachers find appropriate materials and adjust
them to meet students' needs, empowering them to improve the quality of teaching materials.
Moreover, efficiency considerations include the availability and accessibility of printed textbooks,
digital alternatives, printed textbook materials remain valuable teaching and learning materials
due to their accessibility, affordability, and familiarity with both educators and learners.
Therefore, while digital resources offer certain advantages, printed textbooks continue to play a
effective language acquisition and mastery in educational settings. This essay has explored the
principles of material evaluation applied to digital, non-digital, and print-based resources within
the context of a lesson plan for year 4 mixed-ability students focusing on reading and speaking
skills. A principled framework for evaluating and developing language materials is crucial for
2010). Digital materials, including slides, Wordwall, and digital board games, offer opportunities
for interactive and engaging learning experiences that promote language skill development.
However, it is crucial to assess these resources based on both effectiveness and efficiency
principles to optimize their impact on teaching and learning outcomes. Non-digital materials,
such as flashcards, provide tangible and cost-effective options for language instruction, aligning
with the effectiveness and efficiency criteria. Similarly, print-based materials, like printed
textbooks, remain valuable resources due to their accessibility, affordability, and familiarity. By
carefully evaluating and selecting appropriate materials, educators can create dynamic and
effective learning environments that support language learners in achieving their objectives.
References
Ahmadi, A., & Derakhshan, A. (2016). EFL Teachers' Perceptions towards Textbook Evaluation.
Theory and Practice in Language Studies, 6, 260-267. https://doi.org/10.17507/TPLS.0602.06.
Caduceus International Publishing. (2023, July 28). Why your students should be using
flashcards. https://www.cipcourses.com/blog/why-your-students-should-be-using-flashcards/
EdCircuit Staff. (2024, February 9). Print or digital materials? these curriculum specialists say
you need both. edCircuit | Print or Digital Materials? These Curriculum Specialists Say You
Need Both.
https://edcircuit.com/print-or-digital-materials-these-curriculum-specialists-say-you-need-both/
Hamer, W., & Rohimajaya, N. (2018). Using Flash Card as Instructional Media to Enrich the
Students' Vocabulary Mastery in Learning English. Journal of English Language Studies.
https://doi.org/10.30870/JELS.V3I2.3875.
Richards, J. (1993). Beyond the Text Book: the Role of Commercial Materials in Language
Teaching. RELC Journal, 24, 1 - 14. https://doi.org/10.1177/003368829302400101.
Strauss, J., Corrigan, H., & Hofacker, C. (2011). Optimizing Student Learning: Examining the
Use of Presentation Slides. Marketing Education Review, 21, 151 - 162.
https://doi.org/10.2753/MER1052-8008210205.
Wu, C., Chen, G., & Huang, C. (2014). Using digital board games for genuine communication in
EFL classrooms. Educational Technology Research and Development, 62, 209-226.
https://doi.org/10.1007/S11423-013-9329-Y.
Appendix A
Subject English
Date / Day 6 February 2024 / Tuesday
Time 10.40 am - 11.40 am
Year 4 Kreatif
Number Of Pupils 34
Proficiency Level Mixed Ability
Theme World of self, family, and friends
Topic Get active! (Unit 9)
Focus Skills Main: Reading
Complementary: Speaking
Pupils’ Prior Knowledge Pupils have learnt about health problems.
Content Standard Main Skill:
3.2 Understand a variety of linear and non-linear print and
digital texts by using appropriate reading strategies
Complementary Skill:
2.1 Communicate simple information intelligibly
Complementary Skill:
2.1.5 Describe people, and objects using suitable statements
Learning Objectives By the end of the lesson, pupils will be able to:
(SMART) 1. Read and answer at least 4 out of 8 questions based on
the reading text.
2. Construct 2 out of 3 simple sentences correctly using
“should”.
Language Content Examples:
1. Sentence pattern
2. Vocabulary
3. Grammar
Assessment Formative: 1. Read and answer at least 4 out of 8 questions
based on the reading text. (wordwall activity –
group work).
2. Construct 2 out of 3 simple sentences correctly
using “should”.
(board games – group work)
Reasoning skills - Pupils express their opinions and ideas
Thinking Skills (HOTS) based on the given context.
Application skills - Construct a sentence based on the
situation given
Multiple Intelligences 1. Interpersonal (Interaction with teacher and friends)
2. Kinaesthetic (Pupils need to move to act the sport)
3. Verbal (Pupils need to discuss to complete the task)
Moral values ● Be respectful of other opinions
● Be responsible
Presentation Activity:
1. Teacher gives each pupil Imagination Phase
(15 mins) “We read, We learn, We a reading text.
live” Rationale:
2. Teacher distribute a 1. To introduce the
Examples of vocabulary: reading text to pupils topic.
- break 2. To prepare pupils
- cut 3. Teacher highlights some for the listening
- bleed vocabulary in the text. session.
- medicine 3. To expose pupils
- cast 4. Teacher explains the with new vocabulary.
- plaster meaning of the vocabulary
- cough found in the text to pupils
- fever using some flashcards. Teaching aids:
● Projector
5. Teacher guides pupils to ● Reading text
read the text by reading (Appendix A)
aloud together. ● Flashcards
(Appendix B)
6. Teacher asks several ● Slides
cue questions about the (Appendix C)
reading text to pupils.
Teaching Aids:
-
Moral values:
1. Take good care of
your own health.
Student’s Reflection
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Appendices
Appendix C (Slides)
Appendix D (Wordwall)
Appendix E (Board game)