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Pokémon 5e - Gen III & IV Monster Manual
Stat blocks for all 242 Generation III and IV Pokémon
Homebrew created by @JOEtheDM
Edited by Varnell

Disclaimer
Based on the original game by Satoshi Taijiri
© Game Freak © Nintendo Company Inc.
We do not claim ownership of anything related to Pokémon or Dungeons and Dragons. Please support the original source
No profits are made from the release of this supplement
Most images in this supplement are free, non-commercial use from FreePNG.com, PNGimg.com, FreePNGLogos.com
All others are credited below image.
Pokémon images in Stat Block section come from bulbapedia.bulbagarden.net and are owned by Nintendo
Inspiration and Ideas from: Pokémon Tabletop United, Pokérole, Sakutian from trulyoutofcharacter.wordpress.com
Made with GM Binder
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Treecko #252 Grovyle #253
Type: Grass Type: Grass
Classification: Tiny | SR 1/2 Classification: Small | SR 5
Minimum Level Found: 1 Minimum Level Found: 4
Egg Group: Monster, Dragon Egg Group: Monster, Dragon
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 13 Armor Class: 14


Hit Points: 16 | Hit Dice: d6 Hit Points: 40 | Hit Dice: d8
Speed: 30ft. walking, 30ft. climbing Speed: 30ft. walking, 30ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 11 (+0) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 17 (+3) 11 (+0) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Acrobatics Proficient Skills: Acrobatics, Nature


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Bug, Fire, Flying, Ice, Poison Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Electric, Grass, Ground, Water Resistances: Electric, Grass, Ground, Water

Overgrow: This Pokémon adds doubles its STAB Overgrow: This Pokémon adds doubles its STAB
bonus when it has 25% or less of its maximum bonus when it has 25% or less of its maximum
health. health.

Hidden Ability Hidden Ability


Unburden: While this Pokémon is not holding an Unburden: While this Pokémon is not holding an
item, it gains 10 feet to its speed. item, it gains 10 feet to its speed.

Evolution: Treecko can evolve into Grovyle at level 4 Evolution: Grovyle can evolve into Sceptile at level 9
and above. When it evolves, its health increases by and above. When it evolves, its health increases by
double its level, and it gains 6 points to add to its double its level, and it gains 10 points to add to its
ability scores (max 20). ability scores (max 20).

Starting Moves: Leer, Pound Starting Moves: Fury Cutter, Leer, Pound, Absorb,
Quick Attack
Level 2: Absorb, Quick Attack
Level 4: Mega Drain, Pursuit, Leaf Blade
Level 4: Mega Drain, Pursuit
Level 7: Agility, Slam, Detect
Level 7: Giga Drain, Agility
Level 10: X-Scissor, False Swipe
Level 10: Slam, Detect, Energy Ball, Quick Guard
Level 13: Quick Guard, Leaf Storm, Screech
Level 13: Endeavor, Screech
TM: 01, 06, 10, 11, 17, 20, 21, 22, 27, 31, 32, 39,
TM: 01, 06, 10, 11, 17, 20, 21, 22, 27, 31, 32, 39,
40, 42, 44, 45, 47, 48, 53, 54, 56, 62, 75, 80, 81,
40, 42, 44, 45, 48, 53, 56, 62, 75, 80, 86, 87, 88,
86, 87, 88, 90, 96, 100
90, 96, 100
Egg Moves: Bullet Seed, Crunch, Crush Claw, Double
Kick, Dragon Breath, Endeavor, Grass Whistle,
Grassy Terrain, Leaf Storm, Leech Seed, Magical
Leaf, Mud Sport, Natural Gift, Razor Wind, Synthesis,
Worry Seed

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Sceptile #254 Torchic #255
Type: Grass Type: Fire
Classification: Medium | SR 13 Classification: Tiny | SR 1/2
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Monster, Dragon Egg Group: Field
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 92 | Hit Dice: d12 Hit Points: 16 | Hit Dice: d6
Speed: 40ft. walking, 40ft. climbing Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 20 (+5) 13 (+1) 6 (-2) 14 (+2) 10 (+0) 12 (+1) 14 (+2) 11 (+0) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Acrobatics, Nature Proficient Skills: Athletics


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Bug, Fire, Flying, Ice, Poison Vulnerabilities: Ground, Rock, Water
Resistances: Electric, Grass, Ground, Water Resistances: Bug, Fairy, Fire, Grass, Ice, Steel

Overgrow: This Pokémon adds doubles its STAB Blaze: This Pokémon adds doubles its STAB bonus
bonus when it has 25% or less of its maximum when it has 25% or less of its maximum health.
health.
Hidden Ability
Hidden Ability Speed Boost: This Pokémon's speed is increased by
Unburden: While this Pokémon is not holding an 10 feet while in an environment related to its type
item, it gains 10 feet to its speed. (DM Discretion).

Starting Moves: Absorb, Dual Chop, Fury Cutter, Evolution: Torchic can evolve into Combusken at
Leer, Night Slash, Pound, Quick Attack, Mega Drain, level 4 and above. When it evolves, its health
Pursuit, Leaf Blade, Agility increases by double its level, and it gains 6 points to
add to its ability scores (max 20).
Level 10: Slam, Detect, X-Scissor
Level 13: False Swipe, Quick Guard, Leaf Storm, Starting Moves: Growl, Scratch
Screech
Level 2: Ember, Sand Attack
TM: 01, 02, 05, 06, 10, 11, 15, 17, 20, 21, 22, 26,
27, 31, 32, 39, 40, 42, 44, 45, 47, 48, 52, 53, 54, Level 4: Peck, Fire Spin
59, 62, 68, 75, 78, 80, 81, 86, 87, 88, 90, 96, 100 Level 7: Quick Attack, Flame Burst, Focus Energy
Level 10: Slash, Mirror Move
Level 13: Flamethrower
TM: 01, 06, 10, 11, 17, 21, 27, 32, 35, 38, 39, 40,
42, 43, 44, 45, 48, 49, 50, 61, 65, 75, 80, 87, 88,
90, 100
Egg Moves: Agility, Baton Pass, Counter, Crush Claw,
Curse, Endure, Feather Dance, Feint, Flame Burst,
Last Resort, Low Kick, Night Slash, Reversal, Rock
Slide, Smelling Salts, Swagger

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Combusken #256 Blaziken #257
Type: Fire/Fighting Type: Fire/Fighting
Classification: Small | SR 5 Classification: Medium | SR 13
Minimum Level Found: 4 Minimum Level Found: 9
Egg Group: Field Egg Group: Field
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 14 Armor Class: 15


Hit Points: 45 | Hit Dice: d8 Hit Points: 97 | Hit Dice: d12
Speed: 30ft. walking Speed: 35ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 12 (+1) 6 (-2) 12 (+1) 10 (+0) 17 (+3) 19 (+4) 14 (+2) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Athletics Proficient Skills: Athletics


Saving Throws: Dexterity, Strength Saving Throws: Dexterity, Strength
Vulnerabilities: Flying, Ground, Psychic, Water Vulnerabilities: Flying, Ground, Psychic, Water
Resistances: Bug, Dark, Fire, Grass, Ice, Steel Resistances: Bug, Dark, Fire, Grass, Ice, Steel

Blaze: This Pokémon adds doubles its STAB bonus Blaze: This Pokémon adds doubles its STAB bonus
when it has 25% or less of its maximum health. when it has 25% or less of its maximum health.

Hidden Ability Hidden Ability


Speed Boost: This Pokémon's speed is increased by Speed Boost: This Pokémon's speed is increased by
10 feet while in an environment related to its type 10 feet while in an environment related to its type
(DM Discretion). (DM Discretion).

Evolution: Combusken can evolve into Blaziken at Starting Moves: Blaze Kick, Double Kick, Ember, Fire
level 9 and above. When it evolves, its health Punch, Growl, High Jump Kick, Sand Attack, Scratch,
increases by double its level, and it gains 10 points Peck, Flame Charge, Quick Attack, Bulk Up
to add to its ability scores (max 20).
Level 10: Focus Energy, Slash
Starting Moves: Double Kick, Ember, Growl, Sand Level 13: Brave Bird, Sky Uppercut, Flare Blitz
Attack, Scratch TM: 01, 05, 06, 08, 10, 11, 15, 17, 21, 22, 26, 27,
Level 4: Peck, Flame Charge 31, 32, 35, 38, 39, 40, 42, 43, 44, 45, 47, 48, 49,
50, 52, 56, 61, 62, 65, 68, 71, 75, 78, 80, 84, 87,
Level 7: Quick Attack, Bulk Up 88, 90, 100
Level 10: Focus Energy, Slash
Level 13: Mirror Move, Sky Uppercut, Flare Blitz
TM: 01, 06, 08, 10, 11, 17, 21, 27, 31, 32, 35, 38,
39, 40, 42, 43, 44, 45, 47, 48, 49, 50, 52, 56, 61,
65, 75, 80, 84, 87, 88, 90, 100

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Mudkip #258 Marshtomp #259
Type: Water Type: Water/Ground
Classification: Tiny | SR 1/2 Classification: Small | SR 5
Minimum Level Found: 1 Minimum Level Found: 4
Egg Group: Monster, Water 1 Egg Group: Monster, Water 1
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 13 Armor Class: 14


Hit Points: 17 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d8
Speed: 30ft. walking, 20ft. swimming Speed: 30ft. walking, 25ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 11 (+0) 13 (+1) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 13 (+1) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Perception Proficient Skills: Survival


Saving Throws: Dexterity Saving Throws: Strength, Constitution
Vulnerabilities: Electric, Grass Vulnerabilities: Grass
Resistances: Fire, Ice, Steel, Water Resistances: Fire, Poison, Rock, Steel
Senses: Blindsight 10ft Immunities: Electric

Torrent: This Pokémon adds doubles its STAB bonus Torrent: This Pokémon adds doubles its STAB bonus
when it has 25% or less of its maximum health. when it has 25% or less of its maximum health.

Hidden Ability Hidden Ability


Damp: This Pokémon is unaffected by Self Destruct Damp: This Pokémon is unaffected by Self Destruct
and Explosion moves. and Explosion moves.

Evolution: Mudkip can evolve into Marshtomp at Evolution: Marshtomp can evolve into Swampert at
level 4 and above. When it evolves, its health level 9 and above. When it evolves, its health
increases by double its level, and it gains 6 points to increases by double its level, and it gains 10 points
add to its ability scores (max 20). to add to its ability scores (max 20).

Starting Moves: Growl, Tackle, Water Gun Starting Moves: Growl, Mud Shot, Mud-Slap, Tackle,
Water Gun, Foresight
Level 2: Mud-Slap, Foresight
Level 4: Bide, Mud Bomb
Level 4: Bide, Mud Sport
Level 7: Rock Slide, Protect
Level 7: Rock Throw, Protect
Level 10: Muddy Water, Take Down
Level 10: Whirlpool, Take Down, Hydro Pump
Level 13: Earthquake, Endeavor
Level 13: Endeavor
TM: 01, 06, 07, 10, 13, 14, 17, 18, 21, 26, 27, 31,
TM: 01, 06, 07, 10, 13, 14, 17, 18, 21, 27, 32, 34,
32, 34, 39, 42, 44, 45, 48, 49, 55, 56, 78, 78, 80,
39, 42, 44, 45, 48, 49, 55, 80, 87, 88, 90, 94, 98,
87, 88, 90, 94, 98, 100
100
Egg Moves: Ancient Power, Avalanche, Barrier, Bite,
Counter, Curse, Double-Edge, Ice Ball, Mirror Coat,
Mud Bomb, Refresh, Sludge, Stomp, Uproar,
Whirlpool, Wide Guard, Yawn

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Swampert #260 Poochyena #261
Type: Water/ Ground Type: Dark
Classification: Large | SR 13 Classification: Tiny | SR 1/4
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Monster, Water 1 Egg Group: Field
Gender Rate: 87% M / 13% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 11


Hit Points: 117 | Hit Dice: d12 Hit Points: 16 | Hit Dice: d6
Speed: 35ft. walking, 30ft. swimming Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 12 (+1) 13 (+1) 10 (+0) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Athletics Proficient Skills: Stealth


Saving Throws: Strength, Constitution Saving Throws: Dexterity
Vulnerabilities: Grass Vulnerabilities: Bug, Fairy, Fighting
Resistances: Fire, Poison, Rock, Steel Resistances: Dark, Ghost
Immunities: Electric Immunities: Psychic
Senses: Darkvision 30ft
Torrent: This Pokémon adds doubles its STAB bonus
when it has 25% or less of its maximum health. Run Away: This Pokémon cannot be the target of an
attack of opportunity.
Hidden Ability
Damp: This Pokémon is unaffected by Self Destruct Quick Feet: When suffering from a negative status
and Explosion moves. condition, this Pokémon’s speed increases by 15 ft.
Hidden Ability
Starting Moves: Growl, Mud Shot, Mud-Slap, Tackle, Rattled: When this Pokémon is hit by a damaging
Water Gun, Foresight, Bide, Mud Bomb, Rock Slide, Dark, Bug, or Ghost move, it makes its next attack at
Protect advantage.
Level 10: Muddy Water, Take Down
Evolution: Poochyena can evolve into Mightyena at
Level 13: Earthquake, Endeavor, Hammer Arm level 4 and above. When it evolves, its health
TM: 01, 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 26, increases by double its level, and it gains 9 points to
27, 31, 32, 34, 39, 42, 44, 45, 48, 49, 52, 55, 56, add to its ability scores (max 20).
68, 71, 78, 80, 87, 88, 90, 94, 98, 100
Starting Moves: Tackle, Howl
Level 2: Sand Attack, Bite, Odor Sleuth
Level 4: Roar, Swagger, Assurance
Level 7: Scary Face, Embargo, Taunt
Level 10: Crunch, Yawn, Take Down
Level 13: Sucker Punch, Play Rough
TM: 05, 06, 10, 11, 12, 17, 18, 21, 27, 30, 32, 41,
42, 44, 45, 46, 48, 63, 66, 87, 88, 90, 95, 97, 100
Egg Moves: Astonish, Covet, Fire Fang, Ice Fang,
Leer, Me First, Play Rough, Poison Fang, Sleep Talk,
Snatch, Sucker Punch, Thunder Fang, Yawn

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Mightyena #262 Zigzagoon #263
Type: Dark Type: Normal
Classification: Small | SR 5 Classification: Tiny | SR 1/4
Minimum Level Found: 4 Minimum Level Found: 1
Egg Group: Field Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 14 Armor Class: 12


Hit Points: 45 | Hit Dice: d10 Hit Points: 16 | Hit Dice: d6
Speed: 35ft. walking Speed: 35ft. walking, 35ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 15 (+2) 12 (+1) 6 (-2) 12 (+1) 10 (+0) 10 (+0) 14 (+2) 10 (+0) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Stealth, Intimidation Proficient Skills: Sleight of Hand


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Bug, Fairy, Fighting Vulnerabilities: Fighting
Resistances: Dark, Ghost Resistances: None
Immunities: Psychic Immunities: Ghost
Senses: Darkvision 50ft
Pickup: If an opponent uses a consumable held item
Intimidate: Once per short rest, you can impose in battle, this Pokémon gains a copy of it if it is not
disadvantage on an enemy attack roll of your choice. currently holding an item.
Quick Feet: When suffering from a negative status Gluttony: This Pokémon must eat its held berry
condition, this Pokémon’s speed increases by 15 ft. when it falls below ½ of its maximum HP.
Hidden Ability Hidden Ability
Moxie: Upon causing an opponent to faint, this Quick Feet: When suffering from a negative status
Pokémon may immediately take another action. condition, this Pokémon’s speed increases by 15 ft.

Starting Moves: Bite, Fire Fang, Howl, Ice Fang, Sand Evolution: Zigzagoon can evolve into Linoone at
Attack, Snarl, Tackle, Thief, Thunder Fang, Odor level 5 and above. When it evolves, its health
Sleuth increases by double its level, and it gains 13 points
to add to its ability scores (max 20).
Level 4: Roar, Swagger
Level 7: Assurance, Scary Face, Embargo Starting Moves: Growl, Tackle
Level 10: Taunt, Crunch, Yawn Level 2: Tail Whip, Sand Attack, Headbutt, Baby-Doll
Level 13: Take Down, Sucker Punch, Play Rough Eyes
TM: 05, 06, 10, 11, 12, 15, 17, 18, 21, 27, 30, 32, Level 4: Odor Sleuth, Mud Sport, Pin Missile
41, 42, 44, 45, 46, 48, 63, 66, 68, 87, 88, 90, 95, Level 7: Covet, Bestow, Flail, Take Down
97, 100
Level 10: Rest, Belly Drum, Fling
TM: 01, 06, 10, 11, 13, 14, 17, 18, 21, 24, 25, 27,
30, 32, 42, 44, 45, 46, 48, 49, 56, 57, 73, 86, 87,
88, 90, 94, 100
Egg Moves: Charm, Helping Hand, Mud-Slap,
Pursuit, Rock Climb, Simple Beam, Sleep Talk,
Substitute, Tickle, Trick

8
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Linoone #264 Wurmple #265
Type: Normal Type: Bug
Classification: Small | SR 7 Classification: Tiny | SR 1/8
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Field Egg Group: Bug
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 15 Armor Class: 11


Hit Points: 50 | Hit Dice: d10 Hit Points: 16 | Hit Dice: d6
Speed: 40ft. walking, 40ft. climbing Speed: 20ft. walking, 20ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 17 (+3) 14 (+2) 6 (-2) 12 (+1) 10 (+0) 9 (-1) 8 (-1) 10 (+0) 6 (-2) 10 (+0) 12 (+1)

Proficient Skills: Sleight of Hand Proficient Skills: None


Saving Throws: Dexterity Saving Throws: None
Vulnerabilities: Fighting Vulnerabilities: Fire, Flying, Rock
Resistances: None Resistances: Grass, Ground, Fighting
Immunities: Ghost
Shield Dust: Once per long rest, this Pokémon can
Pickup: If an opponent uses a consumable held item ignore a negative status condition that results from
in battle, this Pokémon gains a copy of it if it is not an enemy move.
currently holding an item.
Hidden Ability
Gluttony: This Pokémon must eat its held berry Run Away: This Pokémon cannot be the target of an
when it falls below ½ of its maximum HP. attack of opportunity.
Hidden Ability
Quick Feet: When suffering from a negative status Evolution: Wurmple can evolve into Silcoon when it
condition, this Pokémon’s speed increases by 15 ft. reaches level 2 and above during the day, or
Cascoon when it reaches level 2 and above at night.
When it evolves, its health increases by double its
Starting Moves: Growl, Play Rough, Sand Attack,
level, and it gains 6 points to add to its ability scores
Switcheroo, Tackle, Tail Whip, Odor Sleuth,
(max 20).
Rototiller
Level 4: Mud Sport, Fury Swipes Starting Moves: String Shot, Tackle
Level 7: Covet, Bestow, Slash
Level 2: Poison Sting
Level 10: Double-Edge, Rest Level 4: Bug Bite
Level 13: Belly Drum, Fling
TM: None
TM: 01, 05, 06, 10, 11, 13, 14, 15, 17, 18, 21, 24,
25, 27, 30, 32, 42, 44, 45, 46, 48, 49, 56, 57, 65,
68, 73, 86, 87, 88, 90, 94, 100

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Silcoon #266 Beautifly #267
Type: Bug Type: Bug/Flying
Classification: Small | SR 1 Classification: Small | SR 6
Minimum Level Found: 2 Minimum Level Found: 3
Egg Group: Bug Egg Group: Bug
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 11 Armor Class: 13


Hit Points: 29 | Hit Dice: d8 Hit Points: 45 | Hit Dice: d10
Speed: 10ft. walking Speed: 10ft. walking, 10ft. climbing, 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 16 (+3) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 16 (+3) 13 (+1) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Acrobatics


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Fire, Flying, Rock Vulnerabilities: Electric, Fire, Flying, Ice, Rock
Resistances: Grass, Ground, Fighting Resistances: Bug, Fighting, Grass
Immunities: Ground
Shed Skin: If this Pokémon is affected by a negative
status ailment, they can roll a d4 at the end of each Swarm: This Pokémon adds doubles its STAB bonus
of their turns. On a result of 4, they are cured. when it has 25% or less of its maximum health.

Evolution: Silcoon can evolve into Beautifly at level 3


Hidden Ability
and above. When it evolves, its health increases by Rivalry: This Pokémon adds its proficiency bonus to
double its level, and it gains 10 points to add to its damage when attacking a Pokémon of the same
ability scores (max 20). type.

Starting Moves: Harden Starting Moves: Gust, Absorb, Stun Spore

None Level 4: Morning Sun, Air Cutter, Mega Drain


Level 7: Silver Wind, Attract, Whirlwind, Giga Drain
Level 10: Bug Buzz, Rage, Quiver Dance
TM: 06, 09, 10, 11, 15, 17, 19, 20, 21, 22, 27, 29,
30, 32, 40, 42, 44, 45, 46, 48, 53, 62, 68, 83, 87,
88, 89, 90, 100

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Cascoon #268 Dustox #269
Type: Bug Type: Bug/Poison
Classification: Small | SR 1 Classification: Medium | SR 7
Minimum Level Found: 2 Minimum Level Found: 3
Egg Group: Bug Egg Group: Bug
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 11 Armor Class: 15


Hit Points: 29 | Hit Dice: d8 Hit Points: 50 | Hit Dice: d10
Speed: 10ft. walking Speed: 10ft. walking, 10ft. climbing, 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 16 (+3) 6 (-2) 10 (+0) 10 (+0) 12 (+1) 14 (+2) 14 (+2) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Survival Proficient Skills: Acrobatics


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Fire, Flying, Rock Vulnerabilities: Fire, Flying, Psychic, Rock
Resistances: Grass, Ground, Fighting Resistances: Bug, Fairy, Fighting, Grass, Poison
Senses: Darkvision 40ft
Shed Skin: If this Pokémon is affected by a negative
status ailment, they can roll a d4 at the end of each Shield Dust: Once per long rest, this Pokémon can
of their turns. On a result of 4, they are cured. ignore a negative status condition that results from
an enemy move.
Evolution: Cascoon can evolve into Dustox at level 3
and above. When it evolves, its health increases by
Hidden Ability
double its level, and it gains 10 points to add to its Compound Eyes: This Pokémon gets an additional
ability scores (max 20). +1 to attack rolls.

Starting Moves: Harden Starting Moves: Gust, Confusion, Poison Powder

None Level 4: Moonlight, Venoshock, Psybeam


Level 7: Silver Wind, Light Screen, Whirlwind, Toxic
Level 10: Bug Buzz, Protect, Quiver Dance
TM: 06, 09, 10, 11, 15, 16, 17, 19, 21, 22, 27, 29,
30, 32, 36, 40, 42, 44, 45, 46, 48, 53, 62, 68, 83,
87, 88, 89, 90, 100

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Lotad #270 Lombre #271
Type: Water/Grass Type: Water/Grass
Classification: Small | SR 1/4 Classification: Small | SR 4
Minimum Level Found: 1 Minimum Level Found: 3
Egg Group: Water 1, Grass Egg Group: Water 1, Grass
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 17 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d8
Speed: 15ft. walking, 25ft. swimming Speed: 25ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 13 (+1) 14 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Nature Proficient Skills: Nature


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Bug, Flying, Poison Vulnerabilities: Bug, Flying, Poison
Resistances: Ground, Steel, Water Resistances: Ground, Steel, Water

Swift Swim: This Pokémon's speed is increased by Swift Swim: This Pokémon's speed is increased by
10 feet in rainy conditions. 10 feet in rainy conditions.
Rain Dish: In rainy conditions, this Pokémon heals Rain Dish: In rainy conditions, this Pokémon heals
for an amount of HP equal to its proficiency bonus for an amount of HP equal to its proficiency bonus
at the end of each of its turns. at the end of each of its turns.
Hidden Ability Hidden Ability
Own Tempo: This Pokémon is immune to becoming Own Tempo: This Pokémon is immune to becoming
confused. confused.

Evolution: Lotad can evolve into Lombre at level 3 Evolution: Lombre can evolve into Ludicolo at level
and above. When it evolves, its health increases by 7 and above with the help of a Water Stone. When it
double its level, and it gains 8 points to add to its evolves, its health increases by double its level, and
ability scores (max 20). it gains 7 points to add to its ability scores (max
20).
Starting Moves: Astonish, Growl
Starting Moves: Astonish, Growl, Absorb, Bubble,
Level 2: Absorb, Bubble, Natural Gift Fury Swipes
Level 4: Mist, Mega Drain, Bubble Beam
Level 4: Fake Out, Water Sport
Level 7: Nature Power, Rain Dance, Giga Drain
Level 7: Bubble Beam, Nature Power, Uproar
Level 10: Zen Headbutt, Energy Ball
Level 10: Knock Off, Zen Headbutt
TM: 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 27, 32,
Level 13: Hydro Pump
42, 44, 45, 46, 48, 49, 53, 55, 75, 86, 87, 88, 90,
94, 96, 100 TM: 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 27, 31,
32, 42, 44, 45, 46, 48, 49, 53, 55, 56, 75, 86, 87,
Egg Moves: Counter, Flail, Giga Drain, Leech Seed,
88, 90, 94, 96, 98, 100
Razor Leaf, Sweet Scent, Synthesis, Teeter Dance,
Tickle, Water Gun

12
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Ludicolo #272 Seedot #273
Type: Water/Grass Type: Grass
Classification: Medium | SR 10 Classification: Tiny | SR 1/4
Minimum Level Found: 7 Minimum Level Found: 1
Egg Group: Water 1, Grass Egg Group: Field, Grass
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 88 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 30ft. walking, 30ft. swimming Speed: 20ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 15 (+2) 16 (+3) 6 (-2) 12 (+1) 10 (+0) 8 (-1) 9 (-1) 12 (+1) 6 (-2) 10 (+0) 12 (+1)

Proficient Skills: Nature, Performance Proficient Skills: Nature


Saving Throws: Dexterity, Strength Saving Throws: None
Vulnerabilities: Bug, Flying, Poison Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Ground, Steel, Water Resistances: Electric, Grass, Ground, Water
Senses: Tremorsense 10ft
Swift Swim: This Pokémon's speed is increased by
10 feet in rainy conditions. Chlorophyll: This Pokémon's speed is increased by
10 feet in harsh sunlight.
Rain Dish: In rainy conditions, this Pokémon heals
for an amount of HP equal to its proficiency bonus Early Bird: This Pokémon has advantage on rolls to
at the end of each of its turns. wake from sleep.
Hidden Ability Hidden Ability
Own Tempo: This Pokémon is immune to becoming Pickpocket: When hit by a melee attack, this
confused. Pokémon may use a reaction to attempt to steal the
creature's held item with a Sleight of Hand check
Starting Moves: Astonish, Growl, Mega Drain, Nature contested by the target's Passive Perception. After
Power the first attempt, all other attempts against the
same opponent are rolled at disadvantage.
TM: 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, 22, 27,
31, 32, 42, 44, 45, 46, 48, 49, 52, 53, 55, 56, 68, Evolution: Seedot can evolve into Nuzleaf at level 3
75, 86, 87, 88, 90, 94, 96, 98, 100 and above. When it evolves, its health increases by
double its level, and it gains 11 points to add to its
ability scores (max 20).

Starting Moves: Bide, Harden


Level 2: Growth
Level 4: Nature Power, Synthesis
Level 7: Sunny Day
Level 10: Explosion
TM: 06, 10, 11, 17, 21, 22, 27, 30, 32, 42, 44, 45,
48, 53, 54, 64, 75, 86, 87, 88, 90, 96, 100
Egg Moves: Amnesia, Beat Up, Bullet Seed, Defog,
False Swipe, Foul Play, Grassy Terrain, Leech Seed,
Nasty Plot, Power Swap, Quick Attack, Razor Wind,
Take Down, Worry Seed

13
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Nuzleaf #274 Shiftry #275
Type: Grass/Dark Type: Grass/Dark
Classification: Small | SR 4 Classification: Medium | SR 9
Minimum Level Found: 3 Minimum Level Found: 7
Egg Group: Field, Grass Egg Group: Field, Grass
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 50 | Hit Dice: d8 Hit Points: 88 | Hit Dice: d10
Speed: 25ft. walking, 25ft. climbing Speed: 30ft. walking, 30ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 14 (+2) 6 (-2) 12 (+1) 10 (+0) 15 (+2) 15 (+2) 16 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Nature Proficient Skills: Nature, Insight


Saving Throws: Dexterity Saving Throws: Strength, Wisdom
Vulnerabilities: Bug, Fairy, Fighting, Fire, Flying, Ice, Vulnerabilities: Bug, Fairy, Fighting, Fire, Flying, Ice,
Poison Poison
Resistances: Dark, Electric, Ghost, Grass, Ground, Resistances: Dark, Electric, Ghost, Grass, Ground,
Water Water
Immunities: Psychic Immunities: Psychic
Senses: Tremorsense 30ft Senses: Tremorsense 50ft

Chlorophyll: This Pokémon's speed is increased by Chlorophyll: This Pokémon's speed is increased by
10 feet in harsh sunlight. 10 feet in harsh sunlight.
Early Bird: This Pokémon has advantage on rolls to Early Bird: This Pokémon has advantage on rolls to
wake from sleep. wake from sleep.
Hidden Ability Hidden Ability
Pickpocket: When hit by a melee attack, this Pickpocket: When hit by a melee attack, this
Pokémon may use a reaction to attempt to steal the Pokémon may use a reaction to attempt to steal the
creature's held item with a Sleight of Hand check creature's held item with a Sleight of Hand check
contested by the target's Passive Perception. After contested by the target's Passive Perception. After
the first attempt, all other attempts against the the first attempt, all other attempts against the
same opponent are rolled at disadvantage. same opponent are rolled at disadvantage.

Evolution: Nuzleaf can evolve into Shiftry at level 7 Starting Moves: Feint Attack, Nasty Plot, Razor Leaf,
and above with the help of a Leaf Stone. When it Whirlwind, Leaf Tornado
evolves, its health increases by double its level, and
it gains 8 points to add to its ability scores (max Level 7: Hurricane
20). Level 13: Leaf Storm
TM: 06, 10, 11, 15, 17, 21, 22, 27, 30, 31, 32, 39,
Starting Moves: Pound, Razor Leaf, Harden, Growth, 40, 41, 42, 44, 45, 46, 47, 48, 52, 53, 54, 56, 59,
Torment, Fake Out 63, 64, 66, 68, 75, 77, 80, 81, 86, 87, 88, 90, 95,
Level 4: Nature Power, Razor Wind 96, 97, 100

Level 7: Feint Attack, Leaf Blade, Swagger


Level 10: Extrasensory
TM: 06, 10, 11, 15, 17, 21, 22, 27, 30, 31, 32, 39,
41, 42, 44, 45, 46, 47, 48, 53, 54, 56, 63, 64, 66,
75, 77, 80, 86, 87, 88, 90, 95, 96, 97, 100

14
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Taillow #276 Swellow #277
Type: Normal/Flying Type: Normal/Flying
Classification: Tiny | SR 1/4 Classification: Small | SR 6
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Flying Egg Group: Flying
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 15


Hit Points: 16 | Hit Dice: d6 Hit Points: 40 | Hit Dice: d8
Speed: 10ft. walking, 30ft. flying Speed: 10ft. walking, 40ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
9 (-1) 15 (+2) 10 (+0) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 20 (+5) 10 (+0) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Perception Proficient Skills: Perception


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Electric, Ice, Rock Vulnerabilities: Electric, Ice, Rock
Resistances: Bug, Grass Resistances: Bug, Grass
Immunities: Ghost, Ground Immunities: Ghost, Ground

Guts: When this Pokémon is burned or poisoned, Guts: When this Pokémon is burned or poisoned,
they are not affected by the disadvantage or reduced they are not affected by the disadvantage or reduced
damage effects. They still take damage at the end of damage effects. They still take damage at the end of
each of their turns. each of their turns.

Hidden Ability Hidden Ability


Scrappy: This Pokémon's Normal and Fighting-type Scrappy: This Pokémon's Normal and Fighting-type
moves ignore immunities granted by a Pokémon's moves ignore immunities granted by a Pokémon's
type. If a target’s secondary type gives it type. If a target’s secondary type gives it
vulnerability or resistance to the attack, it follows vulnerability or resistance to the attack, it follows
the secondary type for that effect. the secondary type for that effect.

Evolution: Taillow can evolve into Swellow at level 5 Starting Moves: Focus Energy, Growl, Peck, Pluck,
and above. When it evolves, its health increases by Quick Attack, Wing Attack
double its level, and it gains 11 points to add to its
ability scores (max 20). Level 4: Double Team
Level 7: Aerial Ace, Quick Guard
Starting Moves: Growl, Peck Level 10: Agility, Air Slash
Level 2: Focus Energy, Quick Attack, Wing Attack Level 13: Endeavor, Brave Bird, Reversal
Level 4: Double Team, Aerial Ace TM: 01, 06, 10, 11, 15, 17, 18, 19, 21, 27, 32, 40,
42, 44, 45, 46, 48, 49, 51, 68, 76, 87, 88, 89, 90,
Level 7: Quick Guard, Agility
100
Level 10: Air Slash, Endeavor, Brave Bird
Level 13: Reversal
TM: 01, 06, 10, 11, 17, 18, 19, 21, 27, 32, 40, 42,
44, 45, 46, 48, 49, 51, 76, 87, 88, 89, 90, 100
Egg Moves: Boomburst, Brave Bird, Defog, Mirror
Move, Pursuit, Rage, Refresh, Roost, Sky Attack,
Steel Wing, Supersonic, Whirlwind

15
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Wingull #278 Pelipper #279
Type: Water/Flying Type: Water/Flying
Classification: Small | SR 1/4 Classification: Small | SR 7
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Water 1, Flying Egg Group: Water 1, Flying
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 16


Hit Points: 16 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d10
Speed: 10ft. walking, 30ft. flying Speed: 10ft. walking, 35ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
9 (-1) 15 (+2) 10 (+0) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 15 (+2) 14 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Perception Proficient Skills: Perception


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Electric, Rock Vulnerabilities: Electric, Rock
Resistances: Bug, Fighting, Fire, Steel, Water Resistances: Bug, Fighting, Fire, Steel, Water
Immunities: Ground Immunities: Ground

Keen Eye: This Pokémon ignores disadvantage when Keen Eye: This Pokémon ignores disadvantage when
it relates to sight. it relates to sight.
Hydration: This Pokémon is unaffected by negative Drizzle: When this Pokémon enters an outside
status ailments in water or during rainy conditions. battle, the weather immediately changes to light rain
for 5 rounds. In the case of another Pokémon with a
Hidden Ability similar weather ability, the tie goes to the Pokémon
Rain Dish: In rainy conditions, this Pokémon heals with the highest DEX score.
for an amount of HP equal to its proficiency bonus
at the end of each of its turns. Hidden Ability
Rain Dish: In rainy conditions, this Pokémon heals
Evolution: Wingull can evolve into Pelipper at level 5 for an amount of HP equal to its proficiency bonus
and above. When it evolves, its health increases by at the end of each of its turns.
double its level, and it gains 13 points to add to its
ability scores (max 20). Starting Moves: Growl, Protect, Soak, Water Gun,
Water Sport, Wing Attack, Supersonic, Mist
Starting Moves: Growl, Water Gun Level 4: Water Pulse, Payback, Brine
Level 2: Supersonic, Wing Attack, Mist Level 7: Fling
Level 4: Water Pulse, Quick Attack, Air Cutter Level 10: Spit Up, Stockpile, Swallow, Roost
Level 7: Pursuit, Aerial Ace Level 13: Tailwind, Hydro Pump, Hurricane
Level 10: Roost, Agility, Air Slash TM: 06, 07, 10, 13, 14, 15, 17, 18, 19, 21, 27, 32,
Level 13: Hurricane 40, 42, 44, 45, 46, 48, 49, 51, 55, 56, 58, 66, 68,
76, 87, 88, 89, 90, 94, 100
TM: 06, 07, 10, 13, 14, 17, 18, 19, 21, 27, 32, 40,
42, 44, 45, 46, 48, 49, 51, 55, 76, 87, 88, 89, 90,
100
Egg Moves: Agility, Aqua Ring, Brine, Gust, Knock
Off, Mist, Roost, Soak, Twister, Water Sport, Wide
Guard

16
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Ralts #280 Kirlia #281
Type: Psychic/Fairy Type: Psychic/Fairy
Classification: Tiny | SR 1/4 Classification: Small | SR 4
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Human-Like, Amorphous Egg Group: Human-Like, Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 11 Armor Class: 12


Hit Points: 16 | Hit Dice: d6 Hit Points: 40 | Hit Dice: d8
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
9 (-1) 12 (+1) 10 (+0) 10 (+0) 12 (+1) 10 (+0) 10 (+0) 14 (+2) 10 (+0) 10 (+0) 14 (+2) 12 (+1)

Proficient Skills: Insight Proficient Skills: Insight


Saving Throws: Wisdom Saving Throws: Wisdom
Vulnerabilities: Ghost, Poison, Steel Vulnerabilities: Ghost, Poison, Steel
Resistances: Fighting, Psychic Resistances: Fighting, Psychic
Immunities: Dragon Immunities: Dragon
Senses: Truesight 5ft Senses: Truesight 10ft

Synchronize: If this Pokémon becomes burned, Synchronize: If this Pokémon becomes burned,
paralyzed, or poisoned, its attacker receives the paralyzed, or poisoned, its attacker receives the
negative status condition as well (if not immune). negative status condition as well (if not immune).
Trace: This Pokémon copies a random ability of an Trace: This Pokémon copies a random ability of an
opponent when entering battle. The ability cannot opponent when entering battle. The ability cannot
be Flower Gift, Forecast, Illusion, Imposter, be Flower Gift, Forecast, Illusion, Imposter,
Multitype, Trace, Wonder Guard, or Zen Mode. Multitype, Trace, Wonder Guard, or Zen Mode.
Hidden Ability Hidden Ability
Telepathy: This Pokémon cannot be damaged by its Telepathy: This Pokémon cannot be damaged by its
allies' attacks. allies' attacks.

Evolution: Ralts can evolve into Kirlia at level 5 and Evolution: A Kirlia can evolve into Gardevoir at level
above. When it evolves, its health increases by 8 and above. A male Kirlia can evolve into Gallade as
double its level, and it gains 7 points to add to its level 8 and above while holding a Dawn Stone.
ability scores (max 20). When it evolves, its health increases by double its
level, and it gains 11 points to add to its ability
Starting Moves: Growl, Confusion scores (max 20).

Level 2: Double Team, Teleport, Disarming Voice Starting Moves: Confusion, Double Team, Growl,
Level 4: Lucky Chant, Magical Leaf, Heal Pulse, Teleport, Disarming Voice
Draining Kiss, Calm Mind
Level 4: Lucky Chant, Magical Leaf, Heal Pulse
Level 7: Psychic, Imprison, Future Sight
Level 7: Draining Kiss, Calm Mind, Psychic
Level 10: Charm, Hypnosis, Dream Eater
Level 10: Imprison, Future Sight, Charm
Level 13: Stored Power
Level 13: Hypnosis, Dream Eater, Stored Power
TM: 03, 04, 06, 10, 11, 12, 16, 17, 18, 20, 21, 24,
TM: 03, 04, 06, 10, 11, 12, 16, 17, 18, 20, 21, 24,
27, 29, 30, 32, 33, 41, 42, 44, 45, 46, 48, 49, 56,
27, 29, 30, 32, 33, 41, 42, 44, 45, 46, 48, 49, 56,
57, 61, 73, 77, 85, 86, 87, 88, 90, 92, 99, 100
57, 61, 73, 77, 85, 86, 87, 88, 90, 92, 99, 100
Egg Moves: Ally Switch, Confuse Ray, Destiny Bond,
Disable, Encore, Grudge, Mean Look, Memento,
Misty Terrain, Shadow Sneak, Skill Swap,
Synchronoise, Will-O-Wisp

17
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Gardevoir #282 Surskit #283
Type: Psychic/Fairy Type: Bug/Water
Classification: Medium | SR 13 Classification: Tiny | SR 1/4
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Human-Like, Amorphous Egg Group: Water 1, Bug
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 82 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 35ft. walking Speed: 20ft. walking, 20ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 10 (+0) 12 (+1) 16 (+3) 12 (+1) 10 (+0) 13 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Insight, Arcana Proficient Skills: Acrobatics


Saving Throws: Wisdom, Dexterity Saving Throws: Dexterity
Vulnerabilities: Ghost, Poison, Steel Vulnerabilities: Electric, Flying, Rock
Resistances: Fighting, Psychic Resistances: Fighting, Ground, Ice, Steel, Water
Immunities: Dragon
Senses: Truesight 20ft Swift Swim: This Pokémon's speed is increased by
10 feet in rainy conditions.
Synchronize: If this Pokémon becomes burned,
paralyzed, or poisoned, its attacker receives the Hidden Ability
negative status condition as well (if not immune). Rain Dish: In rainy conditions, this Pokémon heals
for an amount of HP equal to its proficiency bonus
Trace: This Pokémon copies a random ability of an at the end of each of its turns.
opponent when entering battle. The ability cannot
be Flower Gift, Forecast, Illusion, Imposter,
Multitype, Trace, Wonder Guard, or Zen Mode. Evolution: Surskit can evolve into Masquerain at level
5 and above. When it evolves, its health increases by
Hidden Ability double its level, and it gains 12 points to add to its
Telepathy: This Pokémon cannot be damaged by its ability scores (max 20).
allies' attacks.
Starting Moves: Bubble
Starting Moves: Confusion, Double Team, Growl,
Healing Wish, Misty Terrain, Teleport, Disarming Level 2: Quick Attack, Sweet Scent
Voice, Wish, Magical Leaf, Heal Pulse, Draining Kiss, Level 4: Water Sport, Bubble Beam, Agility
Calm Mind, Psychic
Level 7: Haze, Mist, Aqua Jet
Level 10: Imprison, Future Sight Level 10: Baton Pass, Sticky Web
Level 13: Captivate, Hypnosis, Dream Eater, Stored TM: 06, 10, 11, 13, 14, 17, 18, 21, 22, 27, 30, 32,
Power, Moonblast 42, 44, 45, 46, 48, 55, 77, 83, 87, 88, 90, 100
TM: 03, 04, 06, 10, 11, 12, 15, 16, 17, 18, 20, 21, Egg Moves: Aqua Jet, Bug Bite, Endure, Fell Stinger,
24, 27, 29, 30, 32, 33, 41, 42, 44, 45, 46, 48, 49, Foresight, Hydro Pump, Mind Reader, Mud Shot,
52, 53, 56, 57, 61, 68, 73, 77, 85, 86, 87, 88, 90, Power Split, Psybeam, Signal Beam
92, 99, 100

18
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Masquerain #284 Shroomish #285
Type: Bug/Flying Type: Grass
Classification: Small | SR 7 Classification: Tiny | SR 1/2
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Water 1, Bug Egg Group: Fairy, Grass
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 15 Armor Class: 13


Hit Points: 50 | Hit Dice: d10 Hit Points: 18 | Hit Dice: d6
Speed: 10ft. walking, 10ft. climbing, 30ft. flying Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 14 (+2) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 10 (+0) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Acrobatics, Intimidation Proficient Skills: Survival


Saving Throws: Dexterity Saving Throws: Constitution
Vulnerabilities: Electric, Fire, Flying, Ice, Rock Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Bug, Fighting, Grass Resistances: Electric, Grass, Ground, Water
Immunities: Ground Senses: Darkvision 30ft, Tremorsense 30ft

Intimidate: Once per short rest, you can impose Effect Spore: When hit by a melee attack, roll a d4.
disadvantage on an enemy attack roll of your choice. On a 4, deal an amount of Grass damage equal to
your proficiency modifier to your attacker.
Hidden Ability
Unnerve: Opponents in combat with this Pokémon Poison Heal: This Pokémon does not suffer the
cannot eat held berries. disadvantage effects of the poisoned status. In
addition, this Pokémon recovers half of all poison
damage it would take, including the damage at each
Starting Moves: Bubble, Quick Attack, Sweet Scent, of the end of its turns.
Water Sport
Hidden Ability
Level 4: Gust, Air Cutter, Scary Face Quick Feet: When suffering from a negative status
Level 7: Stun Spore condition, this Pokémon’s speed increases by 15 ft.
Level 10: Silver Wind, Air Slash
Evolution: Shroomish can evolve into Breloom at
Level 13: Bug Buzz, Whirlwind, Quiver Dance level 5 and above. When it evolves, its health
TM: 06, 10, 11, 13, 14, 15, 17, 18, 19, 21, 22, 27, increases by double its level, and it gains 10 points
30, 32, 40, 42, 44, 45, 46, 48, 53, 55, 68, 77, 83, to add to its ability scores (max 20).
87, 88, 89, 90, 100
Starting Moves: Absorb, Tackle
Level 2: Stun Spore, Leech Seed, Mega Drain
Level 4: Headbutt, Poison Powder, Worry Seed
Level 7: Giga Drain, Growth
Level 10: Toxic, Seed Bomb, Spore
TM: 06, 09, 10, 11, 17, 20, 21, 22, 27, 32, 36, 42,
44, 45, 48, 53, 54, 75, 86, 87, 88, 90, 100
Egg Moves: Bullet Seed, Charm, Drain Punch, Fake
Tears, False Swipe, Focus Punch, Helping Hand,
Natural Gift, Seed Bomb, Swagger, Wake-Up Slap,
Worry Seed

19
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Breloom #286 Slakoth #287
Type: Grass/Fighting Type: Normal
Classification: Small | SR 7 Classification: Small | SR 1/4
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Fairy, Grass Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 15 Armor Class: 12


Hit Points: 50 | Hit Dice: d10 Hit Points: 18 | Hit Dice: d6
Speed: 30ft. walking Speed: 25ft. walking, 25ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 15 (+2) 14 (+2) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 9 (-1) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution , Wisdom
Vulnerabilities: Fairy, Fire, Flying, Ice, Poison, Psychic Vulnerabilities: Fighting
Resistances: Dark, Electric, Grass, Ground, Dark, Resistances: None
Water Immunities: Ghost
Senses: Darkvision 60ft, Tremorsense 60ft
Truant: This Pokémon cannot use the same move in
Effect Spore: When hit by a melee attack, roll a d4. back to back rounds.
On a 4, deal an amount of Grass damage equal to
your proficiency modifier to your attacker. Evolution: Slakoth can evolve into Vigoroth at level 4
Poison Heal: This Pokémon does not suffer the and above. When it evolves, its health increases by
disadvantage effects of the poisoned status. In double its level, and it gains 9 points to add to its
addition, this Pokémon recovers half of all poison ability scores (max 20).
damage it would take, including the damage at each
of the end of its turns. Starting Moves: Scratch, Yawn
Hidden Ability Level 2: Encore, Slack Off
Technician: For damaging moves activated by this
Level 4: Feint Attack, Amnesia, Covet
Pokémon with 15 max PP or more, they may roll the
damage twice and choose either total. Level 7: Chip Away, Counter
Level 10: Flail, Play Rough
Starting Moves: Absorb, Leech Seed, Mach Punch,
TM: 01, 06, 08, 10, 11, 13, 14, 17, 18, 21, 22, 24,
Stun Spore, Tackle, Mega Drain
25, 27, 30, 31, 32, 35, 38, 39, 40, 42, 44, 45, 48,
Level 4: Headbutt, Feint, Counter 56, 65, 80, 87, 88, 90, 100
Level 7: Force Palm Egg Moves: After You, Body Slam, Crush Claw, Curse,
Hammer Arm, Night Slash, Pursuit, Slash, Sleep Talk,
Level 10: Mind Reader, Sky Uppercut Snore, Tickle
Level 13: Seed Bomb, Dynamic Punch
TM: 01, 06, 08, 09, 10, 11, 15, 17, 20, 21, 22, 27,
31, 32, 36, 39, 42, 44, 45, 47, 48, 52, 53, 54, 56,
71, 75, 80, 86, 87, 88, 90, 100

20
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Vigoroth #288 Slaking #289
Type: Normal Type: Normal
Classification: Medium | SR 6 Classification: Large | SR 13
Minimum Level Found: 4 Minimum Level Found: 9
Egg Group: Field Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 15 Armor Class: 16


Hit Points: 50 | Hit Dice: d8 Hit Points: 112 | Hit Dice: d12
Speed: 30ft. walking, 30ft. climbing Speed: 35ft. walking, 35ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 14 (+2) 6 (-2) 10 (+0) 10 (+0) 20 (+5) 17 (+3) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival, Intimidation


Saving Throws: Constitution , Wisdom Saving Throws: Strength , Constitution
Vulnerabilities: Fighting Vulnerabilities: Fighting
Resistances: None Resistances: None
Immunities: Ghost Immunities: Ghost

Vital Spirit: This Pokémon cannot be put to sleep. Truant: This Pokémon cannot use the same move in
back to back rounds.
Evolution: Vigoroth can evolve into Slaking at level 9
and above. When it evolves, its health increases by Starting Moves: Encore, Scratch, Slack Off, Swagger,
double its level, and it gains 9 points to add to its Yawn, Feint Attack, Amnesia, Covet
ability scores (max 20).
Level 10: Counter, Flail
Starting Moves: Encore, Focus Energy, Scratch, Level 13: Fling, Punishment, Hammer Arm
Uproar TM: 01, 05, 06, 08, 10, 11, 12, 13, 14, 15, 17, 18,
21, 22, 23, 24, 25, 26, 27, 30, 31, 32, 35, 38, 39,
Level 4: Fury Swipes, Endure
40, 42, 44, 45, 47, 48, 52, 56, 60, 65, 68, 78, 80,
Level 7: Slash, Chip Away 87, 88, 90, 100
Level 10: Counter, Focus Punch
Level 13: Reversal
TM: 01, 05, 06, 08, 10, 11, 12, 13, 14, 17, 18, 21,
22, 24, 25, 26, 27, 30, 31, 32, 35, 38, 39, 40, 42,
44, 45, 47, 48, 52, 56, 65, 78, 80, 87, 88, 90, 100

21
This is unofficial fan content not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of
the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Nincada #290 Ninjask #291
Type: Bug/Ground Type: Bug/Flying
Classification: Tiny | SR 1/4 Classification: Small | SR 6
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Bug Egg Group: Bug
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 15


Hit Points: 16 | Hit Dice: d6 Hit Points: 40 | Hit Dice: d8
Speed: 10ft. walking, 10ft. climbing, 25ft. flying Speed: 10ft. walking, 10ft. climbing, 50ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 20 (+5) 10 (+0) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Nature Proficient Skills: Nature


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Fire, Flying, Ice, Water Vulnerabilities: Electric, Fire, Flying, Ice, Rock
Resistances: Fighting, Ground, Poison Resistances: Bug, Fighting, Grass
Immunities: Electric Immunities: Ground
Senses: Darkvision 30ft Senses: Darkvision 60ft

Compound Eyes: This Pokémon gets an additional Speed Boost: This Pokémon's speed is increased by
+1 to attack rolls. 10 feet while in an environment related to its type
(DM Discretion).
Hidden Ability
Run Away: This Pokémon cannot be the target of an Hidden Ability
attack of opportunity. Infiltrator: This Pokémon bypasses Light Screen,
Reflect, Substitute, Mist, Safeguard, and Aurora Veil.
Evolution: Nincada can evolve into Ninjask at level 5
and above. If its trainer has an empty Pokéslot and Starting Moves: Absorb, Bug Bite, Double Team, Fury
Pokéball (any kind), they also acquire a Shedinja at Cutter, Harden, Sand Attack, Scratch, Screech, Fury
the same level. The Shedinja has all the base Swipes
statistics that are in its stat block, plus any health
and Ability Score Increases it would obtain from Level 4: Agility
leveling up from its minimum found level. When it Level 7: Slash, Mind Reader
evolves, its health increases by double its level, and
it gains 15 points to add to its ability scores (max Level 10: Baton Pass, Swords Dance
20). Level 13: X-Scissor
TM: 06, 10, 11, 15, 17, 19, 21, 22, 27, 28, 30, 32,
Starting Moves: Harden, Scratch 37, 40, 42, 44, 45, 46, 48, 54, 68, 75, 81, 87, 88,
89, 90, 100
Level 2: Absorb, Sand Attack, Fury Swipes
Level 4: Mud-Slap, Metal Claw
Level 7: Mind Reader, Bide
Level 10: False Swipe, Dig
TM: 06, 10, 11, 17, 21, 22, 27, 28, 30, 32, 37, 40,
42, 44, 48, 54, 81, 87, 88, 90, 100
Egg Moves: Bug Bite, Bug Buzz, Endure, Feint Attack,
Final Gambit, Gust, Night Slash, Silver Wind

22
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Shedinja #292 Whismur #293
Type: Bug/Ghost Type: Normal
Classification: Small | SR 1 Classification: Small | SR 1/8
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Gender Unknown Egg Group: Monster, Field
Gender Rate: Genderless Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 12 Armor Class: 10


Hit Points: 6 | Hit Dice: None Hit Points: 17 | Hit Dice: d6
Speed: 10ft. walking, 10ft. climbing, 30ft. flying Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 14 (+2) 0 (-5) 8 (-1) 18 (+4) 10 (+0) 9 (-1) 9 (-1) 12 (+1) 6 (-2) 12 (+1) 12 (+1)

Proficient Skills: Nature, Insight Proficient Skills: Performance


Saving Throws: Wisdom Saving Throws: Wisdom
Vulnerabilities: Dark, Fire, Flying, Ghost, Rock Vulnerabilities: Fighting
Resistances: Bug, Grass, Ground, Poison Resistances: None
Immunities: Fighting, Normal Immunities: Ghost
Senses: Darkvision 60ft, Truesight 10ft Senses: Blindsight 80ft

Wonder Guard: This Pokémon is immune to Soundproof: This Pokémon is immune to sound-
damaging attacks from types that are not in its based moves.
vulnerabilities list. (Shedinja only. Cannot be passed
or swapped.) Hidden Ability
Rattled: When this Pokémon is hit by a damaging
Paper Thin: This Pokémon always has a maximum Dark, Bug, or Ghost move, it makes its next attack at
HP of 1. (Shedinja only. Cannot be passed or advantage.
swapped.)

Starting Moves: Absorb, Harden, Sand Attack, Evolution: Whismur can evolve into Loudred at level
5 and above. When it evolves, its health increases by
Scratch, Fury Swipes
double its level, and it gains 10 points to add to its
Level 4: Spite, Shadow Sneak ability scores (max 20).
Level 7: Mind Reader, Confuse Ray
Starting Moves: Pound, Echoed Voice
Level 10: Shadow Ball, Grudge, Heal Block
Level 2: Astonish, Howl
Level 13: Phantom Force
Level 4: Screech, Supersonic, Stomp
TM: 06, 10, 11, 15, 17, 21, 22, 27, 28, 30, 32, 37,
40, 42, 44, 46, 48, 54, 61, 65, 68, 81, 85, 87, 88, Level 7: Uproar, Roar, Rest
90, 100
Level 10: Sleep Talk, Hyper Voice
Level 13: Synchronoise
TM: 01, 05, 06, 10, 11, 13, 14, 17, 18, 21, 22, 27,
30, 32, 35, 38, 42, 44, 45, 48, 49, 56, 87, 88, 90,
100
Egg Moves: Circle Throw, Disarming Voice,
Endeavor, Extrasensory, Fake Tears, Hammer Arm,
Smelling Salts, Smokescreen, Snore, Swagger, Take
Down

23
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the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Loudred #294 Exploud #295
Type: Normal Type: Normal
Classification: Small | SR 5 Classification: Medium | SR 11
Minimum Level Found: 5 Minimum Level Found: 9
Egg Group: Monster, Field Egg Group: Monster, Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 45 | Hit Dice: d8 Hit Points: 102 | Hit Dice: d12
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 13 (+1) 13 (+1) 6 (-2) 12 (+1) 12 (+1) 16 (+3) 16 (+3) 15 (+2) 6 (-2) 12 (+1) 14 (+2)

Proficient Skills: Performance Proficient Skills: Performance


Saving Throws: Wisdom, Charisma Saving Throws: Wisdom, Charisma
Vulnerabilities: Fighting Vulnerabilities: Fighting
Resistances: None Resistances: None
Immunities: Ghost Immunities: Ghost

Soundproof: This Pokémon is immune to sound- Soundproof: This Pokémon is immune to sound-
based moves. based moves.

Hidden Ability Hidden Ability


Scrappy: This Pokémon's Normal and Fighting-type Scrappy: This Pokémon's Normal and Fighting-type
moves ignore immunities granted by a Pokémon's moves ignore immunities granted by a Pokémon's
type. If a target’s secondary type gives it type. If a target’s secondary type gives it
vulnerability or resistance to the attack, it follows vulnerability or resistance to the attack, it follows
the secondary type for that effect. the secondary type for that effect.

Evolution: Loudred can evolve into Exploud at level Starting Moves: Astonish, Bite, Crunch, Echoed
9 and above. When it evolves, its health increases by Voice, Fire Fang, Howl, Ice Fang, Pound, Thunder
double its level, and it gains 8 points to add to its Fang, Screech, Supersonic, Stomp, Uproar, Roar
ability scores (max 20).
Level 10: Rest, Sleep Talk
Starting Moves: Astonish, Bite, Echoed Voice, Howl, Level 13: Hyper Voice, Synchronoise, Hyper Beam,
Pound Boomburst
TM: 01, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21,
Level 4: Screech, Supersonic
22, 23, 26, 27, 30, 31, 32, 35, 38, 39, 41, 42, 44,
Level 7: Stomp, Uproar, Roar 45, 48, 49, 50, 52, 56, 68, 78, 80, 87, 88, 90, 94,
Level 10: Rest, Sleep Talk 100

Level 13: Hyper Voice, Synchronoise


TM: 01, 05, 06, 10, 11, 12, 13, 14, 17, 18, 21, 22,
23, 26, 27, 30, 31, 32, 35, 38, 39, 41, 42, 44, 45,
48, 49, 50, 56, 78, 80, 87, 88, 90, 100

24
This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Makuhita #296 Hariyama #297
Type: Fighting Type: Fighting
Classification: Small | SR 1 Classification: Large | SR 7
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Human-Like Egg Group: Human-Like
Gender Rate: 75% M / 25% F Gender Rate: 75% M / 25% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 11 Armor Class: 14


Hit Points: 21 | Hit Dice: d8 Hit Points: 61 | Hit Dice: d10
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 16 (+3) 6 (-2) 10 (+0) 10 (+0) 15 (+2) 12 (+1) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Athletics Proficient Skills: Athletics


Saving Throws: Strength Saving Throws: Strength
Vulnerabilities: Fairy, Flying, Psychic Vulnerabilities: Fairy, Flying, Psychic
Resistances: Bug, Dark, Rock Resistances: Bug, Dark, Rock

Thick Fat: This Pokemon takes half the damage it Thick Fat: This Pokemon takes half the damage it
otherwise would from Ice and Fire damage. otherwise would from Ice and Fire damage.
Guts: When this Pokémon is burned or poisoned, Guts: When this Pokémon is burned or poisoned,
they are not affected by the disadvantage or reduced they are not affected by the disadvantage or reduced
damage effects. They still take damage at the end of damage effects. They still take damage at the end of
each of their turns. each of their turns.
Hidden Ability Hidden Ability
Sheer Force: When activating a move that has a Sheer Force: When activating a move that has a
chance to impose a stat change or inflict a status, chance to impose a stat change or inflict a status,
this creature instead doubles its move modifier for this creature instead doubles its move modifier for
the damage with no chance of the additional effect. the damage with no chance of the additional effect.

Evolution: Makuhita can evolve into Hariyama at Starting Moves: Arm Thrust, Brine, Focus Energy,
level 5 and above. When it evolves, its health Sand Attack, Tackle, Fake Out, Force Palm
increases by double its level, and it gains 7 points to
add to its ability scores (max 20). Level 4: Whirlwind, Knock Off, Vital Throw
Level 7: Belly Drum, Smelling Salts
Starting Moves: Focus Energy, Tackle, Sand Attack Level 10: Seismic Toss, Wake-Up Slap
Level 2: Arm Thrust, Fake Out, Force Palm Level 13: Endure, Close Combat, Reversal, Heavy
Level 4: Whirlwind, Knock Off, Vital Throw Slam
TM: 01, 06, 08, 10, 11, 15, 17, 18, 21, 23, 26, 27,
Level 7: Belly Drum, Smelling Salts, Seismic Toss
31, 32, 39, 42, 44, 45, 47, 48, 52, 56, 66, 68, 71,
Level 10: Wake-Up Slap, Endure, Close Combat 78, 80, 84, 87, 88, 90, 94, 100
Level 13: Reversal, Heavy Slam
TM: 01, 06, 08, 10, 11, 17, 18, 21, 23, 26, 27, 31,
32, 39, 42, 44, 45, 47, 48, 52, 56, 78, 80, 84, 87,
88, 90, 94, 100
Egg Moves: Bullet Punch, Chip Away, Counter, Cross
Chop, Detect, Dynamic Punch, Feint Attack, Feint,
Focus Punch, Foresight, Helping Hand, Revenge,
Wake-Up Slap, Wide Guard

25
This is unofficial fan content not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of
the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Azurill #298 Nosepass #299
Type: Normal/Fairy Type: Rock
Classification: Tiny | SR 1/8 Classification: Small | SR 4
Minimum Level Found: 1 Minimum Level Found: 1
Egg Group: Undiscovered Egg Group: Mineral
Gender Rate: 25% M / 75% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 11 Armor Class: 17


Hit Points: 14 | Hit Dice: d6 Hit Points: 21 | Hit Dice: d8
Speed: 25ft. walking, 25ft. swimming Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 10 (+0) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 9 (-1) 16 (+3) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: None Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Strength, Constitution
Vulnerabilities: Poison, Steel Vulnerabilities: Fighting, Grass, Ground, Steel, Water
Resistances: Bug, Dark Resistances: Fire, Flying, Normal, Poison
Immunities: Dragon, Ghost Senses: Tremorsense 40ft

Thick Fat: This Pokemon takes half the damage it Sturdy: When taking damage equal to half or more of
otherwise would from Ice and Fire damage. your current HP, roll a d4. On a result of 3 of 4,
halve the damage dealt.
Huge Power: Once per short rest, this Pokémon may
double the damage dice for a single damage roll. Magnet Pull: Steel opponents in battle with this
The player must announce that they are using this Pokémon may not switch out or flee.
ability before the attack roll.
Hidden Ability
Hidden Ability Sand Force: During a Sandstorm, this Pokémon can
Sap Sipper: This Pokémon takes no damage from double its STAB when it hits an opponent.
Grass-type attacks. If hit by a Grass-type move, it
takes no damage and instead absorbs the energy, Evolution: Nosepass can evolve into Probopass at
granting advantage on its next attack. level 8 and above while in a strong Magnetic Field.
When it evolves, its health increases by double its
Evolution: Azurill can evolve into Marill at level 3 and level, and it gains 10 points to add to its ability
above. When it evolves, its health increases by scores (max 20).
double its level, and it gains 6 points to add to its
ability scores (max 20). Starting Moves: Tackle, Harden

Starting Moves: Splash, Water Gun, Tail Whip Level 2: Block, Rock Throw, Thunder Wave
Level 4: Rest, Spark, Rock Slide
Level 2: Water Sport, Bubble, Charm
Level 7: Power Gem, Rock Blast, Discharge
Level 4: Bubble Beam, Helping Hand, Slam
Level 10: Sandstorm, Earth Power, Stone Edge
Level 7: Bounce
Level 13: Lock-On, Zap Cannon
TM: 01, 06, 07, 10, 13, 14, 16, 17, 18, 21, 27, 32,
42, 44, 45, 48, 55, 87, 88, 90, 94, 98, 100 TM: 06, 10, 11, 12, 17, 21, 23, 24, 25, 26, 27, 32,
39, 41, 42, 44, 45, 48, 64, 69, 71, 72, 73, 78, 80,
Egg Moves: Amnesia, Aqua Jet, Belly Drum, Body
87, 88, 90, 99, 100
Slam, Encore, Fake Tears, Future Sight, Light Screen,
Muddy Water, Perish Song, Present, Refresh, Sing, Egg Moves: Block, Double-Edge, Endure, Explosion,
Slam, Soak, Substitute, Superpower, Supersonic, Magnitude, Rollout, Stealth Rock, Wide Guard
Tickle, Water Sport

26
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Skitty #300 Delcatty #301
Type: Normal Type: Normal
Classification: Tiny | SR 1/4 Classification: Small | SR 6
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Field, Fairy Egg Group: Field, Fairy
Gender Rate: 25% M / 75% F Gender Rate: 25% M / 75% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 16 | Hit Dice: d6 Hit Points: 45 | Hit Dice: d8
Speed: 30ft. walking, 30ft. climbing Speed: 35ft. walking, 35ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 11 (+0) 6 (-2) 10 (+0) 14 (+2) 12 (+1) 16 (+3) 12 (+1) 6 (-2) 12 (+1) 14 (+2)

Proficient Skills: Persuasion Proficient Skills: Persuasion, Insight


Saving Throws: Dexterity, Charisma Saving Throws: Dexterity, Charisma
Vulnerabilities: Fighting Vulnerabilities: Fighting
Resistances: None Resistances: None
Immunities: Ghost Immunities: Ghost
Senses: Darkvision 30ft Senses: Darkvision 50ft

Cute Charm: Once per short rest, you can impose Cute Charm: Once per short rest, you can impose
disadvantage on an enemy attack roll of your choice. disadvantage on an enemy attack roll of your choice.
Normalize: Every move this Pokémon activates is Normalize: Every move this Pokémon activates is
Normal-type. Normal-type.
Hidden Ability Hidden Ability
Wonder Skin: This Pokémon has advantage on all Wonder Skin: This Pokémon has advantage on all
saving throws against being burned, frozen, saving throws against being burned, frozen,
poisoned, or paralyzed. poisoned, or paralyzed.

Evolution: Skitty can evolve into Delcatty at level 6 Starting Moves: Attract, Double Slap, Fake Out, Sing
and above with the help of a Moon Stone. When it
evolves, its health increases by double its level, and TM: 01, 04, 06, 10, 11, 13, 14, 15, 17, 18, 20, 21,
it gains 9 points to add to its ability scores (max 22, 24, 25, 27, 30, 32, 42, 44, 45, 48, 49, 57, 66,
20). 68, 73, 77, 85, 86, 87, 88, 90, 93, 100

Starting Moves: Fake Out, Growl, Tackle, Tail Whip,


Foresight
Level 2: Sing, Attract, Disarming Voice
Level 4: Double Slap, Copycat, Feint Attack
Level 7: Charm, Wake-Up Slap, Assist
Level 10: Covet, Heal Bell, Double-Edge
Level 13: Captivate, Play Rough
TM: 01, 04, 06, 10, 11, 13, 14, 17, 18, 20, 21, 22,
24, 25, 27, 30, 32, 42, 44, 45, 48, 49, 57, 66, 73,
77, 85, 86, 87, 88, 90, 93, 100
Egg Moves: Baton Pass, Captivate, Cosmic Power,
Fake Out, Fake Tears, Helping Hand, Last Resort,
Mud Bomb, Psych Up, Simple Beam, Substitute,
Sucker Punch, Tickle, Uproar, Wish, Zen Headbutt

27
This is unofficial fan content not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of
the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Sableye #302 Mawile #303
Type: Dark/Ghost Type: Steel/Fairy
Classification: Tiny | SR 7 Classification: Small | SR 7
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Human-Like Egg Group: Field, Fairy
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 18 Armor Class: 17


Hit Points: 35 | Hit Dice: d8 Hit Points: 40 | Hit Dice: d8
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 14 (+2) 8 (-1) 16 (+3) 10 (+0) 16 (+3) 11 (+0) 14 (+2) 6 (-2) 10 (+0) 14 (+2)

Proficient Skills: Deception, Stealth Proficient Skills: Deception, Intimidation


Saving Throws: Wisdom Saving Throws: Charisma
Vulnerabilities: Fairy Vulnerabilities: Fire, Ground
Resistances: Poison Resistances: Bug, Dark, Fairy, Flying, Grass, Ice,
Immunities: Fighting, Normal, Psychic Normal, Psychic, Rock
Senses: Darkvision 30ft Immunities: Dragon, Poison

Keen Eye: This Pokémon ignores disadvantage when Hyper Cutter: This Pokémon’s attack or damage
it relates to sight. bonuses cannot be decreased by an opponent’s
moves.
Stall: This Pokémon is always last in initiative order.
Intimidate: Once per short rest, you can impose
Hidden Ability disadvantage on an enemy attack roll of your choice.
Prankster: Once per short rest, this Pokémon can
move to the top of initiative order in a single round, Hidden Ability
but must use a status affecting move on its turn. Sheer Force: When activating a move that has a
chance to impose a stat change or inflict a status,
Starting Moves: Leer, Scratch, Foresight, Night this creature instead doubles its move modifier for
Shade, Astonish, Fury Swipes the damage with no chance of the additional effect.

Level 4: Detect, Shadow Sneak, Feint Attack, Fake Starting Moves: Astonish, Fairy Wind, Growl, Taunt,
Out Fake Tears, Bite, Sweet Scent
Level 7: Punishment, Knock Off, Shadow Claw,
Level 4: Vice Grip, Feint Attack
Confuse Ray
Level 7: Baton Pass, Crunch
Level 10: Zen Headbutt, Power Gem, Shadow Ball,
Foul Play Level 10: Iron Defense, Sucker Punch, Spit Up,
Stockpile, Swallow
Level 13: Quash, Mean Look
Level 13: Iron Head, Play Rough
TM: 04, 06, 10, 11, 12, 17, 18, 21, 27, 29, 30, 31,
32, 39, 40, 41, 42, 44, 45, 46, 47, 48, 56, 60, 61, TM: 06, 10, 11, 12, 13, 15, 17, 18, 21, 22, 27, 30,
63, 65, 66, 77, 84, 85, 87, 88, 90, 95, 97, 99, 100 31, 32, 35, 36, 37, 38, 39, 41, 42, 44, 45, 48, 52,
54, 56, 57, 63, 66, 68, 71, 75, 77, 80, 86, 87, 88,
Egg Moves: Captivate, Feint, Flatter, Imprison, Mean
90, 91, 97, 100
Look, Metal Burst, Moonlight, Nasty Plot, Psych Up,
Recover, Sucker Punch, Trick Egg Moves: Ancient Power, Captivate, False Swipe,
Fire Fang, Guard Swap, Ice Fang, Metal Burst, Misty
Terrain, Poison Fang, Psych Up, Punishment,
Seismic Toss, Slam, Sucker Punch, Swords Dance,
Thunder Fang, Tickle

28
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Aron #304 Lairon #305
Type: Steel/Rock Type: Steel/Rock
Classification: Tiny | SR 1/2 Classification: Small | SR 8
Minimum Level Found: 1 Minimum Level Found: 7
Egg Group: Monster Egg Group: Monster
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 14 Armor Class: 16


Hit Points: 17 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d10
Speed: 25ft. walking Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 10 (+0) 13 (+1) 6 (-2) 10 (+0) 10 (+0) 18 (+4) 11 (+0) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Athletics Proficient Skills: Athletics, Survival


Saving Throws: Constitution Saving Throws: Strength, Constitution
Vulnerabilities: Fighting, Ground, Water Vulnerabilities: Fighting, Ground, Water
Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal, Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal,
Psychic, Rock Psychic, Rock
Immunities: Poison Immunities: Poison
Senses: Tremorsense 20ft Senses: Tremorsense 50ft

Sturdy: When taking damage equal to half or more of Sturdy: When taking damage equal to half or more of
your current HP, roll a d4. On a result of 3 of 4, your current HP, roll a d4. On a result of 3 of 4,
halve the damage dealt. halve the damage dealt.
Rock Head: This Pokémon takes no recoil damage. Rock Head: This Pokémon takes no recoil damage.
Hidden Ability Hidden Ability
Heavy Metal: This Pokémon is especially heavy. Heavy Metal: This Pokémon is especially heavy.
Once per long rest, after being targeted by an attack, Once per long rest, after being targeted by an attack,
it may increase its AC by 2 if it would cause an it may increase its AC by 2 if it would cause an
attack to miss. attack to miss.

Evolution: Aron can evolve into Lairon at level 7 and Evolution: Lairon can evolve into Aggron at level 10
above. When it evolves, its health increases by and above. When it evolves, its health increases by
double its level, and it gains 11 points to add to its double its level, and it gains 7 points to add to its
ability scores (max 20). ability scores (max 20).

Starting Moves: Harden, Tackle, Mud-Slap Starting Moves: Harden, Headbutt, Mud-Slap, Tackle,
Metal Claw, Rock Tomb
Level 2: Headbutt, Metal Claw, Rock Tomb
Level 4: Protect, Roar, Iron Head
Level 4: Protect, Roar, Iron Head
Level 7: Rock Slide, Take Down, Metal Sound
Level 7: Rock Slide, Take Down, Metal Sound
Level 10: Iron Tail, Iron Defense
Level 10: Iron Tail, Iron Defense, Double-Edge
Level 13: Double-Edge, Autotomize, Heavy Slam,
Level 13: Autotomize, Heavy Slam, Metal Burst
Metal Burst
TM: 05, 06, 10, 11, 17, 18, 21, 26, 27, 32, 37, 39,
TM: 05, 06, 10, 11, 17, 18, 21, 26, 27, 32, 37, 39,
40, 42, 44, 45, 48, 65, 69, 78, 80, 87, 88, 90, 100
40, 42, 44, 45, 48, 65, 69, 71, 78, 80, 87, 88, 90,
Egg Moves: Body Slam, Curse, Dragon Rush, 100
Endeavor, Head Smash, Iron Head, Reversal,
Screech, Smelling Salts, Stealth Rock, Stomp,
Superpower

29
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Aggron #306 Meditite #307
Type: Steel/Rock Type: Fighting/Psychic
Classification: Large | SR 14 Classification: Tiny | SR 1/2
Minimum Level Found: 10 Minimum Level Found: 1
Egg Group: Monster Egg Group: Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 18 Armor Class: 13


Hit Points: 140 | Hit Dice: d12 Hit Points: 17 | Hit Dice: d6
Speed: 30ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 14 (+2) 18 (+4) 6 (-2) 14 (+2) 10 (+0) 9 (-1) 12 (+1) 12 (+1) 8 (-1) 12 (+1) 10 (+0)

Proficient Skills: Athletics, Survival Proficient Skills: Insight


Saving Throws: Strength, Constitution Saving Throws: Wisdom
Vulnerabilities: Fighting, Ground, Water Vulnerabilities: Fairy, Flying, Ghost
Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal, Resistances: Fighting, Rock
Psychic, Rock Senses: Truesight 10ft
Immunities: Poison
Senses: Tremorsense 80ft Pure Power: Once per short rest, this Pokémon may
double the damage dice for a single damage roll.
Sturdy: When taking damage equal to half or more of The player must announce that they are using this
your current HP, roll a d4. On a result of 3 of 4, ability before the attack roll.
halve the damage dealt.
Hidden Ability
Rock Head: This Pokémon takes no recoil damage. Telepathy: This Pokémon cannot be damaged by its
Hidden Ability allies' attacks.
Heavy Metal: This Pokémon is especially heavy.
Once per long rest, after being targeted by an attack, Evolution: Meditite can evolve into Medicham at
it may increase its AC by 2 if it would cause an level 7 and above. When it evolves, its health
attack to miss. increases by double its level, and it gains 13 points
to add to its ability scores (max 20).
Starting Moves: Harden, Headbutt, Mud-Slap, Tackle,
Metal Claw, Rock Tomb, Protect, Roar, Iron Head, Starting Moves: Bide, Meditate
Rock Slide, Take Down, Metal Sound
Level 2: Confusion, Detect, Endure
Level 10: Iron Tail, Iron Defense Level 4: Feint, Force Palm, Hidden Power, Calm
Level 13: Double-Edge, Autotomize, Heavy Slam, Mind
Metal Burst Level 7: Mind Reader, High Jump Kick, Psych Up
TM: 02, 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, Level 10: Acupressure, Power Trick, Reversal,
22, 23, 24, 25, 26, 27, 31, 32, 35, 37, 38, 39, 40, Recover
42, 44, 45, 48, 52, 56, 59, 65, 66, 67, 68, 69, 71,
73, 78, 80, 82, 87, 88, 90, 91, 94, 97, 100 Level 13: Counter
TM: 01, 03, 04, 06, 08, 10, 11, 16, 17, 18, 21, 27,
29, 30, 31, 32, 33, 39, 42, 44, 45, 47, 48, 52, 56,
77, 80, 86, 87, 88, 90, 100
Egg Moves: Baton Pass, Bullet Punch, Drain Punch,
Dynamic Punch, Fake Out, Fire Punch, Foresight,
Guard Swap, Ice Punch, Power Swap, Psycho Cut,
Quick Guard, Secret Power, Thunder Punch

30
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Medicham #308 Electrike #309
Type: Fighting/Psychic Type: Electric
Classification: Small | SR 10 Classification: Tiny | SR 1/4
Minimum Level Found: 7 Minimum Level Found: 1
Egg Group: Human-Like Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 72 | Hit Dice: d10 Hit Points: 16 | Hit Dice: d6
Speed: 30ft. walking Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 14 (+2) 10 (+0) 14 (+2) 10 (+0) 10 (+0) 14 (+2) 11 (+0) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Insight, Acrobatics Proficient Skills: Acrobatics


Saving Throws: Wisdom, Dexterity Saving Throws: Dexterity
Vulnerabilities: Fairy, Flying, Ghost Vulnerabilities: Ground
Resistances: Fighting, Rock Resistances: Electric, Flying, Steel
Senses: Truesight 20ft
Static: When this Pokémon is hit by a melee attack,
Pure Power: Once per short rest, this Pokémon may roll a d4. On a result of 4, the attacker takes an
double the damage dice for a single damage roll. amount of electric damage equal to this Pokemon's
The player must announce that they are using this proficiency bonus.
ability before the attack roll.
Lightning Rod: If this Pokemon or an ally within 30
Hidden Ability feet is targeted with a direct Electric-type, damage-
Telepathy: This Pokémon cannot be damaged by its dealing move, the Pokemon may use a reaction to
allies' attacks. redirect the target to itself and take half damage
from it if it hits.
Starting Moves: Bide, Confusion, Detect, Fire Punch, Hidden Ability
Ice Punch, Meditate, Thunder Punch, Zen Headbutt, Minus: This Pokémon boosts its attack and damage
Endure, Feint, Force Palm, Hidden Power rolls by 2 if an ally also has a Plus or Minus ability.
Level 7: Calm Mind, Mind Reader, High Jump Kick,
Psych Up Evolution: Electrike can evolve into Manectric at
level 6 and above. When it evolves, its health
Level 10: Acupressure, Power Trick increases by double its level, and it gains 13 points
Level 13: Reversal, Recover, Counter to add to its ability scores (max 20).
TM: 01, 03, 04, 06, 08, 10, 11, 15, 16, 17, 18, 21,
27, 29, 30, 31, 32, 33, 39, 42, 44, 45, 47, 48, 52, Starting Moves: Tackle, Thunder Wave, Leer
53, 56, 68, 77, 80, 84, 85, 86, 87, 88, 90, 100 Level 2: Howl, Quick Attack
Level 4: Spark, Odor Sleuth, Thunder Fang
Level 7: Bite, Discharge
Level 10: Roar, Wild Charge
Level 13: Charge, Thunder
TM: 05, 06, 10, 16, 17, 18, 21, 24, 25, 27, 32, 35,
42, 44, 46, 48, 57, 72, 73, 87, 88, 90, 93, 95, 100
Egg Moves: Crunch, Curse, Discharge, Eerie Impulse,
Electro Ball, Fire Fang, Headbutt, Ice Fang, Shock
Wave, Swift, Switcheroo, Thunder Fang, Uproar

31
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Manectric #310 Plusle #311
Type: Electric Type: Electric
Classification: Small | SR 9 Classification: Tiny | SR 6
Minimum Level Found: 6 Minimum Level Found: 5
Egg Group: Field Egg Group: Fairy
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 15 Armor Class: 14


Hit Points: 72 | Hit Dice: d8 Hit Points: 40 | Hit Dice: d8
Speed: 40ft. walking Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 19 (+4) 15 (+2) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 18 (+4) 15 (+2) 6 (-2) 10 (+0) 12 (+1)

Proficient Skills: Acrobatics Proficient Skills: Persuasion


Saving Throws: Dexterity Saving Throws: Dexterity, Charisma
Vulnerabilities: Ground Vulnerabilities: Ground
Resistances: Electric, Flying, Steel Resistances: Electric, Flying, Steel

Static: When this Pokémon is hit by a melee attack, Plus: This Pokémon boosts its attack and damage
roll a d4. On a result of 4, the attacker takes an rolls by 2 if an ally also has a Plus or Minus ability
amount of electric damage equal to this Pokemon's
proficiency bonus. Hidden Ability
Lightning Rod: If this Pokemon or an ally within 30
Lightning Rod: If this Pokemon or an ally within 30 feet is targeted with a direct Electric-type, damage-
feet is targeted with a direct Electric-type, damage- dealing move, the Pokemon may use a reaction to
dealing move, the Pokemon may use a reaction to redirect the target to itself and take half damage
redirect the target to itself and take half damage from it if it hits.
from it if it hits.
Hidden Ability Starting Moves: Growl, Quick Attack, Thunder Wave,
Minus: This Pokémon boosts its attack and damage Helping Hand, Spark, Encore, Bestow, Nuzzle, Play
rolls by 2 if an ally also has a Plus or Minus ability. Nice
Level 4: Swift, Electro Ball, Copycat, Charm
Starting Moves: Fire Fang, Howl, Leer, Tackle,
Thunder Wave, Quick Attack, Spark, Odor Sleuth, Level 7: Charge, Discharge
Thunder Fang Level 10: Baton Pass, Agility, Last Resort
Level 7: Bite, Discharge Level 13: Thunder, Nasty Plot, Entrainment
Level 10: Roar, Wild Charge TM: 06, 10, 16, 17, 18, 21, 24, 25, 27, 32, 42, 44,
45, 48, 49, 56, 57, 72, 73, 86, 87, 88, 90, 93, 100
Level 13: Charge, Thunder, Electric Terrain
Egg Moves: Discharge, Lucky Chant, Sing, Substitute,
TM: 05, 06, 10, 15, 16, 17, 18, 21, 24, 25, 27, 32,
Sweet Kiss, Wish
35, 42, 44, 45, 46, 48, 50, 57, 68, 72, 73, 87, 88,
90, 93, 95, 100

32
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Minun #312 Volbeat #313
Type: Electric Type: Bug
Classification: Tiny | SR 6 Classification: Tiny | SR 7
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Fairy Egg Group: Bug, Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 100% M / 0% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 15 Armor Class: 16


Hit Points: 45 | Hit Dice: d8 Hit Points: 33 | Hit Dice: d8
Speed: 30ft. walking Speed: 25ft. walking, 25ft. climbing, 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 17 (+3) 16 (+3) 6 (-2) 10 (+0) 12 (+1) 16 (+3) 14 (+2) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Persuasion Proficient Skills: Nature, Persuasion


Saving Throws: Dexterity, Charisma Saving Throws: Wisdom, Charisma
Vulnerabilities: Ground Vulnerabilities: Fire, Flying, Rock
Resistances: Electric, Flying, Steel Resistances: Grass, Ground, Fighting

Minus: This Pokémon boosts its attack and damage Illuminate: This Pokémon knows the Light cantrip
rolls by 2 if an ally also has a Plus or Minus ability. and can cast it at will.

Hidden Ability Swarm: This Pokémon adds doubles its STAB bonus
Volt Absorb: This Pokémon takes no damage from when it has 25% or less of its maximum health.
electricity or Electric-type attacks. Instead, half of Hidden Ability
any electric damage done is absorbed, restoring the
Prankster: Once per short rest, this Pokémon can
Pokémon's HP.
move to the top of initiative order in a single round,
but must use a status affecting move on its turn.
Starting Moves: Growl, Quick Attack, Thunder Wave,
Helping Hand, Spark, Encore, Switcheroo, Nuzzle,
Starting Moves: Flash, Tackle, Double Team, Confuse
Play Nice
Ray, Quick Attack
Level 4: Swift, Electro Ball, Copycat, Fake Tears
Level 4: Struggle Bug, Moonlight, Tail Glow
Level 7: Charge, Discharge
Level 7: Signal Beam, Protect
Level 10: Baton Pass, Agility, Trump Card
Level 10: Zen Headbutt, Helping Hand, Bug Buzz
Level 13: Thunder, Nasty Plot, Entrainment
Level 13: Play Rough, Double-Edge, Infestation
TM: 06, 10, 16, 17, 18, 21, 24, 25, 27, 32, 42, 44,
TM: 06, 10, 11, 16, 17, 18, 19, 21, 22, 24, 25, 27,
45, 48, 49, 56, 57, 72, 73, 86, 87, 88, 90, 93, 100
30, 31, 32, 40, 42, 44, 45, 46, 48, 56, 57, 62, 73,
Egg Moves: Discharge, Lucky Chant, Sing, Substitute, 77, 83, 87, 88, 89, 90, 99, 100
Sweet Kiss, Wish
Egg Moves: Baton Pass, Bug Buzz, Dizzy Punch,
Encore, Seismic Toss, Silver Wind, Trick

33
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Illumise #314 Roselia #315
Type: Bug Type: Grass/Poison
Classification: Tiny | SR 7 Classification: Tiny | SR 5
Minimum Level Found: 5 Minimum Level Found: 4
Egg Group: Bug, Human-Like Egg Group: Fairy, Grass
Gender Rate: 0% M / 100% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 16 Armor Class: 14


Hit Points: 30 | Hit Dice: d8 Hit Points: 43 | Hit Dice: d8
Speed: 25ft. walking, 25ft. climbing, 30ft. flying Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 15 (+2) 6 (-2) 12 (+1) 12 (+1) 13 (+1) 16 (+3) 16 (+3) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Nature, Persuasion Proficient Skills: Nature, Survival


Saving Throws: Wisdom, Charisma Saving Throws: Constitution , Wisdom
Vulnerabilities: Fire, Flying, Rock Vulnerabilities: Fire, Flying, Ice, Psychic
Resistances: Grass, Ground, Fighting Resistances: Electric, Fairy, Fighting, Grass, Water

Oblivious: This Pokémon is immune to moves that Natural Cure: This Pokémon is cured of negative
attempt to charm or taunt it. status ailments upon returning to its Pokeball.
Tinted Lens: This Pokémon’s moves ignore Poison Point: When this Pokémon is hit with a
resistances. melee attack, roll a 1d4. On a result of 4, the
attacker takes an amount of poison damage equal to
Hidden Ability this Pokémon’s proficiency modifier.
Prankster: Once per short rest, this Pokémon can
move to the top of initiative order in a single round, Hidden Ability
but must use a status affecting move on its turn. Leaf Guard: This Pokémon does not suffer from any
negative status ailments in harsh sunlight.
Starting Moves: Tackle, Sweet Scent, Charm, Quick
Attack, Play Nice Evolution: Roselia can evolve into Roserade at level
8 and above with the help of a Shiny Stone. When it
Level 4: Struggle Bug, Moonlight, Wish evolves, its health increases by double its level, and
Level 7: Encore, Flatter it gains 12 points to add to its ability scores (max
20).
Level 10: Zen Headbutt, Helping Hand, Bug Buzz
Level 13: Play Rough, Covet, Infestation Starting Moves: Absorb, Growth, Poison Sting, Stun
TM: 06, 10, 11, 16, 17, 18, 19, 21, 22, 24, 25, 27, Spore, Mega Drain
30, 31, 32, 40, 42, 44, 45, 46, 48, 56, 57, 62, 73,
Level 4: Leech Seed, Magical Leaf, Grass Whistle
77, 83, 87, 88, 89, 90, 99, 100
Level 7: Giga Drain, Toxic Spikes, Sweet Scent
Egg Moves: Baton Pass, Bug Buzz, Captivate,
Confuse Ray, Encore, Fake Tears, Silver Wind, Trick Level 10: Ingrain, Toxic, Petal Blizzard
Level 13: Aromatherapy, Synthesis, Petal Dance
TM: 06, 09, 10, 11, 17, 18, 21, 22, 27, 30, 32, 36,
42, 44, 45, 48, 53, 75, 77, 84, 86, 87, 88, 90, 96,
99, 100

34
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Gulpin #316 Swalot #317
Type: Poison Type: Poison
Classification: Tiny | SR 1/2 Classification: Medium | SR 10
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Amorphous Egg Group: Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 15


Hit Points: 18 | Hit Dice: d6 Hit Points: 88 | Hit Dice: d8
Speed: 10ft. walking Speed: 15ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 15 (+2) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 14 (+2) 18 (+4) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Ground, Psychic Vulnerabilities: Ground, Psychic
Resistances: Bug, Fairy, Fighting, Grass, Poison Resistances: Bug, Fairy, Fighting, Grass, Poison

Liquid Ooze: If an enemy uses a leeching or absorb Liquid Ooze: If an enemy uses a leeching or absorb
move against this Pokémon, the Pokémon must move against this Pokémon, the Pokémon must
make a DC 12 CON save or become poisoned. make a DC 12 CON save or become poisoned.
Sticky Hold: Held items cannot be stolen or knocked Sticky Hold: Held items cannot be stolen or knocked
away from this Pokémon. away from this Pokémon.
Hidden Ability Hidden Ability
Gluttony: This Pokémon must eat its held berry Gluttony: This Pokémon must eat its held berry
when it falls below ½ of its maximum HP. when it falls below ½ of its maximum HP.

Evolution: Gulpin can evolve into Swalot at level 6 Starting Moves: Body Slam, Poison Gas, Pound,
and above. When it evolves, its health increases by Sludge, Yawn, Amnesia, Acid Spray, Encore, Venom
double its level, and it gains 11 points to add to its Drench
ability scores (max 20).
Level 7: Toxic, Spit Up, Stockpile, Swallow
Starting Moves: Pound Level 10: Sludge Bomb, Belch
Level 13: Gastro Acid, Wring Out, Gunk Shot
Level 2: Yawn, Poison Gas, Sludge
Level 4: Amnesia, Acid Spray, Encore, Toxic TM: 06, 09, 10, 11, 13, 15, 17, 18, 21, 22, 26, 27,
30, 32, 34, 36, 42, 44, 45, 48, 64, 68, 78, 83, 85,
Level 7: Spit Up, Stockpile, Swallow 87, 88, 90, 100
Level 10: Sludge Bomb, Gastro Acid, Belch
Level 13: Wring Out, Gunk Shot
TM: 06, 09, 10, 11, 13, 17, 18, 21, 22, 27, 30, 32,
34, 36, 42, 44, 45, 48, 64, 83, 85, 87, 88, 90, 100
Egg Moves: Acid Armor, Curse, Destiny Bond, Dream
Eater, Gunk Shot, Mud-Slap, Pain Split, Smog,
Venom Drench

35
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the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Carvanha #318 Sharpedo #319
Type: Water/Dark Type: Water/Dark
Classification: Small | SR 1/4 Classification: Medium | SR 10
Minimum Level Found: 1 Minimum Level Found: 7
Egg Group: Water 2 Egg Group: Water 2
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 11 Armor Class: 15


Hit Points: 17 | Hit Dice: d6 Hit Points: 72 | Hit Dice: d8
Speed: 5ft. walking, 30ft. swimming Speed: 5ft. walking, 40ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 20 (+5) 14 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Intimidation Proficient Skills: Athletics, Intimidation


Saving Throws: Dexterity Saving Throws: Strength, Dexterity
Vulnerabilities: Bug, Electric, Fairy, Fighting, Grass Vulnerabilities: Bug, Electric, Fairy, Fighting, Grass
Resistances: Dark, Fire, Ghost, Ice, Steel, Water Resistances: Dark, Fire, Ghost, Ice, Steel, Water
Immunities: Psychic Immunities: Psychic

Rough Skin: When this Pokémon is hit by a melee Rough Skin: When this Pokémon is hit by a melee
attack, it may roll a d4. On a 4, deal an amount of attack, it may roll a d4. On a 4, deal an amount of
typeless damage equal to its proficiency modifier to typeless damage equal to its proficiency modifier to
its attacker. its attacker.

Hidden Ability Hidden Ability


Speed Boost: This Pokémon's speed is increased by Speed Boost: This Pokémon's speed is increased by
10 feet while in an environment related to its type 10 feet while in an environment related to its type
(DM Discretion). (DM Discretion).

Evolution: Carvanha can evolve into Sharpedo at Starting Moves: Bite, Feint, Focus Energy, Leer, Rage,
level 7 and above. When it evolves, its health Slash, Aqua Jet, Assurance, Screech, Swagger
increases by double its level, and it gains 14 points
to add to its ability scores (max 20). Level 7: Ice Fang, Scary Face
Level 10: Poison Fang, Crunch
Starting Moves: Bite, Leer, Rage Level 13: Agility, Skull Bash, Taunt, Night Slash
Level 2: Focus Energy, Aqua Jet TM: 05, 06, 07, 10, 12, 13, 14, 15, 17, 18, 21, 26,
27, 32, 39, 41, 42, 44, 45, 46, 48, 55, 66, 68, 78,
Level 4: Assurance, Screech, Swagger
84, 87, 88, 90, 94, 95, 97, 98, 100
Level 7: Ice Fang, Scary Face, Poison Sting
Level 10: Crunch, Agility
Level 13: Take Down
TM: 06, 07, 10, 12, 13, 14, 17, 18, 21, 27, 32, 41,
42, 44, 45, 46, 48, 55, 66, 87, 88, 90, 94, 95, 97,
98, 100
Egg Moves: Ancient Power, Brine, Destiny Bond,
Double-Edge, Hydro Pump, Swift, Thrash

36
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Wailmer #320 Wailord #321
Type: Water Type: Water
Classification: Large | SR 3 Classification: Gargantuan | SR 9
Minimum Level Found: 1 Minimum Level Found: 8
Egg Group: Field, Water 2 Egg Group: Field, Water 2
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 13


Hit Points: 21 | Hit Dice: d8 Hit Points: 105 | Hit Dice: d12
Speed: 5ft. walking, 20ft. swimming Speed: 5ft. walking, 20ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 17 (+3) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 15 (+2) 20 (+5) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival, Nature Proficient Skills: Survival, Nature


Saving Throws: Strength , Constitution Saving Throws: Strength , Constitution
Vulnerabilities: Electric, Grass Vulnerabilities: Electric, Grass
Resistances: Fire, Ice, Steel, Water Resistances: Fire, Ice, Steel, Water

Water Veil: This Pokémon is immune to burning. Water Veil: This Pokémon is immune to burning.
Oblivious: This Pokémon is immune to moves that Oblivious: This Pokémon is immune to moves that
attempt to charm or taunt it. attempt to charm or taunt it.
Hidden Ability Hidden Ability
Pressure: Any move targeting this Pokémon directly Pressure: Any move targeting this Pokémon directly
(non-area of effect moves) reduces its PP by two (non-area of effect moves) reduces its PP by two
when activated. when activated.

Evolution: Wailmer can evolve into Wailord at level 8 Starting Moves: Growl, Rollout, Soak, Splash, Water
and above. When it evolves, its health increases by Gun, Whirlpool, Astonish, Water Pulse, Mist, Noble
double its level, and it gains 5 points to add to its Roar
ability scores (max 20).
Level 7: Brine, Rest
Starting Moves: Splash, Growl Level 10: Water Spout, Amnesia, Dive

Level 2: Water Gun, Rollout, Whirlpool Level 13: Bounce, Hydro Pump, Heavy Slam
TM: 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 26, 27,
Level 4: Astonish, Water Pulse, Mist
32, 39, 42, 44, 45, 48, 49, 55, 68, 78, 87, 88, 90,
Level 7: Brine, Rest 94, 98, 100
Level 10: Water Spout, Amnesia, Dive
Level 13: Bounce, Hydro Pump, Heavy Slam
TM: 05, 06, 07, 10, 13, 14, 17, 18, 21, 26, 27, 32,
39, 42, 44, 45, 48, 49, 55, 78, 87, 88, 90, 94, 98,
100
Egg Moves: Aqua Ring, Body Slam, Clear Smog,
Curse, Defense Curl, Double-Edge, Fissure, Sleep
Talk, Snore, Soak, Swagger, Thrash, Tickle, Zen
Headbutt

37
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Numel #322 Camerupt #323
Type: Fire/Ground Type: Fire/Ground
Classification: Small | SR 1/4 Classification: Large | SR 9
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Field Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 18 | Hit Dice: d6 Hit Points: 88 | Hit Dice: d8
Speed: 20ft. walking Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 10 (+0) 14 (+2) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 14 (+2) 18 (+4) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Athletics


Saving Throws: Constitution Saving Throws: Strength, Constitution
Vulnerabilities: Ground, Water Vulnerabilities: Ground, Water
Resistances: Bug, Fairy, Fire, Poison, Steel Resistances: Bug, Fairy, Fire, Poison, Steel
Immunities: Electric Immunities: Electric

Oblivious: This Pokémon is immune to moves that Magma Armor: This Pokémon is immune to freezing.
attempt to charm or taunt it.
Solid Rock: This Pokémon does not take any
Simple: Once per short rest, you may double this additional damage from a critical hit.
Pokémon's Move modifier for a single attack or
damage roll. Hidden Ability
Anger Point: After suffering a critical hit, this
Hidden Ability Pokémon doubles the damage dice for a single
Own Tempo: This Pokémon is immune to becoming move it activates on the following turn.
confused.
Starting Moves: Ember, Focus Energy, Growl, Rock
Evolution: Numel can evolve into Camerupt at level Slide, Tackle, Magnitude, Flame Burst, Amnesia, Lava
6 and above. When it evolves, its health increases by Plume
double its level, and it gains 13 points to add to its
ability scores (max 20). Level 7: Earth Power, Curse, Take Down
Level 10: Yawn
Starting Moves: Growl, Tackle Level 13: Earthquake, Eruption, Fissure
Level 2: Ember, Focus Energy, Magnitude TM: 05, 06, 10, 11, 15, 17, 21, 22, 26, 27, 32, 35,
37, 38, 39, 42, 43, 44, 45, 48, 49, 50, 61, 64, 68,
Level 4: Flame Burst, Amnesia, Lava Plume
69, 71, 78, 80, 87, 88, 90, 91, 96, 100
Level 7: Earth Power, Curse, Take Down
Level 10: Yawn, Earthquake
Level 13: Flamethrower, Double-Edge
TM: 06, 10, 11, 17, 21, 26, 27, 32, 35, 37, 38, 39,
42, 43, 44, 45, 48, 49, 50, 61, 78, 80, 87, 88, 90,
96, 100
Egg Moves: Ancient Power, Body Slam, Defense
Curl, Endure, Growth, Heat Wave, Howl, Iron Head,
Mud Bomb, Rollout, Scary Face, Spit Up, Stockpile,
Stomp, Swallow, Yawn

38
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Torkoal #324 Spoink #325
Type: Fire Type: Psychic
Classification: Tiny | SR 8 Classification: Small | SR 1/2
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Field Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 14


Hit Points: 55 | Hit Dice: d10 Hit Points: 18 | Hit Dice: d6
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
19 (+4) 10 (+0) 16 (+3) 6 (-2) 10 (+0) 10 (+0) 10 (+0) 13 (+1) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Athletics Proficient Skills: Acrobatics


Saving Throws: Strength , Constitution Saving Throws: Dexterity , Wisdom
Vulnerabilities: Ground, Rock, Water Vulnerabilities: Bug, Dark, Ghost
Resistances: Bug, Fairy, Fire, Grass, Ice, Steel Resistances: Fighting, Psychic

White Smoke: Other Pokémon's moves or abilities Thick Fat: This Pokemon takes half the damage it
cannot lower this Pokémon stats. otherwise would from Ice and Fire damage.
Drought: When this Pokémon enters an outside Own Tempo: This Pokémon is immune to becoming
battle, the weather immediately changes to bright confused.
sunlight for 5 rounds. In the case of another
Pokémon with a similar weather ability, the tie goes Hidden Ability
to the Pokémon with the highest DEX score. Gluttony: This Pokémon must eat its held berry
when it falls below ½ of its maximum HP.
Hidden Ability
Shell Armor: This Pokémon is immune to extra Evolution: Spoink can evolve into Grumpig at level 6
damage dealt by a Critical Hit. and above. When it evolves, its health increases by
double its level, and it gains 13 points to add to its
Starting Moves: Ember, Smog, Withdraw, Rapid Spin, ability scores (max 20).
Fire Spin
Level 4: Smokescreen, Flame Wheel, Curse Starting Moves: Splash
Level 7: Lava Plume, Body Slam, Protect Level 2: Psywave, Odor Sleuth
Level 10: Flamethrower, Iron Defense, Amnesia Level 4: Psybeam, Psych Up, Confuse Ray
Level 13: Flail, Heat Wave, Shell Smash, Inferno Level 7: Magic Coat, Zen Headbutt, Power Gem,
Rest
TM: 06, 10, 11, 15, 17, 21, 22, 26, 27, 32, 35, 36,
38, 39, 42, 43, 44, 45, 48, 50, 61, 64, 68, 71, 74, Level 10: Snore, Psyshock, Payback
78, 80, 87, 88, 90, 96, 100 Level 13: Psychic, Bounce
Egg Moves: Clear Smog, Earthquake, Endure, TM: 03, 04, 06, 10, 11, 12, 16, 17, 18, 21, 27, 29,
Eruption, Fissure, Flame Burst, Skull Bash, Sleep 30, 32, 33, 41, 42, 44, 45, 46, 48, 57, 66, 73, 77,
Talk, Superpower, Yawn 85, 86, 87, 88, 90, 92, 100
Egg Moves: Amnesia, Endure, Extrasensory, Future
Sight, Lucky Chant, Mirror Coat, Simple Beam, Skill
Swap, Substitute, Trick, Whirlwind, Zen Headbutt

39
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Grumpig #326 Spinda #327
Type: Psychic Type: Normal
Classification: Small | SR 11 Classification: Small | SR 2
Minimum Level Found: 6 Minimum Level Found: 1
Egg Group: Field Egg Group: Field, Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 16 Armor Class: 14


Hit Points: 88 | Hit Dice: d8 Hit Points: 20 | Hit Dice: d8
Speed: 30ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 14 (+2) 14 (+2) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Acrobatics Proficient Skills: Deception


Saving Throws: Dexterity , Wisdom Saving Throws: Wisdom
Vulnerabilities: Bug, Dark, Ghost Vulnerabilities: Fighting
Resistances: Fighting, Psychic Resistances: None
Immunities: Ghost
Thick Fat: This Pokemon takes half the damage it
otherwise would from Ice and Fire damage. Own Tempo: This Pokémon is immune to becoming
confused.
Own Tempo: This Pokémon is immune to becoming
confused. Tangled Feet: Attacks against this Pokémon have
disadvantage when it is confused.
Hidden Ability
Gluttony: This Pokémon must eat its held berry Hidden Ability
when it falls below ½ of its maximum HP. Contrary: Moves that directly increase or decrease
this Pokémon's stats have the opposite effect. This
Starting Moves: Odor Sleuth, Psybeam, Psywave, ability has no effect on moves that would "swap" or
Splash, Teeter Dance, Psych Up, Confuse Ray, Magic "average" stats with a target like Heart Swap, Guard
Coat, Belch Split, etc.

Level 7: Zen Headbutt, Power Gem Starting Moves: Tackle


Level 10: Rest, Snore
Level 2: Copycat, Feint Attack
Level 13: Psyshock, Payback, Psychic, Bounce
Level 4: Psybeam, Hypnosis
TM: 03, 04, 06, 10, 11, 12, 15, 16, 17, 18, 21, 27,
Level 7: Dizzy Punch, Sucker Punch, Teeter Dance
29, 30, 31, 32, 33, 41, 42, 44, 45, 46, 48, 52, 53,
56, 57, 66, 68, 73, 77, 78, 85, 86, 87, 88, 90, 92, Level 10: Uproar, Psych Up
100
Level 13: Double-Edge, Flail, Thrash
TM: 01, 04, 06, 10, 11, 17, 18, 20, 21, 27, 29, 30,
31, 32, 39, 42, 44, 45, 46, 48, 56, 77, 80, 85, 87,
88, 90, 92, 93, 100
Egg Moves: Assist, Baton Pass, Disable, Encore, Fake
Out, Fake Tears, Guard Split, Icy Wind, Psycho Cut,
Psycho Shift, Rapid Spin, Rock Slide, Role Play,
Smelling Salts, Trick, Water Pulse, Wish

40
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Trapinch #328 Vibrava #329
Type: Ground Type: Ground/Dragon
Classification: Small | SR 1/4 Classification: Medium | SR 7
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Bug, Dragon Egg Group: Bug, Dragon
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 12 Armor Class: 13


Hit Points: 17 | Hit Dice: d6 Hit Points: 72 | Hit Dice: d8
Speed: 20ft. walking Speed: 15ft. walking, 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 8 (-1) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 14 (+2) 15 (+2) 14 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Athletics Proficient Skills: Acrobatics


Saving Throws: Strength, Constitution Saving Throws: Dexterity , Constitution
Vulnerabilities: Grass, Ice, Water Vulnerabilities: Dragon, Fairy, Ice
Resistances: Poison, Rock Resistances: Fire, Poison, Rock
Immunities: Electric Immunities: Electric
Senses: Tremorsense 30ft
Levitate: This Pokémon is immune to Ground-type
Hyper Cutter: This Pokémon’s attack or damage moves.
bonuses cannot be decreased by an opponent’s
moves. Evolution: Vibrava can evolve into Flygon at level 10
Arena Trap: Grounded creatures within 50 feet of and above. When it evolves, its health increases by
this Pokémon may not flee or switch out, except by double its level, and it gains 12 points to add to its
item, Move, or ability. ability scores (max 20).

Hidden Ability Starting Moves: Bide, Dragon Breath, Feint Attack,


Sheer Force: When activating a move that has a Sand Attack, Sonic Boom, Mud-Slap, Bulldoze, Sand
chance to impose a stat change or inflict a status, Tomb, Rock Slide, Supersonic, Screech
this creature instead doubles its move modifier for
the damage with no chance of the additional effect. Level 7: Earth Power, Bug Buzz, Earthquake
Level 10: Sandstorm, Uproar
Evolution: Trapinch can evolve into Vibrava at level 6
and above. When it evolves, its health increases by Level 13: Hyper Beam, Boomburst
double its level, and it gains 8 points to add to its TM: 06, 10, 11, 15, 17, 19, 21, 22, 26, 27, 32, 37,
ability scores (max 20). 39, 42, 44, 45, 48, 51, 76, 78, 80, 87, 88, 89, 90,
100
Starting Moves: Bide, Bite, Feint Attack, Sand Attack
Level 2: Mud-Slap, Bulldoze, Sand Tomb
Level 4: Rock Slide, Dig
Level 7: Crunch, Earth Power, Feint, Earthquake
Level 10: Sandstorm, Superpower
Level 13: Hyper Beam, Fissure
TM: 06, 10, 11, 15, 17, 21, 22, 26, 27, 32, 37, 39,
42, 44, 45, 48, 78, 80, 87, 88, 90, 100
Egg Moves: Bug Bite, Earth Power, Endure, Flail,
Focus Energy, Fury Cutter, Gust, Mud Shot, Quick
Attack, Signal Beam

41
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Flygon #330 Cacnea #331
Type: Ground/Dragon Type: Grass
Classification: Large | SR 14 Classification: Tiny | SR 1/4
Minimum Level Found: 10 Minimum Level Found: 1
Egg Group: Bug, Dragon Egg Group: Grass, Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 126 | Hit Dice: d12 Hit Points: 17 | Hit Dice: d6
Speed: 15ft. walking, 35ft. flying Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 19 (+4) 17 (+3) 6 (-2) 14 (+2) 10 (+0) 12 (+1) 12 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Acrobatics Proficient Skills: Survival


Saving Throws: Dexterity , Constitution Saving Throws: Constitution
Vulnerabilities: Dragon, Fairy, Ice Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Fire, Poison, Rock Resistances: Electric, Grass, Ground, Water
Immunities: Electric Senses: Darkvision 30ft

Levitate: This Pokémon is immune to Ground-type Sand Veil: This Pokémon is immune to Sandstorm
moves. damage. In addition, its AC increases by 2 in desert
terrain, or during a Sandstorm.
Starting Moves: Bide, Dragon Breath, Dragon Claw,
Dragon Dance, Feint Attack, Sand Attack, Sonic
Hidden Ability
Boom, Mud-Slap, Bulldoze, Sand Tomb, Rock Slide, Water Absorb: This Pokémon takes no damage from
Supersonic, Screech, Earth Power, Dragon Tail water or Water-type attacks. Instead, half of any
water damage done is absorbed, restoring the
Level 10: Earthquake, Sandstorm, Uproar Pokémon's HP.
Level 13: Hyper Beam, Dragon Rush
Evolution: A male Cacnea can evolve into Cacturne
TM: 02, 06, 10, 11, 15, 17, 19, 21, 22, 26, 27, 32, at level 6 and above. A female Cacnea can evolve
35, 37, 38, 39, 40, 42, 44, 45, 48, 51, 59, 68, 71, into a Maractus at level 6 and above. When it
76, 78, 80, 82, 87, 88, 89, 90, 100 evolves, its health increases by double its level, and
it gains 9 points to add to its ability scores (max
20).

Starting Moves: Leer, Poison Sting, Absorb, Spiky


Shield
Level 2: Growth, Leech Seed, Sand Attack
Level 4: Needle Arm, Feint Attack
Level 7: Ingrain, Payback, Spikes
Level 10: Sucker Punch, Pin Missile
Level 13: Energy Ball, Cotton Spore, Sandstorm,
Destiny Bond
TM: 06, 09, 10, 11, 17, 21, 22, 27, 31, 32, 37, 42,
44, 45, 48, 53, 56, 66, 75, 84, 86, 87, 88, 90, 96,
97, 100
Egg Moves: Acid, Belch, Block, Counter, Dynamic
Punch, Fell Stinger, Grass Whistle, Low Kick, Magical
Leaf, Nasty Plot, Rototiller, Seed Bomb, Smelling
Salts, Switcheroo, Teeter Dance, Worry Seed

42
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Cacturne #332 Swablu #333
Type: Grass/Dark Type: Normal/Flying
Classification: Medium | SR 8 Classification: Tiny | SR 1/2
Minimum Level Found: 6 Minimum Level Found: 1
Egg Group: Grass, Human-Like Egg Group: Flying, Dragon
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 14 Armor Class: 14


Hit Points: 72 | Hit Dice: d8 Hit Points: 18 | Hit Dice: d6
Speed: 25ft. walking Speed: 5ft. walking, 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 15 (+2) 15 (+2) 6 (-2) 12 (+1) 10 (+0) 12 (+1) 11 (+0) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival Proficient Skills: Persuasion


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Bug, Fairy, Fighting, Fire, Flying, Ice, Vulnerabilities: Electric, Ice, Rock
Poison Resistances: Bug, Grass
Resistances: Dark, Electric, Ghost, Grass, Ground, Immunities: Ghost, Ground
Water
Immunities: Psychic Natural Cure: This Pokémon is cured of negative
Senses: Darkvision 30ft status ailments upon returning to its Pokeball.

Sand Veil: This Pokémon is immune to Sandstorm Hidden Ability


damage. In addition, its AC increases by 2 in desert Cloud Nine: While this Pokémon is in battle,
terrain, or during a Sandstorm. weather-related abilities have no effect on the
Pokémon that have them.
Hidden Ability
Water Absorb: This Pokémon takes no damage from Evolution: Swablu can evolve into Altaria at level 9
water or Water-type attacks. Instead, half of any and above. When it evolves, its health increases by
water damage done is absorbed, restoring the double its level, and it gains 15 points to add to its
Pokémon's HP. ability scores (max 20).

Starting Moves: Absorb, Growth, Leer, Poison Sting, Starting Moves: Growl, Peck, Astonish
Revenge, Leech Seed, Sand Attack, Needle Arm,
Feint Attack, Ingrain Level 2: Sing, Fury Attack, Safeguard, Disarming
Voice
Level 7: Payback, Spikes
Level 4: Mist, Round, Natural Gift, Take Down
Level 10: Sucker Punch, Pin Missile
Level 7: Refresh, Mirror Move
Level 13: Energy Ball, Cotton Spore, Sandstorm,
Destiny Bond Level 10: Cotton Guard, Dragon Pulse
TM: 06, 09, 10, 11, 15, 17, 21, 22, 27, 31, 32, 37, Level 13: Perish Song, Moonblast
42, 44, 45, 48, 52, 53, 56, 63, 66, 68, 75, 84, 86, TM: 06, 10, 11, 13, 17, 18, 19, 20, 21, 22, 27, 32,
87, 88, 90, 96, 97, 100 40, 42, 44, 45, 46, 48, 49, 51, 76, 77, 85, 87, 88,
90, 99, 100
Egg Moves: Agility, Dragon Rush, Feather Dance,
Haze, Hyper Voice, Power Swap, Pursuit, Rage,
Roost, Steel Wing

43
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Altaria #334 Zangoose #335
Type: Dragon/Flying Type: Normal
Classification: Small | SR 12 Classification: Small | SR 6
Minimum Level Found: 9 Minimum Level Found: 5
Egg Group: Flying, Dragon Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 17 Armor Class: 14


Hit Points: 88 | Hit Dice: d10 Hit Points: 38 | Hit Dice: d8
Speed: 5ft. walking, 35ft. flying Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 15 (+2) 17 (+3) 15 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Arcana, Persuasion Proficient Skills: Acrobatics, Athletics


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Dragon, Fairy, Ice, Rock Vulnerabilities: Fighting
Resistances: Bug, Fire, Fighting, Grass, Water Resistances: None
Immunities: Ground Immunities: Ghost

Natural Cure: This Pokémon is cured of negative Immunity: This Pokémon is immune to becoming
status ailments upon returning to its Pokeball. poisoned.

Hidden Ability Hidden Ability


Cloud Nine: While this Pokémon is in battle, Toxic Boost: When this Pokémon is hit by a Poison-
weather-related abilities have no effect on the type attack, its next attack is rolled at advantage.
Pokémon that have them.
Starting Moves: Leer, Scratch, Quick Attack, Fury
Starting Moves: Astonish, Dragon Breath, Growl, Cutter, Pursuit
Peck, Pluck, Sing, Fury Attack, Safeguard, Disarming
Voice, Mist, Round, Natural Gift Level 4: Hone Claws, Slash, Revenge
Level 7: Crush Claw, False Swipe
Level 7: Take Down, Refresh
Level 10: Embargo, Detect, X-Scissor
Level 10: Dragon Dance, Cotton Guard, Dragon
Pulse Level 13: Taunt, Swords Dance, Close Combat
Level 13: Perish Song, Moonblast, Sky Attack TM: 01, 05, 06, 10, 11, 12, 13, 14, 17, 18, 21, 22,
24, 25, 27, 30, 31, 32, 35, 38, 39, 40, 42, 44, 45,
TM: 02, 05, 06, 10, 11, 13, 15, 17, 18, 19, 20, 21,
46, 48, 52, 54, 56, 63, 65, 66, 75, 80, 81, 84, 87,
22, 26, 27, 32, 35, 38, 40, 42, 44, 45, 46, 48, 49,
88, 90, 100
51, 68, 76, 77, 78, 85, 87, 88, 90, 99, 100
Egg Moves: Counter, Curse, Final Gambit, Disable,
Double Hit, Double Kick, Feint, Flail, Fury Swipes,
Iron Tail, Metal Claw, Night Slash, Quick Guard,
Razor Wind, Roar

44
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Seviper #336 Lunatone #337
Type: Poison Type: Rock/Psychic
Classification: Small | SR 5 Classification: Small | SR 8
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Field, Dragon Egg Group: Gender Unknown
Gender Rate: 50% M / 50% F Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 14 Armor Class: 15


Hit Points: 38 | Hit Dice: d8 Hit Points: 40 | Hit Dice: d10
Speed: 25ft. walking Speed: 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 15 (+2) 15 (+2) 6 (-2) 10 (+0) 10 (+0) 14 (+2) 16 (+3) 16 (+3) 6 (-2) 16 (+3) 10 (+0)

Proficient Skills: Deception, Intimidation Proficient Skills: Arcana


Saving Throws: Constitution Saving Throws: Wisdom , Constitution
Vulnerabilities: Ground, Psychic Vulnerabilities: Bug, Dark, Ghost, Grass, Ground,
Resistances: Bug, Fairy, Fighting, Grass, Poison Water, Steel
Senses: Darkvision 30ft Resistances: Fire, Flying, Normal, Poison, Psychic
Senses: Truesight 10ft, Darkvision 60ft
Shed Skin: If this Pokémon is affected by a negative
status ailment, they can roll a d4 at the end of each Levitate: This Pokémon is immune to Ground-type
of their turns. On a result of 4, they are cured. moves.

Hidden Ability Starting Moves: Confusion, Harden, Moonblast,


Infiltrator: This Pokémon bypasses Light Screen, Power Gem, Psyshock, Rock Throw, Tackle,
Reflect, Substitute, Mist, Safeguard, and Aurora Veil. Hypnosis, Rock Polish, Psywave

Starting Moves: Swagger, Wrap, Bite, Lick, Poison Level 4: Embargo, Rock Slide
Tail, Feint Level 7: Cosmic Power, Psychic
Level 4: Screech, Venoshock, Glare, Poison Fang Level 10: Heal Block, Stone Edge, Future Sight
Level 7: Night Slash, Gastro Acid, Poison Jab, Veno Level 13: Explosion, Magic Room
Drench TM: 03, 04, 06, 10, 13, 14, 15, 16, 17, 18, 20, 21,
Level 10: Haze, Swords Dance, Crunch, Belch 23, 26, 27, 29, 30, 32, 33, 37, 39, 42, 44, 48, 57,
62, 63, 64, 68, 69, 71, 74, 77, 78, 80, 85, 86, 87,
Level 13: Coil, Wring Out
88, 90, 92, 100
TM: 06, 09, 10, 11, 12, 17, 18, 21, 26, 27, 32, 34,
35, 36, 42, 44, 45, 46, 48, 59, 66, 75, 78, 81, 82,
83, 84, 87, 88, 90, 97, 100
Egg Moves: Assurance, Body Slam, Final Gambit, Iron
Tail, Night Slash, Punishment, Scary Face, Spit Up,
Stockpile, Swallow, Switcheroo, Wring Out

45
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Solrock #338 Barboach #339
Type: Rock/Psychic Type: Water/Ground
Classification: Small | SR 8 Classification: Tiny | SR 1/4
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Gender Unknown Egg Group: Water 2
Gender Rate: Genderless Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 15 Armor Class: 12


Hit Points: 40 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 25ft. flying Speed: 5ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 16 (+3) 6 (-2) 16 (+3) 10 (+0) 10 (+0) 13 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Arcana Proficient Skills: Perception, Investigation


Saving Throws: Wisdom , Constitution Saving Throws: Constitution
Vulnerabilities: Bug, Dark, Ghost, Grass, Ground, Vulnerabilities: Grass
Water, Steel Resistances: Fire, Poison, Rock, Steel
Resistances: Fire, Flying, Normal, Poison, Psychic Immunities: Electric
Senses: Truesight 10ft
Oblivious: This Pokémon is immune to moves that
Levitate: This Pokémon is immune to Ground-type attempt to charm or taunt it.
moves.
Anticipation: When this Pokémon enters the battle,
an opponent must reveal if it has a move that the
Starting Moves: Confusion, Flare Blitz, Harden, Rock Pokémon is vulnerable to. The move does not have
Throw, Tackle, Fire Spin, Rock Polish, Psywave to be revealed - only that there is such a move.
Level 4: Embargo, Rock Slide Hidden Ability
Level 7: Cosmic Power, Psychic Hydration: This Pokémon is unaffected by negative
status ailments in water or during rainy conditions.
Level 10: Heal Block, Stone Edge, Solar Beam
Level 13: Explosion, Wonder Room Evolution: Barboach can evolve into Whiscash at
TM: 03, 04, 06, 10, 11, 15, 16, 17, 20, 21, 22, 23, level 6 and above. When it evolves, its health
26, 27, 29, 30, 32, 33, 35, 37, 38, 39, 42, 44, 48, increases by double its level, and it gains 10 points
50, 57, 61, 62, 63, 64, 68, 69, 71, 74, 77, 78, 80, to add to its ability scores (max 20).
85, 86, 87, 88, 90, 92, 100
Starting Moves: Mud-Slap
Level 2: Mud Sport, Water Sport, Water Gun, Mud
Bomb
Level 4: Amnesia, Water Pulse, Magnitude
Level 7: Rest, Snore, Aqua Tail, Earthquake
Level 10: Muddy Water, Future Sight
Level 13: Fissure
TM: 06, 07, 10, 13, 14, 17, 18, 21, 26, 27, 32, 37,
39, 42, 44, 45, 48, 55, 78, 87, 88, 90, 94, 98, 100
Egg Moves: Dragon Dance, Earth Power, Flail, Hydro
Pump, Mud Shot, Muddy Water, Spark, Take Down,
Thrash, Whirlpool

46
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Whiscash #340 Corphish #341
Type: Water/Ground Type: Water
Classification: Small | SR 6 Classification: Tiny | SR 1/4
Minimum Level Found: 6 Minimum Level Found: 1
Egg Group: Water 2 Egg Group: Water 1, Water 3
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 15 Armor Class: 12


Hit Points: 60 | Hit Dice: d10 Hit Points: 16 | Hit Dice: d6
Speed: 5ft. walking, 35ft. swimming Speed: 15ft. walking, 25ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 10 (+0) 11 (+0) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival Proficient Skills: Nature


Saving Throws: Constitution Saving Throws: Strength
Vulnerabilities: Grass Vulnerabilities: Electric, Grass
Resistances: Fire, Poison, Rock, Steel Resistances: Fire, Ice, Steel, Water
Immunities: Electric
Hyper Cutter: This Pokémon’s attack or damage
Oblivious: This Pokémon is immune to moves that bonuses cannot be decreased by an opponent’s
attempt to charm or taunt it. moves.
Anticipation: When this Pokémon enters the battle, Shell Armor: This Pokémon is immune to extra
an opponent must reveal if it has a move that the damage dealt by a Critical Hit.
Pokémon is vulnerable to. The move does not have
to be revealed - only that there is such a move. Hidden Ability
Adaptability: When this Pokémon uses a move of its
Hidden Ability own type, it may roll the damage twice and choose
Hydration: This Pokémon is unaffected by negative either total.
status ailments in water or during rainy conditions.
Evolution: Corphish can evolve into Crawdaunt at
Starting Moves: Mud-Slap, Mud Sport, Thrash, Tickle, level 6 and above. When it evolves, its health
Water Gun, Water Sport, Zen Headbutt, Mud Bomb, increases by double its level, and it gains 11 points
Belch to add to its ability scores (max 20).
Level 4: Amnesia, Water Pulse, Magnitude
Starting Moves: Bubble
Level 7: Rest, Snore, Aqua Tail
Level 2: Harden, Vice Grip, Leer
Level 10: Earthquake, Muddy Water
Level 4: Bubble Beam, Protect, Double Hit
Level 13: Future Sight, Fissure
Level 7: Knock Off, Night Slash, Razor Shell
TM: 06, 07, 10, 13, 14, 15, 17, 18, 21, 26, 27, 32,
37, 39, 42, 44, 45, 48, 55, 68, 71, 78, 80, 87, 88, Level 10: Taunt, Swords Dance, Crunch
90, 94, 98, 100 Level 13: Crabhammer, Guillotine
TM: 06, 07, 10, 12, 13, 14, 17, 18, 21, 27, 31, 32,
36, 39, 40, 42, 44, 45, 48, 54, 55, 56, 66, 75, 80,
81, 87, 88, 90, 94, 98, 100
Egg Moves: Ancient Power, Aqua Jet, Body Slam,
Chip Away, Double-Edge, Dragon Dance, Endeavor,
Knock Off, Metal Claw, Mud Sport, Superpower,
Switcheroo, Trump Card

47
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Crawdaunt #342 Baltoy #343
Type: Water/Dark Type: Ground/Psychic
Classification: Small | SR 5 Classification: Tiny | SR 1
Minimum Level Found: 6 Minimum Level Found: 1
Egg Group: Water 1, Water 3 Egg Group: Gender Unknown
Gender Rate: 50% M / 50% F Gender Rate: Genderless
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 14 Armor Class: 14


Hit Points: 50 | Hit Dice: d8 Hit Points: 17 | Hit Dice: d6
Speed: 20ft. walking, 35ft. swimming Speed: 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 14 (+2) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 12 (+1) 13 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Nature, Athletics Proficient Skills: Arcana


Saving Throws: Strength Saving Throws: Wisdom
Vulnerabilities: Bug, Electric, Fairy, Fighting, Grass Vulnerabilities: Bug, Dark, Ghost, Grass, Ice, Water
Resistances: Dark, Fire, Ghost, Ice, Steel, Water Resistances: Fighting, Poison, Psychic, Rock
Immunities: Psychic Immunities: Electric
Senses: Darkvision 20ft
Hyper Cutter: This Pokémon’s attack or damage
bonuses cannot be decreased by an opponent’s Levitate: This Pokémon is immune to Ground-type
moves. moves.
Shell Armor: This Pokémon is immune to extra
damage dealt by a Critical Hit. Evolution: Baltoy can evolve into Claydol at level 7
and above. When it evolves, its health increases by
Hidden Ability double its level, and it gains 11 points to add to its
Adaptability: When this Pokémon uses a move of its ability scores (max 20).
own type, it may roll the damage twice and choose
either total. Starting Moves: Confusion, Harden, Rapid Spin

Starting Moves: Bubble, Harden, Leer, Swift, Vice Level 2: Mud-Slap, Heal Block, Rock Tomb
Grip Level 4: Psybeam, Ancient Power, Cosmic Power
Level 4: Bubble Beam, Protect, Double Hit Level 7: Power Trick, Self-Destruct, Extrasensory
Level 7: Knock Off, Night Slash, Razor Shell Level 10: Guard Split, Power Split, Earth Power,
Sandstorm
Level 10: Taunt, Swords Dance
Level 13: Imprison, Explosion
Level 13: Crunch, Crabhammer, Guillotine
TM: 03, 04, 06, 10, 11, 13, 16, 17, 18, 20, 21, 22,
TM: 06, 07, 10, 12, 13, 14, 15, 17, 18, 21, 27, 31, 23, 26, 27, 29, 30, 32, 33, 37, 39, 42, 44, 48, 57,
32, 34, 36, 39, 40, 42, 44, 45, 48, 54, 55, 56, 66, 64, 69, 74, 77, 78, 80, 85, 86, 87, 88, 90, 92, 99,
75, 80, 81, 87, 88, 90, 94, 95, 96, 97, 98, 100 100

48
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Claydol #344 Lileep #345
Type: Ground/Psychic Type: Rock/Grass
Classification: Medium | SR 11 Classification: Small | SR 2
Minimum Level Found: 7 Minimum Level Found: 1
Egg Group: Gender Unknown Egg Group: Water 3
Gender Rate: Genderless Gender Rate: 87% M / 13% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 18 Armor Class: 15


Hit Points: 88 | Hit Dice: d10 Hit Points: 19 | Hit Dice: d6
Speed: 25ft. flying (hover) Speed: 20ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 15 (+2) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 15 (+2) 9 (-1) 16 (+3) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Arcana Proficient Skills: Survival, Deception


Saving Throws: Wisdom Saving Throws: Constitution
Vulnerabilities: Bug, Dark, Ghost, Grass, Ice, Water Vulnerabilities: Bug, Fighting, Ice, Steel
Resistances: Fighting, Poison, Psychic, Rock Resistances: Electric, Normal
Immunities: Electric Senses: Tremorsense 30ft
Senses: Darkvision 50ft
Suction Cups: This Pokémon cannot be forced out
Levitate: This Pokémon is immune to Ground-type of battle by an opponent’s moves.
moves.
Hidden Ability
Starting Moves: Confusion, Harden, Hyper Beam, Storm Drain: If this Pokemon or an ally within 30
Rapid Spin, Teleport, Mud-Slap, Heal Block, Rock feet is targeted with a direct Water-type, damage-
Tomb, Psybeam, Ancient Power, Cosmic Power dealing move, the Pokemon may use a reaction to
redirect the target to itself and take half damage
Level 7: Power Trick, Self-Destruct, Extrasensory from it if it hits.
Level 10: Guard Split, Power Split, Earth Power
Evolution: Lileep can evolve into Cradily at level 8
Level 13: Sandstorm, Imprison, Explosion and above. When it evolves, its health increases by
TM: 03, 04, 06, 10, 11, 13, 15, 16, 17, 18, 20, 21, double its level, and it gains 10 points to add to its
22, 23, 26, 27, 29, 30, 32, 33, 37, 39, 42, 44, 48, ability scores (max 20).
57, 64, 68, 69, 71, 74, 77, 78, 80, 85, 86, 87, 88,
90, 92, 99, 100 Starting Moves: Astonish, Constrict
Level 2: Acid, Ingrain, Confuse Ray
Level 4: Ancient Power, Brine
Level 7: Giga Drain, Gastro Acid
Level 10: Amnesia, Energy Ball
Level 13: Spit Up, Stockpile, Swallow, Wring Out
TM: 06, 10, 11, 17, 21, 22, 23, 27, 32, 36, 37, 39,
42, 44, 45, 48, 53, 69, 75, 80, 83, 86, 87, 88, 90,
100
Egg Moves: Barrier, Curse, Endure, Mega Drain,
Mirror Coat, Recover, Rock Slide, Stealth Rock,
Tickle, Wring Out

49
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Cradily #346 Anorith #347
Type: Rock/Grass Type: Rock/Bug
Classification: Medium | SR 11 Classification: Small | SR 2
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Water 3 Egg Group: Water 3
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 17 Armor Class: 13


Hit Points: 88 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 25ft. walking Speed: 25ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 19 (+4) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 16 (+3) 12 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Deception Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Bug, Fighting, Ice, Steel Vulnerabilities: Rock, Steel, Water
Resistances: Electric, Normal Resistances: Normal, Poison
Senses: Tremorsense 60ft Senses: Tremorsense 30ft

Suction Cups: This Pokémon cannot be forced out Battle Armor: This Pokémon is immune to extra
of battle by an opponent’s moves. damage dealt by a Critical Hit.

Hidden Ability Hidden Ability


Storm Drain: If this Pokemon or an ally within 30 Swift Swim: This Pokémon's speed is increased by
feet is targeted with a direct Water-type, damage- 10 feet in rainy conditions.
dealing move, the Pokemon may use a reaction to
redirect the target to itself and take half damage Evolution: Anorith can evolve into Armaldo at level 8
from it if it hits. and above. When it evolves, its health increases by
double its level, and it gains 8 points to add to its
Starting Moves: Acid, Astonish, Constrict, Ingrain, ability scores (max 20).
Confuse Ray, Ancient Power, Brine
Level 7: Giga Drain, Gastro Acid Starting Moves: Harden, Scratch, Mud Sport

Level 10: Amnesia Level 2: Water Gun, Fury Cutter, Smack Down
Level 13: Energy Ball, Spit Up, Stockpile, Swallow, Level 4: Metal Claw, Ancient Power
Wring Out Level 7: Bug Bite, Brine
TM: 06, 10, 11, 15, 17, 21, 22, 23, 26, 27, 32, 34, Level 10: Slash, Crush Claw
36, 37, 39, 42, 44, 45, 48, 53, 68, 69, 71, 75, 78,
80, 83, 86, 87, 88, 90, 100 Level 13: X-Scissor, Protect, Rock Blast
TM: 06, 10, 11, 17, 21, 23, 27, 31, 32, 37, 39, 40,
42, 44, 45, 48, 54, 69, 75, 80, 81, 87, 88, 90, 100
Egg Moves: Aqua Jet, Cross Poison, Curse, Knock
Off, Rapid Spin, Rock Slide, Sand Attack, Screech,
Swords Dance, Water Pulse

50
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Armaldo #348 Feebas #349
Type: Rock/Bug Type: Water
Classification: Medium | SR 10 Classification: Tiny | SR 1/4
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Water 3 Egg Group: Water 1, Dragon
Gender Rate: 87% M / 13% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 80 | Hit Dice: d10 Hit Points: 16 | Hit Dice: d6
Speed: 30ft. walking, 30ft. swimming Speed: 5ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 17 (+3) 6 (-2) 12 (+1) 10 (+0) 9 (-1) 15 (+2) 9 (-1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, History Proficient Skills: Survival, History


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Rock, Steel, Water Vulnerabilities: Electric, Grass
Resistances: Normal, Poison Resistances: Fire, Ice, Steel, Water
Senses: Tremorsense 60ft
Swift Swim: This Pokémon's speed is increased by
Battle Armor: This Pokémon is immune to extra 10 feet in rainy conditions.
damage dealt by a Critical Hit.
Oblivious: This Pokémon is immune to moves that
Hidden Ability attempt to charm or taunt it.
Swift Swim: This Pokémon's speed is increased by Hidden Ability
10 feet in rainy conditions.
Adaptability: When this Pokémon uses a move of its
own type, it may roll the damage twice and choose
Starting Moves: Harden, Mud Sport, Scratch, Water either total.
Gun, Fury Cutter, Smack Down, Metal Claw, Ancient
Power
Evolution: Feebas can evolve into Milotic at level 9
Level 7: Bug Bite, Brine and above while holding a Prism Scale. When it
evolves, its health increases by double its level, and
Level 10: Slash, Crush Claw it gains 18 points to add to its ability scores (max
Level 13: X-Scissor, Protect, Rock Blast 20).
TM: 06, 10, 11, 15, 17, 21, 23, 26, 27, 31, 32, 37,
39, 40, 42, 44, 45, 48, 54, 59, 68, 69, 71, 75, 78, Starting Moves: Splash
80, 81, 87, 88, 90, 91, 100 Level 2: Tackle
Level 4: Flail
TM: 06, 07, 10, 13, 14, 16, 17, 18, 21, 27, 32, 42,
44, 45, 48, 55, 87, 88, 90, 94, 98, 100
Egg Moves: Brine, Captivate, Confuse Ray, Dragon
Pulse, Dragon Breath, Haze, Hypnosis, Iron Tail,
Light Screen, Mirror Coat, Mist, Mud Sport, Tickle

51
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Milotic #350 Castform #351
Type: Water Type: Normal
Classification: Large | SR 10 Classification: Tiny | SR 5
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Water 1, Dragon Egg Group: Fairy, Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 17 Armor Class: 15


Hit Points: 88 | Hit Dice: d10 Hit Points: 19 | Hit Dice: d8
Speed: 25ft. walking, 50ft. swimming Speed: 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 18 (+4) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 13 (+1) 13 (+1) 8 (-1) 13 (+1) 13 (+1)

Proficient Skills: Persuasion Proficient Skills: Nature


Saving Throws: Wisdom , Dexterity Saving Throws: Dexterity
Vulnerabilities: Electric, Grass Vulnerabilities: Fighting
Resistances: Fire, Ice, Steel, Water Resistances: None
Senses: Truesight 10ft Immunities: Ghost

Marvel Scale: This Pokémon's AC increase by 2 when Forecast: This Pokémon changes form with the
suffering from a negative status condition. weather. In rain it becomes Water-type, in harsh
sunlight it becomes Fire-type, in cold and snowy
Competitive: This Pokémon adds its proficiency conditions it becomes Ice-type. In all other
bonus to damage rolls while poisoned, burned, conditions it is Normal-type. Its STAB, resistance,
confused, or paralyzed. immunities, and vulnerabilities change to match the
Hidden Ability form it takes.
Cute Charm: Once per short rest, you can impose
disadvantage on an enemy attack roll of your choice. Starting Moves: Tackle
Level 2: Ember, Powder Snow, Water Gun
Starting Moves: Refresh, Water Gun, Water Pulse,
Water Sport, Wrap, Disarming Voice, Twister, Aqua Level 4: Headbutt, Hail, Rain Dance, Sunny Day
Ring, Captivate Level 7: Weather Ball
Level 7: Dragon Tail, Recover, Aqua Tail Level 10: Blizzard, Fire Blast, Hydro Pump
Level 10: Attract, Safeguard, Coil Level 13: Hurricane
Level 13: Hydro Pump, Rain Dance TM: 01, 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 24,
25, 27, 30, 32, 35, 37, 38, 42, 44, 45, 46, 48, 53,
TM: 06, 07, 10, 13, 14, 15, 16, 17, 18, 20, 21, 27,
55, 73, 77, 87, 88, 90, 100
32, 42, 44, 45, 48, 55, 59, 68, 77, 78, 82, 87, 88,
90, 94, 98, 100 Egg Moves: Amnesia, Clear Smog, Cosmic Power,
Disable, Future Sight, Guard Swap, Hex, Lucky
Chant, Ominous Wind, Psych Up, Reflect Type

52
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Castform (Sunny) #351 Castform (Rainy) #351
Type: Fire Type: Water
Classification: Tiny | SR 5 Classification: Tiny | SR 5
Minimum Level Found: 1 Minimum Level Found: 1
Egg Group: Fairy, Amorphous Egg Group: Fairy, Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 15 Armor Class: 15


Hit Points: 19 | Hit Dice: d8 Hit Points: 19 | Hit Dice: d8
Speed: 25ft. flying Speed: 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 13 (+1) 13 (+1) 8 (-1) 13 (+1) 13 (+1) 13 (+1) 13 (+1) 13 (+1) 8 (-1) 13 (+1) 13 (+1)

Proficient Skills: Nature Proficient Skills: Nature


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Ground, Rock, Water Vulnerabilities: Electric, Grass
Resistances: Bug, Fairy, Fire, Grass, Ice, Steel Resistances: Fire, Ice, Steel, Water

Forecast: This Pokémon changes form with the Forecast: This Pokémon changes form with the
weather. In rain it becomes Water-type, in harsh weather. In rain it becomes Water-type, in harsh
sunlight it becomes Fire-type, in cold and snowy sunlight it becomes Fire-type, in cold and snowy
conditions it becomes Ice-type. In all other conditions it becomes Ice-type. In all other
conditions it is Normal-type. Its STAB, resistance, conditions it is Normal-type. Its STAB, resistance,
immunities, and vulnerabilities change to match the immunities, and vulnerabilities change to match the
form it takes. form it takes.

Starting Moves: Tackle Starting Moves: Tackle


Level 2: Ember, Powder Snow, Water Gun Level 2: Ember, Powder Snow, Water Gun
Level 4: Headbutt, Hail, Rain Dance, Sunny Day Level 4: Headbutt, Hail, Rain Dance, Sunny Day
Level 7: Weather Ball Level 7: Weather Ball
Level 10: Blizzard, Fire Blast, Hydro Pump Level 10: Blizzard, Fire Blast, Hydro Pump
Level 13: Hurricane Level 13: Hurricane
TM: 01, 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 24, TM: 01, 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 24,
25, 27, 30, 32, 35, 37, 38, 42, 44, 45, 46, 48, 53, 25, 27, 30, 32, 35, 37, 38, 42, 44, 45, 46, 48, 53,
55, 73, 77, 87, 88, 90, 100 55, 73, 77, 87, 88, 90, 100
Egg Moves: Amnesia, Clear Smog, Cosmic Power, Egg Moves: Amnesia, Clear Smog, Cosmic Power,
Disable, Future Sight, Guard Swap, Hex, Lucky Disable, Future Sight, Guard Swap, Hex, Lucky
Chant, Ominous Wind, Psych Up, Reflect Type Chant, Ominous Wind, Psych Up, Reflect Type

53
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the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Castform (Snowy) #351 Kecleon #352
Type: Ice Type: Normal
Classification: Tiny | SR 5 Classification: Small | SR 6
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Fairy, Amorphous Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 15 Armor Class: 16


Hit Points: 19 | Hit Dice: d8 Hit Points: 44 | Hit Dice: d8
Speed: 25ft. flying Speed: 25ft. walking, 25ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 13 (+1) 13 (+1) 8 (-1) 13 (+1) 13 (+1) 15 (+2) 10 (+0) 15 (+2) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Nature Proficient Skills: Stealth, Deception


Saving Throws: Dexterity Saving Throws: Constitution
Vulnerabilities: Fighting, Fire, Rock, Steel Vulnerabilities: Fighting
Resistances: Ice Resistances: None
Immunities: Ghost
Forecast: This Pokémon changes form with the
weather. In rain it becomes Water-type, in harsh Color Change: When hit by a damaging attack, this
sunlight it becomes Fire-type, in cold and snowy Pokémon's type changes to the type that hit it. It
conditions it becomes Ice-type. In all other takes on the new type's resistances, vulnerabilities,
conditions it is Normal-type. Its STAB, resistance, and immunities.
immunities, and vulnerabilities change to match the
form it takes. Hidden Ability
Protean: This Pokémon's type changes to the type of
Starting Moves: Tackle move it uses, just before the move is used. It takes
on the new type's resistances, vulnerabilities, and
Level 2: Ember, Powder Snow, Water Gun immunities.
Level 4: Headbutt, Hail, Rain Dance, Sunny Day
Starting Moves: Astonish, Lick, Scratch, Tail Whip,
Level 7: Weather Ball Thief, Bind, Shadow Sneak, Feint, Fury Swipes
Level 10: Blizzard, Fire Blast, Hydro Pump
Level 4: Feint Attack, Psybeam, Ancient Power
Level 13: Hurricane
Level 7: Slash, Camouflage
TM: 01, 06, 07, 10, 11, 13, 14, 17, 18, 21, 22, 24,
25, 27, 30, 32, 35, 37, 38, 42, 44, 45, 46, 48, 53, Level 10: Shadow Claw, Screech
55, 73, 77, 87, 88, 90, 100 Level 13: Substitute, Sucker Punch, Synchronoise
Egg Moves: Amnesia, Clear Smog, Cosmic Power, TM: 01, 06, 10, 11, 13, 14, 17, 18, 21, 22, 24, 25,
Disable, Future Sight, Guard Swap, Hex, Lucky 27, 30, 31, 32, 35, 38, 39, 40, 42, 44, 45, 46, 48,
Chant, Ominous Wind, Psych Up, Reflect Type 56, 57, 65, 73, 77, 80, 86, 87, 88, 90, 92, 100
Egg Moves: Camouflage, Disable, Dizzy Punch, Fake
Out, Foul Play, Magic Coat, Nasty Plot, Recover, Skill
Swap, Snatch, Trick

54
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Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Shuppet #353 Banette #354
Type: Ghost Type: Ghost
Classification: Tiny | SR 1 Classification: Small | SR 9
Minimum Level Found: 1 Minimum Level Found: 8
Egg Group: Amorphous Egg Group: Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 15


Hit Points: 16 | Hit Dice: d6 Hit Points: 72 | Hit Dice: d8
Speed: 25ft. flying (hover) Speed: 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 11 (+0) 8 (-1) 12 (+1) 10 (+0) 16 (+3) 15 (+2) 14 (+2) 8 (-1) 16 (+3) 10 (+0)

Proficient Skills: Stealth, Deception Proficient Skills: Stealth, Deception


Saving Throws: Wisdom Saving Throws: Wisdom
Vulnerabilities: Dark, Ghost Vulnerabilities: Dark, Ghost
Resistances: Bug, Poison Resistances: Bug, Poison
Immunities: Fighting, Normal Immunities: Fighting, Normal
Senses: Darkvision 30ft Senses: Darkvision 60ft

Insomnia: This Pokémon is immune to sleep. Insomnia: This Pokémon is immune to sleep.
Frisk: Upon entering a battle, a single opponent’s Frisk: Upon entering a battle, a single opponent’s
held item is revealed, if it has one. held item is revealed, if it has one.
Hidden Ability Hidden Ability
Cursed Body: When hit by a melee attack, this Cursed Body: When hit by a melee attack, this
Pokémon may roll 1d4. On a result of 4, the Pokémon may roll 1d4. On a result of 4, the
opponent who made the attack cannot use the opponent who made the attack cannot use the
same move on its next turn. same move on its next turn.

Evolution: Shuppet can evolve into Banette at level 8 Starting Moves: Knock Off, Night Shade, Screech,
and above. When it evolves, its health increases by Spite, Shadow Sneak, Will-O-Wisp, Feint Attack, Hex
double its level, and it gains 14 points to add to its
ability scores (max 20). Level 7: Curse, Shadow Ball
Level 10: Embargo, Sucker Punch
Starting Moves: Knock Off, Screech Level 13: Snatch, Grudge, Trick, Phantom Force
Level 2: Night Shade, Spite, Shadow Sneak TM: 04, 06, 10, 11, 12, 15, 17, 18, 21, 24, 25, 27,
29, 30, 32, 41, 42, 44, 45, 46, 48, 56, 57, 61, 63,
Level 4: Will-O-Wisp, Feint Attack, Hex
65, 66, 68, 73, 77, 83, 85, 87, 88, 90, 92, 97, 99,
Level 7: Curse, Shadow Ball 100
Level 10: Embargo, Sucker Punch
Level 13: Snatch, Grudge, Trick, Phantom Force
TM: 04, 06, 10, 11, 12, 17, 18, 21, 24, 25, 27, 29,
30, 32, 41, 42, 44, 45, 46, 48, 57, 61, 63, 66, 73,
77, 85, 87, 88, 90, 92, 97, 99, 100
Egg Moves: Astonish, Confuse Ray, Destiny Bond,
Disable, Foresight, Gunk Shot, Imprison, Ominous
Wind, Payback, Phantom Force, Pursuit, Shadow
Sneak

55
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Duskull #355 Dusclops #356
Type: Ghost Type: Ghost
Classification: Small | SR 1 Classification: Medium | SR 12
Minimum Level Found: 1 Minimum Level Found: 7
Egg Group: Amorphous Egg Group: Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 13 Armor Class: 18


Hit Points: 18 | Hit Dice: d6 Hit Points: 80 | Hit Dice: d8
Speed: 25ft. flying (hover) Speed: 25ft. walking, 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 8 (-1) 14 (+2) 8 (-1) 12 (+1) 10 (+0) 16 (+3) 12 (+1) 16 (+3) 8 (-1) 16 (+3) 10 (+0)

Proficient Skills: Deception, Intimidation Proficient Skills: Deception, Intimidation


Saving Throws: Wisdom Saving Throws: Wisdom
Vulnerabilities: Dark, Ghost Vulnerabilities: Dark, Ghost
Resistances: Bug, Poison Resistances: Bug, Poison
Immunities: Fighting, Normal Immunities: Fighting, Normal
Senses: Darkvision 30ft Senses: Darkvision 60ft

Levitate: This Pokémon is immune to Ground-type Pressure: Any move targeting this Pokémon directly
moves. (non-area of effect moves) reduces its PP by two
when activated.
Hidden Ability
Frisk: Upon entering a battle, a single opponent’s Hidden Ability
held item is revealed, if it has one. Frisk: Upon entering a battle, a single opponent’s
held item is revealed, if it has one.
Evolution: Duskull can evolve into Dusclops at level
7 and above. When it evolves, its health increases by Evolution: Dusclops can evolve into Dusknoir at
double its level, and it gains 13 points to add to its level 10 and above while holding a Reaper Cloth.
ability scores (max 20). When it evolves, its health increases by double its
level, and it gains 6 points to add to its ability scores
Starting Moves: Leer, Night Shade (max 20).

Level 2: Disable, Astonish Starting Moves: Astonish, Bind, Disable, Fire Punch,
Level 4: Foresight, Shadow Sneak, Pursuit Gravity, Ice Punch, Leer, Night Shade, Shadow
Punch, Thunder Punch, Foresight, Shadow Sneak,
Level 7: Will-O-Wisp, Confuse Ray Pursuit
Level 10: Curse, Hex, Shadow Ball
Level 7: Will-O-Wisp, Confuse Ray
Level 13: Mean Look, Payback, Future Sight
Level 10: Curse, Hex
TM: 04, 06, 10, 11, 12, 13, 14, 17, 18, 21, 27, 29,
Level 13: Shadow Ball, Mean Look, Payback, Future
30, 32, 41, 42, 44, 45, 46, 48, 56, 57, 61, 63, 66,
77, 83, 85, 87, 88, 90, 92, 97, 100 Sight

Egg Moves: Destiny Bond, Feint Attack, Grudge, TM: 04, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 26,
27, 29, 30, 31, 32, 39, 41, 42, 44, 45, 46, 48, 56,
Haze, Imprison, Memento, Ominous Wind, Pain
Split 57, 61, 63, 66, 68, 77, 78, 80, 83, 85, 87, 88, 90,
92, 97, 100

56
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Tropius #357 Chimecho #358
Type: Grass/Flying Type: Psychic
Classification: Large | SR 11 Classification: Tiny | SR 11
Minimum Level Found: 8 Minimum Level Found: 3
Egg Group: Monster, Grass Egg Group: Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 15 Armor Class: 16


Hit Points: 82 | Hit Dice: d10 Hit Points: 83 | Hit Dice: d8
Speed: 25ft. walking, 35ft. flying Speed: 30ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 20 (+5) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 17 (+3) 16 (+3) 8 (-1) 16 (+3) 10 (+0)

Proficient Skills: Nature, Athletics Proficient Skills: Performance


Saving Throws: Strength, Constitution Saving Throws: Dexterity , Wisdom
Vulnerabilities: Fire, Flying, Ice, Poison, Rock Vulnerabilities: Bug, Dark, Ghost
Resistances: Fighting, Grass, Water Resistances: Fighting, Psychic
Immunities: Ground Senses: Truesight 15ft

Chlorophyll: This Pokémon's speed is increased by Levitate: This Pokémon is immune to Ground-type
10 feet in harsh sunlight. moves.
Solar Power: Damage rolls for this Pokémon get an
additional +2 during harsh sunlight. Starting Moves: Astonish, Confusion, Growl, Wrap,
Yawn, Psywave, Take Down, Extrasensory
Hidden Ability
Harvest: At the end of this Pokémon's turn, if it used Level 7: Heal Bell, Uproar
a berry, roll 1d4. On a result of 3 or 4, it regains that Level 10: Safeguard
berry as a held item.
Level 13: Double-Edge, Heal Pulse, Synchronoise,
Healing Wish
Starting Moves: Growth, Gust, Leer, Razor Leaf,
Sweet Scent, Stomp, Magical Leaf, Whirlwind TM: 03, 04, 06, 10, 11, 12, 16, 17, 18, 20, 21, 27,
29, 30, 32, 33, 41, 42, 44, 45, 48, 49, 53, 57, 73,
Level 7: Leaf Tornado, Natural Gift 77, 85, 86, 87, 88, 90, 92, 99, 100
Level 10: Air Slash, Body Slam
Level 13: Bestow, Synthesis, Solar Beam, Leaf Storm
TM: 05, 06, 10, 11, 15, 17, 19, 20, 21, 22, 26, 27,
32, 40, 42, 44, 45, 48, 51, 53, 59, 68, 75, 76, 78,
86, 87, 88, 90, 96, 100
Egg Moves: Bullet Seed, Curse, Dragon Dance,
Headbutt, Leaf Blade, Leaf Storm, Leech Seed,
Natural Gift, Nature Power, Razor Wind, Slam,
Synthesis

57
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Absol #359 Wynaut #360
Type: Dark Type: Psychic
Classification: Small | SR 12 Classification: Tiny | SR 1/4
Minimum Level Found: 10 Minimum Level Found: 1
Egg Group: Field Egg Group: Undiscovered
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 15 Armor Class: 12


Hit Points: 75 | Hit Dice: d10 Hit Points: 18 | Hit Dice: d6
Speed: 35ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 20 (+5) 15 (+2) 8 (-1) 16 (+3) 10 (+0) 10 (+0) 8 (-1) 14 (+2) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Insight, Survival Proficient Skills: None


Saving Throws: Dexterity Saving Throws: None
Vulnerabilities: Bug, Fairy, Fighting Vulnerabilities: Bug, Dark, Ghost
Resistances: Dark, Ghost Resistances: Fighting, Psychic
Immunities: Psychic
Senses: Truesight 15ft Shadow Tag: Creatures within 50 feet of this
Pokémon may not flee or switch out, except by
Pressure: Any move targeting this Pokémon directly item, Move, or ability.
(non-area of effect moves) reduces its PP by two
when activated. Hidden Ability
Telepathy: This Pokémon cannot be damaged by its
Super Luck: This Pokémon increases its critical hit allies' attacks.
range by 1 (20 to 19+, etc.)
Hidden Ability Evolution: Wynaut can evolve into Wobbuffet at
Justified: When this Pokémon is hit by a Dark-type level 4 and above. When it evolves, its health
move, it gets advantage on its next attack. increases by double its level, and it gains 8 points to
add to its ability scores (max 20).
Starting Moves: Feint, Leer, Quick Attack, Scratch,
Pursuit, Taunt, Bite, Double Team, Slash, Swords Starting Moves: Charm, Encore, Splash
Dance, Night Slash
Level 4: Counter, Destiny Bond, Mirror Coat,
Level 10: Detect, Psycho Cut, Me First Safeguard
Level 13: Sucker Punch, Razor Wind, Future Sight, TM: 20
Perish Song
TM: 04, 06, 07, 10, 11, 12, 13, 14, 15, 17, 18, 21,
24, 25, 27, 30, 32, 35, 37, 38, 39, 40, 41, 42, 44,
45, 46, 48, 49, 54, 57, 59, 61, 65, 66, 68, 71, 73,
75, 77, 80, 81, 85, 87, 88, 90, 95, 97, 100
Egg Moves: Assurance, Baton Pass, Curse, Double-
Edge, Feint Attack, Hex, Magic Coat, Me First, Mean
Look, Megahorn, Play Rough, Punishment,
Substitute, Sucker Punch, Zen Headbutt

58
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Snorunt #361 Glalie #362
Type: Ice Type: Ice
Classification: Tiny | SR 1/4 Classification: Medium | SR 11
Minimum Level Found: 1 Minimum Level Found: 8
Egg Group: Fairy, Mineral Egg Group: Fairy, Mineral
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 16


Hit Points: 17 | Hit Dice: d6 Hit Points: 97 | Hit Dice: d10
Speed: 25ft. walking Speed: 30ft. walking, 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 12 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 16 (+3) 16 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Fighting, Fire, Rock, Steel Vulnerabilities: Fighting, Fire, Rock, Steel
Resistances: Ice Resistances: Ice

Inner Focus: This Pokémon is immune to flinching. Inner Focus: This Pokémon is immune to flinching.
Ice Body: While it is snowing or hailing, this Ice Body: While it is snowing or hailing, this
Pokémon heals for an amount of HP equal to its Pokémon heals for an amount of HP equal to its
proficiency modifier at the end of each of its turns. proficiency modifier at the end of each of its turns.
Hidden Ability Hidden Ability
Moody: At the end of each long rest, this Pokémon Moody: At the end of each long rest, this Pokémon
rerolls on the nature table, replacing its nature with rerolls on the nature table, replacing its nature with
the result until the next long rest. the result until the next long rest.

Evolution: A male Snorunt can evolve into Glalie at Starting Moves: Double Team, Ice Shard, Leer,
level 8 and above. A female Snorunt can evolve into Powder Snow, Icy Wind, Bite, Ice Fang, Headbutt,
a Froslass at level 8 and above with the help of a Protect, Freeze-Dry
Dawn Stone. When it evolves, its health increases by
double its level, and it gains 13 points to add to its Level 10: Frost Breath, Crunch
ability scores (max 20). Level 13: Blizzard, Hail, Sheer Cold
TM: 06, 07, 10, 12, 13, 14, 15, 16, 17, 18, 20, 21,
Starting Moves: Leer, Powder Snow 26, 27, 30, 32, 41, 42, 44, 45, 48, 64, 66, 68, 74,
78, 79, 87, 88, 90, 97, 100
Level 2: Double Team, Ice Shard
Level 4: Icy Wind, Bite
Level 7: Ice Fang, Headbutt, Protect
Level 10: Frost Breath, Crunch
Level 13: Blizzard, Hail
TM: 06, 07, 10, 13, 14, 16, 17, 18, 20, 21, 27, 30,
32, 42, 44, 45, 48, 79, 87, 88, 90, 100
Egg Moves: Avalanche, Bide, Block, Disable, Fake
Tears, Hex, Rollout, Spikes, Switcheroo, Weather
Ball

59
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Spheal #363 Sealeo #364
Type: Ice/Water Type: Ice/Water
Classification: Small | SR 1/4 Classification: Medium | SR 9
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Water 1, Field Egg Group: Water 1, Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 20 | Hit Dice: d8 Hit Points: 89 | Hit Dice: d12
Speed: 10ft. walking, 30ft. swimming Speed: 15ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 15 (+2) 6 (-2) 10 (+0) 10 (+0) 15 (+2) 14 (+2) 17 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Strength Saving Throws: Strength
Vulnerabilities: Electric, Fighting, Grass, Rock Vulnerabilities: Electric, Fighting, Grass, Rock
Resistances: Ice, Water Resistances: Ice, Water

Thick Fat: This Pokemon takes half the damage it Thick Fat: This Pokemon takes half the damage it
otherwise would from Ice and Fire damage. otherwise would from Ice and Fire damage.
Ice Body: While it is snowing or hailing, this Ice Body: While it is snowing or hailing, this
Pokémon heals for an amount of HP equal to its Pokémon heals for an amount of HP equal to its
proficiency modifier at the end of each of its turns. proficiency modifier at the end of each of its turns.
Hidden Ability Hidden Ability
Oblivious: This Pokémon is immune to moves that Oblivious: This Pokémon is immune to moves that
attempt to charm or taunt it. attempt to charm or taunt it.

Evolution: Spheal can evolve into Sealeo at level 6 Evolution: Sealeo can evolve into Walrein at level 9
and above. When it evolves, its health increases by and above. When it evolves, its health increases by
double its level, and it gains 9 points to add to its double its level, and it gains 9 points to add to its
ability scores (max 20). ability scores (max 20).

Starting Moves: Defense Curl, Growl, Powder Snow, Starting Moves: Defense Curl, Growl, Powder Snow,
Water Gun Swagger, Water Gun, Rollout, Encore, Ice Ball, Brine,
Aurora Beam
Level 2: Rollout, Encore
Level 7: Body Slam, Rest, Snore
Level 4: Ice Ball, Brine, Aurora Beam
Level 10: Hail
Level 7: Body Slam, Rest, Snore
Level 13: Blizzard, Sheer Cold
Level 10: Hail, Blizzard
TM: 05, 06, 07, 10, 13, 14, 17, 18, 21, 26, 27, 32,
Level 13: Sheer Cold
39, 42, 44, 45, 48, 49, 78, 79, 80, 87, 88, 90, 94,
TM: 06, 07, 10, 13, 14, 17, 18, 21, 26, 27, 32, 39, 98, 100
42, 44, 45, 48, 49, 78, 79, 80, 87, 88, 90, 94, 98,
100
Egg Moves: Aqua Ring, Belly Drum, Curse, Fissure,
Rock Slide, Rollout, Signal Beam, Sleep Talk, Spit Up,
Stockpile, Swallow, Water Pulse, Water Sport, Yawn

60
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Walrein #365 Clamperl #366
Type: Ice/Water Type: Water
Classification: Medium | SR 14 Classification: Tiny | SR 1
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Water 1, Field Egg Group: Water 1
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 14


Hit Points: 165 | Hit Dice: d12 Hit Points: 18 | Hit Dice: d6
Speed: 15ft. walking, 40ft. swimming Speed: 5ft. walking, 15ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 20 (+5) 6 (-2) 14 (+2) 10 (+0) 13 (+1) 10 (+0) 15 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Athletics Proficient Skills: Nature


Saving Throws: Strength , Constitution Saving Throws: Constitution
Vulnerabilities: Electric, Fighting, Grass, Rock Vulnerabilities: Electric, Grass
Resistances: Ice, Water Resistances: Fire, Ice, Steel, Water

Thick Fat: This Pokemon takes half the damage it Shell Armor: This Pokémon is immune to extra
otherwise would from Ice and Fire damage. damage dealt by a Critical Hit.
Ice Body: While it is snowing or hailing, this Hidden Ability
Pokémon heals for an amount of HP equal to its Rattled: When this Pokémon is hit by a damaging
proficiency modifier at the end of each of its turns. Dark, Bug, or Ghost move, it makes its next attack at
Hidden Ability advantage.
Oblivious: This Pokémon is immune to moves that
attempt to charm or taunt it. Evolution: Clamperl can evolve into Huntail at level 6
and above while holding a Deep Sea Tooth, or
Gorebyss at level 6 and above while holding a Deep
Starting Moves: Crunch, Defense Curl, Growl, Ice
Sea Scale. When it evolves, its health increases by
Fang, Powder Snow, Swagger, Water Gun, Encore,
double its level, and it gains 10 points to add to its
Rollout, Ice Ball, Aurora Beam, Brine, Body Slam,
ability scores (max 20).
Rest, Snore
Level 10: Hail Starting Moves: Clamp, Iron Defense, Water Gun,
Level 13: Blizzard, Sheer Cold Whirlpool
TM: 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 26, 27, Level 13: Shell Smash
32, 39, 42, 44, 45, 48, 49, 68, 78, 79, 80, 87, 88,
TM: 06, 07, 10, 13, 14, 17, 18, 21, 27, 32, 42, 44,
90, 94, 98, 100
45, 48, 55, 87, 88, 90, 94, 98, 100
Egg Moves: Aqua Ring, Barrier, Body Slam, Brine,
Confuse Ray, Endure, Mud Sport, Muddy Water,
Refresh, Supersonic, Water Pulse

61
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Huntail #367 Gorebyss #368
Type: Water Type: Water
Classification: Medium | SR 8 Classification: Medium | SR 8
Minimum Level Found: 6 Minimum Level Found: 6
Egg Group: Water 1 Egg Group: Water 1
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 16 Armor Class: 16


Hit Points: 50 | Hit Dice: d8 Hit Points: 50 | Hit Dice: d8
Speed: 5ft. walking, 35ft. swimming Speed: 5ft. walking, 35ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 15 (+2) 6 (-2) 12 (+1) 10 (+0) 16 (+3) 15 (+2) 15 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival, Deception Proficient Skills: Survival, Persuasion


Saving Throws: Strength , Dexterity Saving Throws: Wisdom , Charisma
Vulnerabilities: Electric, Grass Vulnerabilities: Electric, Grass
Resistances: Fire, Ice, Steel, Water Resistances: Fire, Ice, Steel, Water
Senses: Darkvision 50ft Senses: Truesight 10ft

Swift Swim: This Pokémon's speed is increased by Swift Swim: This Pokémon's speed is increased by
10 feet in rainy conditions. 10 feet in rainy conditions.

Hidden Ability Hidden Ability


Water Veil: This Pokémon is immune to burning. Hydration: This Pokémon is unaffected by negative
status ailments in water or during rainy conditions.
Starting Moves: Bite, Whirlpool, Screech, Scary Face,
Feint Attack Starting Moves: Confusion, Whirlpool, Water Sport,
Agility, Draining Kiss
Level 4: Water Pulse, Ice Fang, Brine
Level 4: Water Pulse, Amnesia, Aqua Ring
Level 7: Sucker Punch, Dive, Baton Pass
Level 7: Captivate, Dive, Baton Pass
Level 10: Crunch, Aqua Tail
Level 10: Psychic, Aqua Tail
Level 13: Coil, Hydro Pump
Level 13: Coil, Hydro Pump
TM: 06, 07, 10, 13, 14, 15, 17, 18, 21, 27, 32, 39,
42, 44, 45, 48, 55, 68, 83, 87, 88, 90, 94, 98, 100 TM: 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 27, 29,
30, 32, 42, 44, 45, 48, 55, 68, 77, 83, 87, 88, 90,
94, 98, 100

62
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Relicanth #369 Luvdisc #370
Type: Water/Rock Type: Water
Classification: Small | SR 8 Classification: Tiny | SR 5
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Water 1, Water 2 Egg Group: Water 2
Gender Rate: 87% M / 13% F Gender Rate: 25% M / 75% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 14


Hit Points: 42 | Hit Dice: d10 Hit Points: 38 | Hit Dice: d8
Speed: 5ft. walking, 20ft. swimming Speed: 5ft. walking, 35ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 18 (+4) 6 (-2) 8 (-1) 10 (+0) 10 (+0) 14 (+2) 12 (+1) 6 (-2) 12 (+1) 12 (+1)

Proficient Skills: Survival, History Proficient Skills: Acrobatics, Persuasion


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Electric, Fighting, Grass, Ground Vulnerabilities: Electric, Grass
Resistances: Fire, Flying, Ice, Normal, Poison Resistances: Fire, Ice, Steel, Water
Senses: Blindsight 80ft
Swift Swim: This Pokémon's speed is increased by
Swift Swim: This Pokémon's speed is increased by 10 feet in rainy conditions.
10 feet in rainy conditions.
Hidden Ability
Rock Head: This Pokémon takes no recoil damage. Hydration: This Pokémon is unaffected by negative
Hidden Ability status ailments in water or during rainy conditions.
Sturdy: When taking damage equal to half or more of
your current HP, roll a d4. On a result of 3 of 4, Evolution: Luvdisc can evolve into Alomomola at
halve the damage dealt. level 7 and above. When it evolves, its health
increases by double its level, its Constitution score
becomes 22 (before nature bonus), and it gains 6
Starting Moves: Flail, Harden, Mud Sport, Tackle,
points to add to its ability scores (max 20).
Water Gun
Level 4: Rock Tomb, Ancient Power Starting Moves: Charm, Tackle, Water Gun, Agility,
Level 7: Dive, Take Down Draining Kiss, Lucky Chant
Level 10: Yawn, Rest Level 4: Water Pulse, Attract, Heart Stamp
Level 13: Hydro Pump, Double-Edge, Head Smash Level 7: Flail, Sweet Kiss, Aqua Jet
TM: 04, 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 23, Level 10: Take Down, Captivate, Aqua Ring, Wish
26, 27, 32, 37, 39, 42, 44, 45, 48, 55, 68, 69, 71,
Level 13: Soak, Hydro Pump, Safeguard
77, 78, 80, 87, 88, 90, 94, 98, 100
TM: 06, 07, 10, 13, 14, 17, 18, 20, 21, 27, 32, 42,
Egg Moves: Amnesia, Aqua Tail, Brine, Magnitude, 44, 45, 48, 55, 77, 87, 88, 90, 94, 98, 100
Mud Shot, Mud-Slap, Muddy Water, Rock Slide, Skull
Bash, Sleep Talk, Snore, Water Sport, Zen Headbutt Egg Moves: Aqua Jet, Aqua Ring, Brine, Captivate,
Entrainment, Heal Pulse, Mud Sport, Splash,
Supersonic, Water Sport

63
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Bagon #371 Shelgon #372
Type: Dragon Type: Dragon
Classification: Tiny | SR 1 Classification: Small | SR 7
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Dragon Egg Group: Dragon
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 12 Armor Class: 15


Hit Points: 17 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d8
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 12 (+1) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Athletics Proficient Skills: Athletics, Survival


Saving Throws: Strength Saving Throws: Constitution
Vulnerabilities: Dragon, Fairy, Ice Vulnerabilities: Dragon, Fairy, Ice
Resistances: Electric, Fire, Grass, Water Resistances: Electric, Fire, Grass, Water

Rock Head: This Pokémon takes no recoil damage. Rock Head: This Pokémon takes no recoil damage.

Hidden Ability Hidden Ability


Sheer Force: When activating a move that has a Overcoat: This Pokémon does not take damage from
chance to impose a stat change or inflict a status, weather-related moves or phenomena like Hail,
this creature instead doubles its move modifier for Weather Ball, etc.
the damage with no chance of the additional effect.
Evolution: Shelgon can evolve into Salamence at
Evolution: Bagon can evolve into Shelgon at level 6 level 11 and above. When it evolves, its health
and above. When it evolves, its health increases by increases by double its level, and it gains 12 points
double its level, and it gains 9 points to add to its to add to its ability scores (max 20).
ability scores (max 20).
Starting Moves: Bite, Ember, Leer, Protect, Rage,
Starting Moves: Rage, Ember Dragon Breath
Level 2: Leer, Bite, Dragon Breath Level 4: Headbutt, Focus Energy
Level 4: Headbutt, Focus Energy Level 7: Crunch, Dragon Claw
Level 7: Crunch, Dragon Claw Level 10: Zen Headbutt, Scary Face
Level 10: Zen Headbutt, Scary Face Level 13: Flamethrower, Double-Edge
Level 13: Flamethrower, Double-Edge TM: 02, 05, 06, 10, 11, 17, 18, 21, 27, 31, 32, 35,
38, 39, 40, 42, 44, 45, 48, 65, 80, 87, 88, 90, 100
TM: 02, 05, 06, 10, 11, 17, 18, 21, 27, 31, 32, 35,
38, 39, 40, 42, 44, 45, 48, 65, 80, 87, 88, 90, 100
Egg Moves: Defense Curl, Dragon Dance, Dragon
Pulse, Dragon Rage, Dragon Rush, Endure, Fire Fang,
Hydro Pump, Shadow Claw, Thrash, Twister

64
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Salamence #373 Beldum #374
Type: Dragon/Flying Type: Steel/Psychic
Classification: Large | SR 14 Classification: Tiny | SR 3
Minimum Level Found: 11 Minimum Level Found: 1
Egg Group: Dragon Egg Group: Gender Unknown
Gender Rate: 50% M / 50% F Gender Rate: Genderless
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 16 Armor Class: 14


Hit Points: 121 | Hit Dice: d12 Hit Points: 18 | Hit Dice: d6
Speed: 30ft. walking, 40ft. flying Speed: 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 16 (+3) 8 (-1) 14 (+2) 10 (+0) 15 (+2) 10 (+0) 14 (+2) 8 (-1) 12 (+1) 10 (+0)

Proficient Skills: Athletics, Acrobatics, Intimidation Proficient Skills: Advanced Tech, Insight
Saving Throws: Strength , Constitution Saving Throws: Constitution
Vulnerabilities: Dragon, Fairy, Ice, Rock Vulnerabilities: Dark, Fire, Ghost, Ground
Resistances: Bug, Fire, Fighting, Grass, Water Resistances: Dragon, Fairy, Flying, Grass, Ice, Normal,
Immunities: Ground Psychic, Rock, Steel
Immunities: Poison
Intimidate: Once per short rest, you can impose Senses: Darkvision 20ft
disadvantage on an enemy attack roll of your choice.
Clear Body: Other Pokémon's moves or abilities
Hidden Ability cannot lower the stats of this Pokémon.
Moxie: Upon causing an opponent to faint, this
Pokémon may immediately take another action. Hidden Ability
Light Metal: This Pokémon is especially light for its
Starting Moves: Bite, Dragon Tail, Ember, Fire Fang, species. Once per long rest, it may impose
Fly, Leer, Protect, Rage, Thunder Fang, Dragon disadvantage on an attack roll against it.
Breath, Headbutt, Focus Energy, Crunch, Dragon
Claw Evolution: Beldum can evolve into Metang at level 5
and above. When it evolves, its health increases by
Level 10: Zen Headbutt double its level, and it gains 11 points to add to its
Level 13: Scary Face, Flamethrower, Double-Edge ability scores (max 20).
TM: 02, 05, 06, 10, 11, 15, 17, 18, 19, 21, 26, 27,
31, 32, 35, 38, 39, 40, 42, 44, 45, 48, 51, 59, 65, Starting Moves: Take Down
68, 71, 76, 78, 80, 82, 87, 88, 90, 100 None

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Metang #375 Metagross #376
Type: Steel/Psychic Type: Steel/Psychic
Classification: Small | SR 9 Classification: Large | SR 14
Minimum Level Found: 5 Minimum Level Found: 10
Egg Group: Gender Unknown Egg Group: Gender Unknown
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 16 Armor Class: 18


Hit Points: 50 | Hit Dice: d10 Hit Points: 150 | Hit Dice: d12
Speed: 25ft. walking, 25ft. flying (hover) Speed: 30ft. walking, 30ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 15 (+2) 12 (+1) 14 (+2) 10 (+0) 20 (+5) 15 (+2) 18 (+4) 16 (+3) 16 (+3) 10 (+0)

Proficient Skills: Advanced Tech, Insight, Athletics Proficient Skills: Advanced Tech, Insight, Athletics
Saving Throws: Strength , Constitution Saving Throws: Strength , Constitution
Vulnerabilities: Dark, Fire, Ghost, Ground Vulnerabilities: Dark, Fire, Ghost, Ground
Resistances: Dragon, Fairy, Flying, Grass, Ice, Normal, Resistances: Dragon, Fairy, Flying, Grass, Ice, Normal,
Psychic, Rock, Steel Psychic, Rock, Steel
Immunities: Poison Immunities: Poison
Senses: Darkvision 30ft, Truesight 5ft Senses: Darkvision 40ft, Truesight 10ft

Clear Body: Other Pokémon's moves or abilities Clear Body: Other Pokémon's moves or abilities
cannot lower the stats of this Pokémon. cannot lower the stats of this Pokémon.

Hidden Ability Hidden Ability


Light Metal: This Pokémon is especially light for its Light Metal: This Pokémon is especially light for its
species. Once per long rest, it may impose species. Once per long rest, it may impose
disadvantage on an attack roll against it. disadvantage on an attack roll against it.

Evolution: Metang can evolve into Metagross at level Starting Moves: Confusion, Hammer Arm, Magnet
10 and above. When it evolves, its health increases Rise, Metal Claw, Take Down, Pursuit, Bullet Punch,
by double its level, and it gains 13 points to add to Miracle Eye, Zen Headbutt
its ability scores (max 20).
Level 10: Scary Face, Psychic, Agility
Starting Moves: Confusion, Magnet Rise, Metal Claw, Level 13: Meteor Mash, Iron Defense, Hyper Beam
Take Down TM: 03, 06, 10, 11, 15, 16, 17, 18, 21, 26, 27, 29,
30, 31, 32, 33, 36, 37, 39, 40, 42, 44, 48, 64, 68,
Level 7: Pursuit, Bullet Punch, Miracle Eye, Zen
69, 74, 77, 78, 80, 86, 87, 88, 90, 91, 100
Headbutt
Level 10: Scary Face, Psychic, Agility
Level 13: Meteor Mash, Iron Defense, Hyper Beam
TM: 03, 06, 10, 11, 15, 16, 17, 18, 21, 26, 27, 29,
30, 31, 32, 33, 36, 37, 39, 40, 42, 44, 48, 64, 69,
74, 77, 78, 80, 86, 87, 88, 90, 91, 100

66
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Regirock #377 Regice #378
Type: Rock Type: Ice
Classification: Medium | SR 14 Classification: Medium | SR 14
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 20 Armor Class: 20


Hit Points: 380 | Hit Dice: d20 Hit Points: 366 | Hit Dice: d20
Speed: 35ft. walking Speed: 35ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 20 (+5) 8 (-1) 14 (+2) 10 (+0) 18 (+4) 20 (+5) 18 (+4) 8 (-1) 16 (+3) 10 (+0)

Proficient Skills: Athletics, Survival Proficient Skills: Athletics, Survival


Saving Throws: Strength , Constitution Saving Throws: Strength , Constitution
Vulnerabilities: Fighting, Grass, Ground, Steel, Water Vulnerabilities: Fighting, Fire, Rock, Steel
Resistances: Fire, Flying, Normal, Poison Resistances: Ice
Senses: Tremorsense 50ft, Darkvision 60ft Senses: Tremorsense 50ft, Darkvision 60ft

Clear Body: Other Pokémon's moves or abilities Clear Body: Other Pokémon's moves or abilities
cannot lower the stats of this Pokémon. cannot lower the stats of this Pokémon.

Hidden Ability Hidden Ability


Sturdy: When taking damage equal to half or more of Ice Body: While it is snowing or hailing, this
your current HP, roll a d4. On a result of 3 of 4, Pokémon heals for an amount of HP equal to its
halve the damage dealt. proficiency modifier at the end of each of its turns.

Starting Moves: Bulldoze, Charge Beam, Explosion, Starting Moves: Bulldoze, Charge Beam, Explosion,
Rock Throw, Stomp, Curse, Ancient Power, Iron Icy Wind, Stomp, Curse, Ancient Power, Amnesia,
Defense, Stone Edge, Lock-On Ice Beam, Lock-On
Level 13: Hammer Arm, Zap Cannon, Superpower, Level 13: Hammer Arm, Zap Cannon, Superpower,
Hyper Beam Hyper Beam
TM: 06, 10, 11, 15, 17, 20, 21, 23, 24, 25, 26, 27, TM: 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 24, 25,
31, 32, 37, 39, 42, 44, 48, 52, 56, 57, 64, 68, 69, 26, 27, 31, 32, 39, 42, 44, 48, 52, 56, 57, 64, 68,
71, 73, 77, 78, 80, 87, 88, 90, 100 69, 70, 73, 77, 78, 79, 80, 87, 88, 90, 91, 100

67
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Registeel #379 Latias #380
Type: Steel Type: Dragon/Psychic
Classification: Medium | SR 14 Classification: Medium | SR 15
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 20 Armor Class: 20


Hit Points: 380 | Hit Dice: d20 Hit Points: 380 | Hit Dice: d20
Speed: 35ft. walking Speed: 20ft. walking, 50ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 20 (+5) 8 (-1) 14 (+2) 10 (+0) 18 (+4) 20 (+5) 20 (+5) 10 (+0) 18 (+4) 14 (+2)

Proficient Skills: Advanced Tech, Athletics, Survival Proficient Skills: Acrobatics, Stealth
Saving Throws: Strength , Constitution Saving Throws: Dexterity , Wisdom
Vulnerabilities: Fighting, Fire, Ground Vulnerabilities: Bug, Dark, Dragon, Fairy, Ghost, Ice
Resistances: Bug, Dragon, Fairy, Flying, Grass, Ice, Resistances: Electric, Fighting, Fire, Grass, Psychic,
Normal, Psychic, Rock, Steel Water
Immunities: Poison Senses: Darkvision 60ft
Senses: Tremorsense 50ft, Darkvision 60ft
Levitate: This Pokémon is immune to Ground-type
Clear Body: Other Pokémon's moves or abilities moves.
cannot lower the stats of this Pokémon.
Starting Moves: Helping Hand, Psywave, Safeguard,
Hidden Ability Wish, Water Sport, Charm, Stored Power, Refresh,
Light Metal: This Pokémon is especially light for its Heal Pulse, Dragon Breath, Mist Ball, Psycho Shift,
species. Once per long rest, it may impose Recover, Reflect Type, Zen Headbutt
disadvantage on an attack roll against it.
Level 13: Guard Split, Psychic, Dragon Pulse,
Starting Moves: Bulldoze, Charge Beam, Explosion, Healing Wish
Metal Claw, Stomp, Curse, Ancient Power, Amnesia, TM: 02, 03, 04, 05, 06, 10, 11, 13, 15, 16, 17, 18,
Iron Defense, Lock-On 19, 20, 21, 22, 24, 25, 26, 27, 29, 30, 32, 33, 37,
40, 42, 44, 45, 48, 51, 53, 57, 65, 68, 73, 76, 77,
Level 13: Flash Cannon, Iron Head, Hammer Arm, 78, 85, 86, 87, 88, 90, 94, 98, 100
Zap Cannon, Superpower, Hyper Beam
TM: 06, 10, 11, 15, 17, 18, 20, 21, 24, 25, 26, 27,
31, 32, 37, 39, 40, 42, 44, 48, 52, 56, 57, 64, 65,
68, 69, 73, 77, 78, 80, 87, 88, 90, 91, 100

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Latios #381 Kyogre #382
Type: Dragon/Psychic Type: Water
Classification: Medium | SR 15 Classification: Huge | SR 15
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 17 Armor Class: 19


Hit Points: 366 | Hit Dice: d20 Hit Points: 380 | Hit Dice: d20
Speed: 20ft. walking, 50ft. flying Speed: 50ft. swimming, 50ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 18 (+4) 10 (+0) 18 (+4) 14 (+2) 24 (+7) 18 (+4) 20 (+5) 10 (+0) 18 (+4) 16 (+3)

Proficient Skills: Acrobatics, Athletics Proficient Skills: Athletics, Survival, History


Saving Throws: Dexterity , Wisdom Saving Throws: Strength , Constitution
Vulnerabilities: Bug, Dark, Dragon, Fairy, Ghost, Ice Vulnerabilities: Electric, Grass
Resistances: Electric, Fighting, Fire, Grass, Psychic, Resistances: Fire, Ice, Steel, Water
Water Senses: Darkvision 60ft
Senses: Darkvision 60ft
Drizzle: When this Pokémon enters an outside
Levitate: This Pokémon is immune to Ground-type battle, the weather immediately changes to light rain
moves. for 5 rounds. In the case of another Pokémon with a
similar weather ability, the tie goes to the Pokémon
Starting Moves: Helping Hand, Memento, Psywave, with the highest DEX score.
Safeguard, Protect, Dragon Dance, Stored Power,
Refresh, Heal Pulse, Dragon Breath, Luster Purge, Starting Moves: Ancient Power, Water Pulse, Scary
Psycho Shift, Recover, Telekinesis, Zen Headbutt Face, Aqua Tail, Body Slam, Aqua Ring, Ice Beam,
Calm Mind, Muddy Water, Sheer Cold
Level 13: Power Split, Psychic, Dragon Pulse
Level 13: Hydro Pump, Double-Edge, Water Spout,
TM: 02, 03, 04, 05, 06, 10, 11, 13, 15, 16, 17, 18,
Origin Pulse
19, 20, 21, 22, 24, 25, 26, 27, 29, 30, 32, 33, 37,
40, 42, 44, 45, 48, 51, 53, 57, 65, 68, 73, 76, 77, TM: 04, 05, 06, 07, 10, 13, 14, 15, 17, 18, 20, 21,
78, 85, 86, 87, 88, 90, 94, 98, 100 24, 25, 26, 27, 31, 32, 39, 42, 44, 48, 55, 68, 73,
77, 78, 80, 87, 88, 90, 94, 98, 100

69
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Groudon #383 Rayquaza #384
Type: Ground Type: Dragon/Flying
Classification: Huge | SR 15 Classification: Huge | SR 15
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 18 Armor Class: 17


Hit Points: 380 | Hit Dice: d20 Hit Points: 380 | Hit Dice: d20
Speed: 35ft. walking Speed: 40ft. walking, 40ft. climbing, 50ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
24 (+7) 22 (+6) 20 (+5) 10 (+0) 18 (+4) 12 (+1) 22 (+6) 24 (+7) 20 (+5) 12 (+1) 16 (+3) 12 (+1)

Proficient Skills: Athletics, Survival, History Proficient Skills: Athletics, Survival, History
Saving Throws: Strength , Constitution Saving Throws: Dexterity , Constitution
Vulnerabilities: Grass, Ice, Water Vulnerabilities: Dragon, Fairy, Ice, Rock
Resistances: Poison, Rock Resistances: Bug, Fire, Fighting, Grass, Water
Immunities: Electric Immunities: Ground
Senses: Darkvision 60ft Senses: Darkvision 60ft

Drought: When this Pokémon enters an outside Air Lock: While this Pokémon is in battle, weather-
battle, the weather immediately changes to bright related abilities have no effect on the Pokémon that
sunlight for 5 rounds. In the case of another have them.
Pokémon with a similar weather ability, the tie goes
to the Pokémon with the highest DEX score. Starting Moves: Twister, Scary Face, Ancient Power,
Crunch, Air Slash, Rest, Extreme Speed, Dragon
Starting Moves: Ancient Power, Mud Shot, Scary Dance, Fly
Face, Earth Power, Lava Plume, Rest, Earthquake,
Bulk Up, Solar Beam, Fissure Level 13: Dragon Pulse, Hyper Voice, Outrage,
Hyper Beam
Level 13: Fire Blast, Hammer Arm, Eruption,
TM: 02, 05, 06, 08, 10, 11, 13, 14, 15, 17, 18, 21,
Precipice Blades
22, 24, 25, 26, 27, 31, 32, 35, 37, 38, 39, 40, 42,
TM: 02, 05, 06, 08, 10, 11, 15, 17, 20, 21, 22, 23, 44, 48, 49, 50, 52, 53, 56, 58, 59, 65, 68, 71, 73,
24, 25, 26, 27, 31, 32, 35, 37, 38, 39, 40, 42, 44, 74, 75, 76, 77, 78, 80, 82, 87, 88, 90, 94, 98, 100
48, 50, 52, 56, 59, 65, 68, 69, 71, 73, 75, 77, 78,
80, 82, 87, 88, 90, 100

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Jirachi #385 Deoxys #386
Type: Steel/Psychic Type: Psychic
Classification: Tiny | SR 15 Classification: Medium | SR 15
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 18 Armor Class: 15


Hit Points: 246 | Hit Dice: d12 Hit Points: 232 | Hit Dice: d12
Speed: 15ft. walking, 40ft. flying Speed: 40ft. walking, 35ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 18 (+4) 18 (+4) 18 (+4) 18 (+4) 18 (+4) 15 (+2) 20 (+5) 16 (+3) 20 (+5) 20 (+5) 12 (+1)

Proficient Skills: Insight, Arcana, Persuasion Proficient Skills: Advanced Tech, Athletics,
Saving Throws: Wisdom , Dexterity , Charisma Acrobatics
Vulnerabilities: Dark, Fire, Ghost, Ground Saving Throws: Strength , Dexterity , Constitution
Resistances: Dragon, Fairy, Flying, Grass, Ice, Normal, Vulnerabilities: Bug, Dark, Ghost
Psychic, Rock, Steel Resistances: Fighting, Psychic
Immunities: Poison Senses: Darkvision 60ft
Senses: Truesight 20ft
Pressure: Any move targeting this Pokémon directly
Serene Grace: The Move DC to pass a saving throw (non-area of effect moves) reduces its PP by two
against one of this Pokémon's moves is increased when activated.
by 1.
Transformer: This Pokémon has a standard Normal
form from which all stats are based, but may change
Starting Moves: Confusion, Wish, Rest, Swift, forms as a bonus action to drastically change its
Helping Hand, Psychic, Refresh, Lucky Chant, Zen abilities. The forms it can take are Attack, Defense,
Headbutt, Double-Edge and Speed.
Level 13: Gravity, Healing Wish, Future Sight, In Attack form, it adds an additional +5 to its
Cosmic Power, Last Resort, Doom Desire attack rolls, but all attacks against it has
TM: 03, 04, 06, 10, 11, 15, 16, 17, 18, 20, 21, 24, advantage.
25, 27, 29, 30, 32, 33, 37, 40, 42, 44, 48, 53, 56, In Defense form, its AC increases by 3, but its
57, 68, 73, 77, 85, 86, 87, 88, 89, 90, 91, 92, 99, attacks are rolled at disadvantage. If the activated
100 move requires a save, the target(s) have
advantage.
In Speed form, it gains an additional attack action
each turn, but the attack is done at disadvantage.
If it is a move that requires a save, the target(s)
have advantage.

Starting Moves: Leer, Wrap, Night Shade, Teleport,


Knock Off, Pursuit, Psychic, Snatch, Psycho Shift,
Zen Headbutt
Level 13: Cosmic Power, Recover, Psycho Boost,
Hyper Beam
TM: 03, 04, 06, 10, 11, 12, 13, 15, 16, 17, 18, 20,
21, 22, 24, 25, 27, 29, 30, 31, 32, 33, 39, 40, 41,
42, 44, 47, 48, 52, 53, 56, 57, 59, 68, 73, 77, 80,
84, 85, 86, 87, 88, 90, 91, 92, 97, 100

71
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Turtwig #387 Grotle #388
Type: Grass Type: Grass
Classification: Tiny | SR 1/2 Classification: Small | SR 5
Minimum Level Found: 1 Minimum Level Found: 4
Egg Group: Monster, Grass Egg Group: Monster, Grass
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 13 Armor Class: 14


Hit Points: 18 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d8
Speed: 20ft. walking, 20ft. swimming Speed: 25ft. walking, 25ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 10 (+0) 14 (+2) 6 (-2) 10 (+0) 10 (+0) 15 (+2) 11 (+0) 15 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival, Nature Proficient Skills: Survival, Nature


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Bug, Fire, Flying, Ice, Poison Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Electric, Grass, Ground, Water Resistances: Electric, Grass, Ground, Water

Overgrow: This Pokémon adds doubles its STAB Overgrow: This Pokémon adds doubles its STAB
bonus when it has 25% or less of its maximum bonus when it has 25% or less of its maximum
health. health.

Hidden Ability Hidden Ability


Shell Armor: This Pokémon is immune to extra Shell Armor: This Pokémon is immune to extra
damage dealt by a Critical Hit. damage dealt by a Critical Hit.

Evolution: Turtwig can evolve into Grotle at level 4 Evolution: Grotle can evolve into Torterra at level 9
and above. When it evolves, its health increases by and above. When it evolves, its health increases by
double its level, and it gains 6 points to add to its double its level, and it gains 10 points to add to its
ability scores (max 20). ability scores (max 20).

Starting Moves: Tackle Starting Moves: Absorb, Tackle, Withdraw, Razor Leaf
Level 2: Withdraw, Absorb, Razor Leaf Level 4: Curse, Bite
Level 4: Curse, Bite Level 7: Mega Drain, Leech Seed
Level 7: Mega Drain, Leech Seed Level 10: Synthesis, Crunch
Level 10: Synthesis, Crunch, Giga Drain Level 13: Giga Drain, Leaf Storm
Level 13: Leaf Storm TM: 01, 06, 10, 11, 16, 17, 20, 21, 22, 27, 32, 33,
42, 44, 45, 48, 53, 75, 86, 87, 88, 90, 96, 100
TM: 01, 06, 10, 11, 16, 17, 20, 21, 22, 27, 32, 33,
42, 44, 45, 48, 53, 75, 86, 87, 88, 90, 96, 100
Egg Moves: Amnesia, Body Slam, Double-Edge, Earth
Power, Grassy Terrain, Growth, Sand Tomb, Seed
Bomb, Spit Up, Stockpile, Superpower, Swallow,
Thrash, Tickle, Wide Guard, Worry Seed

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Torterra #389 Chimchar #390
Type: Grass/Ground Type: Fire
Classification: Medium | SR 13 Classification: Tiny | SR 1/2
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Monster, Grass Egg Group: Field, Human-Like
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 16 Armor Class: 13


Hit Points: 122 | Hit Dice: d12 Hit Points: 17 | Hit Dice: d6
Speed: 30ft. walking Speed: 25ft. walking, 25ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 18 (+4) 6 (-2) 14 (+2) 10 (+0) 11 (+0) 14 (+2) 12 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Nature Proficient Skills: Acrobatics


Saving Throws: Constitution, Strength Saving Throws: Dexterity
Vulnerabilities: Bug, Fire, Flying, Ice Vulnerabilities: Ground, Rock, Water
Resistances: Ground, Rock Resistances: Bug, Fairy, Fire, Grass, Ice, Steel
Immunities: Electric
Senses: Tremorsense 100ft Blaze: This Pokémon adds doubles its STAB bonus
when it has 25% or less of its maximum health.
Overgrow: This Pokémon adds doubles its STAB
bonus when it has 25% or less of its maximum Hidden Ability
health. Iron Fist: When attacking with a punch-based move
(Mega Punch, Dynamic Punch, Ice/Fire/Thunder
Hidden Ability Punch, etc.), this Pokémon may roll the damage
Shell Armor: This Pokémon is immune to extra twice and choose either total.
damage dealt by a Critical Hit.
Evolution: Chimchar can evolve into Monferno at
Starting Moves: Absorb, Earthquake, Razor Leaf, level 4 and above. When it evolves, its health
Tackle, Withdraw, Wood Hammer, Curse, Bite, Mega increases by double its level, and it gains 6 points to
Drain add to its ability scores (max 20).
Level 10: Leech Seed, Synthesis
Starting Moves: Leer, Scratch
Level 13: Crunch, Giga Drain, Leaf Storm
Level 2: Ember, Taunt
TM: 01, 05, 06, 10, 11, 15, 16, 17, 20, 21, 22, 26,
27, 32, 33, 37, 39, 42, 44, 45, 48, 53, 68, 69, 71, Level 4: Fury Swipes, Flame Wheel
75, 78, 80, 86, 87, 88, 90, 96, 100 Level 7: Nasty Plot, Torment, Facade
Level 10: Fire Spin, Acrobatics, Slack Off
Level 13: Flamethrower
TM: 01, 06, 08, 10, 11, 12, 17, 21, 27, 31, 32, 35,
38, 40, 41, 42, 43, 44, 45, 47, 48, 50, 56, 61, 62,
65, 75, 86, 87, 88, 89, 90, 100
Egg Moves: Assist, Blaze Kick, Counter, Double Kick,
Encore, Fake Out, Quick Guard, Fire Punch, Focus
Energy, Focus Punch, Heat Wave, Helping Hand,
Submission, Thunder Punch

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Monferno #391 Infernape #392
Type: Fire/Fighting Type: Fire/Fighting
Classification: Small | SR 5 Classification: Small | SR 12
Minimum Level Found: 4 Minimum Level Found: 9
Egg Group: Field, Human-Like Egg Group: Field, Human-Like
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 14 Armor Class: 15


Hit Points: 45 | Hit Dice: d8 Hit Points: 102 | Hit Dice: d12
Speed: 30ft. walking, 30ft. climbing Speed: 35ft. walking, 40ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 13 (+1) 6 (-2) 12 (+1) 10 (+0) 15 (+2) 20 (+5) 15 (+2) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Acrobatics, Intimidation Proficient Skills: Acrobatics, Intimidation


Saving Throws: Dexterity Saving Throws: Dexterity, Strength
Vulnerabilities: Flying, Ground, Psychic, Water Vulnerabilities: Flying, Ground, Psychic, Water
Resistances: Bug, Dark, Fire, Grass, Ice, Steel Resistances: Bug, Dark, Fire, Grass, Ice, Steel

Blaze: This Pokémon adds doubles its STAB bonus Blaze: This Pokémon adds doubles its STAB bonus
when it has 25% or less of its maximum health. when it has 25% or less of its maximum health.

Hidden Ability Hidden Ability


Iron Fist: When attacking with a punch-based move Iron Fist: When attacking with a punch-based move
(Mega Punch, Dynamic Punch, Ice/Fire/Thunder (Mega Punch, Dynamic Punch, Ice/Fire/Thunder
Punch, etc.), this Pokémon may roll the damage Punch, etc.), this Pokémon may roll the damage
twice and choose either total. twice and choose either total.

Evolution: Monferno can evolve into Infernape at Starting Moves: Close Combat, Ember, Leer, Mach
level 9 and above. When it evolves, its health Punch, Scratch, Taunt, Fury Swipes, Flame Wheel,
increases by double its level, and it gains 10 points Feint, Punishment
to add to its ability scores (max 20).
Level 10: Fire Spin
Starting Moves: Ember, Leer, Mach Punch, Scratch, Level 13: Acrobatics, Calm Mind, Flare Blitz
Taunt TM: 01, 04, 05, 06, 08, 10, 11, 12, 15, 17, 21, 22,
26, 27, 31, 32, 35, 38, 39, 40, 41, 42, 43, 44, 45,
Level 4: Fury Swipes, Flame Wheel
47, 48, 50, 52, 56, 61, 62, 65, 68, 71, 75, 78, 80,
Level 7: Feint, Torment 84, 86, 87, 88, 89, 90, 100
Level 10: Close Combat, Fire Spin
Level 13: Acrobatics, Slack Off, Flare Blitz
TM: 01, 06, 08, 10, 11, 12, 17, 21, 27, 31, 32, 35,
38, 39, 40, 41, 42, 43, 44, 45, 47, 48, 50, 52, 56,
61, 62, 65, 75, 80, 84, 86, 87, 88, 89, 90, 100

74
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Piplup #393 Prinplup #394
Type: Water Type: Water
Classification: Tiny | SR 1/2 Classification: Small | SR 5
Minimum Level Found: 1 Minimum Level Found: 4
Egg Group: Water 1, Field Egg Group: Water 1, Field
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 13 Armor Class: 14


Hit Points: 17 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d8
Speed: 25ft. walking, 30ft. swimming Speed: 30ft. walking, 35ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 12 (+1) 13 (+1) 6 (-2) 10 (+0) 10 (+0) 14 (+2) 12 (+1) 15 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Electric, Grass Vulnerabilities: Electric, Grass
Resistances: Fire, Ice, Steel, Water Resistances: Fire, Ice, Steel, Water

Torrent: This Pokémon adds doubles its STAB bonus Torrent: This Pokémon adds doubles its STAB bonus
when it has 25% or less of its maximum health. when it has 25% or less of its maximum health.

Hidden Ability Hidden Ability


Defiant: While this Pokémon is suffering from a Defiant: While this Pokémon is suffering from a
negative status effect or stat change imposed by an negative status effect or stat change imposed by an
opponent, it gains +2 to all attack rolls. opponent, it gains +2 to all attack rolls.

Evolution: Piplup can evolve into Prinplup at level 4 Evolution: Prinplup can evolve into Empoleon at
and above. When it evolves, its health increases by level 9 and above. When it evolves, its health
double its level, and it gains 6 points to add to its increases by double its level, and it gains 10 points
ability scores (max 20). to add to its ability scores (max 20).

Starting Moves: Pound, Growl Starting Moves: Bubble, Growl, Metal Claw, Tackle,
Water Sport
Level 2: Bubble, Water Sport
Level 4: Peck, Bubble Beam
Level 4: Peck, Bubble Beam, Bide
Level 7: Bide, Fury Attack
Level 7: Fury Attack, Brine, Whirlpool
Level 10: Brine, Whirlpool
Level 10: Mist, Drill Peck
Level 13: Mist, Drill Peck, Hydro Pump
Level 13: Hydro Pump
TM: 01, 06, 07, 10, 13, 14, 17, 18, 21, 27, 31, 32,
TM: 01, 06, 07, 10, 13, 14, 17, 18, 21, 27, 31, 32,
39, 40, 42, 44, 45, 48, 49, 55, 56, 60, 65, 86, 87,
39, 40, 42, 44, 45, 48, 49, 55, 56, 60, 86, 87, 88,
88, 90, 94, 98, 100
90, 94, 98, 100
Egg Moves: Agility, Aqua Ring, Bide, Double Hit,
Flail, Hydro Pump, Mud Sport, Mud-Slap, Snore,
Supersonic, Yawn

75
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Empoleon #395 Starly #396
Type: Water/Steel Type: Normal/Flying
Classification: Medium | SR 13 Classification: Tiny | SR 1/8
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Water 1, Field Egg Group: Flying
Gender Rate: 87% M / 13% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 16 Armor Class: 11


Hit Points: 117 | Hit Dice: d12 Hit Points: 16 | Hit Dice: d6
Speed: 30ft. walking, 40ft. swimming Speed: 25ft. walking, 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 18 (+4) 6 (-2) 14 (+2) 10 (+0) 9 (-1) 13 (+1) 10 (+0) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Intimidation Proficient Skills: Perception


Saving Throws: Constitution, Strength Saving Throws: Dexterity
Vulnerabilities: Electric, Fighting, Ground Vulnerabilities: Electric, Ice, Rock
Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal, Resistances: Bug, Grass
Psychic, Rock, Steel, Water Immunities: Ghost, Ground
Immunities: Poison
Keen Eye: This Pokémon ignores disadvantage when
Torrent: This Pokémon adds doubles its STAB bonus it relates to sight.
when it has 25% or less of its maximum health.
Hidden Ability
Hidden Ability Reckless: When attacking with moves with recoil
Defiant: While this Pokémon is suffering from a damage, this Pokémon doubles its STAB bonus.
negative status effect or stat change imposed by an
opponent, it gains +2 to all attack rolls. Evolution: Starly can evolve into Staravia at level 4
and above. When it evolves, its health increases by
Starting Moves: Aqua Jet, Bubble, Growl, Metal Claw, double its level, and it gains 10 points to add to its
Tackle, Swords Dance, Peck, Bubble Beam, Swagger, ability scores (max 20).
Fury Attack
Level 10: Brine, Whirlpool Starting Moves: Growl, Tackle

Level 13: Mist, Drill Peck, Hydro Pump Level 2: Quick Attack, Wing Attack, Double Team
TM: 01, 05, 06, 07, 10, 13, 14, 15, 17, 18, 21, 26, Level 4: Endeavor, Whirlwind
27, 31, 32, 39, 40, 42, 44, 45, 48, 49, 51, 55, 56, Level 7: Aerial Ace, Take Down
60, 65, 68, 75, 78, 80, 86, 87, 88, 90, 91, 94, 98,
100 Level 10: Agility, Brave Bird
Level 13: Final Gambit
TM: 01, 06, 10, 11, 17, 18, 19, 21, 27, 32, 40, 42,
44, 45, 46, 48, 49, 51, 76, 87, 88, 89, 90, 100
Egg Moves: Astonish, Detect, Double-Edge, Feather
Dance, Foresight, Fury Attack, Mirror Move, Pursuit,
Revenge, Roost, Sand Attack, Steel Wing, Uproar

76
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Staravia #397 Staraptor #398
Type: Normal/Flying Type: Normal/Flying
Classification: Tiny | SR 3 Classification: Small | SR 12
Minimum Level Found: 4 Minimum Level Found: 9
Egg Group: Flying Egg Group: Flying
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 13 Armor Class: 15


Hit Points: 45 | Hit Dice: d8 Hit Points: 107 | Hit Dice: d12
Speed: 25ft. walking, 30ft. flying Speed: 25ft. walking, 35ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 13 (+1) 6 (-2) 12 (+1) 10 (+0) 16 (+3) 18 (+4) 17 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Perception, Intimidation Proficient Skills: Perception, Intimidation


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Electric, Ice, Rock Vulnerabilities: Electric, Ice, Rock
Resistances: Bug, Grass Resistances: Bug, Grass
Immunities: Ghost, Ground Immunities: Ghost, Ground

Intimidate: Once per short rest, you can impose Intimidate: Once per short rest, you can impose
disadvantage on an enemy attack roll of your choice. disadvantage on an enemy attack roll of your choice.

Hidden Ability Hidden Ability


Reckless: When attacking with moves with recoil Reckless: When attacking with moves with recoil
damage, this Pokémon doubles its STAB bonus. damage, this Pokémon doubles its STAB bonus.

Evolution: Staravia can evolve into Staraptor at level Starting Moves: Close Combat, Growl, Quick Attack,
9 and above. When it evolves, its health increases by Tackle, Wing Attack, Double Team, Endeavor,
double its level, and it gains 12 points to add to its Whirlwind, Aerial Ace
ability scores (max 20).
Level 10: Take Down, Agility
Starting Moves: Growl, Quick Attack, Tackle, Wing Level 13: Brave Bird, Final Gambit
Attack, Double Team TM: 01, 06, 10, 11, 15, 17, 18, 19, 21, 27, 32, 40,
Level 4: Endeavor 42, 44, 45, 46, 48, 49, 51, 68, 76, 87, 88, 89, 90,
100
Level 7: Whirlwind, Aerial Ace
Level 10: Take Down, Agility
Level 13: Brave Bird, Final Gambit
TM: 01, 06, 10, 11, 17, 18, 19, 21, 27, 32, 40, 42,
44, 45, 46, 48, 49, 51, 76, 87, 88, 89, 90, 100

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Bidoof #399 Bibarel #400
Type: Normal Type: Normal/Water
Classification: Tiny | SR 1/4 Classification: Small | SR 7
Minimum Level Found: 1 Minimum Level Found: 4
Egg Group: Water 1, Field Egg Group: Water 1, Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 17 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d10
Speed: 20ft. walking, 25ft. swimming Speed: 25ft. walking, 35ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 9 (-1) 13 (+1) 6 (-2) 10 (+0) 10 (+0) 14 (+2) 15 (+2) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Fighting Vulnerabilities: Electric, Fighting, Grass
Resistances: None Resistances: Fire, Ice, Steel, Water
Immunities: Ghost Immunities: Ghost

Simple: Once per short rest, you may double this Simple: Once per short rest, you may double this
Pokémon's Move modifier for a single attack or Pokémon's Move modifier for a single attack or
damage roll. damage roll.
Unaware: When this Pokémon attacks an opponent, Unaware: When this Pokémon attacks an opponent,
it ignores any stat boosts the opponent has been it ignores any stat boosts the opponent has been
affected with after the start of battle. This includes affected with after the start of battle. This includes
boosts to AC or saving throws the Pokémon has to boosts to AC or saving throws the Pokémon has to
make. make.
Hidden Ability Hidden Ability
Moody: At the end of each long rest, this Pokémon Moody: At the end of each long rest, this Pokémon
rerolls on the nature table, replacing its nature with rerolls on the nature table, replacing its nature with
the result until the next long rest. the result until the next long rest.

Evolution: Bidoof can evolve into Bibarel at level 4 Starting Moves: Aqua Jet, Growl, Tackle, Water Gun,
and above. When it evolves, its health increases by Defense Curl, Rollout, Headbutt, Rototiller
double its level, and it gains 15 points to add to its
ability scores (max 20). Level 4: Hyper Fang
Level 7: Yawn, Crunch
Starting Moves: Growl, Tackle Level 10: Take Down, Super Fang
Level 2: Defense Curl, Rollout, Headbutt Level 13: Swords Dance, Amnesia, Superpower,
Level 4: Hyper Fang, Yawn Curse

Level 7: Crunch, Take Down TM: 01, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 24,
25, 27, 30, 32, 42, 44, 45, 46, 48, 49, 55, 56, 57,
Level 10: Super Fang, Swords Dance, Amnesia 68, 73, 75, 78, 86, 87, 88, 90, 94, 98, 100
Level 13: Superpower, Curse
TM: 01, 06, 10, 11, 12, 13, 14, 17, 18, 21, 24, 25,
27, 30, 32, 42, 44, 45, 46, 48, 49, 57, 73, 75, 86,
87, 88, 90, 100
Egg Moves: Aqua Tail, Defense Curl, Double-Edge,
Endure, Fury Swipes, Odor Sleuth, Quick Attack,
Rock Climb, Rollout, Skull Bash, Sleep Talk, Water
Sport

78
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Kricketot #401 Kricketune #402
Type: Bug Type: Bug
Classification: Tiny | SR 1/4 Classification: Small | SR 5
Minimum Level Found: 1 Minimum Level Found: 2
Egg Group: Bug Egg Group: Bug
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 13


Hit Points: 16 | Hit Dice: d6 Hit Points: 45 | Hit Dice: d8
Speed: 15ft. walking Speed: 25ft. walking, 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 8 (-1) 10 (+0) 6 (-2) 10 (+0) 14 (+2) 12 (+1) 14 (+2) 12 (+1) 6 (-2) 12 (+1) 16 (+3)

Proficient Skills: Performance Proficient Skills: Performance


Saving Throws: Dexterity, Charisma Saving Throws: Dexterity, Charisma
Vulnerabilities: Fire, Flying, Rock Vulnerabilities: Fire, Flying, Rock
Resistances: Grass, Ground, Fighting Resistances: Grass, Ground, Fighting
Senses: Darkvision 20ft Senses: Darkvision 40ft

Shed Skin: If this Pokémon is affected by a negative Swarm: This Pokémon adds doubles its STAB bonus
status ailment, they can roll a d4 at the end of each when it has 25% or less of its maximum health.
of their turns. On a result of 4, they are cured.
Hidden Ability
Hidden Ability Technician: For damaging moves activated by this
Run Away: This Pokémon cannot be the target of an Pokémon with 15 max PP or more, they may roll the
attack of opportunity. damage twice and choose either total.

Evolution: Kricketot can evolve into Kricketune at Starting Moves: Bide, Fury Cutter, Growl
level 2 and above. When it evolves, its health
increases by double its level, and it gains 14 points Level 4: Absorb, Sing, Focus Energy
to add to its ability scores (max 20). Level 7: Slash, X-Scissor, Screech
Level 10: Taunt, Night Slash, Fell Stinger
Starting Moves: Bide, Growl
Level 13: Bug Buzz, Perish Song, Sticky Web
Level 2: Struggle Bug
TM: 06, 10, 11, 12, 15, 17, 18, 21, 27, 28, 31, 32,
Level 4: Bug Bite 40, 42, 44, 45, 48, 49, 54, 68, 75, 81, 83, 87, 88,
None 90, 100

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Shinx #403 Luxio #404
Type: Electric Type: Electric
Classification: Tiny | SR 1/4 Classification: Small | SR 6
Minimum Level Found: 1 Minimum Level Found: 4
Egg Group: Field Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 11 Armor Class: 13


Hit Points: 16 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d8
Speed: 25ft. walking Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 13 (+1) 11 (+0) 6 (-2) 10 (+0) 12 (+1) 13 (+1) 14 (+2) 14 (+2) 6 (-2) 12 (+1) 14 (+2)

Proficient Skills: Perception, Intimidation Proficient Skills: Perception, Intimidation


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Ground Vulnerabilities: Ground
Resistances: Electric, Flying, Steel Resistances: Electric, Flying, Steel

Rivalry: This Pokémon adds its proficiency bonus to Rivalry: This Pokémon adds its proficiency bonus to
damage when attacking a Pokémon of the same damage when attacking a Pokémon of the same
type. type.
Intimidate: Once per short rest, you can impose Intimidate: Once per short rest, you can impose
disadvantage on an enemy attack roll of your choice. disadvantage on an enemy attack roll of your choice.
Hidden Ability Hidden Ability
Guts: When this Pokémon is burned or poisoned, Guts: When this Pokémon is burned or poisoned,
they are not affected by the disadvantage or reduced they are not affected by the disadvantage or reduced
damage effects. They still take damage at the end of damage effects. They still take damage at the end of
each of their turns. each of their turns.

Evolution: Shinx can evolve into Luxio at level 4 and Evolution: Luxio can evolve into Luxray at level 9 and
above. When it evolves, its health increases by above. When it evolves, its health increases by
double its level, and it gains 10 points to add to its double its level, and it gains 10 points to add to its
ability scores (max 20). ability scores (max 20).

Starting Moves: Tackle Starting Moves: Leer, Tackle, Charge, Spark


Level 2: Leer, Charge, Baby-Doll Eyes Level 4: Bite
Level 4: Spark, Bite, Roar Level 7: Roar, Swagger
Level 7: Swagger, Thunder Fang Level 10: Thunder Fang, Crunch, Scary Face
Level 10: Crunch, Scary Face, Discharge Level 13: Discharge, Wild Charge
Level 13: Wild Charge TM: 05, 06, 10, 16, 17, 18, 21, 24, 25, 27, 32, 42,
44, 45, 46, 48, 57, 72, 73, 87, 88, 90, 93, 95, 100
TM: 05, 06, 10, 16, 17, 18, 21, 24, 25, 27, 32, 42,
44, 45, 46, 48, 57, 72, 73, 87, 88, 90, 93, 95, 100
Egg Moves: Double Kick, Eerie Impulse, Fake Tears,
Fire Fang, Helping Hand, Howl, Ice Fang, Night
Slash, Quick Attack, Shock Wave, Signal Beam,
Swift, Take Down, Thunder Fang

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Luxray #405 Budew #406
Type: Electric Type: Grass/Poison
Classification: Medium | SR 13 Classification: Tiny | SR 1/4
Minimum Level Found: 9 Minimum Level Found: 1
Egg Group: Field Egg Group: Undiscovered
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 15 Armor Class: 13


Hit Points: 102 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 35ft. walking Speed: 20ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 16 (+3) 6 (-2) 14 (+2) 16 (+3) 10 (+0) 11 (+0) 12 (+1) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Perception, Intimidation, Proficient Skills: Nature, Survival


Investigation Saving Throws: Constitution
Saving Throws: Dexterity, Wisdom Vulnerabilities: Fire, Flying, Ice, Psychic
Vulnerabilities: Ground Resistances: Electric, Fairy, Fighting, Grass, Water
Resistances: Electric, Flying, Steel
Senses: Truesight 30ft Natural Cure: This Pokémon is cured of negative
status ailments upon returning to its Pokeball.
Rivalry: This Pokémon adds its proficiency bonus to
damage when attacking a Pokémon of the same Poison Point: When this Pokémon is hit with a
type. melee attack, roll a 1d4. On a result of 4, the
attacker takes an amount of poison damage equal to
Intimidate: Once per short rest, you can impose this Pokémon’s proficiency modifier.
disadvantage on an enemy attack roll of your choice.
Hidden Ability
Hidden Ability Leaf Guard: This Pokémon does not suffer from any
Guts: When this Pokémon is burned or poisoned, negative status ailments in harsh sunlight.
they are not affected by the disadvantage or reduced
damage effects. They still take damage at the end of Evolution: Budew can evolve into Roselia at level 4
each of their turns. and above if its Loyalty level is +2 or higher. When it
evolves, its health increases by double its level, and
Starting Moves: Charge, Leer, Tackle, Spark, Bite, it gains 10 points to add to its ability scores (max
Roar, Swagger 20).
Level 10: Thunder Fang, Crunch, Scary Face
Starting Moves: Absorb, Growth
Level 13: Discharge, Wild Charge, Electric Terrain
Level 2: Water Sport, Stun Spore
TM: 05, 06, 10, 15, 16, 17, 18, 21, 24, 25, 27, 32,
42, 44, 45, 46, 48, 57, 68, 72, 73, 87, 88, 90, 93, Level 4: Mega Drain, Worry Seed
95, 100 TM: 06, 09, 10, 11, 17, 18, 21, 22, 27, 30, 32, 36,
42, 44, 45, 48, 53, 75, 77, 86, 87, 88, 90, 96, 99,
100
Egg Moves: Bullet Seed, Cotton Spore, Extrasensory,
Giga Drain, Grass Whistle, Leaf Storm, Mind Reader,
Natural Gift, Pin Missile, Razor Leaf, Seed Bomb,
Sleep Powder, Spikes, Synthesis

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Roserade #407 Cranidos #408
Type: Grass/Poison Type: Rock
Classification: Small | SR 12 Classification: Small | SR 2
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Fairy, Grass Egg Group: Monster
Gender Rate: 50% M / 50% F Gender Rate: 87% M / 13% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 70 | Hit Dice: d10 Hit Points: 20 | Hit Dice: d8
Speed: 30ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 18 (+4) 16 (+3) 8 (-1) 16 (+3) 10 (+0) 15 (+2) 13 (+1) 14 (+2) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Nature, Deception Proficient Skills: Survival


Saving Throws: Constitution, Wisdom Saving Throws: Strength, Constitution
Vulnerabilities: Fire, Flying, Ice, Psychic Vulnerabilities: Fighting, Grass, Ground, Steel, Water
Resistances: Electric, Fairy, Fighting, Grass, Water Resistances: Fire, Flying, Normal, Poison

Natural Cure: This Pokémon is cured of negative Mold Breaker: This Pokémon's moves ignore any
status ailments upon returning to its Pokeball. abilities that would lessen their effect or ability to
hit an opponent (Due to things like Water Absorb,
Poison Point: When this Pokémon is hit with a Snow Cloak, Thick Fat, Sturdy, etc.)
melee attack, roll a 1d4. On a result of 4, the
attacker takes an amount of poison damage equal to Hidden Ability
this Pokémon’s proficiency modifier. Sheer Force: When activating a move that has a
Hidden Ability chance to impose a stat change or inflict a status,
this creature instead doubles its move modifier for
Technician: For damaging moves activated by this
the damage with no chance of the additional effect.
Pokémon with 15 max PP or more, they may roll the
damage twice and choose either total.
Evolution: Cranidos can evolve into Rampardos at
level 8 and above. When it evolves, its health
Starting Moves: Magical Leaf, Mega Drain, Poison
increases by double its level, and it gains 8 points to
Sting, Sweet Scent, Weather Ball, Grassy Terrain,
add to its ability scores (max 20).
Venom Drench
TM: 06, 09, 10, 11, 15, 17, 18, 21, 22, 27, 30, 32, Starting Moves: Headbutt, Leer
36, 42, 44, 45, 48, 53, 68, 75, 77, 84, 86, 87, 88,
90, 96, 99, 100 Level 2: Focus Energy, Pursuit
Level 4: Take Down, Scary Face
Level 7: Assurance, Chip Away
Level 10: Ancient Power, Zen Headbutt
Level 13: Screech, Head Smash
TM: 05, 06, 10, 11, 13, 14, 17, 18, 21, 23, 24, 25,
26, 27, 32, 35, 37, 38, 39, 42, 44, 45, 46, 48, 56,
66, 69, 71, 75, 78, 80, 87, 88, 90, 100
Egg Moves: Crunch, Curse, Double-Edge, Hammer
Arm, Iron Head, Iron Tail, Leer, Slam, Stomp, Thrash,
Whirlwind

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Rampardos #409 Shieldon #410
Type: Rock Type: Rock/Steel
Classification: Medium | SR 8 Classification: Tiny | SR 3
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Monster Egg Group: Monster
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 13 Armor Class: 16


Hit Points: 61 | Hit Dice: d10 Hit Points: 19 | Hit Dice: d8
Speed: 30ft. walking Speed: 20ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 16 (+3) 6 (-2) 12 (+1) 10 (+0) 17 (+3) 9 (-1) 13 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Athletics Proficient Skills: Survival, Athletics


Saving Throws: Strength, Constitution Saving Throws: Strength, Constitution
Vulnerabilities: Fighting, Grass, Ground, Steel, Water Vulnerabilities: Fighting, Ground, Water
Resistances: Fire, Flying, Normal, Poison Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal,
Psychic, Rock
Mold Breaker: This Pokémon's moves ignore any Immunities: Poison
abilities that would lessen their effect or ability to
hit an opponent (Due to things like Water Absorb, Sturdy: When taking damage equal to half or more of
Snow Cloak, Thick Fat, Sturdy, etc.) your current HP, roll a d4. On a result of 3 of 4,
halve the damage dealt.
Hidden Ability
Sheer Force: When activating a move that has a Hidden Ability
chance to impose a stat change or inflict a status, Soundproof: This Pokémon is immune to sound-
this creature instead doubles its move modifier for based moves.
the damage with no chance of the additional effect.
Evolution: Shieldon can evolve into Bastiodon at
Starting Moves: Endeavor, Focus Energy, Headbutt, level 8 and above. When it evolves, its health
Leer, Pursuit increases by double its level, and it gains 13 points
to add to its ability scores (max 20).
Level 4: Take Down, Scary Face
Level 7: Assurance, Chip Away Starting Moves: Protect, Tackle
Level 10: Ancient Power
Level 2: Taunt, Metal Sound
Level 13: Zen Headbutt, Screech, Head Smash Level 4: Take Down, Iron Defense
TM: 05, 06, 10, 11, 13, 14, 15, 17, 18, 21, 23, 24,
Level 7: Swagger, Ancient Power
25, 26, 27, 31, 32, 35, 37, 38, 39, 42, 44, 45, 46,
48, 52, 56, 66, 68, 69, 71, 75, 78, 80, 82, 87, 88, Level 10: Endure, Metal Burst
90, 94, 100 Level 13: Iron Head, Heavy Slam
TM: 05, 06, 10, 11, 12, 13, 14, 17, 18, 21, 23, 24,
25, 26, 27, 32, 35, 37, 38, 39, 41, 42, 44, 45, 48,
69, 71, 78, 80, 87, 88, 90, 91, 100
Egg Moves: Body Slam, Counter, Curse, Double-
Edge, Fissure, Focus Energy, Guard Split, Headbutt,
Rock Blast, Scary Face, Screech, Stealth Rock, Wide
Guard

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Bastiodon #411 Burmy #412
Type: Rock/Steel Type: Bug
Classification: Small | SR 11 Classification: Tiny | SR 1/4
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Monster Egg Group: Bug
Gender Rate: 87% M / 13% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 20 Armor Class: 12


Hit Points: 71 | Hit Dice: d12 Hit Points: 17 | Hit Dice: d6
Speed: 25ft. walking Speed: 10ft. walking, 10ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 20 (+5) 6 (-2) 12 (+1) 10 (+0) 10 (+0) 10 (+0) 12 (+1) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival, Athletics Proficient Skills: Nature, Survival


Saving Throws: Strength, Constitution Saving Throws: Constitution
Vulnerabilities: Fighting, Ground, Water Vulnerabilities: Fire, Flying, Rock
Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal, Resistances: Grass, Ground, Fighting
Psychic, Rock Senses: Darkvision 20ft
Immunities: Poison
Shed Skin: If this Pokémon is affected by a negative
Sturdy: When taking damage equal to half or more of status ailment, they can roll a d4 at the end of each
your current HP, roll a d4. On a result of 3 of 4, of their turns. On a result of 4, they are cured.
halve the damage dealt.
Hidden Ability
Hidden Ability Overcoat: This Pokémon does not take damage from
Soundproof: This Pokémon is immune to sound- weather-related moves or phenomena like Hail,
based moves. Weather Ball, etc.

Starting Moves: Block, Metal Sound, Protect, Tackle, Evolution: A male Burmy can evolve into Mothim at
Taunt level 3 and above. A female Burmy can evolve into
Wormadam at level 3 and above, taking on a cloak
Level 4: Iron Defense based upon where it evolved: Plant Cloak for tall
Level 7: Swagger, Ancient Power grass/forest, Sand Cloak for caves/desert/mountain,
and Trash cloak for cities and buildings. When
Level 10: Endure female or male Burmy evolves, its health increases
Level 13: Metal Burst, Iron Head, Heavy Slam by double its level, and it gains 9 points to add to its
ability scores (max 20).
TM: 05, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 23,
24, 25, 26, 27, 32, 35, 37, 38, 39, 41, 42, 44, 45,
48, 68, 69, 71, 78, 80, 87, 88, 90, 91, 100 Starting Moves: Protect
Level 2: Tackle
Level 4: Bug Bite, Hidden Power
TM: 10, 17

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Wormadam (Plant) #413 Wormadam (Sand) #413
Type: Bug/Grass Type: Bug/Ground
Classification: Tiny | SR 6 Classification: Tiny | SR 6
Minimum Level Found: 3 Minimum Level Found: 3
Egg Group: Bug Egg Group: Bug
Gender Rate: 0% M / 100% F Gender Rate: 0% M / 100% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 15 Armor Class: 16


Hit Points: 50 | Hit Dice: d10 Hit Points: 50 | Hit Dice: d10
Speed: 15ft. walking, 15ft. climbing Speed: 15ft. walking, 15ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 12 (+1) 15 (+2) 6 (-2) 14 (+2) 10 (+0) 12 (+1) 11 (+0) 16 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Nature, Survival Proficient Skills: Nature, Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Fire, Flying, Poison, Rock, Ice, Bug Vulnerabilities: Fire, Flying, Ice, Water
Resistances: Electric, Fighting, Grass, Ground, Water Resistances: Fighting, Ground, Poison
Senses: Darkvision 30ft Immunities: Electric
Senses: Darkvision 30ft
Anticipation: When this Pokémon enters the battle,
an opponent must reveal if it has a move that the Anticipation: When this Pokémon enters the battle,
Pokémon is vulnerable to. The move does not have an opponent must reveal if it has a move that the
to be revealed - only that there is such a move. Pokémon is vulnerable to. The move does not have
to be revealed - only that there is such a move.
Hidden Ability
Overcoat: This Pokémon does not take damage from Hidden Ability
weather-related moves or phenomena like Hail, Overcoat: This Pokémon does not take damage from
Weather Ball, etc. weather-related moves or phenomena like Hail,
Weather Ball, etc.
Starting Moves: Bug Bite, Protect, Quiver Dance,
Sucker Punch, Tackle Starting Moves: Bug Bite, Protect, Quiver Dance,
Sucker Punch, Tackle
Level 4: Hidden Power, Confusion
Level 4: Hidden Power, Confusion
Level 7: Razor Leaf, Growth, Psybeam
Level 7: Rock Blast, Harden, Psybeam
Level 10: Captivate, Flail, Attract
Level 10: Captivate, Flail, Attract
Level 13: Psychic, Leaf Storm, Bug Buzz
Level 13: Psychic, Fissure, Bug Buzz
TM: 06, 09, 10, 11, 15, 17, 18, 20, 21, 22, 27, 29,
30, 32, 42, 44, 45, 46, 48, 53, 68, 77, 83, 85, 86, TM: 06, 09, 10, 11, 15, 17, 18, 20, 21, 22, 27, 29,
87, 88, 90, 100 30, 32, 42, 44, 45, 46, 48, 53, 68, 77, 83, 85, 86,
87, 88, 90, 100

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Wormadam (Trash) #413 Mothim #414
Type: Bug/Steel Type: Bug/Flying
Classification: Tiny | SR 6 Classification: Small | SR 4
Minimum Level Found: 3 Minimum Level Found: 3
Egg Group: Bug Egg Group: Bug
Gender Rate: 0% M / 100% F Gender Rate: 100% M / 0% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 15 Armor Class: 13


Hit Points: 50 | Hit Dice: d10 Hit Points: 45 | Hit Dice: d10
Speed: 15ft. walking, 15ft. climbing Speed: 15ft. walking, 15ft. climbing, 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 13 (+1) 14 (+2) 6 (-2) 14 (+2) 10 (+0) 13 (+1) 15 (+2) 13 (+1) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Nature, Survival Proficient Skills: Nature, Survival


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Fire Vulnerabilities: Electric, Fire, Flying, Ice, Rock
Resistances: Bug, Dragon, Fairy, Grass, Ice, Normal, Resistances: Bug, Fighting, Grass
Psychic, Steel Immunities: Ground
Immunities: Poison Senses: Darkvision 50ft
Senses: Darkvision 30ft
Swarm: This Pokémon adds doubles its STAB bonus
Anticipation: When this Pokémon enters the battle, when it has 25% or less of its maximum health.
an opponent must reveal if it has a move that the
Pokémon is vulnerable to. The move does not have Hidden Ability
to be revealed - only that there is such a move. Tinted Lens: This Pokémon’s moves ignore
resistances.
Hidden Ability
Overcoat: This Pokémon does not take damage from Starting Moves: Bug Bite, Protect, Quiver Dance,
weather-related moves or phenomena like Hail, Tackle
Weather Ball, etc.
Level 4: Hidden Power, Confusion
Starting Moves: Metal Burst, Bug Bite, Protect, Level 7: Gust, Poison Powder, Psybeam
Quiver Dance, Sucker Punch, Tackle
Level 10: Camouflage, Silver Wind, Air Slash
Level 4: Hidden Power, Confusion
Level 13: Psychic, Bug Buzz
Level 7: Mirror Shot, Metal Sound, Psybeam TM: 06, 09, 10, 11, 15, 17, 18, 19, 20, 21, 22, 27,
Level 10: Captivate, Flail, Attract 29, 30, 32, 40, 42, 44, 45, 46, 48, 53, 62, 68, 77,
83, 85, 87, 88, 89, 90, 100
Level 13: Psychic, Iron Head, Bug Buzz
TM: 06, 09, 10, 11, 15, 17, 18, 20, 21, 22, 27, 29,
30, 32, 42, 44, 45, 46, 48, 53, 68, 77, 83, 85, 86,
87, 88, 90, 100

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Combee #415 Vespiquen #416
Type: Bug/Flying Type: Bug/Flying
Classification: Tiny | SR 1/4 Classification: Small | SR 8
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Bug Egg Group: Bug
Gender Rate: 87% M / 13% F Gender Rate: 0% M / 100% F
Evolution Stage: 1/1 | 4 ASI (M) / 1/2 | 3 ASI (F) Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 17


Hit Points: 16 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d10
Speed: 10ft. walking, 10ft. climbing, 35ft. flying Speed: 20ft. walking, 15ft. climbing, 25ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 10 (+0) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 15 (+2) 17 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Acrobatics Proficient Skills: Survival


Saving Throws: Dexterity Saving Throws: Dexterity, Constitution
Vulnerabilities: Electric, Fire, Flying, Ice, Rock Vulnerabilities: Electric, Fire, Flying, Ice, Rock
Resistances: Bug, Fighting, Grass Resistances: Bug, Fighting, Grass
Immunities: Ground Immunities: Ground

Honey Gather: At the end of each battle, this Pressure: Any move targeting this Pokémon directly
Pokémon may roll a d20 + its proficiency bonus. On (non-area of effect moves) reduces its PP by two
a result of 20 or higher, its trainer adds a Honey to when activated.
their inventory.
Hidden Ability
Hidden Ability Unnerve: Opponents in combat with this Pokémon
Hustle: When you score a critical hit, you may cannot eat held berries.
immediately gain an additional action on your turn.
If this action is used to make an attack, you have Starting Moves: Confuse Ray, Destiny Bond, Gust,
disadvantage on the roll. You may only ever have Poison Sting, Slash, Sweet Scent, Fury Cutter,
one additional action per round. Pursuit, Fury Swipes, Fell Stinger

Evolution: A female Combee can evolve into Level 4: Defend Order


Vespiquen at level 5 and above. When it evolves, its Level 7: Power Gem, Heal Order
health increases by double its level, and it gains 17
points to add to its ability scores (max 20). Level 10: Toxic, Air Slash, Captivate
Level 13: Attack Order, Swagger
Starting Moves: Gust, Sweet Scent TM: 06, 09, 10, 11, 15, 17, 18, 19, 21, 27, 32, 36,
40, 42, 44, 45, 46, 48, 56, 60, 62, 68, 81, 83, 87,
Level 2: Bug Bite
88, 89, 90, 100
Level 7: Bug Buzz
None

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Pachirisu #417 Buizel #418
Type: Electric Type: Water
Classification: Tiny | SR 6 Classification: Small | SR 1/2
Minimum Level Found: 1 Minimum Level Found: 1
Egg Group: Field, Fairy Egg Group: Water 1, Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 12


Hit Points: 20 | Hit Dice: d8 Hit Points: 17 | Hit Dice: d6
Speed: 35ft. walking, 35ft. climbing Speed: 30ft. walking, 20ft. climbing, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 18 (+4) 15 (+2) 6 (-2) 12 (+1) 10 (+0) 10 (+0) 16 (+3) 12 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Acrobatics, Perception Proficient Skills: Survival


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Ground Vulnerabilities: Electric, Grass
Resistances: Electric, Flying, Steel Resistances: Fire, Ice, Steel, Water

Run Away: This Pokémon cannot be the target of an Swift Swim: This Pokémon's speed is increased by
attack of opportunity. 10 feet in rainy conditions.
Pickup: If an opponent uses a consumable held item Hidden Ability
in battle, this Pokémon gains a copy of it if it is not Water Veil: This Pokémon is immune to burning.
currently holding an item.
Hidden Ability Evolution: Buizel can evolve into Floatzel at level 6
Volt Absorb: This Pokémon takes no damage from and above. When it evolves, its health increases by
electricity or Electric-type attacks. Instead, half of double its level, and it gains 14 points to add to its
any electric damage done is absorbed, restoring the ability scores (max 20).
Pokémon's HP.
Starting Moves: Sonic Boom, Growl
Starting Moves: Bide, Growl
Level 2: Water Sport, Quick Attack
Level 2: Quick Attack, Charm, Spark Level 4: Water Gun, Pursuit, Swift
Level 4: Endure, Swift, Nuzzle Level 7: Aqua Jet, Double Hit, Whirlpool
Level 7: Electro Ball, Sweet Kiss, Thunder Wave Level 10: Razor Wind, Aqua Tail, Agility
Level 10: Super Fang, Discharge Level 13: Hydro Pump
Level 13: Last Resort, Hyper Fang TM: 06, 07, 08, 10, 13, 14, 17, 18, 21, 27, 31, 32,
TM: 06, 10, 16, 17, 18, 21, 24, 25, 27, 32, 42, 44, 39, 42, 44, 45, 48, 49, 55, 87, 88, 90, 94, 98, 100
45, 48, 49, 56, 57, 72, 73, 86, 87, 88, 89, 90, 100 Egg Moves: Aqua Ring, Aqua Tail, Baton Pass,
Egg Moves: Bestow, Bite, Charge, Covet, Defense Double Slap, Fury Cutter, Fury Swipes, Headbutt, Me
Curl, Fake Tears, Flail, Flatter, Follow Me, Ion Deluge, First, Mud-Slap, Odor Sleuth, Slash, Soak,
Iron Tail, Rollout, Tail Whip Switcheroo, Tail Slap

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Floatzel #419 Cherubi #420
Type: Water Type: Grass
Classification: Small | SR 8 Classification: Tiny | SR 1/4
Minimum Level Found: 6 Minimum Level Found: 1
Egg Group: Water 1, Field Egg Group: Fairy, Grass
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 14 Armor Class: 12


Hit Points: 55 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 40ft. walking, 30ft. climbing, 40ft. swimming Speed: 15ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 20 (+5) 16 (+3) 6 (-2) 12 (+1) 10 (+0) 11 (+0) 10 (+0) 13 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival, Medicine Proficient Skills: Survival


Saving Throws: Dexterity Saving Throws: Constitution
Vulnerabilities: Electric, Grass Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Fire, Ice, Steel, Water Resistances: Electric, Grass, Ground, Water

Swift Swim: This Pokémon's speed is increased by Chlorophyll: This Pokémon's speed is increased by
10 feet in rainy conditions. 10 feet in harsh sunlight.

Hidden Ability Evolution: Cherubi can evolve into Cherrim at level 5


Water Veil: This Pokémon is immune to burning. and above. When it evolves, its health increases by
double its level, and it gains 15 points to add to its
Starting Moves: Crunch, Growl, Ice Beam, Quick ability scores (max 20).
Attack, Sonic Boom, Water Sport
Level 4: Water Gun, Pursuit, Swift Starting Moves: Morning Sun, Tackle
Level 7: Aqua Jet, Double Hit Level 2: Growth, Leech Seed, Helping Hand
Level 10: Whirlpool, Razor Wind Level 4: Magical Leaf, Sunny Day
Level 13: Aqua Tail, Agility, Hydro Pump Level 7: Worry Seed, Take Down
TM: 05, 06, 07, 08, 10, 12, 13, 14, 15, 17, 18, 21, Level 10: Solar Beam, Lucky Chant
27, 31, 32, 39, 41, 42, 44, 45, 48, 49, 52, 55, 66, Level 13: Petal Blizzard
68, 87, 88, 90, 94, 98, 100
TM: 06, 10, 11, 17, 20, 21, 22, 27, 32, 42, 44, 45,
48, 53, 75, 86, 87, 88, 90, 96, 99, 100
Egg Moves: Aromatherapy, Defense Curl, Flower
Shield, Grass Whistle, Heal Pulse, Healing Wish,
Natural Gift, Nature Power, Razor Leaf, Rollout, Seed
Bomb, Sweet Scent, Tickle, Weather Ball

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Cherrim #421 Shellos #422
Type: Grass Type: Water
Classification: Tiny | SR 8 Classification: Tiny | SR 2
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Fairy, Grass Egg Group: Water 1, Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 15 Armor Class: 13


Hit Points: 55 | Hit Dice: d10 Hit Points: 21 | Hit Dice: d8
Speed: 25ft. walking Speed: 20ft. walking, 15ft. climbing, 20ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 17 (+3) 6 (-2) 12 (+1) 10 (+0) 13 (+1) 10 (+0) 16 (+3) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Bug, Fire, Flying, Ice, Poison Vulnerabilities: Electric, Grass
Resistances: Electric, Grass, Ground, Water Resistances: Fire, Ice, Steel, Water

Flower Gift: During harsh sunlight, ally Pokémon Sticky Hold: Held items cannot be stolen or knocked
within 30 feet of this Pokémon add their away from this Pokémon.
proficiency bonus to damage rolls.
Storm Drain: If this Pokemon or an ally within 30
feet is targeted with a direct Water-type, damage-
Starting Moves: Growth, Leech Seed, Morning Sun, dealing move, the Pokemon may use a reaction to
Petal Dance, Helping Hand redirect the target to itself and take half damage
Level 4: Magical Leaf, Sunny Day from it if it hits.

Level 7: Worry Seed Hidden Ability


Sand Force: During a Sandstorm, this Pokémon can
Level 10: Take Down, Solar Beam double its STAB when it hits an opponent.
Level 13: Lucky Chant, Petal Blizzard
TM: 06, 10, 11, 15, 17, 20, 21, 22, 27, 32, 42, 44, Evolution: Shellos can evolve into Gastrodon at level
45, 48, 53, 68, 75, 8687, 88, 90, 96, 99, 100 7 and above. When it evolves, its health increases by
double its level, and it gains 12 points to add to its
ability scores (max 20).

Starting Moves: Mud-Slap, Mud Sport, Harden


Level 2: Water Pulse, Mud Bomb
Level 4: Hidden Power, Rain Dance
Level 7: Body Slam
Level 10: Muddy Water
Level 13: Recover
TM: 06, 07, 10, 13, 14, 17, 18, 21, 27, 32, 42, 44,
45, 48, 55, 83, 87, 88, 90, 94, 100
Egg Moves: Acid Armor, Amnesia, Brine, Clear Smog,
Counter, Curse, Fissure, Memento, Mirror Coat,
Mist, Sludge, Spit Up, Stockpile, Swallow, Trump
Card, Yawn

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Gastrodon #423 Ambipom #424
Type: Water/Ground Type: Normal
Classification: Small | SR 9 Classification: Small | SR 11
Minimum Level Found: 7 Minimum Level Found: 9
Egg Group: Water 1, Amorphous Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 14 Armor Class: 15


Hit Points: 71 | Hit Dice: d12 Hit Points: 94 | Hit Dice: d10
Speed: 20ft. walking, 15ft. climbing, 20ft. swimming Speed: 30ft. walking, 40ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 20 (+5) 6 (-2) 12 (+1) 10 (+0) 15 (+2) 19 (+4) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Acrobatics, Sleight of Hand


Saving Throws: Constitution, Strength Saving Throws: Dexterity
Vulnerabilities: Grass Vulnerabilities: Fighting
Resistances: Fire, Poison, Rock, Steel Resistances: None
Immunities: Electric Immunities: Ghost

Sticky Hold: Held items cannot be stolen or knocked Technician: For damaging moves activated by this
away from this Pokémon. Pokémon with 15 max PP or more, they may roll the
damage twice and choose either total.
Storm Drain: If this Pokemon or an ally within 30
feet is targeted with a direct Water-type, damage- Pickup: If an opponent uses a consumable held item
dealing move, the Pokemon may use a reaction to in battle, this Pokémon gains a copy of it if it is not
redirect the target to itself and take half damage currently holding an item.
from it if it hits.
Hidden Ability
Hidden Ability Skill Link: Combo moves that have the ability to hit
Sand Force: During a Sandstorm, this Pokémon can more than once, after the same attack roll, are
double its STAB when it hits an opponent. guaranteed to hit at least twice. (Fury Swipes,
Double Slap, Water Shuriken, etc.)
Starting Moves: Harden, Mud-Slap, Mud Sport, Water
Pulse, Mud Bomb Starting Moves: Astonish, Dual Chop, Sand Attack,
Scratch, Tail Whip, Baton Pass, Tickle, Fury Swipes,
Level 4: Hidden Power, Rain Dance Swift
Level 7: Body Slam
Level 7: Screech, Agility, Double Hit
Level 10: Muddy Water
Level 10: Fling, Nasty Plot
Level 13: Recover
Level 13: Last Resort
TM: 06, 07, 10, 13, 14, 15, 17, 18, 21, 26, 27, 32,
TM: 01, 06, 10, 11, 12, 15, 17, 18, 21, 22, 24, 25,
34, 36, 37, 39, 42, 44, 45, 48, 55, 68, 71, 78, 80,
27, 30, 31, 32, 40, 42, 44, 45, 46, 47, 48, 56, 62,
83, 87, 88, 90, 94, 98, 100
65, 66, 68, 73, 85, 86, 87, 88, 89, 90, 100

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Drifloon #425 Drifblim #426
Type: Ghost/Flying Type: Ghost/Flying
Classification: Tiny | SR 2 Classification: Small | SR 9
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Amorphous Egg Group: Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 13


Hit Points: 23 | Hit Dice: d10 Hit Points: 77 | Hit Dice: d12
Speed: 25ft. flying Speed: 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 16 (+3) 6 (-2) 10 (+0) 10 (+0) 13 (+1) 16 (+3) 20 (+5) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Dark, Electric, Ghost, Ice, Rock Vulnerabilities: Dark, Electric, Ghost, Ice, Rock
Resistances: Bug, Grass, Poison Resistances: Bug, Grass, Poison
Immunities: Fighting, Ground, Normal Immunities: Fighting, Ground, Normal

Aftermath: This Pokémon deals damage to an Aftermath: This Pokémon deals damage to an
attacker equal to half of the damage received when attacker equal to half of the damage received when
knocked out by a melee move. knocked out by a melee move.
Unburden: While this Pokémon is not holding an Unburden: While this Pokémon is not holding an
item, it gains 10 feet to its speed. item, it gains 10 feet to its speed.
Hidden Ability Hidden Ability
Flare Boost: This Pokémon adds proficiency to its Flare Boost: This Pokémon adds proficiency to its
damage rolls while burned. damage rolls while burned.

Evolution: Drifloon can evolve into Drifblim at level Starting Moves: Astonish, Constrict, Gust, Minimize,
6 and above. When it evolves, its health increases by Focus Energy
double its level, and it gains 11 points to add to its
ability scores (max 20). Level 4: Payback, Ominous Wind
Level 7: Stockpile, Hex
Starting Moves: Constrict, Minimize, Astonish Level 10: Spit Up, Swallow, Shadow Ball
Level 2: Gust, Focus Energy Level 13: Amnesia, Baton Pass, Explosion
Level 4: Payback, Ominous Wind TM: 04, 06, 10, 11, 15, 17, 18, 21, 24, 25, 27, 29,
30, 32, 42, 44, 45, 46, 48, 57, 61, 62, 63, 64, 66,
Level 7: Stockpile, Hex, Spit Up, Swallow
68, 73, 74, 76, 77, 85, 87, 88, 90, 100
Level 10: Shadow Ball, Amnesia
Level 13: Baton Pass, Explosion
TM: 04, 06, 10, 11, 17, 18, 21, 24, 25, 27, 29, 30,
32, 42, 44, 45, 46, 48, 57, 61, 62, 63, 64, 66, 73,
74, 77, 85, 87, 88, 90, 100
Egg Moves: Body Slam, Clear Smog, Defog, Destiny
Bond, Disable, Haze, Hypnosis, Memento, Tailwind,
Weather Ball

92
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Buneary #427 Lopunny #428
Type: Normal Type: Normal
Classification: Tiny | SR 2 Classification: Small | SR 9
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Field, Human-Like Egg Group: Field, Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 17


Hit Points: 17 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d10
Speed: 30ft. walking Speed: 35ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 13 (+1) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 17 (+3) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Perception Proficient Skills: Perception


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Fighting Vulnerabilities: Fighting
Resistances: None Resistances: None
Immunities: Ghost Immunities: Ghost
Senses: Darkvision 30ft Senses: Darkvision 60ft

Run Away: This Pokémon cannot be the target of an Cute Charm: Once per short rest, you can impose
attack of opportunity. disadvantage on an enemy attack roll of your choice.
Klutz: This Pokémon cannot hold an item. Klutz: This Pokémon cannot hold an item.
Hidden Ability Hidden Ability
Limber: This Pokémon is immune to being Limber: This Pokémon is immune to being
paralyzed. paralyzed.

Evolution: Buneary can evolve into Lopunny at level Starting Moves: Defense Curl, Foresight, Magic Coat,
6 and above if its Loyalty level is +2 or higher. When Mirror Coat, Pound, Return, Splash, Endure, Baby-
it evolves, its health increases by double its level, Doll Eyes, Rototiller
and it gains 9 points to add to its ability scores (max
20). Level 4: Quick Attack, Jump Kick
Level 7: Baton Pass, Agility
Starting Moves: Defense Curl, Foresight, Frustration, Level 10: Dizzy Punch, After You, Charm
Pound, Splash
Level 13: Entrainment, Bounce, Healing Wish, High
Level 2: Endure, Baby-Doll Eyes Jump Kick
Level 4: Quick Attack, Jump Kick TM: 01, 06, 10, 11, 13, 14, 15, 17, 18, 21, 22, 24,
Level 7: Baton Pass, Agility 25, 27, 30, 32, 42, 44, 45, 47, 48, 52, 56, 57, 59,
68, 73, 86, 87, 88, 90, 100
Level 10: Dizzy Punch, After You, Charm
Level 13: Entrainment, Bounce, Healing Wish
TM: 01, 06, 10, 11, 13, 17, 18, 21, 22, 24, 27, 30,
32, 42, 44, 45, 48, 56, 57, 73, 86, 87, 88, 90, 100
Egg Moves: Attract, Circle Throw, Copycat, Cosmic
Power, Double Hit, Encore, Fake Out, Fake Tears,
Fire Punch, Flail, Focus Punch, Ice Punch, Low Kick,
Mud Sport, Sky Uppercut, Sweet Kiss, Switcheroo,
Teeter Dance, Thunder Punch

93
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Mismagius #429 Honchkrow #430
Type: Ghost Type: Dark/Flying
Classification: Small | SR 12 Classification: Small | SR 10
Minimum Level Found: 8 Minimum Level Found: 8
Egg Group: Amorphous Egg Group: Flying
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 16 Armor Class: 13


Hit Points: 83 | Hit Dice: d10 Hit Points: 89 | Hit Dice: d12
Speed: 35ft. flying (hover) Speed: 20ft. walking, 30ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 18 (+4) 16 (+3) 6 (-2) 12 (+1) 16 (+3) 16 (+3) 17 (+3) 15 (+2) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Stealth, Deception Proficient Skills: Stealth, Insight


Saving Throws: Wisdom, Charisma Saving Throws: Wisdom, Dexterity
Vulnerabilities: Dark, Ghost Vulnerabilities: Electric, Fairy, Ice, Rock
Resistances: Bug, Poison Resistances: Dark, Ghost, Grass
Immunities: Fighting, Normal Immunities: Ground, Psychic
Senses: Darkvision 60ft, Truesight 15ft Senses: Darkvision 80ft

Levitate: This Pokémon is immune to Ground-type Insomnia: This Pokémon is immune to sleep.
moves.
Super Luck: This Pokémon increases its critical hit
range by 1 (20 to 19+, etc.)
Starting Moves: Astonish, Growl, Lucky Chant,
Magical Leaf, Power Gem, Psywave, Spite, Mystical Hidden Ability
Fire, Phantom Force Moxie: Upon causing an opponent to faint, this
Pokémon may immediately take another action.
TM: 04, 06, 10, 11, 12, 15, 17, 18, 21, 24, 25, 27,
29, 30, 32, 40, 41, 42, 44, 45, 46, 48, 49, 53, 57,
61, 63, 66, 68, 73, 77, 85, 87, 88, 90, 92, 97, 99, Starting Moves: Astonish, Haze, Night Slash, Pursuit,
100 Sucker Punch, Wing Attack
Level 7: Swagger
Level 10: Nasty Plot
Level 13: Foul Play, Quash, Dark Pulse
TM: 04, 06, 10, 11, 12, 15, 17, 18, 19, 21, 27, 29,
30, 32, 40, 41, 42, 44, 45, 46, 48, 51, 60, 63, 66,
68, 73, 76, 77, 85, 87, 88, 90, 95, 97, 100

94
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Glameow #431 Purugly #432
Type: Normal Type: Normal
Classification: Tiny | SR 2 Classification: Small | SR 8
Minimum Level Found: 1 Minimum Level Found: 6
Egg Group: Field Egg Group: Field
Gender Rate: 25% M / 75% F Gender Rate: 25% M / 75% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 15


Hit Points: 17 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d10
Speed: 30ft. walking, 30ft. climbing Speed: 30ft. walking, 35ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 12 (+1) 6 (-2) 10 (+0) 14 (+2) 14 (+2) 18 (+4) 15 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Stealth, Perception Proficient Skills: Perception, Intimidation


Saving Throws: Dexterity, Charisma Saving Throws: Dexterity
Vulnerabilities: Fighting Vulnerabilities: Fighting
Resistances: None Resistances: None
Immunities: Ghost Immunities: Ghost
Senses: Darkvision 30ft Senses: Darkvision 60ft

Limber: This Pokémon is immune to being Thick Fat: This Pokemon takes half the damage it
paralyzed. otherwise would from Ice and Fire damage.
Own Tempo: This Pokémon is immune to becoming Own Tempo: This Pokémon is immune to becoming
confused. confused.
Hidden Ability Hidden Ability
Keen Eye: This Pokémon ignores disadvantage when Defiant: While this Pokémon is suffering from a
it relates to sight. negative status effect or stat change imposed by an
opponent, it gains +2 to all attack rolls.
Evolution: Glameow can evolve into Purugly at level
6 and above. When it evolves, its health increases by Starting Moves: Fake Out, Growl, Scratch, Swagger,
double its level, and it gains 8 points to add to its Hypnosis
ability scores (max 20).
Level 4: Feint Attack, Fury Swipes
Starting Moves: Fake Out Level 7: Charm, Assist, Captivate

Level 2: Growl, Scratch, Hypnosis Level 10: Slash, Body Slam


Level 13: Attract, Hone Claws
Level 4: Feint Attack, Fury Swipes
TM: 01, 05, 06, 10, 11, 12, 15, 17, 18, 21, 24, 25,
Level 7: Charm, Assist, Captivate
27, 30, 32, 40, 41, 42, 44, 45, 46, 48, 49, 65, 66,
Level 10: Slash, Sucker Punch 68, 77, 78, 85, 87, 88, 89, 90, 100
Level 13: Attract, Hone Claws, Play Rough
TM: 01, 06, 10, 11, 12, 17, 18, 21, 24, 25, 27, 30,
32, 40, 41, 42, 44, 45, 46, 48, 49, 65, 66, 77, 85,
87, 88, 89, 90, 100
Egg Moves: Assurance, Bite, Fake Tears, Flail, Last
Resort, Quick Attack, Sand Attack, Snatch, Tail
Whip, Wake-Up Slap

95
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Chingling #433 Stunky #434
Type: Psychic Type: Poison/Dark
Classification: Tiny | SR 1 Classification: Tiny | SR 1/2
Minimum Level Found: 1 Minimum Level Found: 1
Egg Group: Undiscovered Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 13 Armor Class: 13


Hit Points: 17 | Hit Dice: d6 Hit Points: 20 | Hit Dice: d8
Speed: 25ft. walking, 25ft. flying (hover) Speed: 25ft. walking, 15ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 11 (+0) 12 (+1) 6 (-2) 12 (+1) 10 (+0) 11 (+0) 14 (+2) 14 (+2) 6 (-2) 10 (+0) 8 (-1)

Proficient Skills: Performance, Proficient Skills: Survival


Saving Throws: Wisdom Saving Throws: Constitution
Vulnerabilities: Bug, Dark, Ghost Vulnerabilities: Ground
Resistances: Fighting, Psychic Resistances: Dark, Grass, Ghost, Poison
Immunities: Psychic
Levitate: This Pokémon is immune to Ground-type Senses: Darkvision 30ft
moves.
Stench: When this Pokémon is hit by a melee attack,
Evolution: Chingling can evolve into Chimecho at roll a d10. On a 10, the attacker flinches.
level 3 and above. When it evolves, its health Aftermath: This Pokémon deals damage to an
increases by double its level, and it gains 16 points attacker equal to half of the damage received when
to add to its ability scores (max 20). knocked out by a melee move.

Starting Moves: Wrap, Growl Hidden Ability


Keen Eye: This Pokémon ignores disadvantage when
Level 2: Astonish, Confusion, Yawn it relates to sight.
Level 4: Last Resort, Entrainment
Evolution: Stunky can evolve into Skuntank at level 8
Level 7: Uproar and above. When it evolves, its health increases by
TM: 03, 04, 06, 10, 11, 12, 16, 17, 18, 20, 21, 27, double its level, and it gains 12 points to add to its
29, 30, 32, 33, 41, 42, 44, 45, 48, 49, 57, 73, 77, ability scores (max 20).
85, 86, 87, 88, 90, 92, 99, 100
Egg Moves: Cosmic Power, Curse, Disable, Dream Starting Moves: Focus Energy, Scratch, Poison Gas
Eater, Future Sight, Hypnosis, Recover, Skill Swap,
Stored Power, Wish Level 2: Screech, Fury Swipes, Smokescreen
Level 4: Feint, Acid Spray, Bite
Level 7: Slash, Toxic, Night Slash
Level 10: Memento, Sucker Punch, Venom Drench
Level 13: Explosion, Belch
TM: 05, 06, 09, 10, 11, 12, 17, 18, 21, 27, 30, 32,
35, 36, 38, 41, 42, 44, 45, 46, 48, 64, 65, 66, 87,
88, 90, 95, 97, 100
Egg Moves: Astonish, Crunch, Defog, Double-Edge,
Leer, Play Rough, Punishment, Pursuit, Scary Face,
Smog

96
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Skuntank #435 Bronzor #436
Type: Poison/Dark Type: Steel/Psychic
Classification: Small | SR 8 Classification: Tiny | SR 2
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Field Egg Group: Gender Unknown
Gender Rate: 50% M / 50% F Gender Rate: Genderless
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 14 Armor Class: 15


Hit Points: 66 | Hit Dice: d12 Hit Points: 19 | Hit Dice: d6
Speed: 35ft. walking, 20ft. climbing Speed: 15ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 18 (+4) 6 (-2) 12 (+1) 8 (-1) 12 (+1) 8 (-1) 16 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Survival Proficient Skills: Advanced Tech, History


Saving Throws: Constitution Saving Throws: Constitution
Vulnerabilities: Ground Vulnerabilities: Dark, Fire, Ghost, Ground
Resistances: Dark, Grass, Ghost, Poison Resistances: Dragon, Fairy, Flying, Grass, Ice, Normal,
Immunities: Psychic Psychic, Rock, Steel
Senses: Darkvision 60ft Immunities: Poison
Senses: Darkvision 30ft
Stench: When this Pokémon is hit by a melee attack,
roll a d10. On a 10, the attacker flinches. Levitate: This Pokémon is immune to Ground-type
moves.
Aftermath: This Pokémon deals damage to an
attacker equal to half of the damage received when Heatproof: This Pokemon takes half the damage it
knocked out by a melee move. otherwise would from Fire damage, and is immune
to the burning condition.
Hidden Ability
Keen Eye: This Pokémon ignores disadvantage when Hidden Ability
it relates to sight. Heavy Metal: This Pokémon is especially heavy.
Once per long rest, after being targeted by an attack,
Starting Moves: Focus Energy, Flamethrower, it may increase its AC by 2 if it would cause an
Scratch, Poison Gas, Screech, Fury Swipes, attack to miss.
Smokescreen
Evolution: Bronzor can evolve into Bronzong at level
Level 4: Feint, Acid Spray, Bite 8 and above. When it evolves, its health increases by
Level 7: Slash, Toxic, Night Slash double its level, and it gains 17 points to add to its
ability scores (max 20).
Level 10: Memento, Sucker Punch, Venom Drench
Level 13: Explosion, Belch Starting Moves: Confusion, Tackle
TM: 05, 06, 09, 10, 11, 12, 15, 17, 18, 21, 27, 30,
Level 2: Hypnosis, Imprison, Confuse Ray
32, 35, 36, 38, 41, 42, 44, 45, 46, 48, 64, 65, 66,
68, 84, 87, 88, 90, 95, 97, 100 Level 4: Psywave, Iron Defense, Feint Attack
Level 7: Safeguard, Future Sight, Metal Sound
Level 10: Gyro Ball, Extrasensory, Payback
Level 13: Heal Block, Heavy Slam
TM: 03, 04, 06, 10, 11, 16, 17, 18, 20, 21, 22, 26,
27, 29, 30, 32, 33, 37, 39, 42, 44, 48, 57, 66, 69,
74, 77, 78, 80, 85, 86, 87, 88, 90, 91, 92, 100

97
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Bronzong #437 Bonsly #438
Type: Steel/Psychic Type: Rock
Classification: Medium | SR 11 Classification: Tiny | SR 1
Minimum Level Found: 8 Minimum Level Found: 1
Egg Group: Gender Unknown Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 17 Armor Class: 14


Hit Points: 60 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 20ft. flying (hover) Speed: 20ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 11 (+0) 18 (+4) 8 (-1) 18 (+4) 10 (+0) 15 (+2) 8 (-1) 13 (+1) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Advanced Tech, History Proficient Skills: Survival


Saving Throws: Constitution, Strength Saving Throws: Constitution
Vulnerabilities: Dark, Fire, Ghost, Ground Vulnerabilities: Fighting, Grass, Ground, Steel, Water
Resistances: Dragon, Fairy, Flying, Grass, Ice, Normal, Resistances: Fire, Flying, Normal, Poison
Psychic, Rock, Steel Senses: Tremorsense 30ft
Immunities: Poison
Senses: Darkvision 60ft Sturdy: When taking damage equal to half or more of
your current HP, roll a d4. On a result of 3 of 4,
Levitate: This Pokémon is immune to Ground-type halve the damage dealt.
moves.
Rock Head: This Pokémon takes no recoil damage.
Heatproof: This Pokemon takes half the damage it
otherwise would from Fire damage, and is immune Hidden Ability
to the burning condition. Rattled: When this Pokémon is hit by a damaging
Dark, Bug, or Ghost move, it makes its next attack at
Hidden Ability advantage.
Heavy Metal: This Pokémon is especially heavy.
Once per long rest, after being targeted by an attack, Evolution: Bonsly can evolve into Sudowoodo at the
it may increase its AC by 2 if it would cause an time 'Mimic' is learned. When it evolves, its health
attack to miss. increases by double its level, and it gains 8 points to
add to its ability scores (max 20).
Starting Moves: Block, Confusion, Hypnosis,
Imprison, Rain Dance, Sunny Day, Tackle, Confuse Starting Moves: Copycat, Fake Tears
Ray
Level 2: Flail, Low Kick, Rock Throw
Level 4: Psywave, Iron Defense, Feint Attack
Level 4: Mimic, Feint Attack
Level 7: Safeguard, Future Sight, Metal Sound
Level 7: Rock Tomb, Block
Level 10: Gyro Ball, Extrasensory
Level 10: Rock Slide, Counter, Sucker Punch
Level 13: Payback, Heal Block, Heavy Slam
Level 13: Double-Edge
TM: 03, 04, 06, 10, 11, 15, 16, 17, 18, 20, 21, 22,
26, 27, 29, 30, 32, 33, 37, 39, 42, 44, 48, 57, 64, TM: 04, 06, 10, 11, 17, 21, 23, 27, 31, 32, 37, 39,
66, 68, 69, 74, 77, 78, 80, 85, 86, 87, 88, 90, 91, 42, 44, 45, 46, 48, 64, 69, 77, 80, 87, 88, 90, 96,
92, 100 100
Egg Moves: Curse, Defense Curl, Endure, Harden,
Headbutt, Rollout, Sand Tomb, Self-Destruct, Stealth
Rock

98
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Mime Jr. #439 Happiny #440
Type: Psychic/Fairy Type: Normal
Classification: Tiny | SR 1 Classification: Tiny | SR 1
Minimum Level Found: 1 Minimum Level Found: 1
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: 50% M / 50% F Gender Rate: 0% M / 100% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 1/3 | 2 ASI

Armor Class: 14 Armor Class: 11


Hit Points: 16 | Hit Dice: d6 Hit Points: 24 | Hit Dice: d10
Speed: 25ft. walking Speed: 25ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 12 (+1) 11 (+0) 6 (-2) 14 (+2) 10 (+0) 9 (-1) 8 (-1) 18 (+4) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Performance Proficient Skills: Medicine


Saving Throws: Charisma Saving Throws: Charisma
Vulnerabilities: Ghost, Poison, Steel Vulnerabilities: Fighting
Resistances: Fighting, Psychic Resistances: None
Immunities: Dragon Immunities: Ghost
Senses: Truesight 5ft
Natural Cure: This Pokémon is cured of negative
Soundproof: This Pokémon is immune to sound- status ailments upon returning to its Pokeball.
based moves.
Serene Grace: The Move DC to pass a saving throw
Filter: When hit by a move type this Pokémon is against one of this Pokémon's moves is increased
vulnerable to, it may roll a d4. In a result of 4, it does by 1.
not take the additional damage.
Hidden Ability
Hidden Ability Friend Guard: Once per long rest, when an ally within
Technician: For damaging moves activated by this 15 feet of this Pokémon is hit by an attack, it may
Pokémon with 15 max PP or more, they may roll the choose to halve the damage dealt.
damage twice and choose either total.
Evolution: Happiny can evolve into Chansey at level
Evolution: Mime Jr. can evolve into Mr. Mime at the 4 and above with the help of an Oval Stone. When it
time 'Mimic' is learned. When it evolves, its health evolves, its health increases by double its level, and
increases by double its level, and it gains 8 points to it gains 8 points to add to its ability scores (max
add to its ability scores (max 20). 20).

Starting Moves: Barrier, Confusion, Pound, Tickle Starting Moves: Charm, Pound
Level 2: Copycat, Meditate, Double Slap Level 2: Copycat, Refresh, Sweet Kiss
Level 4: Mimic, Encore, Light Screen, Reflect TM: 01, 06, 07, 10, 11, 16, 17, 18, 20, 21, 22, 27,
29, 30, 32, 35, 38, 42, 44, 45, 48, 49, 56, 73, 77,
Level 7: Psybeam, Substitute, Recycle
85, 86, 87, 88, 90, 100
Level 10: Trick, Psychic
Egg Moves: Aromatherapy, Counter, Endure, Gravity,
Level 13: Role Play, Baton Pass, Safeguard Heal Bell, Helping Hand, Last Resort, Metronome,
Mud Bomb, Natural Gift, Present, Seismic Toss,
TM: 03, 04, 06, 10, 11, 12, 16, 17, 18, 20, 21, 22,
24, 25, 27, 29, 30, 31, 32, 33, 41, 42, 44, 45, 46, Substitute
48, 56, 57, 73, 77, 83, 85, 86, 87, 88, 90, 92, 100
Egg Moves: Charm, Confuse Ray, Fake Out, Future
Sight, Healing Wish, Hypnosis, Icy Wind, Magic
Room, Mimic, Nasty Plot, Power Split, Psych Up,
Teeter Dance, Trick, Wake-Up Slap

99
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the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
Chatot #441 Spiritomb #442
Type: Normal/Flying Type: Ghost/Dark
Classification: Tiny | SR 5 Classification: Small | SR 11
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Flying Egg Group: Amorphous
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 13 Armor Class: 17


Hit Points: 40 | Hit Dice: d8 Hit Points: 46 | Hit Dice: d10
Speed: 20ft. walking, 35ft. flying Speed: 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 16 (+3) 13 (+1) 6 (-2) 12 (+1) 14 (+2) 18 (+4) 15 (+2) 13 (+1) 10 (+0) 18 (+4) 12 (+1)

Proficient Skills: Performance Proficient Skills: History, Arcana


Saving Throws: Dexterity, Charisma Saving Throws: Wisdom, Strength
Vulnerabilities: Electric, Ice, Rock Vulnerabilities: Fairy
Resistances: Bug, Grass Resistances: Poison
Immunities: Ghost, Ground Immunities: Fighting, Normal, Psychic
Senses: Darkvision 80ft, Truesight 20ft
Keen Eye: This Pokémon ignores disadvantage when
it relates to sight. Pressure: Any move targeting this Pokémon directly
(non-area of effect moves) reduces its PP by two
Tangled Feet: Attacks against this Pokémon have when activated.
disadvantage when it is confused.
Hidden Ability Hidden Ability
Infiltrator: This Pokémon bypasses Light Screen,
Big Pecks: This Pokémon's AC cannot be reduced by
Reflect, Substitute, Mist, Safeguard, and Aurora Veil.
an opponent's moves.

Starting Moves: Confuse Ray, Curse, Pursuit, Shadow


Starting Moves: Confide, Peck, Taunt, Growl, Mirror
Sneak, Spite, Feint Attack, Hypnosis
Move, Sing
Level 4: Dream Eater
Level 4: Fury Attack, Chatter
Level 7: Ominous Wind, Sucker Punch
Level 7: Round
Level 10: Nasty Plot
Level 10: Mimic, Echoed Voice, Roost
Level 13: Memento, Dark Pulse
Level 13: Uproar, Synchronoise, Feather Dance,
Hyper Voice TM: 04, 06, 10, 11, 12, 15, 17, 18, 21, 27, 29, 30,
32, 39, 41, 42, 44, 45, 46, 48, 60, 61, 63, 68, 77,
TM: 01, 06, 10, 11, 12, 17, 18, 19, 21, 27, 32, 40,
83, 85, 87, 88, 90, 95, 97, 100
41, 42, 44, 45, 46, 48, 49, 51, 76, 87, 88, 89, 90,
100 Egg Moves: Captivate, Destiny Bond, Foul Play,
Grudge, Imprison, Nightmare, Pain Split, Shadow
Egg Moves: Agility, Air Cutter, Boomburst, Defog,
Sneak, Smokescreen
Encore, Nasty Plot, Night Shade, Sleep Talk, Steel
Wing, Supersonic

100
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Gible #443 Gabite #444
Type: Dragon/Ground Type: Dragon/Ground
Classification: Tiny | SR 1 Classification: Medium | SR 7
Minimum Level Found: 1 Minimum Level Found: 5
Egg Group: Monster, Dragon Egg Group: Monster, Dragon
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/3 | 2 ASI Evolution Stage: 2/3 | 2 ASI

Armor Class: 12 Armor Class: 14


Hit Points: 17 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d8
Speed: 20ft. walking, 20ft. burrowing Speed: 30ft. walking, 30ft. burrowing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
12 (+1) 11 (+0) 13 (+1) 6 (-2) 10 (+0) 10 (+0) 14 (+2) 16 (+3) 15 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival, Medicine


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Dragon, Fairy, Ice Vulnerabilities: Dragon, Fairy, Ice
Resistances: Fire, Poison, Rock Resistances: Fire, Poison, Rock
Immunities: Electric Immunities: Electric
Senses: Tremorsense 30ft Senses: Tremorsense 60ft

Sand Veil: This Pokémon is immune to Sandstorm Sand Veil: This Pokémon is immune to Sandstorm
damage. In addition, its AC increases by 2 in desert damage. In addition, its AC increases by 2 in desert
terrain, or during a Sandstorm. terrain, or during a Sandstorm.

Hidden Ability Hidden Ability


Rough Skin: When this Pokémon is hit by a melee Rough Skin: When this Pokémon is hit by a melee
attack, it may roll a d4. On a 4, deal an amount of attack, it may roll a d4. On a 4, deal an amount of
typeless damage equal to its proficiency modifier to typeless damage equal to its proficiency modifier to
its attacker. its attacker.

Evolution: Gible can evolve into Gabite at level 5 and Evolution: Gabite can evolve into Garchomp at level
above. When it evolves, its health increases by 10 and above. When it evolves, its health increases
double its level, and it gains 11 points to add to its by double its level, and it gains 10 points to add to
ability scores (max 20). its ability scores (max 20).

Starting Moves: Tackle, Sand Attack Starting Moves: Dragon Rage, Dual Chop, Sand
Attack, Tackle, Sandstorm
Level 2: Dragon Rage, Sandstorm
Level 4: Take Down, Sand Tomb
Level 4: Take Down, Sand Tomb
Level 7: Slash
Level 7: Slash, Dragon Claw, Dig
Level 10: Dragon Claw, Dig
Level 10: Dragon Rush
Level 13: Dragon Rush
TM: 02, 05, 06, 10, 11, 17, 18, 21, 26, 27, 32, 35,
37, 38, 39, 40, 42, 44, 45, 48, 65, 71, 78, 80, 87, TM: 02, 05, 06, 10, 11, 17, 18, 21, 26, 27, 32, 35,
88, 90, 100 37, 38, 39, 40, 42, 44, 45, 48, 65, 71, 78, 80, 87,
88, 90, 100
Egg Moves: Body Slam, Double-Edge, Dragon Breath,
Iron Head, Iron Tail, Metal Claw, Mud Shot, Outrage,
Rock Climb, Sand Tomb, Scary Face, Thrash, Twister

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Garchomp #445 Munchlax #446
Type: Dragon/Ground Type: Normal
Classification: Medium | SR 14 Classification: Tiny | SR 3
Minimum Level Found: 10 Minimum Level Found: 1
Egg Group: Monster, Dragon Egg Group: Undiscovered
Gender Rate: 50% M / 50% F Gender Rate: 87% M / 13% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 17 Armor Class: 13


Hit Points: 126 | Hit Dice: d12 Hit Points: 25 | Hit Dice: d10
Speed: 35ft. walking, 35ft. burrowing Speed: 15ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 17 (+3) 6 (-2) 14 (+2) 10 (+0) 14 (+2) 8 (-1) 20 (+5) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Athletics, Acrobatics, Survival Proficient Skills: Survival


Saving Throws: Dexterity, Strength Saving Throws: Constitution
Vulnerabilities: Dragon, Fairy, Ice Vulnerabilities: Fighting
Resistances: Fire, Poison, Rock Resistances: None
Immunities: Electric Immunities: Ghost
Senses: Tremorsense 100ft
Pickup: If an opponent uses a consumable held item
Sand Veil: This Pokémon is immune to Sandstorm in battle, this Pokémon gains a copy of it if it is not
damage. In addition, its AC increases by 2 in desert currently holding an item.
terrain, or during a Sandstorm.
Thick Fat: This Pokemon takes half the damage it
Hidden Ability otherwise would from Ice and Fire damage.
Rough Skin: When this Pokémon is hit by a melee Hidden Ability
attack, it may roll a d4. On a 4, deal an amount of
Gluttony: This Pokémon must eat its held berry
typeless damage equal to its proficiency modifier to
when it falls below ½ of its maximum HP.
its attacker.

Evolution: Munchlax can evolve into Snorlax at level


Starting Moves: Crunch, Dragon Rage, Dual Chop,
7 and above if its loyalty level is +2 or higher. When
Fire Fang, Sand Attack, Sandstorm, Tackle, Take
it evolves, its health increases by double its level,
Down, Sand Tomb, Slash
and it gains 9 points to add to its ability scores (max
Level 10: Dragon Claw, Dig 20).
Level 13: Dragon Rush
Starting Moves: Lick, Metronome, Odor Sleuth,
TM: 02, 05, 06, 10, 11, 15, 17, 18, 21, 26, 27, 31, Recycle, Tackle, Defense Curl
32, 35, 37, 38, 39, 40, 42, 44, 45, 48, 54, 56, 59,
65, 68, 71, 75, 78, 80, 82, 84, 87, 88, 90, 94, 100 Level 2: Amnesia
Level 4: Chip Away, Screech
Level 7: Body Slam, Stockpile
Level 10: Swallow, Rollout, Fling
Level 13: Belly Drum, Natural Gift, Snatch, Last
Resort
TM: 01, 06, 10, 11, 13, 14, 17, 18, 21, 22, 24, 25,
26, 27, 29, 30, 31, 32, 35, 37, 38, 39, 42, 44, 45,
48, 56, 78, 80, 87, 88, 90, 94, 100
Egg Moves: After You, Belch, Charm, Counter, Curse,
Double-Edge, Fissure, Lick, Natural Gift, Pursuit,
Self-Destruct, Substitute, Whirlwind, Zen Headbutt

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Riolu #447 Lucario #448
Type: Fighting Type: Fighting/Steel
Classification: Tiny | SR 1/2 Classification: Small | SR 8
Minimum Level Found: 1 Minimum Level Found: 7
Egg Group: Undiscovered Egg Group: Field, Human-Like
Gender Rate: 87% M / 13% F Gender Rate: 87% M / 13% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 15


Hit Points: 16 | Hit Dice: d6 Hit Points: 50 | Hit Dice: d10
Speed: 30ft. walking Speed: 35ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 13 (+1) 11 (+0) 8 (-1) 12 (+1) 10 (+0) 14 (+2) 17 (+3) 14 (+2) 10 (+0) 14 (+2) 10 (+0)

Proficient Skills: Insight Proficient Skills: Insight


Saving Throws: Dexterity Saving Throws: Dexterity, Strength
Vulnerabilities: Fairy, Flying, Psychic Vulnerabilities: Fighting, Fire, Ground
Resistances: Bug, Dark, Rock Resistances: Bug, Dark, Dragon, Grass, Ice, Normal,
Rock, Steel
Steadfast: Once per long rest, when this Pokémon Immunities: Poison
fails a saving throw against a negative condition, it Senses: Truesight 30ft
can choose to pass instead.
Steadfast: Once per long rest, when this Pokémon
Inner Focus: This Pokémon is immune to flinching. fails a saving throw against a negative condition, it
Hidden Ability can choose to pass instead.
Prankster: Once per short rest, this Pokémon can Inner Focus: This Pokémon is immune to flinching.
move to the top of initiative order in a single round,
but must use a status affecting move on its turn. Hidden Ability
Justified: When this Pokémon is hit by a Dark-type
Evolution: Riolu can evolve into Lucario at level 7 move, it gets advantage on its next attack.
and above if it is daytime and its Loyalty level is +2
or higher. When it evolves, its health increases by Starting Moves: Aura Sphere, Detect, Foresight,
double its level, and it gains 14 points to add to its Metal Claw, Quick Attack, Counter, Feint
ability scores (max 20).
Level 4: Swords Dance, Metal Sound, Power-Up
Punch
Starting Moves: Endure, Foresight, Quick Attack
Level 7: Bone Rush, Quick Guard, Me First
Level 2: Counter, Feint
Level 10: Work Up, Calm Mind, Heal Pulse
Level 4: Force Palm, Copycat
Level 13: Close Combat, Dragon Pulse, Extreme
Level 7: Screech, Reversal Speed
Level 13: Nasty Plot, Final Gambit TM: 01, 04, 05, 06, 08, 10, 11, 15, 17, 18, 21, 26,
TM: 01, 05, 06, 08, 10, 11, 17, 18, 21, 26, 27, 31, 27, 29, 30, 31, 32, 39, 42, 44, 45, 47, 48, 52, 56,
32, 39, 42, 44, 45, 47, 48, 52, 56, 65, 66, 75, 78, 65, 66, 68, 71, 75, 78, 80, 84, 87, 88, 90, 91, 97,
80, 84, 87, 88, 90, 100 100

Egg Moves: Agility, Bite, Blaze Kick, Bullet Punch,


Circle Throw, Cross Chop, Crunch, Detect, Iron
Defense, Low Kick, Mind Reader, Sky Uppercut,
Vacuum Wave

103
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Hippopotas #449 Hippowdon #450
Type: Ground Type: Ground
Classification: Small | SR 1 Classification: Medium | SR 10
Minimum Level Found: 1 Minimum Level Found: 8
Egg Group: Field Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 14 Armor Class: 18


Hit Points: 20 | Hit Dice: d8 Hit Points: 66 | Hit Dice: d12
Speed: 20ft. walking, 20ft. burrowing Speed: 25ft. walking, 25ft. burrowing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 14 (+2) 6 (-2) 10 (+0) 10 (+0) 18 (+4) 13 (+1) 19 (+4) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival, Athletics


Saving Throws: Constitution, Strength Saving Throws: Constitution, Strength
Vulnerabilities: Grass, Ice, Water Vulnerabilities: Grass, Ice, Water
Resistances: Poison, Rock Resistances: Poison, Rock
Immunities: Electric Immunities: Electric
Senses: Tremorsense 30ft Senses: Tremorsense 60ft

Sand Stream: When this Pokémon enters an outside Sand Stream: When this Pokémon enters an outside
battle, the weather immediately changes to a battle, the weather immediately changes to a
Sandstorm for 5 rounds. In the case of another Sandstorm for 5 rounds. In the case of another
Pokémon with a similar weather ability, the tie goes Pokémon with a similar weather ability, the tie goes
to the Pokémon with the highest DEX score. to the Pokémon with the highest DEX score.

Hidden Ability Hidden Ability


Sand Force: During a Sandstorm, this Pokémon can Sand Force: During a Sandstorm, this Pokémon can
double its STAB when it hits an opponent. double its STAB when it hits an opponent.

Evolution: Hippopotas can evolve into Hippowdon Starting Moves: Bite, Fire Fang, Ice Fang, Sand
at level 8 and above. When it evolves, its health Attack, Tackle, Thunder Fang, Yawn
increases by double its level, and it gains 12 points
to add to its ability scores (max 20). Level 4: Dig, Take Down
Level 7: Sand Tomb, Crunch
Starting Moves: Sand Attack, Tackle Level 10: Earthquake
Level 2: Bite, Yawn Level 13: Double-Edge, Fissure
Level 4: Dig, Take Down TM: 05, 06, 10, 11, 15, 17, 21, 26, 27, 32, 37, 39,
Level 7: Sand Tomb, Crunch 42, 44, 45, 48, 68, 71, 78, 80, 87, 88, 90, 100

Level 10: Earthquake


Level 13: Double-Edge, Fissure
TM: 05, 06, 10, 11, 17, 21, 26, 27, 32, 37, 39, 42,
44, 45, 48, 78, 80, 87, 88, 90, 100
Egg Moves: Body Slam, Curse, Revenge, Sand Tomb,
Slack Off, Sleep Talk, Spit Up, Stockpile, Swallow,
Whirlwind

104
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Skorupi #451 Drapion #452
Type: Poison/Bug Type: Poison/Bug
Classification: Small | SR 2 Classification: Medium | SR 10
Minimum Level Found: 1 Minimum Level Found: 9
Egg Group: Bug, Water 3 Egg Group: Bug, Water 3
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 15 Armor Class: 17


Hit Points: 18 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d10
Speed: 25ft. walking, 20ft. climbing Speed: 35ft. walking, 25ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 13 (+1) 14 (+2) 6 (-2) 10 (+0) 10 (+0) 18 (+4) 17 (+3) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Stealth, Deception Proficient Skills: Deception, Intimidation


Saving Throws: Constitution Saving Throws: Constitution, Strength
Vulnerabilities: Fire, Flying, Psychic, Rock Vulnerabilities: Ground
Resistances: Bug, Fairy, Fighting, Grass, Poison Resistances: Dark, Grass, Ghost, Poison
Senses: Darkvision 30ft Immunities: Psychic
Senses: Darkvision 60ft
Battle Armor: This Pokémon is immune to extra
damage dealt by a Critical Hit. Battle Armor: This Pokémon is immune to extra
damage dealt by a Critical Hit.
Sniper: On a critical hit made by this Pokémon,
triple the dice roll instead of doubling it. Sniper: On a critical hit made by this Pokémon,
triple the dice roll instead of doubling it.
Hidden Ability
Keen Eye: This Pokémon ignores disadvantage when Hidden Ability
it relates to sight. Keen Eye: This Pokémon ignores disadvantage when
it relates to sight.
Evolution: Skorupi can evolve into Drapion at level 9
and above. When it evolves, its health increases by Starting Moves: Bite, Fire Fang, Ice Fang, Knock Off,
double its level, and it gains 13 points to add to its Leer, Poison Sting, Thunder Fang, Pin Missile,
ability scores (max 20). Acupressure
Level 4: Pursuit, Bug Bite
Starting Moves: Bite, Leer, Poison Sting
Level 7: Poison Fang, Venoshock, Hone Claws
Level 2: Knock Off, Pin Missile, Acupressure
Level 10: Toxic Spikes, Night Slash
Level 4: Pursuit, Bug Bite
Level 13: Scary Face, Crunch, Cross Poison, Fell
Level 7: Poison Fang, Venoshock, Hone Claws Stinger
Level 10: Toxic Spikes, Night Slash, Scary Face TM: 05, 06, 09, 10, 11, 12, 15, 17, 18, 21, 26, 27,
Level 13: Crunch, Cross Poison, Fell Stinger 30, 31, 32, 36, 39, 40, 41, 42, 44, 45, 46, 48, 54,
56, 59, 66, 68, 75, 78, 80, 81, 83, 84, 87, 88, 90,
TM: 06, 09, 10, 11, 12, 17, 18, 21, 27, 30, 31, 32, 95, 97, 100
36, 39, 40, 41, 42, 44, 45, 46, 48, 54, 56, 66, 75,
81, 83, 84, 87, 88, 90, 97, 100
Egg Moves: Agility, Confuse Ray, Feint Attack, Iron
Tail, Night Slash, Poison Tail, Pursuit, Sand Attack,
Screech, Slash, Twineedle, Whirlwind

105
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Croagunk #453 Toxicroak #454
Type: Poison/Fighting Type: Poison/Fighting
Classification: Small | SR 1/4 Classification: Small | SR 8
Minimum Level Found: 1 Minimum Level Found: 9
Egg Group: Human-Like Egg Group: Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 12 Armor Class: 15


Hit Points: 17 | Hit Dice: d6 Hit Points: 55 | Hit Dice: d12
Speed: 25ft. walking, 25ft. swimming Speed: 30ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
11 (+0) 13 (+1) 12 (+1) 6 (-2) 10 (+0) 10 (+0) 15 (+2) 17 (+3) 17 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival


Saving Throws: Constitution Saving Throws: Constitution, Dexterity
Vulnerabilities: Flying, Ground, Psychic Vulnerabilities: Flying, Ground, Psychic
Resistances: Bug, Dark, Fighting, Grass, Poison, Rock Resistances: Bug, Dark, Fighting, Grass, Poison, Rock
Senses: Darkvision 30ft Senses: Darkvision 60ft

Anticipation: When this Pokémon enters the battle, Anticipation: When this Pokémon enters the battle,
an opponent must reveal if it has a move that the an opponent must reveal if it has a move that the
Pokémon is vulnerable to. The move does not have Pokémon is vulnerable to. The move does not have
to be revealed - only that there is such a move. to be revealed - only that there is such a move.
Dry Skin: At the end of each of this Pokémon's Dry Skin: At the end of each of this Pokémon's
turns, it takes an amount of damage equal to its turns, it takes an amount of damage equal to its
proficiency modifier in harsh sunlight, or heals for proficiency modifier in harsh sunlight, or heals for
the same amount during rain. the same amount during rain.
Hidden Ability Hidden Ability
Poison Touch: On melee attacks made by this Poison Touch: On melee attacks made by this
Pokémon, roll a d10 on a hit. On a result of a 10, Pokémon, roll a d10 on a hit. On a result of a 10,
the target is poisoned. the target is poisoned.

Evolution: Croagunk can evolve into Toxicroak at Starting Moves: Astonish, Mud-Slap, Poison Sting,
level 9 and above. When it evolves, its health Taunt
increases by double its level, and it gains 15 points
to add to its ability scores (max 20). Level 4: Pursuit, Feint Attack, Revenge
Level 7: Swagger, Mud Bomb, Sucker Punch
Starting Moves: Astonish, Mud-Slap Level 10: Venoshock, Nasty Plot
Level 2: Poison Sting, Taunt Level 13: Poison Jab, Sludge Bomb, Flatter, Belch
Level 4: Pursuit, Feint Attack, Revenge TM: 01, 06, 08, 09, 10, 11, 12, 15, 17, 18, 21, 26,
Level 7: Swagger, Mud Bomb, Sucker Punch 27, 30, 31, 32, 34, 36, 39, 41, 42, 44, 45, 46, 47,
48, 52, 56, 63, 66, 68, 71, 75, 78, 80, 81, 84, 87,
Level 10: Venoshock, Nasty Plot 88, 90, 97, 100
Level 13: Poison Jab, Sludge Bomb, Flatter, Belch
TM: 01, 06, 08, 09, 10, 11, 12, 17, 18, 21, 26, 27,
30, 31, 32, 34, 36, 39, 41, 42, 44, 45, 46, 47, 48,
52, 56, 63, 66, 78, 80, 81, 84, 87, 88, 90, 97, 100
Egg Moves: Acupressure, Bullet Punch, Counter,
Cross Chop, Drain Punch, Dynamic Punch, Fake
Out, Feint, Headbutt, Me First, Meditate, Quick
Guard, Smelling Salts, Vacuum Wave, Wake-Up Slap

106
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Carnivine #455 Finneon #456
Type: Grass Type: Water
Classification: Medium | SR 7 Classification: Tiny | SR 2
Minimum Level Found: 5 Minimum Level Found: 1
Egg Group: Grass Egg Group: Water 2
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 14 Armor Class: 14


Hit Points: 54 | Hit Dice: d10 Hit Points: 17 | Hit Dice: d6
Speed: 20ft. walking, 20ft. climbing Speed: 5ft. walking, 25ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 16 (+3) 6 (-2) 10 (+0) 10 (+0) 11 (+0) 14 (+2) 13 (+1) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival, Deception Proficient Skills: Nature, Perception


Saving Throws: Constitution Saving Throws: Dexterity
Vulnerabilities: Bug, Fire, Flying, Ice, Poison Vulnerabilities: Electric, Grass
Resistances: Electric, Grass, Ground, Water Resistances: Fire, Ice, Steel, Water
Senses: Tremorsense 60ft Senses: Darkvision 30ft

Levitate: This Pokémon is immune to Ground-type Swift Swim: This Pokémon's speed is increased by
moves. 10 feet in rainy conditions.
Storm Drain: If this Pokemon or an ally within 30
Starting Moves: Bind, Growth, Bite, Vine Whip feet is targeted with a direct Water-type, damage-
Level 4: Sweet Scent, Ingrain dealing move, the Pokemon may use a reaction to
redirect the target to itself and take half damage
Level 7: Feint Attack, Leaf Tornado from it if it hits.
Level 10: Spit Up, Stockpile, Swallow, Crunch Hidden Ability
Level 13: Wring Out, Power Whip Water Veil: This Pokémon is immune to burning.
TM: 06, 10, 11, 15, 17, 21, 22, 27, 32, 36, 42, 44,
45, 46, 48, 53, 56, 66, 68, 75, 83, 86, 87, 88, 90, Evolution: Finneon can evolve into Lumineon at level
96, 100 7 and above. When it evolves, its health increases by
double its level, and it gains 11 points to add to its
Egg Moves: Giga Drain, Grass Whistle, Leech Seed, ability scores (max 20).
Magical Leaf, Rage Powder, Razor Leaf, Slam,
Powder, Stun Spore, Synthesis, Worry Seed
Starting Moves: Pound
Level 2: Water Gun, Attract, Rain Dance
Level 4: Gust, Water Pulse
Level 7: Captivate, Safeguard
Level 10: Aqua Ring, Whirlpool
Level 13: U-Turn, Bounce, Silver Wind, Soak
TM: 06, 07, 10, 13, 14, 17, 18, 20, 21, 27, 32, 42,
44, 45, 48, 55, 66, 77, 87, 88, 89, 90, 94, 96, 98,
100
Egg Moves: Agility, Aqua Tail, Aurora Beam, Brine,
Charm, Flail, Psybeam, Signal Beam, Splash, Sweet
Kiss, Tickle

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Lumineon #457 Mantyke #458
Type: Water Type: Water/Flying
Classification: Small | SR 9 Classification: Small | SR 3
Minimum Level Found: 7 Minimum Level Found: 1
Egg Group: Water 2 Egg Group: Undiscovered
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 1/2 | 3 ASI

Armor Class: 16 Armor Class: 15


Hit Points: 55 | Hit Dice: d10 Hit Points: 19 | Hit Dice: d6
Speed: 5ft. walking, 35ft. swimming Speed: 5ft. walking, 20ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 18 (+4) 16 (+3) 6 (-2) 14 (+2) 10 (+0) 14 (+2) 12 (+1) 16 (+3) 6 (-2) 10 (+0) 10 (+0)

Proficient Skills: Nature, Perception Proficient Skills: Acrobatics


Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Electric, Grass Vulnerabilities: Electric, Rock
Resistances: Fire, Ice, Steel, Water Resistances: Bug, Fighting, Fire, Steel, Water
Senses: Darkvision 60ft Immunities: Ground

Swift Swim: This Pokémon's speed is increased by Swift Swim: This Pokémon's speed is increased by
10 feet in rainy conditions. 10 feet in rainy conditions.
Storm Drain: If this Pokemon or an ally within 30 Water Absorb: This Pokémon takes no damage from
feet is targeted with a direct Water-type, damage- water or Water-type attacks. Instead, half of any
dealing move, the Pokemon may use a reaction to water damage done is absorbed, restoring the
redirect the target to itself and take half damage Pokémon's HP.
from it if it hits.
Hidden Ability
Hidden Ability Water Veil: This Pokémon is immune to burning.
Water Veil: This Pokémon is immune to burning.
Evolution: Mantyke can evolve into Mantine at level
Starting Moves: Attract, Gust, Pound, Water Gun, 4 and above when Remoraid is also in the party.
Rain Dance When it evolves, its health increases by double its
level, and it gains 6 points to add to its ability scores
Level 4: Water Pulse (max 20).
Level 7: Captivate, Safeguard
Level 10: Aqua Ring, Whirlpool Starting Moves: Bubble, Tackle, Supersonic
Level 13: U-Turn, Bounce, Silver Wind, Soak Level 2: Bubble Beam, Confuse Ray
TM: 06, 07, 10, 13, 14, 15, 17, 18, 20, 21, 27, 32, Level 4: Wing Attack, Headbutt, Water Pulse
42, 44, 45, 48, 55, 66, 68, 77, 87, 88, 89, 90, 94, Level 7: Wide Guard, Take Down, Agility
98, 100
Level 10: Air Slash, Aqua Ring
Level 13: Bounce, Hydro Pump
TM: 06, 07, 10, 13, 14, 17, 18, 21, 26, 27, 32, 40,
42, 44, 45, 48, 55, 62, 78, 80, 87, 88, 90, 94, 98,
100
Egg Moves: Amnesia, Haze, Hydro Pump, Mirror
Coat, Mud Sport, Rock Slide, Signal Beam, Slam,
Splash, Tailwind, Twister, Water Sport, Wide Guard

108
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Snover #459 Abomasnow #460
Type: Grass/Ice Type: Grass/Ice
Classification: Small | SR 1 Classification: Large | SR 10
Minimum Level Found: 1 Minimum Level Found: 9
Egg Group: Monster, Grass Egg Group: Monster, Grass
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 1/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 13 Armor Class: 15


Hit Points: 18 | Hit Dice: d8 Hit Points: 88 | Hit Dice: d12
Speed: 25ft. walking Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
13 (+1) 11 (+0) 14 (+2) 6 (-2) 10 (+0) 10 (+0) 16 (+3) 15 (+2) 18 (+4) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Survival Proficient Skills: Survival, Intimidation


Saving Throws: Constitution Saving Throws: Constitution, Strength
Vulnerabilities: Bug, Fighting, Fire, Flying, Poison, Vulnerabilities: Bug, Fighting, Fire, Flying, Poison,
Rock Steel Rock Steel
Resistances: Electric, Grass, Ground, Water Resistances: Electric, Grass, Ground, Water

Snow Warning: When this Pokémon enters an Snow Warning: When this Pokémon enters an
outside battle, the weather immediately changes to outside battle, the weather immediately changes to
hail for 5 rounds. In the case of another Pokémon hail for 5 rounds. In the case of another Pokémon
with a similar weather ability, the tie goes to the with a similar weather ability, the tie goes to the
Pokémon with the highest DEX score. Pokémon with the highest DEX score.

Hidden Ability Hidden Ability


Soundproof: This Pokémon is immune to sound- Soundproof: This Pokémon is immune to sound-
based moves. based moves.

Evolution: Snover can evolve into Abomasnow at Starting Moves: Ice Punch, Icy Wind, Leer, Powder
level 9 and above. When it evolves, its health Snow, Razor Leaf, Grass Whistle, Swagger, Mist
increases by double its level, and it gains 11 points
to add to its ability scores (max 20). Level 7: Ice Shard, Ingrain
Level 10: Wood Hammer
Starting Moves: Leer, Powder Snow Level 13: Blizzard, Sheer Cold
Level 2: Razor Leaf, Icy Wind, Grass Whistle TM: 06, 07, 10, 13, 14, 15, 16, 17, 18, 20, 21, 22,
26, 27, 30, 31, 32, 39, 42, 44, 45, 48, 52, 53, 56,
Level 4: Swagger, Mist
68, 75, 78, 79, 80, 86, 87, 88, 90, 100
Level 7: Ice Shard, Ingrain
Level 10: Wood Hammer, Blizzard
Level 13: Sheer Cold
TM: 06, 07, 10, 13, 14, 16, 17, 18, 20, 21, 22, 27,
30, 32, 42, 44, 45, 48, 53, 75, 79, 86, 87, 88, 90,
100
Egg Moves: Avalanche, Bullet Seed, Double-Edge,
Growth, Leech Seed, Magical Leaf, Mist, Natural Gift,
Seed Bomb, Skull Bash, Stomp

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Weavile #461 Magnezone #462
Type: Dark/Ice Type: Electric/Steel
Classification: Small | SR 11 Classification: Medium | SR 14
Minimum Level Found: 9 Minimum Level Found: 10
Egg Group: Field Egg Group: Gender Unknown
Gender Rate: 50% M / 50% F Gender Rate: Genderless
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 16 Armor Class: 17


Hit Points: 78 | Hit Dice: d10 Hit Points: 133 | Hit Dice: d12
Speed: 40ft. walking, 40ft. climbing Speed: 35ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 20 (+5) 16 (+3) 6 (-2) 12 (+1) 10 (+0) 20 (+5) 16 (+3) 17 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Stealth, Deception, Sleight of Hand Proficient Skills: Advanced Tech, Insight, Acrobatics
Saving Throws: Dexterity, Wisdom Saving Throws: Constitution, Strength
Vulnerabilities: Bug, Fairy, Fighting, Fire, Rock, Steel Vulnerabilities: Fighting, Fire, Ground
Resistances: Dark, Ghost, Ice Resistances: Bug, Dragon, Electric, Fairy, Grass, Ice,
Immunities: Psychic Normal, Psychic, Rock
Senses: Darkvision 80ft Immunities: Poison

Pressure: Any move targeting this Pokémon directly Magnet Pull: Steel opponents in battle with this
(non-area of effect moves) reduces its PP by two Pokémon may not switch out or flee.
when activated.
Sturdy: When taking damage equal to half or more of
Hidden Ability your current HP, roll a d4. On a result of 3 of 4,
Pickpocket: When hit by a melee attack, this halve the damage dealt.
Pokémon may use a reaction to attempt to steal the Hidden Ability
creature's held item with a Sleight of Hand check
Analytic: After this Pokémon misses an attack, its
contested by the target's Passive Perception. After
next attack is done at advantage.
the first attempt, all other attempts against the
same opponent are rolled at disadvantage.
Starting Moves: Barrier, Mirror Coat, Supersonic,
Tackle, Thunder Shock, Thunder Wave, Tri Attack,
Starting Moves: Assurance, Embargo, Leer, Quick
Magnet Bomb, Light Screen, Sonic Boom, Spark,
Attack, Revenge, Scratch, Taunt, Feint Attack, Icy
Mirror Shot, Metal Sound, Electro Ball, Electric
Wind, Fury Swipes, Nasty Plot, Metal Claw
Terrain, Magnetic Flux
Level 7: Hone Claws, Fling, Screech
Level 10: Flash Cannon, Screech
Level 10: Night Slash, Snatch
Level 13: Discharge, Lock-On, Magnet Rise, Gyro
Level 13: Punishment, Dark Pulse Ball, Zap Cannon
TM: 04, 06, 07, 10, 11, 12, 13, 14, 15, 17, 18, 21, TM: 06, 10, 11, 15, 16, 17, 18, 21, 24, 25, 27, 32,
27, 30, 31, 32, 33, 40, 41, 42, 44, 45, 46, 47, 48, 33, 42, 44, 48, 57, 64, 68, 72, 73, 74, 77, 87, 88,
52, 54, 56, 63, 65, 66, 68, 75, 77, 81, 84, 85, 87, 90, 91, 93, 100
88, 90, 94, 95, 97, 100

110
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Lickilicky #463 Rhyperior #464
Type: Normal Type: Ground/Rock
Classification: Medium | SR 14 Classification: Large | SR 14
Minimum Level Found: 7 Minimum Level Found: 11
Egg Group: Monster Egg Group: Monster, Field
Gender Rate: 50% M / 50% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 16 Armor Class: 18


Hit Points: 147 | Hit Dice: d12 Hit Points: 189 | Hit Dice: d12
Speed: 25ft. walking Speed: 35ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 18 (+4) 6 (-2) 14 (+2) 14 (+2) 20 (+5) 13 (+1) 20 (+5) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Perception Proficient Skills: Athletics, Intimidation


Saving Throws: Constitution, Strength Saving Throws: Constitution, Strength
Vulnerabilities: Fighting Vulnerabilities: Fighting, Grass, Ground, Ice, Steel,
Resistances: None Water
Immunities: Ghost Resistances: Fire, Flying, Normal, Poison, Rock
Immunities: Electric
Own Tempo: This Pokémon is immune to becoming Senses: Tremorsense 100ft
confused.
Lightning Rod: If this Pokemon or an ally within 30
Oblivious: This Pokémon is immune to moves that feet is targeted with a direct Electric-type, damage-
attempt to charm or taunt it. dealing move, the Pokemon may use a reaction to
Hidden Ability redirect the target to itself and take half damage
from it if it hits.
Cloud Nine: While this Pokémon is in battle,
weather-related abilities have no effect on the Solid Rock: This Pokémon does not take any
Pokémon that have them. additional damage from a critical hit.

Starting Moves: Lick, Power Whip, Wring Out,


Hidden Ability
Supersonic, Defense Curl, Knock Off, Wrap, Stomp, Reckless: When attacking with moves with recoil
Disable, Slam damage, this Pokémon doubles its STAB bonus.

Level 10: Rollout, Chip Away, Me First Starting Moves: Fury Attack, Hammer Arm, Horn
Level 13: Refresh, Screech, Gyro Ball Attack, Poison Jab, Scary Face, Tail Whip, Smack
Down, Stomp, Bulldoze, Chip Away, Rock Blast
TM: 01, 06, 10, 11, 13, 14, 15, 17, 18, 21, 22, 24,
25, 26, 27, 30, 31, 32, 35, 37, 38, 39, 42, 44, 45, Level 10: Drill Run, Take Down, Stone Edge, Head
46, 48, 52, 56, 59, 64, 68, 74, 75, 77, 78, 80, 82, Smash
85, 87, 88, 90, 94, 100
Level 13: Earthquake, Megahorn, Horn Drill, Rock
Wrecker, Double-Edge
TM: 05, 06, 10, 11, 13, 14, 15, 17, 18, 21, 23, 24,
25, 26, 27, 31, 32, 35, 37, 38, 39, 42, 44, 45, 46,
48, 52, 56, 59, 65, 66, 67, 68, 69, 71, 75, 78, 80,
82, 84, 87, 88, 90, 91, 94, 100

111
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Tangrowth #465 Electivire #466
Type: Grass Type: Electric
Classification: Large | SR 12 Classification: Medium | SR 14
Minimum Level Found: 7 Minimum Level Found: 11
Egg Group: Grass Egg Group: Human-Like
Gender Rate: 50% M / 50% F Gender Rate: 75% M / 25% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 3/3 | ASI

Armor Class: 17 Armor Class: 16


Hit Points: 121 | Hit Dice: d12 Hit Points: 136 | Hit Dice: d12
Speed: 30ft. walking Speed: 35ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 18 (+4) 6 (-2) 12 (+1) 10 (+0) 17 (+3) 18 (+4) 17 (+3) 6 (-2) 14 (+2) 10 (+0)

Proficient Skills: Nature, Survival Proficient Skills: Advanced Tech, Athletics


Saving Throws: Constitution, Strength Saving Throws: Dexterity, Strength
Vulnerabilities: Bug, Fire, Flying, Ice, Poison Vulnerabilities: Ground
Resistances: Electric, Grass, Ground, Water Resistances: Electric, Flying, Steel

Chlorophyll: This Pokémon's speed is increased by Motor Drive: When hit by an Electric-type move, if
10 feet in harsh sunlight. not immune, this Pokémon's speed increases by 10
feet until the end of combat (up to a max of 50
Leaf Guard: This Pokémon does not suffer from any additional feet).
negative status ailments in harsh sunlight.
Hidden Ability Hidden Ability
Vital Spirit: This Pokémon cannot be put to sleep.
Regenerator: Once per long rest, this Pokémon
regains hit points equal to its level when it returns
to its Pokéball. Starting Moves: Fire Punch, Leer, Low Kick, Quick
Attack, Thunder Shock, Swift, Shock Wave, Thunder
Wave, Electro Ball, Light Screen, Thunder Punch, Ion
Starting Moves: Constrict, Ingrain, Sleep Powder,
Deluge
Vine Whip, Absorb, Poison Powder, Bind, Growth,
Mega Drain, Knock Off, Stun Spore Level 10: Discharge, Screech
Level 10: Natural Gift, Giga Drain, Ancient Power Level 13: Thunderbolt, Thunder, Giga Impact,
Electric Terrain
Level 13: Slam, Tickle, Wring Out, Power Whip,
Block, Grassy Terrain TM: 06, 10, 12, 15, 16, 17, 18, 21, 24, 25, 26, 27,
29, 31, 32, 35, 39, 41, 42, 44, 45, 46, 47, 48, 52,
TM: 06, 10, 11, 15, 17, 21, 22, 26, 27, 31, 32, 33,
56, 57, 68, 72, 73, 78, 80, 87, 88, 90, 93, 100
36, 39, 40, 42, 44, 45, 46, 48, 52, 53, 56, 66, 68,
75, 77, 78, 80, 83, 84, 86, 87, 88, 90, 96, 100

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Magmortar #467 Togekiss #468
Type: Fire Type: Fairy/Flying
Classification: Medium | SR 14 Classification: Medium | SR 14
Minimum Level Found: 11 Minimum Level Found: 11
Egg Group: Human-Like Egg Group: Flying, Fairy
Gender Rate: 75% M / 25% F Gender Rate: 87% M / 13% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 16 Armor Class: 18


Hit Points: 136 | Hit Dice: d12 Hit Points: 131 | Hit Dice: d12
Speed: 35ft. walking Speed: 35ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 18 (+4) 17 (+3) 6 (-2) 14 (+2) 10 (+0) 15 (+2) 16 (+3) 16 (+3) 10 (+0) 18 (+4) 15 (+2)

Proficient Skills: Athletics Proficient Skills: Arcana, Persuasion


Saving Throws: Constitution, Strength Saving Throws: Wisdom, Charisma
Vulnerabilities: Ground, Rock, Water Vulnerabilities: Electric, Ice, Poison, Rock, Steel
Resistances: Bug, Fairy, Fire, Grass, Ice, Steel Resistances: Bug, Dark, Fighting, Grass
Immunities: Dragon, Ground
Flame Body: The flames from this Pokémon's body Senses: Truesight 30ft
shine dim light in a 15 ft radius. In addition, when
hit by a melee attack, roll a d10. On a 10, the Hustle: When you score a critical hit, you may
attacker is burned. immediately gain an additional action on your turn.
If this action is used to make an attack, you have
Hidden Ability disadvantage on the roll. You may only ever have
Vital Spirit: This Pokémon cannot be put to sleep. one additional action per round.
Serene Grace: The Move DC to pass a saving throw
Starting Moves: Ember, Leer, Smog, Smokescreen, against one of this Pokémon's moves is increased
Thunder Punch, Feint Attack, Fire Spin, Clear Smog, by 1.
Flame Burst, Confuse Ray, Fire Punch
Hidden Ability
Level 10: Lava Plume, Sunny Day Super Luck: This Pokémon increases its critical hit
Level 13: Flamethrower, Fire Blast, Hyper Beam range by 1 (20 to 19+, etc.)
TM: 06, 10, 11, 12, 15, 17, 21, 22, 24, 26, 27, 29,
31, 32, 35, 38, 39, 41, 42, 43, 44, 45, 46, 47, 48, Starting Moves: After You, Air Slash, Aura Sphere,
50, 52, 56, 61, 68, 78, 80, 87, 88, 90, 100 Extreme Speed, Sky Attack
TM: 01, 03, 06, 10, 11, 15, 16, 17, 18, 19, 20, 21,
22, 27, 29, 30, 31, 32, 33, 35, 38, 40, 42, 44, 45,
48, 49, 51, 56, 68, 73, 76, 77, 85, 86, 87, 88, 90,
99, 100

113
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Yanmega #469 Leafeon #470
Type: Bug/Flying Type: Grass
Classification: Medium | SR 13 Classification: Small | SR 8
Minimum Level Found: 7 Minimum Level Found: 5
Egg Group: Bug Egg Group: Field
Gender Rate: 50% M / 50% F Gender Rate: 87% M / 13% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 15 Armor Class: 16


Hit Points: 125 | Hit Dice: d12 Hit Points: 55 | Hit Dice: d10
Speed: 20ft. walking, 30ft. climbing, 35ft. flying Speed: 40ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 18 (+4) 17 (+3) 6 (-2) 12 (+1) 10 (+0) 18 (+4) 17 (+3) 16 (+3) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Acrobatics Proficient Skills: Perception, Nature


Saving Throws: Dexterity, Wisdom Saving Throws: Dexterity, Charisma
Vulnerabilities: Electric, Fire, Flying, Ice, Rock Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Resistances: Bug, Fighting, Grass Resistances: Electric, Grass, Ground, Water
Immunities: Ground
Senses: Darkvision 100ft Leaf Guard: This Pokémon does not suffer from any
negative status ailments in harsh sunlight.
Speed Boost: This Pokémon's speed is increased by
10 feet while in an environment related to its type Hidden Ability
(DM Discretion). Chlorophyll: This Pokémon's speed is increased by
10 feet in harsh sunlight.
Tinted Lens: This Pokémon’s moves ignore
resistances.
Starting Moves: Helping Hand, Razor Leaf, Tackle,
Hidden Ability Tail Whip, Sand Attack, Baby-Doll Eyes, Quick Attack
Frisk: Upon entering a battle, a single opponent’s
held item is revealed, if it has one. Level 4: Grass Whistle, Magical Leaf
Level 7: Giga Drain, Swords Dance
Starting Moves: Bug Bite, Double Team, Foresight, Level 10: Synthesis, Sunny Day, Last Resort
Night Slash, Quick Attack, Tackle, Sonic Boom,
Detect, Supersonic, Uproar, Pursuit Level 13: Leaf Blade
TM: 01, 05, 06, 10, 11, 15, 17, 18, 21, 22, 27, 30,
Level 10: Ancient Power, Feint
32, 40, 42, 44, 45, 48, 49, 53, 68, 75, 81, 86, 87,
Level 13: Slash, Screech, U-Turn, Air Slash, Bug Buzz 88, 90, 96, 100
TM: 06, 10, 11, 15, 17, 19, 21, 22, 27, 28, 29, 30,
32, 40, 42, 44, 45, 46, 48, 51, 68, 77, 85, 87, 88,
89, 90, 100

114
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Glaceon #471 Gliscor #472
Type: Ice Type: Ground/Flying
Classification: Small | SR 8 Classification: Medium | SR 11
Minimum Level Found: 5 Minimum Level Found: 9
Egg Group: Field Egg Group: Bug
Gender Rate: 87% M / 13% F Gender Rate: 50% M / 50% F
Evolution Stage: 2/2 | 3 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 16 Armor Class: 17


Hit Points: 55 | Hit Dice: d10 Hit Points: 80 | Hit Dice: d12
Speed: 40ft. walking Speed: 30ft. walking, 30ft. climbing, 35ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 17 (+3) 6 (-2) 12 (+1) 10 (+0) 18 (+4) 17 (+3) 15 (+2) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Perception, Survival Proficient Skills: Acrobatics, Stealth


Saving Throws: Dexterity, Charisma Saving Throws: Dexterity
Vulnerabilities: Fighting, Fire, Rock, Steel Vulnerabilities: Ice, Water
Resistances: Ice Resistances: Bug, Fighting, Poison
Immunities: Electric, Ground
Snow Cloak: This Pokémon is immune to Hail Senses: Darkvision 60ft
damage. It's AC is increased by 2 in arctic
conditions, or when it is snowing or hailing. Hyper Cutter: This Pokémon’s attack or damage
bonuses cannot be decreased by an opponent’s
Hidden Ability moves.
Ice Body: While it is snowing or hailing, this
Pokémon heals for an amount of HP equal to its Sand Veil: This Pokémon is immune to Sandstorm
proficiency modifier at the end of each of its turns. damage. In addition, its AC increases by 2 in desert
terrain, or during a Sandstorm.
Starting Moves: Helping Hand, Icy Wind, Tackle, Tail Hidden Ability
Whip, Sand Attack, Baby-Doll Eyes, Quick Attack Poison Heal: This Pokémon does not suffer the
disadvantage effects of the poisoned status. In
Level 4: Bite, Ice Fang addition, this Pokémon recovers half of all poison
Level 7: Ice Shard, Barrier damage it would take, including the damage at each
of the end of its turns.
Level 10: Mirror Coat, Hail, Last Resort
Level 13: Blizzard Starting Moves: Fire Fang, Guillotine, Harden, Ice
TM: 01, 05, 06, 07, 10, 11, 13, 14, 15, 17, 18, 21, Fang, Knock Off, Poison Jab, Sand Attack, Thunder
27, 30, 32, 42, 44, 45, 48, 49, 68, 70, 79, 87, 88, Fang, Quick Attack, Fury Cutter, Feint Attack,
90, 100 Acrobatics
Level 7: Night Slash, U-Turn
Level 10: Screech, X-Scissor
Level 13: Sky Uppercut, Swords Dance
TM: 06, 09, 10, 11, 12, 15, 17, 18, 19, 21, 26, 27,
31, 32, 36, 37, 39, 40, 41, 42, 44, 45, 46, 48, 51,
54, 56, 59, 62, 66, 68, 69, 71, 75, 78, 80, 81, 84,
87, 88, 89, 90, 97, 100

115
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Mamoswine #473 Porygon-Z #474
Type: Ice/Ground Type: Normal
Classification: Large | SR 13 Classification: Small | SR 14
Minimum Level Found: 11 Minimum Level Found: 9
Egg Group: Field Egg Group: Gender Unknown
Gender Rate: 50% M / 50% F Gender Rate: Genderless
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 3/3 | 2 ASI

Armor Class: 15 Armor Class: 15


Hit Points: 111 | Hit Dice: d12 Hit Points: 112 | Hit Dice: d12
Speed: 30ft. walking Speed: 35ft. walking, 35ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 19 (+4) 6 (-2) 14 (+2) 10 (+0) 16 (+3) 18 (+4) 18 (+4) 12 (+1) 16 (+3) 10 (+0)

Proficient Skills: Survival Proficient Skills: Advanced Tech, Insight, History


Saving Throws: Constitution, Strength Saving Throws: Constitution, Wisdom
Vulnerabilities: Fire, Fighting, Grass, Steel, Water Vulnerabilities: Fighting
Resistances: Poison Resistances: None
Immunities: Electric Immunities: Ghost
Senses: Truesight 20ft
Oblivious: This Pokémon is immune to moves that
attempt to charm or taunt it. Adaptability: When this Pokémon uses a move of its
own type, it may roll the damage twice and choose
Snow Cloak: This Pokémon is immune to Hail either total.
damage. It's AC is increased by 2 in arctic
conditions, or when it is snowing or hailing. Download: Once per short rest, this Pokémon can
choose a different damage type for one of its
Hidden Ability Normal attacks.
Thick Fat: This Pokemon takes half the damage it
otherwise would from Ice and Fire damage. Hidden Ability
Analytic: After this Pokémon misses an attack, its
Starting Moves: Ancient Power, Fury Attack, Mud next attack is done at advantage.
Sport, Odor Sleuth, Peck, Powder Snow, Scary Face,
Mud-Slap, Endure, Mud Bomb, Hail, Ice Fang, Take Starting Moves: Conversion, Conversion 2, Magic
Down Coat, Nasty Plot, Tackle, Trick Room, Psybeam,
Agility, Recover, Magnet Rise, Signal Beam
Level 10: Double Hit, Mist, Thrash
Level 10: Embargo, Discharge, Lock-On
Level 13: Earthquake, Blizzard
Level 13: Tri Attack, Zap Cannon, Hyper Beam
TM: 05, 06, 07, 10, 13, 14, 15, 16, 17, 18, 21, 26,
27, 32, 33, 37, 39, 42, 44, 45, 48, 68, 71, 78, 80, TM: 03, 06, 10, 11, 13, 14, 15, 17, 18, 21, 22, 24,
87, 88, 90, 100 25, 27, 29, 30, 32, 40, 42, 44, 46, 48, 57, 63, 68,
73, 77, 85, 87, 88, 90, 92, 97, 100

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Gallade #475 Probopass #476
Type: Psychic/Fighting Type: Rock/Steel
Classification: Medium | SR 12 Classification: Medium | SR 13
Minimum Level Found: 8 Minimum Level Found: 8
Egg Group: Human-Like, Amorphous Egg Group: Mineral
Gender Rate: 100% M / 0% F Gender Rate: 50% M / 50% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 16 Armor Class: 20


Hit Points: 101 | Hit Dice: d10 Hit Points: 97 | Hit Dice: d12
Speed: 30ft. walking Speed: 25ft. walking, 25ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 18 (+4) 6 (-2) 14 (+2) 10 (+0) 20 (+5) 12 (+1) 19 (+4) 6 (-2) 12 (+1) 10 (+0)

Proficient Skills: Acrobatics, Persuasion Proficient Skills: Survival


Saving Throws: Wisdom, Strength Saving Throws: Strength, Constitution
Vulnerabilities: Fairy, Flying, Ghost Vulnerabilities: Fighting, Ground, Water
Resistances: Fighting, Rock Resistances: Bug, Dragon, Fairy, Flying, Ice, Normal,
Senses: Truesight 20ft Psychic, Rock
Immunities: Poison
Steadfast: Once per long rest, when this Pokémon
fails a saving throw against a negative condition, it Sturdy: When taking damage equal to half or more of
can choose to pass instead. your current HP, roll a d4. On a result of 3 of 4,
halve the damage dealt.
Hidden Ability
Justified: When this Pokémon is hit by a Dark-type Magnet Pull: Steel opponents in battle with this
move, it gets advantage on its next attack. Pokémon may not switch out or flee.
Hidden Ability
Starting Moves: Confusion, Double Team, Leaf Blade, Sand Force: During a Sandstorm, this Pokémon can
Leer, Night Slash, Slash, Teleport, Quick Guard, Fury double its STAB when it hits an opponent.
Cutter, Aerial Ace, Heal Pulse
Level 7: Wide Guard, Swords Dance, Psycho Cut Starting Moves: Block, Gravity, Iron Defense, Magnet
Bomb, Magnet Rise, Tackle, Tri Attack, Wide Guard,
Level 10: Helping Hand, Feint Thunder Wave, Rest, Spark, Rock Slide, Magnetic
Level 13: False Swipe, Protect, Close Combat, Stored Flux
Power
Level 7: Power Gem, Rock Blast, Discharge
TM: 01, 03, 04, 06, 08, 10, 11, 12, 15, 16, 17, 18,
Level 10: Sandstorm, Earth Power, Stone Edge
20, 21, 24, 26, 27, 29, 30, 31, 32, 33, 39, 40, 41,
42, 44, 45, 46, 47, 48, 49, 52, 54, 56, 57, 61, 68, Level 13: Lock-On, Zap Cannon
71, 73, 75, 77, 78, 80, 81, 84, 85, 86, 87, 88, 90,
TM: 06, 10, 11, 12, 15, 17, 21, 23, 24, 25, 26, 27,
92, 99, 100
32, 37, 39, 41, 42, 44, 45, 48, 64, 68, 69, 71, 72,
73, 78, 80, 87, 88, 90, 91, 99, 100

117
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Dusknoir #477 Froslass #478
Type: Ghost Type: Ice/Ghost
Classification: Large | SR 14 Classification: Medium | SR 11
Minimum Level Found: 10 Minimum Level Found: 8
Egg Group: Amorphous Egg Group: Fairy, Mineral
Gender Rate: 50% M / 50% F Gender Rate: 0% M / 100% F
Evolution Stage: 3/3 | 2 ASI Evolution Stage: 2/2 | 3 ASI

Armor Class: 19 Armor Class: 15


Hit Points: 126 | Hit Dice: d12 Hit Points: 97 | Hit Dice: d10
Speed: 30ft. walking, 30ft. flying (hover) Speed: 20ft. walking, 35ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 13 (+1) 17 (+3) 8 (-1) 16 (+3) 10 (+0) 15 (+2) 18 (+4) 16 (+3) 6 (-2) 12 (+1) 12 (+1)

Proficient Skills: Deception, Intimidation Proficient Skills: Survival


Saving Throws: Wisdom, Strength Saving Throws: Wisdom
Vulnerabilities: Dark, Ghost Vulnerabilities: Dark, Fire, Ghost, Rock, Steel
Resistances: Bug, Poison Resistances: Bug, Ice, Poison
Immunities: Fighting, Normal Immunities: Fighting, Normal
Senses: Darkvision 100ft Senses: Darkvision 60ft

Pressure: Any move targeting this Pokémon directly Snow Cloak: This Pokémon is immune to Hail
(non-area of effect moves) reduces its PP by two damage. It's AC is increased by 2 in arctic
when activated. conditions, or when it is snowing or hailing.

Hidden Ability Hidden Ability


Frisk: Upon entering a battle, a single opponent’s Cursed Body: When hit by a melee attack, this
held item is revealed, if it has one. Pokémon may roll 1d4. On a result of 4, the
opponent who made the attack cannot use the
Starting Moves: Astonish, Bind, Disable, Fire Punch, same move on its next turn.
Gravity, Ice Punch, Leer, Night Shade, Shadow
Punch, Thunder Punch, Foresight, Shadow Sneak, Starting Moves: Double Team, Ice Shard, Leer,
Pursuit, Will-O-Wisp, Confuse Ray Ominous Wind, Powder Snow, Icy Wind, Astonish,
Draining Kiss, Will-O-Wisp, Confuse Ray
Level 10: Curse, Hex
Level 10: Wake-Up Slap, Captivate
Level 13: Shadow Ball, Mean Look, Payback, Future
Sight Level 13: Shadow Ball, Blizzard, Hail, Destiny Bond
TM: 04, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 26, TM: 06, 07, 10, 12, 13, 14, 15, 16, 17, 18, 20, 21,
27, 29, 30, 31, 32, 39, 41, 42, 44, 45, 46, 48, 52, 24, 25, 27, 29, 30, 32, 41, 42, 44, 45, 48, 56, 61,
56, 57, 61, 63, 66, 68, 77, 78, 80, 83, 85, 87, 88, 63, 66, 68, 70, 73, 77, 79, 85, 87, 88, 90, 100
90, 92, 97, 100

118
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Rotom #479 Rotom (Heat) #479
Type: Electric/Ghost Type: Electric/Fire
Classification: Tiny | SR 8 Classification: Small | SR 8
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Gender Unknown Egg Group: Gender Unknown
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 14 Armor Class: 16


Hit Points: 44 | Hit Dice: d8 Hit Points: 44 | Hit Dice: d8
Speed: 30ft. flying (hover) Speed: 30ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
15 (+2) 17 (+3) 14 (+2) 8 (-1) 10 (+0) 10 (+0) 16 (+3) 16 (+3) 14 (+2) 10 (+0) 12 (+1) 10 (+0)

Proficient Skills: Advanced Tech, Arcana Proficient Skills: Advanced Tech, Arcana
Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Dark, Ghost, Ground Vulnerabilities: Ground, Rock, Water
Resistances: Bug, Electric, Flying, Poison, Steel Resistances: Bug, Electric, Fairy, Fire, Flying, Grass,
Immunities: Fighting, Normal Ice, Steel

Levitate: This Pokémon is immune to Ground-type Levitate: This Pokémon is immune to Ground-type
moves. moves.
Overheat: This Pokémon knows Overheat as a fifth
Form Change: Rotom has 5 alternate forms that it move. The move is forgotten if it takes any other
can take when it is near a household appliance. As form.
an action, Rotom can take the Heat Form, Wash
Form, Frost Form, Fan Form, or Mow Form,
Form Change: Rotom has 5 alternate forms that it
changing its typing and stats. The form is dependent
can take when it is near a household appliance. As
on the type of appliance it possesses (DM
an action, Rotom can take the Heat Form, Wash
Discretion). Seperate stat blocks are provided for
Form, Frost Form, Fan Form, or Mow Form,
each form.
changing its typing and stats. The form is dependent
on the type of appliance it possesses (DM
Starting Moves: Astonish, Confuse Ray, Thunder Discretion). Seperate stat blocks are provided for
Shock, Thunder Wave, Trick, Uproar each form.
Level 4: Double Team, Shock Wave
Starting Moves: Astonish, Confuse Ray, Thunder
Level 7: Ominous Wind Shock, Thunder Wave, Trick, Uproar
Level 10: Substitute, Electro Ball
Level 4: Double Team, Shock Wave
Level 13: Hex, Charge, Discharge
Level 7: Ominous Wind
TM: 06, 10, 11, 16, 17, 18, 21, 24, 25, 27, 30, 32,
Level 10: Substitute, Electro Ball
33, 42, 44, 46, 48, 57, 61, 72, 73, 77, 85, 87, 88,
90, 97, 100 Level 13: Hex, Charge, Discharge
TM: 06, 10, 11, 16, 17, 18, 21, 24, 25, 27, 30, 32,
33, 42, 44, 46, 48, 57, 61, 72, 73, 77, 85, 87, 88,
90, 97, 100

119
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Rotom (Wash) #479 Rotom Frost #479
Type: Electric/Water Type: Electric/Ice
Classification: Small | SR 8 Classification: Small | SR 8
Minimum Level Found: 5 Minimum Level Found: 5
Egg Group: Gender Unknown Egg Group: Gender Unknown
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 16 Armor Class: 16


Hit Points: 44 | Hit Dice: d8 Hit Points: 44 | Hit Dice: d8
Speed: 30ft. flying (hover) Speed: 30ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 14 (+2) 10 (+0) 12 (+1) 10 (+0) 16 (+3) 16 (+3) 14 (+2) 10 (+0) 12 (+1) 10 (+0)

Proficient Skills: Advanced Tech, Arcana Proficient Skills: Advanced Tech, Arcana
Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Grass, Ground Vulnerabilities: Fighting, Fire, Ground, Rock
Resistances: Fire, Flying, Ice, Steel, Water Resistances: Flying, Electric, Ice

Levitate: This Pokémon is immune to Ground-type Levitate: This Pokémon is immune to Ground-type
moves. moves.
Hydro Pump: This Pokémon knows Hydro Pump as a Blizzard: This Pokémon knows Blizzard as a fifth
fifth move. The move is forgotten if it takes any move. The move is forgotten if it takes any other
other form. form.

Form Change: Rotom has 5 alternate forms that it Form Change: Rotom has 5 alternate forms that it
can take when it is near a household appliance. As can take when it is near a household appliance. As
an action, Rotom can take the Heat Form, Wash an action, Rotom can take the Heat Form, Wash
Form, Frost Form, Fan Form, or Mow Form, Form, Frost Form, Fan Form, or Mow Form,
changing its typing and stats. The form is dependent changing its typing and stats. The form is dependent
on the type of appliance it possesses (DM on the type of appliance it possesses (DM
Discretion). Seperate stat blocks are provided for Discretion). Seperate stat blocks are provided for
each form. each form.

Starting Moves: Astonish, Confuse Ray, Thunder Starting Moves: Astonish, Confuse Ray, Thunder
Shock, Thunder Wave, Trick, Uproar Shock, Thunder Wave, Trick, Uproar
Level 4: Double Team, Shock Wave Level 4: Double Team, Shock Wave
Level 7: Ominous Wind Level 7: Ominous Wind
Level 10: Substitute, Electro Ball Level 10: Substitute, Electro Ball
Level 13: Hex, Charge, Discharge Level 13: Hex, Charge, Discharge
TM: 06, 10, 11, 16, 17, 18, 21, 24, 25, 27, 30, 32, TM: 06, 10, 11, 16, 17, 18, 21, 24, 25, 27, 30, 32,
33, 42, 44, 46, 48, 57, 61, 72, 73, 77, 85, 87, 88, 33, 42, 44, 46, 48, 57, 61, 72, 73, 77, 85, 87, 88,
90, 97, 100 90, 97, 100

120
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Rotom Fan #479 Rotom Mow #479
Type: Electric/Flying Type: Electric/Grass
Classification: Small | SR 8 Classification: Small | SR 8
Minimum Level Found: 5 Minimum Level Found: Small
Egg Group: Gender Unknown Egg Group: Gender Unknown
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 16 Armor Class: 16


Hit Points: 44 | Hit Dice: d8 Hit Points: 44 | Hit Dice: d8
Speed: 30ft. flying (hover) Speed: 30ft. flying (hover)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 14 (+2) 10 (+0) 12 (+1) 10 (+0) 16 (+3) 16 (+3) 14 (+2) 10 (+0) 12 (+1) 10 (+0)

Proficient Skills: Advanced Tech, Arcana Proficient Skills: Advanced Tech, Arcana
Saving Throws: Dexterity Saving Throws: Dexterity
Vulnerabilities: Ice, Rock Vulnerabilities: Bug, Fire, Ice, Poison
Resistances: Bug, Fighting, Flying, Grass, Steel Resistances: Electric, Grass, Water, Steel
Immunities: Ground
Levitate: This Pokémon is immune to Ground-type
Levitate: This Pokémon is immune to Ground-type moves.
moves.
Leaf Storm: This Pokémon knows Leaf Storm as a
Air Slash: This Pokémon knows Air Slash as a fifth fifth move. The move is forgotten if it takes any
move. The move is forgotten if it takes any other other form.
form.
Form Change: Rotom has 5 alternate forms that it
Form Change: Rotom has 5 alternate forms that it can take when it is near a household appliance. As
can take when it is near a household appliance. As an action, Rotom can take the Heat Form, Wash
an action, Rotom can take the Heat Form, Wash Form, Frost Form, Fan Form, or Mow Form,
Form, Frost Form, Fan Form, or Mow Form, changing its typing and stats. The form is dependent
changing its typing and stats. The form is dependent on the type of appliance it possesses (DM
on the type of appliance it possesses (DM Discretion). Seperate stat blocks are provided for
Discretion). Seperate stat blocks are provided for each form.
each form.
Starting Moves: Astonish, Confuse Ray, Thunder
Starting Moves: Astonish, Confuse Ray, Thunder Shock, Thunder Wave, Trick, Uproar
Shock, Thunder Wave, Trick, Uproar
Level 4: Double Team, Shock Wave
Level 4: Double Team, Shock Wave
Level 7: Ominous Wind
Level 7: Ominous Wind
Level 10: Substitute, Electro Ball
Level 10: Substitute, Electro Ball
Level 13: Hex, Charge, Discharge
Level 13: Hex, Charge, Discharge
TM: 06, 10, 11, 16, 17, 18, 21, 24, 25, 27, 30, 32,
TM: 06, 10, 11, 16, 17, 18, 21, 24, 25, 27, 30, 32, 33, 42, 44, 46, 48, 57, 61, 72, 73, 77, 85, 87, 88,
33, 42, 44, 46, 48, 57, 61, 72, 73, 77, 85, 87, 88, 90, 97, 100
90, 97, 100

121
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Uxie #480 Mesprit #481
Type: Psychic Type: Psychic
Classification: Tiny | SR 15 Classification: Tiny | SR 15
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 20 Armor Class: 18


Hit Points: 218 | Hit Dice: d12 Hit Points: 232 | Hit Dice: d12
Speed: 25ft. walking, 40ft. flying Speed: 25ft. walking, 40ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 17 (+3) 14 (+2) 28 (+9) 16 (+3) 18 (+4) 15 (+2) 16 (+3) 16 (+3) 16 (+3) 18 (+4) 28 (+9)

Proficient Skills: Insight, Arcana, Persuasion, Proficient Skills: Insight, Arcana, Persuasion,
Intimidation, History Intimidation, History
Saving Throws: Intelligence, Dexterity Saving Throws: Charisma, Dexterity
Vulnerabilities: Bug, Dark, Ghost Vulnerabilities: Bug, Dark, Ghost
Resistances: Fighting, Psychic Resistances: Fighting, Psychic
Senses: Darkvision 60ft, Truesight 50ft Senses: Darkvision 60ft, Truesight 50ft

Levitate: This Pokémon is immune to Ground-type Levitate: This Pokémon is immune to Ground-type
moves. moves.

Starting Moves: Confusion, Rest, Imprison, Endure, Starting Moves: Confusion, Rest, Imprison, Protect,
Swift, Yawn, Future Sight Swift, Lucky Chant, Future Sight
Level 13: Amnesia, Extrasensory, Flail, Natural Gift, Level 13: Charm, Extrasensory, Copycat, Natural Gift,
Memento Healing Wish
TM: 03, 04, 06, 10, 11, 15, 16, 17, 18, 20, 21, 22, TM: 03, 04, 06, 10, 11, 13, 14, 15, 16, 17, 18, 20,
24, 25, 27, 29, 30, 32, 33, 37, 42, 44, 48, 53, 56, 21, 24, 25, 27, 29, 30, 32, 33, 37, 42, 44, 48, 53,
57, 62, 68, 73, 77, 85, 86, 87, 88, 89, 90, 92, 99, 56, 57, 62, 68, 73, 77, 85, 86, 87, 88, 89, 90, 92,
100 99, 100

122
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Azelf #482 Dialga #483
Type: Psychic Type: Steel/Dragon
Classification: Tiny | SR 15 Classification: Huge | SR 15
Minimum Level Found: 15 Minimum Level Found: 20
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 16 Armor Class: 20


Hit Points: 232 | Hit Dice: d12 Hit Points: 505 | Hit Dice: d20
Speed: 25ft. walking, 40ft. flying Speed: 80ft. walking, 80ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 17 (+3) 18 (+4) 28 (+9) 16 (+3) 20 (+5) 19 (+4) 20 (+5) 20 (+5) 24 (+7) 16 (+3)

Proficient Skills: Insight, Arcana, Persuasion, Proficient Skills: All Skills


Intimidation, History Saving Throws: Wisdom, Intelligence, Strength
Saving Throws: Wisdom, Dexterity Vulnerabilities: Fighting, Ground
Vulnerabilities: Bug, Dark, Ghost Resistances: Bug, Electric, Flying, Grass, Normal,
Resistances: Fighting, Psychic Psychic, Rock, Steel, Water
Senses: Darkvision 60ft, Truesight 50ft Immunities: Poison
Senses: Darkvision 100ft, Truesight 100ft
Levitate: This Pokémon is immune to Ground-type
moves. Pressure: Any move targeting this Pokémon directly
(non-area of effect moves) reduces its PP by two
Starting Moves: Confusion, Rest, Imprison, Detect, when activated.
Swift, Uproar, Future Sight
Hidden Ability
Level 13: Nasty Plot, Extrasensory, Last Resort, Telepathy: This Pokémon cannot be damaged by its
Natural Gift, Explosion allies' attacks.
TM: 03, 04, 06, 10, 11, 12, 15, 16, 17, 18, 20, 21,
24, 25, 27, 29, 30, 32, 33, 35, 37, 38, 41, 42, 44, Starting Moves: Dragon Breath, Scary Face, Metal
48, 53, 56, 57, 62, 64, 66, 68, 73, 77, 85, 86, 87, Claw, Ancient Power, Slash, Power Gem, Metal
88, 89, 90, 92, 99, 100 Burst, Dragon Claw, Earth Power, Aura Sphere, Iron
Tail, Roar of Time, Flash Cannon
TM: 02, 05, 06, 08, 10, 11, 13, 14, 15, 17, 18, 20,
21, 24, 25, 26, 27, 31, 32, 35, 37, 38, 39, 40, 42,
44, 48, 49, 50, 65, 68, 71, 73, 77, 78, 80, 82, 87,
88, 90, 91, 92, 100

123
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Palkia #484 Heatran #485
Type: Water/Dragon Type: Fire/Steel
Classification: Huge | SR 15 Classification: Large | SR 15
Minimum Level Found: 20 Minimum Level Found: 20
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: 50% M / 50% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 20 Armor Class: 20


Hit Points: 486 | Hit Dice: d20 Hit Points: 486 | Hit Dice: d20
Speed: 80ft. walking, 80ft. flying Speed: 30ft. walking, 30ft. climbing

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 20 (+5) 19 (+4) 20 (+5) 24 (+7) 16 (+3) 19 (+4) 15 (+2) 19 (+4) 10 (+0) 14 (+2) 16 (+3)

Proficient Skills: All Skills Proficient Skills: Survival, Athletics


Saving Throws: Wisdom, Intelligence, Strength Saving Throws: Strength, Constitution
Vulnerabilities: Dragon, Fairy Vulnerabilities: Fighting, Ground, Water
Resistances: Fire, Steel, Water Resistances: Bug, Dragon, Fairy, Flying, Grass, Ice,
Senses: Darkvision 100ft, Truesight 100ft Normal, Psychic, Steel
Immunities: Poison
Pressure: Any move targeting this Pokémon directly Senses: Darkvision 100ft, Tremorsense 100ft
(non-area of effect moves) reduces its PP by two
when activated. Flash Fire: This Pokémon takes no damage from fire
or Fire-type attacks. Instead, immediately after
Hidden Ability taking a hit from a Fire-type move, or in open
Telepathy: This Pokémon cannot be damaged by its flames, double the STAB bonus on the next Fire-
allies' attacks. type move.

Starting Moves: Dragon Breath, Scary Face, Water


Hidden Ability
Pulse, Ancient Power, Slash, Power Gem, Aqua Ring, Flame Body: The flames from this Pokémon's body
Dragon Claw, Earth Power, Aura Sphere, Aqua Tail, shine dim light in a 15 ft radius. In addition, when
Spacial Rend, Hydro Pump hit by a melee attack, roll a d10. On a 10, the
attacker is burned.
TM: 02, 05, 06, 07, 08, 10, 11, 13, 14, 15, 17, 18,
20, 21, 24, 25, 26, 27, 31, 32, 35, 37, 38, 39, 40, Starting Moves: Ancient Power, Earth Power, Fire
42, 44, 48, 49, 52, 56, 65, 68, 71, 73, 77, 78, 80, Spin, Heat Wave, Iron Head, Leer, Fire Fang, Metal
82, 87, 88, 90, 92, 94, 100 Sound, Crunch, Scary Face, Lava Plume, Stone Edge,
Magma Storm
TM: 05, 06, 10, 11, 12, 15, 17, 21, 22, 26, 27, 32,
35, 38, 39, 41, 42, 43, 44, 45, 48, 50, 61, 64, 66,
68, 71, 78, 80, 87, 88, 90, 91, 96, 97, 100

124
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Regigigas #486 Giratina (Altered) #487
Type: Normal Type: Ghost/Dragon
Classification: Huge | SR 15 Classification: Huge | SR 15
Minimum Level Found: 20 Minimum Level Found: 20
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 20 Armor Class: 22


Hit Points: 524 | Hit Dice: d20 Hit Points: 543 | Hit Dice: d20
Speed: 50ft. walking Speed: 40ft. walking, 40ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
25 (+7) 19 (+4) 22 (+6) 10 (+0) 12 (+1) 16 (+3) 20 (+5) 16 (+3) 25 (+7) 18 (+4) 22 (+6) 16 (+3)

Proficient Skills: Survival, Athletics, Intimidation Proficient Skills: Athletics, Insight, Arcana, History
Saving Throws: Strength, Constitution Saving Throws: Strength, Constitution, Wisdom
Vulnerabilities: Fighting Vulnerabilities: Fairy, Dark, Dragon, Ghost, Ice
Resistances: None Resistances: Bug, Electric, Fire, Grass, Poison, Water
Immunities: Ghost Immunities: Fighting, Normal
Senses: Tremorsense 200ft Senses: Darkvision 100ft, Truesight 100ft

Slow Start: This Pokémon's speed is halved and its Pressure: Any move targeting this Pokémon directly
attacks are made at disadvantage for the first two (non-area of effect moves) reduces its PP by two
rounds of every combat. when activated.

Starting Moves: Confuse Ray, Crush Grip, Dizzy


Hidden Ability
Punch, Fire Punch, Foresight, Heavy Slam, Ice Telepathy: This Pokémon cannot be damaged by its
Punch, Knock Off, Thunder Punch, Revenge, Wide allies' attacks.
Guard, Zen Headbutt, Payback, Giga Impact
Form Change: Giratina's default form is "Altered
TM: 06, 10, 11, 15, 18, 20, 21, 23, 24, 25, 26, 27, Forme". When it is given a Griseous Orb to hold, or
31, 32, 39, 40, 42, 48, 52, 56, 66, 68, 69, 71, 73, any time it is in its home plane, the "Distortion
77, 78, 80, 87, 88, 90, 96, 100 World", it takes on the "Origin Forme".

Starting Moves: Dragon Breath, Scary Face, Ominous


Wind, Ancient Power, Slash, Shadow Sneak, Destiny
Bond, Dragon Claw, Earth Power, Aura Sphere,
Shadow Claw, Shadow Force, Hex
TM: 02, 04, 05, 06, 10, 11, 15, 17, 18, 20, 21, 24,
25, 26, 27, 29, 30, 32, 40, 42, 44, 48, 49, 51, 53,
57, 59, 61, 65, 66, 68, 71, 73, 76, 77, 78, 82, 85,
87, 88, 90, 97, 100

125
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Giratina (Origin) #487 Cresselia #488
Type: Ghost/Dragon Type: Psychic
Classification: Huge | SR 15 Classification: Medium | SR 15
Minimum Level Found: 20 Minimum Level Found: 20
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: 0% M / 100% F
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 20 Armor Class: 20


Hit Points: 543 | Hit Dice: d20 Hit Points: 524 | Hit Dice: d20
Speed: 40ft. walking, 40ft. flying Speed: 50ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
22 (+6) 18 (+4) 25 (+7) 18 (+4) 22 (+6) 16 (+3) 16 (+3) 16 (+3) 23 (+6) 18 (+4) 20 (+5) 18 (+4)

Proficient Skills: Athletics, Insight, Arcana, History Proficient Skills: Insight, Arcana, History
Saving Throws: Strength, Constitution, Wisdom Saving Throws: Constitution, Wisdom, Charisma
Vulnerabilities: Fairy, Dark, Dragon, Ghost, Ice Vulnerabilities: Bug, Dark, Ghost
Resistances: Bug, Electric, Fire, Grass, Poison, Water Resistances: Fighting, Psychic
Immunities: Fighting, Normal Senses: Darkvision 100ft, Truesight 100ft
Senses: Darkvision 100ft, Truesight 100ft
Levitate: This Pokémon is immune to Ground-type
Levitate: This Pokémon is immune to Ground-type moves.
moves.
Starting Moves: Confusion, Double Team, Lunar
Form Change: Giratina's default form is "Altered Dance, Moonlight, Psycho Cut, Psycho Shift,
Forme". When it is given a Griseous Orb to hold, or Safeguard, Mist, Aurora Beam, Future Sight, Slash,
any time it is in its home plane, the "Distortion Psychic, Moonblast
World", it takes on the "Origin Forme".
TM: 03, 04, 06, 10, 11, 13, 15, 16, 17, 18, 20, 21,
22, 27, 29, 30, 32, 33, 42, 44, 45, 48, 53, 57, 68,
Starting Moves: Dragon Breath, Scary Face, Ominous 73, 77, 85, 86, 87, 88, 90, 92, 100
Wind, Ancient Power, Slash, Shadow Sneak, Destiny
Bond, Dragon Claw, Earth Power, Aura Sphere,
Shadow Claw, Shadow Force, Hex
TM: 02, 04, 05, 06, 10, 11, 15, 17, 18, 20, 21, 24,
25, 26, 27, 29, 30, 32, 40, 42, 44, 48, 49, 51, 53,
57, 59, 61, 65, 66, 68, 71, 73, 76, 77, 78, 82, 85,
87, 88, 90, 97, 100

126
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Phione #489 Manaphy #490
Type: Water Type: Water
Classification: Tiny | SR 15 Classification: Tiny | SR 15
Minimum Level Found: 15 Minimum Level Found: 15
Egg Group: Gender Unknown Egg Group: Gender Unknown
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 16 Armor Class: 18


Hit Points: 232 | Hit Dice: d12 Hit Points: 246 | Hit Dice: d12
Speed: 5ft. walking, 30ft. swimming Speed: 20ft. walking, 30ft. swimming

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 16 (+3) 14 (+2) 16 (+3) 20 (+5) 18 (+4) 18 (+4) 18 (+4) 14 (+2) 18 (+4) 20 (+5)

Proficient Skills: Persuasion, Survival Proficient Skills: Persuasion, Survival


Saving Throws: Wisdom, Charisma Saving Throws: Wisdom, Charisma
Vulnerabilities: Electric, Grass Vulnerabilities: Electric, Grass
Resistances: Fire, Ice, Steel, Water Resistances: Fire, Ice, Steel, Water
Senses: Darkvision 60ft Senses: Darkvision 60ft

Hydration: This Pokémon is unaffected by negative Hydration: This Pokémon is unaffected by negative
status ailments in water or during rainy conditions. status ailments in water or during rainy conditions.

Starting Moves: Bubble, Water Sport, Charm, Starting Moves: Bubble, Tail Glow, Water Sport,
Supersonic, Bubble Beam, Acid Armor, Whirlpool Charm, Supersonic, Bubble Beam, Acid Armor,
Whirlpool
Level 13: Water Pulse, Aqua Ring, Dive, Rain Dance
Level 13: Water Pulse, Aqua Ring, Dive, Rain Dance,
TM: 06, 07, 10, 13, 14, 17, 18, 20, 21, 27, 32, 42,
Heart Swap
44, 48, 55, 56, 77, 86, 87, 88, 89, 90, 94, 98, 99,
100 TM: 04, 06, 07, 10, 13, 14, 15, 16, 17, 18, 20, 21,
27, 29, 30, 32, 33, 42, 44, 48, 53, 55, 56, 68, 77,
86, 87, 88, 89, 90, 94, 98, 99, 100

127
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Darkrai #491 Shaymin (Land) #492
Type: Dark Type: Grass
Classification: Medium | SR 15 Classification: Tiny | SR 15
Minimum Level Found: 20 Minimum Level Found: 15
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 17 Armor Class: 18


Hit Points: 467 | Hit Dice: d20 Hit Points: 246 | Hit Dice: d12
Speed: 40ft. flying Speed: 30ft. walking

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
17 (+3) 20 (+5) 16 (+3) 18 (+4) 18 (+4) 15 (+2) 18 (+4) 18 (+4) 18 (+4) 10 (+0) 18 (+4) 18 (+4)

Proficient Skills: Stealth, Deception, Intimidation, Proficient Skills: Persuasion, Survival


Arcana, Insight Saving Throws: Wisdom, Charisma, Dexterity
Saving Throws: Wisdom, Intelligence, Constitution Vulnerabilities: Bug, Fire, Flying, Ice, Poison
Vulnerabilities: Bug, Fairy, Fighting Resistances: Electric, Grass, Ground, Water
Resistances: Dark, Ghost Senses: Truesight 50ft
Immunities: Psychic
Senses: Darkvision 100ft, Truesight 100ft Natural Cure: This Pokémon is cured of negative
status ailments upon returning to its Pokeball.
Bad Dreams: If an opponent in battle with this
Pokémon falls asleep, they take an amount of Form Change: Shaymin's default form is "Land".
damage equal to this Pokémon's proficiency bonus When Given a Gracidea Flower to hold, it can
at the end of each of their turns. change to "Sky Form", taking on new typing,
statistics, and moves
Starting Moves: Disable, Ominous Wind, Quick
Attack, Hypnosis, Feint Attack, Nightmare, Double Starting Moves: Growth, Magical Leaf, Leech Seed,
Team, Haze, Dark Void, Nasty Plot, Dream Eater, Synthesis, Sweet Scent, Natural Gift
Dark Pulse
Level 13: Worry Seed, Aromatherapy, Energy Ball,
TM: 04, 06, 10, 11, 12, 13, 14, 15, 17, 18, 21, 24, Sweet Kiss, Healing Wish, Seed Flare
25, 27, 29, 30, 31, 32, 36, 39, 40, 41, 42, 44, 46,
48, 52, 56, 57, 61, 63, 65, 66, 68, 73, 75, 77, 80, TM: 06, 10, 11, 15, 17, 20, 21, 22, 27, 29, 32, 42,
81, 84, 85, 87, 88, 90, 95, 97, 100 44, 48, 53, 68, 75, 77, 86, 87, 88, 90, 96, 99, 100

128
This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Portions of the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.
Shaymin (Sky) #492 Arceus #493
Type: Grass/Flying Type: Normal
Classification: Tiny | SR 15 Classification: Large | SR 15
Minimum Level Found: 15 Minimum Level Found: 20
Egg Group: Undiscovered Egg Group: Undiscovered
Gender Rate: Genderless Gender Rate: Genderless
Evolution Stage: 1/1 | 4 ASI Evolution Stage: 1/1 | 4 ASI

Armor Class: 16 Armor Class: 25


Hit Points: 246 | Hit Dice: d12 Hit Points: 543 | Hit Dice: d20
Speed: 30ft. walking, 30ft. flying Speed: 80ft. walking, 80ft. swimming, 80ft. flying

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 18 (+4) 10 (+0) 20 (+5) 18 (+4) 25 (+7) 25 (+7) 25 (+7) 30 (+10) 30 (+10) 25 (+7)

Proficient Skills: Persuasion, Survival Proficient Skills: All Skills


Saving Throws: Wisdom, Charisma, Dexterity Saving Throws: All Abilities
Vulnerabilities: Fire, Flying, Ice, Poison, Rock Vulnerabilities: Fighting
Resistances: Fighting, Grass, Water Resistances: None
Immunities: Ground Immunities: Ghost
Senses: Truesight 50ft Senses: Darkvision 200ft, Truesight 100ft

Natural Cure: This Pokémon is cured of negative Multitype: This Pokémon's type and form change to
status ailments upon returning to its Pokeball. match the type of Elemental Plate this Pokémon
holds. The Plate cannot be effected by any item-
Form Change: Shaymin's default form is "Land". removing ability or move.
When Given a Gracidea Flower to hold, it can
change to "Sky Form", taking on new typing, Form Change: Arceus' default type is Normal. It can
statistics, and moves. change its type by holding an "Arceus Plate". While
holding this plate, the signature move, Judgment,
Starting Moves: Growth, Magical Leaf, Leech Seed, also changes its type to match Arceus. These plates
Quick Attack, Sweet Scent, Natural Gift are: Draco (Dragon), Dread (Dark), Earth (Ground),
Fist (Fighting), Flame (Fire), Icicle (Ice), Insect (Bug),
Level 13: Worry Seed, Air Slash, Energy Ball, Sweet Iron (Steel), Meadow (Grass), Mind (Psychic), Pixie
Kiss, Leaf Storm, Seed Flare (Fairy), Sky (Flying), Splash (Water), Spooky (Ghost),
Stone (Rock), Toxic (Poison), and Zap (Electric)
TM: 06, 10, 11, 15, 17, 20, 21, 22, 27, 29, 32, 42,
44, 48, 53, 68, 75, 77, 86, 87, 88, 90, 96, 99, 100
Starting Moves: Cosmic Power, Natural Gift,
Punishment, Seismic Toss, Gravity, Earth Power,
Hyper Voice, Extreme Speed, Refresh, Future Sight,
Recover, Hyper Beam, Perish Song, Judgment
TM: 01, 02, 03, 04, 05, 06, 07, 10, 11, 13, 14, 15,
16, 17, 18, 20, 21, 22, 24, 25, 26, 27, 29, 30, 31,
32, 33, 35, 36, 37, 38, 39, 40, 42, 44, 48, 49, 50,
52, 53, 57, 60, 61, 65, 66, 68, 71, 73, 75, 76, 77,
78, 80, 81, 84, 85, 86, 87, 88, 90, 91, 92, 94, 95,
97, 98, 100

This is unofficial fan content not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of
the material are property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Homebrew created by @JOEtheDM.
This document was lovingly created
using GM Binder.

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