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2.15
Average speed is a total distance divided by a time interval. Total distance which she moved is 1.5𝑘𝑘𝑘𝑘 +
40𝑘𝑘𝑘𝑘 + 10𝑘𝑘𝑘𝑘 = 51.5𝑘𝑘𝑘𝑘 . Also, time interval is 1 h, 45 min, 1s. Therefore, average speed is 𝑣𝑣 =
1.5+40+10
= 29.4 𝑘𝑘𝑘𝑘/ℎ.
((3600+45∗60+1)⁄(3600))
For a given formula, 𝑦𝑦 = 𝑏𝑏𝑏𝑏 − 𝑐𝑐𝑐𝑐 2 , the velocity can be calculated below.
𝑑𝑑𝑑𝑑
𝑣𝑣 = = 𝑏𝑏 − 2𝑐𝑐𝑐𝑐
𝑑𝑑𝑑𝑑
It is also fine to substitute the values of b & c into the formula because the problem defines b
& c as specific constants.
(b) The zero-velocity situation implies that the formula above equals zero.
𝑣𝑣 = 0 ⇒ 𝑏𝑏 − 2𝑐𝑐𝑐𝑐 = 0
𝑏𝑏 80
∴ 𝑡𝑡 = = [𝑠𝑠] = 8.2[𝑠𝑠]
2𝑐𝑐 2 × 4.9
2.25
The initial velocity of this car is 0km/h and the final speed of car is 1000km/h and the time interval is
16s.
Average acceleration is a change in velocity over a change in time. However, velocity has a different
unit with time. Thus, we need to change a unit of velocity to m/s. 𝑣𝑣 = 1000 𝑘𝑘𝑘𝑘/ℎ =
𝑣𝑣−𝑣𝑣0
1000 × 10^3 𝑚𝑚 / 3600𝑠𝑠 = 277.8𝑚𝑚/𝑠𝑠 . Then, the average acceleration is 𝑎𝑎 = =
𝑡𝑡
(1000 ×103⁄3600) − 0
= 17 𝑚𝑚⁄𝑠𝑠 .
2
16
2.30
(a) (Solution1)
Let x be a coordinate to describe the object. Start point is the origin of the coordinate.
𝑑𝑑 2 𝑥𝑥
= 𝑎𝑎
𝑑𝑑𝑡𝑡 2
So, the velocity is given by
𝑡𝑡 2
𝑑𝑑𝑑𝑑 𝑑𝑑 𝑥𝑥
𝑣𝑣 = =� 2
d𝜏𝜏 + 𝑣𝑣(𝑡𝑡0 ) = 𝑎𝑎(𝑡𝑡 − 𝑡𝑡0 ) + 𝑣𝑣(𝑡𝑡0 ) = 𝑎𝑎𝑎𝑎
𝑑𝑑𝑑𝑑 𝑡𝑡0 𝑑𝑑𝜏𝜏
where t 0 is initial time and 𝑡𝑡0 = 0 [s]. In the above, 𝑣𝑣(𝑡𝑡0 ) = 0 because the motion starts at
rest.
𝑎𝑎𝑎𝑎𝑓𝑓 = 𝑣𝑣𝑓𝑓
(Solution2)
Since the acceleration is constant and the motion starts at rest, the velocity vs time curve
should be plotted like Figure 2.30(a).
Acceleration can be extracted by obtaining the slope of the line. So, it can be calculated as
𝑣𝑣𝑓𝑓 88 [𝑘𝑘𝑘𝑘/ℎ] 1 [ℎ] 1000 [𝑚𝑚]
𝑎𝑎 = = ×� �×� � = 2.0 [𝑚𝑚/𝑠𝑠 2 ]
𝑡𝑡𝑓𝑓 12 [𝑠𝑠] 3600 [𝑠𝑠] 1 [𝑘𝑘𝑘𝑘]
(b) (Solution1)
(Solution2)
From the Figure 30.1, magnitude of displacement is the same as the area below the curve,
which means area of the triangle below it.
1 1 1ℎ 1000𝑚𝑚
𝑥𝑥 = 𝑣𝑣𝑓𝑓 𝑡𝑡𝑓𝑓 = × 88 [𝑘𝑘𝑘𝑘/ℎ] × 12[𝑠𝑠] × � �×� � = 1.5 × 102 [𝑚𝑚]
2 2 3600𝑠𝑠 1𝑘𝑘𝑘𝑘
(Solution3)
If the given acceleration of the motion is constant, it is very useful to use the concept of
“average velocity”.
Let’s consider more general situation described as Figure 2.30(b). Then the velocity can be
obtained as the line,
In fact, the above formula can be applied to the any lines with finite slope.
1 2 1
𝑥𝑥 = 𝑎𝑎�𝑡𝑡𝑓𝑓 − 𝑡𝑡0 � + 𝑣𝑣0 �𝑡𝑡𝑓𝑓 − 𝑡𝑡0 � = � 𝑎𝑎�𝑡𝑡𝑓𝑓 − 𝑡𝑡0 � + 𝑣𝑣0 � �𝑡𝑡𝑓𝑓 − 𝑡𝑡0 � = 𝑣𝑣𝑎𝑎𝑎𝑎𝑎𝑎 �𝑡𝑡𝑓𝑓 − 𝑡𝑡0 �.
2 2
𝑣𝑣0 + 𝑣𝑣𝑓𝑓
∴ 𝑥𝑥 = 𝑣𝑣𝑎𝑎𝑎𝑎𝑎𝑎 �𝑡𝑡𝑓𝑓 − 𝑡𝑡0 � = � � �𝑡𝑡𝑓𝑓 − 𝑡𝑡0 �
2
In this problem,
𝑣𝑣𝑓𝑓 1 1ℎ 1000𝑚𝑚
𝑥𝑥 = 𝑣𝑣𝑎𝑎𝑎𝑎𝑎𝑎 𝑡𝑡𝑓𝑓 = � � 𝑡𝑡𝑓𝑓 = × 88 [𝑘𝑘𝑘𝑘/ℎ] × 12[𝑠𝑠] × � �×� � = 1.5 × 102 [𝑚𝑚]
2 2 3600𝑠𝑠 1𝑘𝑘𝑘𝑘
2.39
Choose a coordinate such that the positive y direction is upward. When the rock hits the Frisbee, its
velocity and height are 𝑣𝑣 = 3 𝑚𝑚/𝑠𝑠 and 𝑦𝑦 = 6.4 𝑚𝑚 , and the rock’s initial position is 𝑦𝑦0 = 1.3 𝑚𝑚 . For
these values, using the equation:
3 1
⇒ 𝑦𝑦(𝑡𝑡) = 𝑦𝑦(𝑡𝑡 − 1), where 𝑦𝑦(𝑡𝑡) = 𝑦𝑦0 + 𝑣𝑣0 𝑡𝑡 + 𝑎𝑎𝑡𝑡 2
4 2
Since the object was dropped downward from a stationary condition, 𝑣𝑣0 = 0 and 𝑎𝑎 = 𝑔𝑔.
We can choose a coordinate such that 𝑦𝑦0 = 0, then the equation becomes
3 1 1
� 𝑔𝑔𝑡𝑡 2 � = 𝑔𝑔(𝑡𝑡 − 1)2 .
4 2 2