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Augumented Reality

(AR)
Presented By:-
Neha Lama Tamang (8)

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Topics
● Introduction
● Augmented Reality VS Virtual Reality
● How AR works
● Types of AR
● Applications of Augmented Reality
● Limitations

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Introduction of AR
● Combination of the real world and digitally produced elements
● The virtual content can be interacted with in real time
● Virtual objects appear fixed in space
● Improves our perception of the real world as well as our performance in it

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AR vs. VR
Immersion:

● Virtual Reality generates a completely computer-generated world, everything the


user sees is an artificial recreation, so the user loses contact with the real
environment.

● Augmented Reality enhances reality by adding digital information to it, so the user
is still in contact with the real environment during the AR experience. This allows
the user to interact with the “augmented” objects while being in contact with the
real world.

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AR vs. VR
Devices:

● VR uses headsets that immerse the user’s vision and hearing into the virtual world.

● AR is provided from a wider variety of devices: AR headsets, laptops, tablets,


smartphones etc.

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AR vs. VR
Edtech application:

● VR can be used to immerse students into historical worlds for example, making it a
good solution for theorical lessons.

● the main feature of AR is the ability to interact with the “augmented” world, that’s
why it can provide students more practical lessons.

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How AR works
● Combines Real and Virtual Images – Display Technologies
● Interactive in real time – Interaction Technologies
● Registered in 3D – Tracking Technologies

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How AR works
Display Technologies
Past
● Bulky Head Mounted displays
Present 1st HMD by Ivan Sutherland (1968)
● Handheld devices
● Lightweight head mounted displays

Microsoft Hololens smartphone 8


How AR works
Display technologies
Future Lumus DK40
● Wide FOV see through
● Retinal displays
● Contact lens

Magic Leap One Intel’s Vaunt smartglasses Contact lens concept 9


How AR works
Interaction technologies
Past
● Limited Interaction
● Viewpoint Manipulation
Future
• Natural gesture
Present • Multimodal input(gestures and speech)
● Screen Based
● Simple Gestures

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How AR works
Tracking technologies
Past
● Location Based
● Marker Based
Future
• Ubiquitous
(present, appearing, or found everywhere.)
Present • Model Based
● Image Based • Environmental
● Hybrid Traking

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Types of AR
● Marker-based Augmented Reality
● Marker-less augmented Reality
● Projection-based Augmented Reality
● Superimposition-based Augmented Reality

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Marker-based AR
● Also called Image Recognition or Recognition based AR.
● This type of AR provides us more information about the object after it focuses on
the recognition of objects.
● It detects the object in front of the camera and provides information about the
object on the screen.
● The recognition of the object is based on the marker where it replaces the marker on
the screen with a 3D version of the corresponding object.

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Marker-less AR
● It is also known as Location-based AR for the reason for the easy availability of the
features in the smartphones that provide location detection.
● Apart from that, it helps users to discover interesting places within their current
location.
● This method works by reading data from the mobile’s GPS, digital compass and
accelerometer while predicting where the user is focusing.
● This AR is all about adding location information on screen about the objects that
can be seen from the user’s camera.

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Projection-based AR
● This is one of the simplest types of AR which is the projection of light on a surface.
● Projection-based AR is appealing and interactive where light is blown onto a
surface and the interaction is done by touching the projected surface with hand.
● The widespread uses of projection-based AR techniques can be used to create
deception about the position, orientation, and depth of an object.
● This piece of tech is used for creating a virtual object for much larger deployments
for experiencing Augmented Reality.

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Superimposition-based AR
● This AR provides a replacement view of the object in focus.
● It is done by replacing the entire or partial view with an augmented view of the
object.
● Object recognition plays a vital role where replacing a view of an object with an
augmented view is done.

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Applications of AR
● Augmented reality(AR) can be applied to various fields such as:
- Education,
- Military
- Entertainment,
- Gaming,
- Design,
- B2B Sales

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Applications in education
With AR information is
● Visualized in 3D
● Interactable
● Engaging and enjoyable

What if we could witness history


before our eyes?

Or learn how to play a


musical instrument

Or learn biology by interacting


with the human body 18
Applications in Military
● In military, an augmented reality system could provide troops with vital
information about their surroundings, showing where entrances are on the opposite
end of a building, somewhat like X-ray vision.
● AR displays could also highlight troop movements, give soldiers the ability to
move where the enemy can’t see them.

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Application in Design
● AR allows designers to manipulate and interact with the product in the real world
● Connects the teams, speeding up the approval process.
● Streamlines the design process

3D modeling in actual 3D 20
Application in B2B Sales
● Simulate the products in real size, in the customer’s real environment
● Attracting visual impact of the product presentation
● 360 degree view of the products

Advertising and Promotion


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Limitations
● Accurate tracking and orientation
● For wearable augmented reality system, there are still not enough
● computing power to create stereo 3D graphics
● The size of AR systems is yet another problem.

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Thank You!!!

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