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TEAM SPORTS

TEAM SPORT – includes any sport where individuals are organized into opposing teams which
competes to win. Team members act together towards shared objective.
GOALS OF TEAM SPORTS
PRACTICED- between opposing teams, where the players generally interact directly and
simultaneously between them to achieve an objective.
MORALE- team participation can build self-esteem, promote social interaction and help one
gain a sense of responsibility.
TEAM WORK – the ability to work together towards a common goal is an essential part of team
sports, as well as an important life skill.
TEAM MEMBERS
- GOALS
- MAKE DECISIONS
- COMMUNICATE
- MANAGE CONFLICT
- SOLVE PROBLEMS
- TRUSTING

WHAT ARE TEAM SPORTS?

- team sports require multiple people to play together to be successful.


- These sports typically involve two teams competing against each other in a contest.
- The most popular team sports are basketball, football, soccer, baseball, and hockey.
- Each sports has its own specific rules and regulations.
- However, the goal of each sport is generally to score more points than the other team.
-
WHY PLAY TEAM SPORTS?
There are many benefits to playing team sports:
- It is a great way to stay physically active. Most team sports require players to run around,
which helps them stay in shape.
- Playing team sports can help people develop social skills. Working together requires
communication and cooperation, which are essential life skills.
- Playing team sports is just plain fun!
BASKETBALL
James Naismith
a sport played by two teams of five players on a rectangular court.
The objective is to shoot a ball through a hoop 18 inches (46 cm) in diameter and 10 feet
(3.048m) high mounted to a backboard at each end.
Basketball is one of the world's most popular and widely viewed sports.

VOLLEYBALL
a team sport in which two teams of six players are separated by a net.
Each team tries to score points by grounding a ball on the other team's court under organized
rules.
It has been a part of the official program of the Summer Olympic Games since 1964.

BASKETBALL
Basketball is the world's most well-liked team sports, wherein the target is to shoot a ball through
a basket horizontally positioned to earn points while following of rules. it is played with two
teams of 5 players played on a marked rectangular court with a basket at each width. Its court has
18 inches in diameter and 10 feet high.
This team sport was invented by James Naismith, Canadian clergyman, educator, and physician
in December 1891. The first ball used was a soccer ball played by nine players, and the goals
were wooden peach baskets affixed to the walls. By 1897-1898, teams of five became standard.
Dr. James Naismith introduced Basketball on Dec. 21, 1891. Naismith is a Physical Education
Instructor at the school for Christian workers (Springfield College) in Massachusetts, USA.
Luther Gulick, head of the school’s physical education department, asked James Naismith to
create a team sport that could be played indoors game during winter seasons.
The first pro-league is that the National Basketball League created to guard players from abuse
and to possess a less rough game in 1898.
In 1949, two subsequent professional leagues, the National Basketball League formed in 1937
(and the Basketball Association of America (1946) merged to create the National Basketball
/association NBA.
BASIC PRINCIPLE OF THE GAME
1. The game is played with a round ball and with the hands.
2. A player cannot run with the ball.
3. Any player can take up any position on the playing court at any time.
5. The goal (basket) shall be placed horizontally above the floor of the court.

RANDOM KNOWLEDGE!
The first basketball game was held on 20th January, 1892.
The game was made an official Olympic game in Berlin Germany, 1936.
In the very beginning the color of the basketball was brown, but later it was changed into a
brighter color; that is orange.
Michael Jordan is considered one of the best basketball players around the world. The record
score of 5,987 made him a legend in the world of basketball.

THE GAME: IT’S DEFINITION


Basketball is played by two (2) teams of five (5) players each.
The basket that is attacked by a team is the opponents’ basket and the basket which is defended
by a team is the team’s own basket.
BALL MOVEMENT: The ball may be passed, thrown, tapped, rolled, or dribbled in any
direction.
WINNER OF A GAME: The team that has scored the greater number of points at the end of
playing time of the fourth period. If necessary, any extra period shall be the winner of the game.

EQUIPMENT AND FACILITIES


The only essential equipment in basketball is the basketball and the court: a flat, rectangular
surface with baskets at opposite ends.
Competitive levels require the use of more equipment such as clocks, score sheets, scoreboards,
alternating possession arrows, and whistle operated stop-clock systems.

A regulation basketball court in international games is 28 by 15 meters (approx. 92 by 49 ft) and


in the NBA is 94 by 50 feet (29 by 15m) Most courts are made of wood.
A steel basket with net and backboard hangs over each end of the court. At almost all levels of
competition, the top of the rim is exactly 10 feet (3.05m) above the court and 4 feet (1.2 m)
inside the baseline.
While variation is possible in the dimensions of the court and backboard, it is considered
important for the basket to be of the correct height; a rim that is off by, but a few inches can have
an adverse effect on shooting.
There are also regulations on the size a basketball should be. If women are playing, the official
basketball size is 28.5” in circumference (size 6) and a weight of 20 oz. For men, the official ball
is 29.5” in circumference (size 7) and weighs 22 oz.
OTHER EQUIPMENT
1. Various line – 5 cm
2. Ball weight – 600-650 grams
3. Circumference – 75-78 cm
4. Backboard from endline – 120 cm
5. Metal hoop – 45 cm diameter
6. Game Clock
7. 24 Seconds Shot Clock
8. 30Seconds Device
9. Time Out Watch
10. Scoresheet
11. Scoreboard

THE TEAM SHALL CONSIST OF THE FF:


Not more than 10 team members for games played in halves of 20 minutes. Not more than 12
team members for games played in 4 periods of 12 minutes.
A coach, and if a team wishes, an assistant coach. A captain, who shall be one of the team
members eligible to play.
A maximum of 5 team followers with special responsibilities (statistician, manager, doctor,
physiotherapist and interpreter.
PLAYER - A team member is a player when he is on the playing court entitled to play.
SUBSTITUTE - A team member is a substitute when he is not playing on the court or not
entitled to play.
POSITIONS OF THE PLAYERS
1. Point Guard (PG – 1)- Point guards should be a good handlers or dribblers and passers, and
he/she always direct the attack and start most of the moves.
2. Shooting Guard (SG – 2)- A shooting guard's main objective is to score points for their team
and steal the ball on defense. They are the best shooter of the team.
3. Small Forward (SF - 3)- Forwards are generally stronger and taller than guards. Forwards
usually play in the area from the end line to the free throw lane, must be a good rebounder and
long-distance shooters.
4. Power Forward (PF – 4)- Forwards are generally stronger and taller than guards. Forwards
usually play in the area from the end line to the free throw lane, must be a good rebounder and
long-distance shooters. Mostly much bigger to small forwards.
5. Center (C – 5)- Center players are usually the tallest team player and best rebounder.

BASIC SKILLS USED IN BASKETBALL


DRIBBLING - is the way of progress with the ball of an individual to get free from his opponent
or to get a proper position in passing or shooting.
 This is a legal method of advancing the ball up the court where the offensive player
walks or runs with the basketball while simultaneously bouncing it on the court.

TYPES OF DRIBBLING
 HIGH BOUNCE- The high dribble is used when you are trying to move the ball up the court
very quickly. Typically, you will see high dribbles after steals and during fast-break
opportunities. To execute a high dribble, keep your torso erect and push the top of the ball
forward, well ahead of your body. The bounce of the ball should reach anywhere from between
your upper thigh to slightly above your waist.
 CHANGE OF PACE-A change of pace dribble is used to cause your defender to lose his
balance as you move the ball forward with a high dribble. The change of pace occurs when you
slow your momentum moving the ball forward and relax your torso. The defender, thinking you
are slowing down, goes back on his heels. You rapidly accelerate past him.
 CROSSOVER - If your defender is making a strong attempt to prevent you from going right or
left, using a crossover dribble can be effective. For example, if your defender is trying to prevent
you from going to your right, you would perform a crossover dribble to your left. To do so, flick
the ball across your body from your right hand to your left hand, while simultaneously moving
your right foot across your body to your left. It is important to keep your body low; your dribble
should be no higher than your knees. Accelerate past your defender by pushing off with your left
foot.
 BETWEEN THE LEGS- The between the legs dribble is used to go past a defender who is
overplaying you. If you are going left, begin with rapid low dribbles with your right hand. Take a
deep step forward with your left foot and flick the ball through your legs to your left hand. Keep
your body low as you move forward to your left.
 BEHIND THE BACK- If you want to change directions while keeping a good view of the
entire court, a behind the back dribble can be effective. If you want to move to your left, begin
dribbling with your right hand. To execute this dribble, you need to place your hand on the side
of the ball. Step forward with your left foot while simultaneously wrapping the ball behind your
back, across the back of your thighs, and flick the ball toward your left hand. Be sure to plant
your right foot before stepping forward with your left foot.
TYPES OF SHOOTING
 JUMP SHOT- The jumper is used most frequently for mid- to long range shots, including
three-point attempts, although you can use it from short range to gain separation from a defender.
Jump straight up and use the basic shooting form. Release the ball at the peak of your jump.
 SET SHOT/ FREE THROWS -The two-handed set shot was once the common way to shoot
from the perimeter. Today it is typically only used by young players who lack the strength to
shoot with one hand. A free throw, however, is basically a type of set shot, although it’s almost
always performed with one hand. Use the standard shooting form, but do not jump.
 LAY UP- You will typically shoot layups from very close range after dribbling to the basket or
taking a pass near the hoop. Typical layup form involves grasping the ball with two hands,
raising it in front of your face and banking it off the backboard, which all occurs while you are in
motion. A put back of a missed shot is also technically a layup. If you can jump well enough you
may also raise the ball as high as possible and flip it straight through the rim.
 POST SHOTS- Centers and power forwards who typically operate near the basket often use
short shots. A turn-around jumper begins with your back to the basket. You then jump away from
the hoop while leaning back and simultaneously pivoting about 180 degrees to face the basket
before you shoot. For a hook shot, stride into the lane with your back to the hoop while keeping
your torso between the basket and the ball. Turn your non-shooting shoulder toward the hoop,
jump, raise the ball straight up and flip your wrist to take the shot.
 DUNK - The dunk, basketball’s most spectacular shot, relies more on jumping ability than
shooting skill. If you can jump high enough, and hands large enough to control the ball, leap, lift
the ball above the rim and push or throw it through the net.

B.E.E.F
Stands for
BALANCE – ELBOW – ELEVATE – FOLLOW THROUGH

TYPES OF PASSING
 CHEST PASS- A chest pass is the most basic way to move the basketball from one player to
another. If you have an open teammate and there is little or no chance that an opponent will steal
the ball, the chest pass should work well. Hold the ball with both hands and pushing hard and
outward with your thumbs. Aim for the teammate's chest.
 BOUNCE PASS -The bounce pass often is just as accurate as a chest pass and harder to defend.
Hold the ball at chest level and bounce it off the floor halfway between yourself and your
teammate. The defense may be anticipating a chest pass and often might not be ready for a ball
that bounces hard and comes in from a low angle.
 BASEBALL PASS- The baseball pass is a type to use when you have the ball in the back court
-- often after a steal -- and your teammate is breaking to the basket. Take the ball and bring it
overhead and throw a hard, direct pass to your teammate. The pass should lead your teammate
and give him a chance to catch the ball at full speed and then accelerate toward the basket.
 OUTLET PASS- Defensive rebounders often use the outlet pass. After getting a rebound off the
defensive boards, a power forward or the center will take one step away from the basket and
throw the ball toward the sideline, where a guard catches it and starts the attack. This pass often
is a two-hand overhead pass or as a bounce pass. Hall of Famers Bill Russell, Wilt Chamberlain
and Wes Unseld excelled at making this pass.
 NO-LOOK PASS- The no-look pass is designed to confuse the defense. A point guard leading a
fast break can use this pass with success. It has a high degree of difficulty because the passer
looks in a different direction than the direction in which the ball will be going. It is very easy to
throw this ball away for a turnover, but when the play works, it usually leads to an uncontested
layup or a dunk. Magic Johnson made this pass one of his signature moves during his career and
point guards have been using this move since the 1980s. Passing the ball in basketball requires
touch, vision, dexterity, and strength. Good teams have players who look to pass the ball to the
open player to take the ball to the basket or get a good look for a jump shot. You can pass the ball
effectively in several ways.

PLAYING REGULATIONS
1. The game shall consist of 4 periods of 10 minutes.
2. There shall be 2 minutes intervals 1st and 2nd, 3rd, and 4th periods.
3. There be half time interval of 15 minutes.
4. If the score is tied at the end of the game, there must be an extra period of 5 minutes.
5. In all extra period the teams shall continue to play towards the same baskets as in the 3rd
and 4th periods.

HOW TO BEGIN THE GAME


1. Home team shall have the choice of basket and team bench, this choice should be done 20
minutes before the game started.
2. Before the 1st and 3rd period the players are entitled to warm-up in their own half court.
3. Teams shall exchange baskets for the 3rd period. The game cannot begin if one of the
players is not in the court.
4. The game officially begins with jump ball at the center circle.

STATUS OF THE BALL


LIVE
During a jump ball is legally tapped by a jumper.
During a free throw, an official place the ball at the disposal free throw area.
During a throw-in, the ball is at the disposal of player for the throw-in.

DEAD
Any field goal or free throw is made
An official blow of whistle while the ball is live.
It is apparent that the ball will not enter the basket (followed by a free throw again or
possession of the ball).
24 secs. violation, while the ball is live
TERMINOLOGIES ON BASKETBALL

1. AIR BALL- A shot that misses the rim or backboard.


2. ASSIST - A pass to a teammate that results in a made basket.
3. BACKBOARD - The flat surface directly behind the basket. The basket is connected to the
backboard.
4. BASKET - Consists of the rim and the net, also known as ‘the hoop’.
5. BASKETBALL - A round ball made of rubber, leather or synthetic leather.
6. BLOCKED SHOT- The successful deflection of a shot by touching part of the ball on its
way to the basket and preventing a field goal.
7. BLOCKING - The use of a defender’s body position to legally prevent an opponent’s
advance.
8. CHARGING - An offensive foul, which occurs when an offensive player runs into a
defender who has established position.
9. CROSS-OVER- When a ball handler dribbles the ball across their body from one hand to
the other.
10. DEFENSE - The act of preventing the offense from scoring. Defense is the team without
the ball.
11. DOUBLE-DRIBBLE- The act of dribbling the ball, stopping the dribble or motion of the
ball and beginning to dribble again.
12. DRIBBLE - The act of bouncing the ball up and down. The offensive player with the ball
uses the dribble to move the ball around the court.
13. DUNK - A shot in which a jumping player slams the ball down into the opponent’s basket
from above.
14. FASTBREAK - The act of moving the ball quickly down court by an offensive team in
hopes of getting ahead of the defense to score.
15. FIELD GOAL- When the ball enters the basket from above the rim during play. It is
worth two points.
16. FLAGRANT FOUL- This is unnecessary or excessive contact against an opponent.
17. FOUL - Actions by players, which break the rules but are not floor violations. They are
penalized by a change in possession or free throw opportunities.
18. FOULED OUT- A player having to leave the game because they have committed five
fouls.
19. FOUL SHOT- An unguarded shot taken from the foul line by a player whose opponent
committed a personal or technical foul, which is worth one point.
20. GOALTENDING - Interference with a shot by touching the ball or basket while the ball
is on/over/within the rim. Also touching the ball on its downward flight to the basket.
21. HALF-TIME- The rest period between two halves of the game. Usually 5 minutes in
length.
22. INBOUNDS - The area within the end lines and sidelines of the court.
23. INSIDE SHOOTING- Shots taken by a player near or under the basket.
24. JUMP SHOT- Field-goal attempt by a player with both feet off the floor, enabling the
player to shoot over the defender.
25. LAY-UP- A shot taken after driving to the basket by leaping up under the basket and
using one hand to shoot the ball off the backboard.
26. LOOSE BALL- A ball that is alive but not in the possession of either team.
27. OUTSIDE SHOOTING- Shots taken from the perimeter, further away from the hoop.
28. PASS - When a player throws the ball to a teammate to advance the ball during a
possession.
29. PERSONAL FOUL- Contact between players, which may result in excessive physical
contact or provide one team with an unfair advantage. Players may not push, hold, trip, hack,
elbow, restrain or charge into an opponent. These are also counted as team fouls.
30. POSSESSION - To be holding or in control of the ball.
31. REBOUND - A term used to describe the actual retrieving of the ball as it rebounds from
the backboard or the ring after a missed shot.
32. REFEREE - The person(s) assigned to the game to maintain the flow and integrity of the
game.
33. STEAL - To take the ball away from an opponent.
34. SUBSTITUTE - A player who comes into the game to replace a player on the court.
35. TECHNICAL FOUL- A special violation called at the discretion of the referee towards
players, coaches or the team. Infractions include an intentional or flagrant contact foul,
unsportsmanlike conduct or other actions detrimental to the spirit of the game.
36. THROW-IN- The method by which a team with possession inbounds the ball.
37. TIME-OUT- A period of sixty seconds during which the play is stopped, and teams
discuss strategy and a moment to allow players to rest.
38. TIP OFF- The initial jump ball that starts the game.
39. VIOLATION - An infringement of the rules, which does not involve contact. The
opposing team is awarded the ball for a throw-in from out of bounds.

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