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Wilhelm CLASS & LEVEL BACKGROUND PLAYER NAME

CHARACTER NAME RACE & SIZE ALIGNMENT EXPERIENCE POINTS

INSPIRATION DARKVISION

PASSIVE

CL

TO
PROFICIENCY ARMOR

TA
PERCEPTION INITIATIVE

IM

TA
RU
CLASS

TO
B

L
d d
STRENGTH

SW

D
Y

U
SAVING THROWS

SE
DEATH SAVES

SE
FL
IM

U
ATHLETICS TEMPORARY HP
I RV I RV I RV
BLUDG. POISON RADIANT
PIERCING ACID LIGHTNING
SLASHING PSYCHIC THUNDER
COLD NECROTIC FORCE
DEXTERITY FIRE
SAVING THROWS CURRENT HIT POINTS DAMAGE IMMUNITIES, RESISTANCES, & VULNERABILITIES

ACROBATICS
LANGUAGES
SLEIGHT OF HAND
STEALTH

BUFFS, DEBUFFS, & CONDITIONS


CONSTITUTION
WEAPONS:

PROFICIENCIES
SAVING THROWS
WEAPON ATK DAMAGE & EFFECTS ARMOR:
S TOOLS:
P
B
ADVANTAGES:
S
P
B

S
INTELLIGENCE P
B
SAVING THROWS S
P
ARCANA B
CANTRIPS DAMAGE / TYPE / DC / SAVE
HISTORY
S
V
INVESTIGATION M

NATURE S
V
M
RELIGION S
V
M
WISDOM S
V
SAVING THROWS M
S
ANIMAL HANDLING V
M
INSIGHT S
V
MEDICINE M

PERCEPTION SPELL SLOTS


1ST 2ND 3RD 4TH 5TH 6TH 7TH 8TH 9TH
SURVIVAL
TOTAL

CHARISMA
USED

SAVING THROWS
DECEPTION SPELL
INTIMIDATION
PERFORMANCE
PERSUASION
DC ATK TOTAL USED

BACKPACK pp gp ep sp cp

Arcane Focus 1
Dagger of P.S. 1
Scholars Pack 1
Spellbook 1
Black & Purple Cloak

_____ ENCUMBERED
CARRYING CAPACITY ______ _____ HEAVILY ENCUMBERED
FEATURES & TRAITS
Wilhelm AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

DEITY

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY STORAGE


LLCASTIN LLCASTIN SCROLL
PE PE
WAND
ITEM

G
S

S
SCROLL
WAND
ITEM
SCROLL
WAND
ITEM
SCROLL
WAND
AT ITEM
S AV S T O TA L SCROLL
E DC K BONU USED
SPELLCASTING AB WAND
CLASS MATERIAL (M) (P) PREPARED ILIT Y ITEM
SOMATIC (S) P C

VERBAL (V) (C) CONCENTRATION

CANTRIPS III VI
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C S P C

V V
M
S C M M
V S P C
S P C

V V
M M
S P C
S P C
V V
SLOTS TOTAL M
S P C

I SLOTS EXPENDED M
S
V
P C
VII
M
S P C

M M M
S P C S P C
S P C

V V V
M M
S P C
S P C

V V
M
S
V
P C
IV M
S
V
P C

M M
S P C S P C

V V
M M M
S P C S P C S P C

V V V
SPELLS KNOWN

M M M
S P C S P C S P C

V V V
M M M
S P C S P C S P C

V V V
M M M
S P C S P C S P C

V V V
M M M
S P C S P C S P C

V V V
M M
S P C S P C

V V
M M
S
V
P C S
V
P C

VIII
M M
S P C S P C

V V
M M
S P C S P C M
V V S P C

V
M
S P C M
V S P C

V
M
II S
V
P C M
S
V
P C

M
S P C M
V S P C

V
M
M S P C M
S P C
V S P C

V V
M M
S P C S P C

V V
M
S
V
P C
V M
S
V
P C

M
S P C

V
M
S
V
P C
M
S
V
P C
IX
M M
S P C S P C

V V
M M M
S P C S P C
S P C

V V V
M M M
S P C S P C
S P C

V V V
M M M
S P C S P C
S P C

V V V
M M M
S P C S P C
S P C

V V V
M M M
S P C S P C
S P C

V V V
M M M
S P C S P C
S P C

V V V
M M M
S P C S P C
S P C

V V V
CREATURE BONDED TO CREATURE SIZE

NAME ALIGNMENT WEIGHT CREATURE TYPE

INSPIRATION

PASSIVE CARRYING
PROFICIENCY ARMOR INITIATIVE ______WALK ______BLINDSIGHT
PERCEPTION CLASS CAPACITY
______FLY ______DARKVISION
STRENGTH
SAVING THROWS
______SWIM ______TREMORSENSE

ATHLETICS ______CLIMB ______TRUESIGHT


TEMPORARY HP
______BURROW

DEXTERITY
SAVING THROWS CURRENT HIT POINTS
ACROBATICS
SLEIGHT OF HAND
STEALTH

BUFFS, DEBUFFS, & CONDITIONS


CONSTITUTION
TOTAL
SAVING THROWS

USED
DEATH SAVES

INTELLIGENCE WEAPON ATK DMG / EFFECT


SAVING THROWS
S
P
ARCANA B
HISTORY S
P
INVESTIGATION B

S
NATURE P
B
RELIGION
S
P
B
WISDOM S
SAVING THROWS P
B
ANIMAL HANDLING S
P
INSIGHT B

MEDICINE
PERCEPTION
SURVIVAL

CHARISMA
SAVING THROWS
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION
ACTIONS FEATURES & TRAITS

I RV I RV CARRYING
ITEM WT ITEM WT
BLUDGEONING PSYCHIC
PIERCING NECROTIC
SLASHING RADIANT
COLD LIGHTNING
FIRE THUNDER
POISON FORCE
ACID _____ ENCUMBERED

TOTAL WEIGHT ____ _____ HEAVILY ENCUMBERED


DAMAGE IMMUNITIES, RESISTANCES, & VULNERABILITIES

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