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INSPIRATION DARKVISION
PASSIVE
CL
TO
PROFICIENCY ARMOR
TA
PERCEPTION INITIATIVE
IM
TA
RU
CLASS
1
TO
30ft
L
STRENGTH 15 +2 d 10 d
SW
D
Y
U
◆
8 +1 SAVING THROWS
SE
DEATH SAVES
SE
-1
FL
IM
12
U
ATHLETICS TEMPORARY HP
I RV I RV I RV
BLUDG. POISON RADIANT
PIERCING ACID LIGHTNING
SLASHING PSYCHIC THUNDER
COLD NECROTIC FORCE
DEXTERITY FIRE
SAVING THROWS CURRENT HIT POINTS DAMAGE IMMUNITIES, RESISTANCES, & VULNERABILITIES
14
+2 ACROBATICS
SLEIGHT OF HAND
STEALTH
LANGUAGES
Common, Gnomish
BUFFS, DEBUFFS, & CONDITIONS
CONSTITUTION
◆ +4 SAVING THROWS WEAPONS: Simple weapons, Martial weapons
PROFICIENCIES
14
+2
WEAPON ATK DAMAGE & EFFECTS ARMOR: All armor, Shields
S
P TOOLS: Tinker’s tools, Vehicles (land), Woodcarver's Tools
B
ADVANTAGES:
S
P
B
S Human:
INTELLIGENCE P
B -Skilled: Medicine
12 SAVING THROWS
-Magic Initiate: You know the (Druid)
+1
S
P
ARCANA
CANTRIPS DAMAGE / TYPE / DC / SAVE
B
cantrips Guidance& Shillelagh. You
HISTORY ◆S can cast Healing Word it at its lowest
Guidance Check/Attack+1d4 ◆V
INVESTIGATION M
level; once cast, you cannot do so
◆S
NATURE
Shillelagh (BA) ◆V
◆M
again until you finish a long rest. Your
RELIGION S spellcasting modifier for these spells
Healing Word (BA) 1d4+WIS healed ◆V
M is the same as the class you chose
WISDOM S
V
SAVING THROWS M
16
+3
●
+5 ANIMAL HANDLING
S Fighter:
V
●
M -Dueling Style: When you are
+5 INSIGHT
●
S
V wielding a melee weapon in one hand
+5 MEDICINE M
●
SPELL SLOTS
and no other weapons, you gain a +2
+5 PERCEPTION
●
1 2 3 4 5 6 7 8 9 bonus to damage rolls with that
+5 SURVIVAL
TOTAL
weapon
-Second Wind: On your turn, you can
CHARISMA
USED
PP
from the ranks of the common folk,
you fit in among them with ease. You
can find a place to hide, rest, or
GP
recuperate among other commoners,
unless you have shown yourself to be
EP a danger to them. They will shield you
from the law or anyone else searching
SP for you, though they will not risk their
_____ ENCUMBERED lives for you
CARRYING CAPACITY ______
_____ HEAVILY ENCUMBERED FEATURES & TRAITS
CP
14 1,32m 39kg
AGE HEIGHT WEIGHT
World's Largest Gnome ("Coenraad")
green spotted ruddy
CHARACTER NAME EYES SKIN HAIR
5lb Backpack:
1lb Mess kit
7lb
1lb
10lb
20lb
5lb
10lb
5lb
10lb
G
S
S
SCROLL
WAND
ITEM
SCROLL
WAND
ITEM
SCROLL
WAND
AT ITEM
S AV S T O TA L SCROLL
E DC K BONU USED
SPELLCASTING AB WAND
CLASS MATERIAL (M) (P) PREPARED ILIT Y ITEM
SOMATIC (S) P C
CANTRIPS III VI
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C S P C
V V
M
S C M M
V S P C
S P C
V V
M M
S P C
S P C
V V
SLOTS TOTAL M
S P C
I SLOTS EXPENDED M
S
V
P C
VII
M
S P C
M M M
S P C S P C
S P C
V V V
M M
S P C
S P C
V V
M
S
V
P C
IV M
S
V
P C
M M
S P C S P C
V V
M M M
S P C S P C S P C
V V V
SPELLS KNOWN
M M M
S P C S P C S P C
V V V
M M M
S P C S P C S P C
V V V
M M M
S P C S P C S P C
V V V
M M M
S P C S P C S P C
V V V
M M
S P C S P C
V V
M M
S
V
P C S
V
P C
VIII
M M
S P C S P C
V V
M M
S P C S P C M
V V S P C
V
M
S P C M
V S P C
V
M
II S
V
P C M
S
V
P C
M
S P C M
V S P C
V
M
M S P C M
S P C
V S P C
V V
M M
S P C S P C
V V
M
S
V
P C
V M
S
V
P C
M
S P C
V
M
S
V
P C
M
S
V
P C
IX
M M
S P C S P C
V V
M M M
S P C S P C
S P C
V V V
M M M
S P C S P C
S P C
V V V
M M M
S P C S P C
S P C
V V V
M M M
S P C S P C
S P C
V V V
M M M
S P C S P C
S P C
V V V
M M M
S P C S P C
S P C
V V V
M M M
S P C S P C
S P C
V V V
CREATURE BONDED TO CREATURE SIZE
INSPIRATION
PASSIVE CARRYING
PROFICIENCY ARMOR INITIATIVE ______WALK ______BLINDSIGHT
PERCEPTION CLASS CAPACITY
______FLY ______DARKVISION
STRENGTH
SAVING THROWS
______SWIM ______TREMORSENSE
DEXTERITY
SAVING THROWS CURRENT HIT POINTS
ACROBATICS
SLEIGHT OF HAND
STEALTH
USED
DEATH SAVES
S
NATURE P
B
RELIGION
S
P
B
WISDOM S
SAVING THROWS P
B
ANIMAL HANDLING S
P
INSIGHT B
MEDICINE
PERCEPTION
SURVIVAL
CHARISMA
SAVING THROWS
DECEPTION
INTIMIDATION
PERFORMANCE
PERSUASION
ACTIONS FEATURES & TRAITS
I RV I RV CARRYING
ITEM WT ITEM WT
BLUDGEONING PSYCHIC
PIERCING NECROTIC
SLASHING RADIANT
COLD LIGHTNING
FIRE THUNDER
POISON FORCE
ACID _____ ENCUMBERED