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MisFire

Additional spellcasting rules for Bastards.

Miscast Misery and


Magik Mishaps
How often misused words generated misleading
thoughts. - Herbert Spencer

Matthew Morris
2d6 2 Immolation. You are consumed by
arcane flames of technicolor. All that remains
of you are your ashes and the last Words you
evoked.

Table
of 3 Stone-heart. You are stricken with
a geological curse. You are solid a stone
statue for d6 days.

Magik
effects
4 Curse of the Grizzlystrix. You are
transmuted into the form of and Owlbear for
d6 days, though your mind is intact your
actions appear hostile.

for 5 Rebounded. Your spell


miraculously goes off as planned, with one
caveat - you are the new target.
when
spells 6 Mind-wretched. A flood of mental
stress and pain overwhelms you. Decrease
Wisdom by d3.

misfire
or go 7 In the clear. Tiny sparks burst from
your finger tips, they sparkle. Then… nothing
else happens.

wrong. 8 Touched with Darkness. The


arcane forces flowing in you lash out in rage
towards you. d6 damage +1 for level.

On a failed
Wisdom check
9 Spell-stricken. The channeled
energy is too much for your mortal body. Your
hand explodes. You will bleed out in d6 turns

10
if not tended to.
for spellcasting,
roll 2d6 and Eye of the Blast. You remain
untouched but all in a 25’ circle around you

11
consult the take 2d6 damage, including allies.
following chart
for finding out Void-snare. A black hole opens
up and swallows you whole. You are trapped
what happens. in a void of nothingness for d6 days.

12 A Price to Pay. Your spell sends


tremors through the realms, you have
conjured a Daemon who wants you powers.

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