engineering and mathematics. “STEAM” adds art to the equation. Proper graphics: example of classes and projects 1. Science: to get a microscope to explore the microcosm; to create chemical reactions, to study the properties of different states substances.
2. Technologies: creation and
programming of a robot; development of a mobile application; creation of a website. 3. Engineering: construction and testing of bridges; design and prototyping of rockets; design and construction of an electrical circuit. 4. Mathematics: solving complex problems using algebra and geometry; data analysis and statistics; weather forecasting. 5. Art: creation of digital illustrations; design of clothing models; sculpture and drawing. “STEM/STEAM projects contribute to the development of creative thinking, problem solving, collaboration and preparation for future career opportunities in rapidly developing industries.”