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RISERTSSSSS
RISERTSSSSS
Figure 1 shows that the independet variable which is gamification have significant
relationship on Learner’s Engagement of High School Students of Abada College in terms of
learning achievement, learning motivation and learning participation.
The single headed arrow signifies the hypothesized relationship between the variables.
Students. This study will help students as they will understand the effect of gamification when
teaching mathematics. The student will be engaged on mathematics and will developed
knowledge retention when it come to learning mathematics.
Parents. This study may also be useful for parents because they will know that their children is
in good hands as they have access to quality education that can make them successful in
academics.
Future Researcher. The conducted study will open doors for future researcher to refine and
expand studies in relation to gamificiation in teaching mathematics. This may serve as a source
of information about the effectiviness of gamification when teaching mathematics in the
engagement of students.