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Divine Sense
The presence of strong evil registers on your senses
like a noxious odor, and powerful good rings like
heavenly music in your ears. As an action, you can
open your awareness to detect such forces. Until the
end of your next turn, you know the location of any
celestial, fiend, or undead within 60 feet of you that
is not behind total cover.
Overawe Enemy.
Emissary of Flesh.
Fighting Style.
Bloody Magician
Necromancy Cantrip
Casting Time: 1 action
Range: 25 feet
Components: V
Duration: 4 rounds
[–]
The Paladin table shows how many spell slots you have
to cast your paladin spells. To cast one of your
paladin spells of 1st level or higher, you must expend
a slot of the spell's level or higher.
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BLOOD SCARAB
BLOODHOUND
BLOOD LURE
BLOOD ARMOR
BLOOD PUPPET
Range: Self
4th-Level Divination - Casting Time: 1 action
Duration: Concentration, up to 10 minutes
Components: V, S, M (a drop of the quarry’s blood)
CRUOR OF VISIONS
Range: 30 feet
5th-Level Necromancy - Casting Time: 1 action
Components: V, S, M (a desiccated horse heart)
Duration: Concentration, up to 1 minute
When you cast this spell, you prick yourself with the
material component, taking 1 piercing damage. The
spell fails if this damage is prevented or negated in
any way.