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Warlock 1 / Monk 1 Omarvel

CLASS & LEVEL PLAYER NAME


Tainted Omarvel
Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+2 Constitution +0 12 17 --
+2 +2 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
14
• +2 Charisma
Total 1d8 + 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

11 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +0 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P
+2

+4
Animal Handling WIS
Arcana INT
Shortsword, Simple Weapons

=== LANGUAGES ===


15 +2 Athletics STR Celestial, Common
ABILITY SAVE DC
+0 Deception CHA
+2 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
+2 +0 Intimidation CHA
P +4 Investigation INT
15 +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+0 Performance CHA === ACTIONS === gain 1 temp HP.
+2 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+2 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+0 Stealth DEX === BONUS ACTIONS ===


CHARISMA Unarmed Strike
+2 Survival WIS
When you use the Attack action with an unarmed

+0 strike or a monk weapon on your turn, you can make


one unarmed strike as a bonus action.

=== SPECIAL ===


10 Dark One’s Blessing
When you reduce a hostile creature to 0 HP, you
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 1d4+2 Bludgeoning

Unarmed Strike +4 1d4+2 Bludgeoning


12 PASSIVE WISDOM (INSIGHT)

14 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Warlock 1 / Monk 1 Omarvel
CLASS & LEVEL PLAYER NAME
Tainted Omarvel
Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === damage die in place of the normal damage, and when
you use the Attack action on your turn, you can make
* Hit Points • PHB 106 one unarmed strike as a bonus action.

* Proficiencies • PHB 107 | Unarmed Strike: 1 Bonus Action

* Otherworldly Patron • PHB 107


You have struck a bargain with an otherworldly being. === HUMAN RACIAL TRAITS ===

| The Fiend * Ability Score Increase • BR 31

* Pact Magic • PHB 107 * Languages • BR 31


You can cast known warlock spells using CHA as your You can speak, read, and write Common and one
spellcasting modifier (Spell DC 10, Spell Attack +2). extra language.
You can use an arcane focus as a spellcasting focus.

* Expanded Spell List • PHB 109


Additional spells are added to the warlock spell list for
you.

* Dark One’s Blessing • PHB 109


When you reduce a hostile creature to 0 HP, you gain
1 temp HP.

| Special

=== MONK FEATURES ===

* Hit Points • PHB 77

* Proficiencies • PHB 77

* Unarmored Defense • PHB 78


While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.

* Martial Arts • PHB 78


While you are unarmed or wielding only monk
weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
and damage rolls, you can roll your Martial Arts

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0

SP 0

EP 0

GP 0

PP 0
WEIGHT CARRIED

0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb.
PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Tainted Omarvel Neutral Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m willing to listen to every side of an


argument before I make my own
judgment.
I’m used to helping out those who
PERSONALITY TRAITS

Self-Improvement. The goal of a life of study is


the betterment of oneself. (Any)

IDEALS

My life’s work is a series of tomes related to


a specific field of lore.

BONDS

I overlook obvious solutions in favor of


complicated ones.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 10 +2
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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