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Vectores 2D Vectores 3D S.I.U.

Perpendicular Vector unitario

• R² = a² + b²
• α = arctang(b/a)

• R=R

Ley de cosenos 𝑑𝑥+𝑑𝑦+𝑑𝑧


• μ=( )
√𝑑𝑥 2 +𝑑𝑦 2 +𝑑𝑧 2
→ 𝑑𝑥+𝑑𝑦+𝑑𝑧
ϕ • A = A( )
√𝑑𝑥 2 +𝑑𝑦 2 +𝑑𝑧 2

A = (Ai + Aj + Ak)
• R = √𝑎2 + 𝑏2 + 2𝑎𝑏𝑐𝑜𝑠𝛼
• A = √𝐴𝑥² + 𝐴𝑦² + 𝐴𝑧²
• ϕ = arctan (asenα / b+acosα) 𝐴𝑥
• ϴx = arccos ( )
𝐴
Componente rectangular de 𝐴𝑦
• ϴy = arccos ( 𝐴 )
un vector 𝐴𝑧
• ϴz = arccos ( 𝐴 )
V
Vj
α
Vi

• Vj = Vsenα
• Vi = Vcosα

• V = (Vi + Vj)

Vector unitario

d dy

dx

𝑑𝑥+𝑑𝑦
• μ=( 𝑑
)
• A = A(μ)
𝑑𝑥+𝑑𝑦
• A = A( 𝑑
)

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