Professional Documents
Culture Documents
WARM UP
Session 2: The Design Thinking Process
Empathy
Problem Statement
o Users’ feedback
1. Design Thinking
EMPATHY
Empathy’s purposes
o Help “designers” to deeply understand “users”
o Allow designers to define users’ “pains” or “unsatisfied” needs
o Promote Innovation
o Provide “user-friendly” solutions
3.2 Empathy versus Sympathy
Techniques:
o Observation
o Pictures, videos observation
o Interviews
Tools
o Problem statement
o Customer Persona
o Empathy Map
o 5 Whys Tool
o What-How-Why Tool
Customer
Persona
5. 2 Customer Persona
Customer vs Consumer/user
Customer Consumer
Definition A person who purchases A person who consumes
the good the good
Ability to resell Can buy and resell the Can only buy, but cannot
good resell at all
Need to Need to pay in order to Not essential to pay
purchase use the good
Motive For resale of consumption For consumption only
Notes
o A fictional individual created to represent a
user type
o Place potential new solutions in the context
of their needs and jobs to be done
o The description needs to be as accurate as (The Design Thinking Toolbox)
possible
5. 2 Customer Persona
5. 2 Customer Persona
Vietnam
https://future.ueh.edu.vn/