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CS F303: COMPUTER NETWORKS

(Second Semester 2022-23)


Lecture: 1 Introduction & Overview

BITS Pilani Dr. Pragati Shrivastava


Hyderabad Campus
Asst. Professor, Dept. of Computer Sc. & Information System

Slide Acknowledgement: Jim Kurose, Keith Ross,


What is the Internet?
https://www.youtube.com/watch?v=iDbyYGrswtg
Course Overview
▪ To understand the Internet and how it works.
▪ To understand the networking protocols at different layers of the
protocol stack.
▪ To develop a strong understanding of the core concepts of computer
networks.
▪ To gain hands-on experience with the networking protocols.

Introduction: 1-4
Text Books
▪ Text Book:
• [T1] James F. Kurose and Ross, Computer networking: a top-down approach featuring the
Internet, 7th Ed., Pearson, 2017.
▪ Reference Books:
• [R1] Behrouz A. Forouzan. Data Communications and Networking. McGraw Hill Pub., 5th
edition, 2013.
• [R2] Andrew S. Tanenbaum. Computer Networks. Fourth Edition, Pearson Education, 2006.
• [R3] L. Peterson and B. Davie. Computer Networks: A Systems Approach. Fourth Edition, MK,
2007.
• [R4] W. Richard Stevens, “TCP/IP Illustrated Volume 1, The protocol”, 2nd Ed. Addison-
Wesley,2011.
▪ Source of the Slides: https://gaia.cs.umass.edu/kurose_ross/ppt.php
Computer Networking: A Top-Down Approach
7th edition, Jim Kurose, Keith Ross, Pearson,

Introduction: 1-5
Evaluation Components:
Weightage Nature of
Component Duration Date & Time
(%) Component

Comprehensive
180 min 40% 11/05 AN Closed book
examination

14/03
Mid-term examination 90 min 30% Closed book
4.00 - 5.30PM

QUIZ
30 min 10% TBA Closed book
(1 Nos.)

4/03 AN
Lab Test (2 Nos.) 60 min 20% Open book
29/04 AN

Introduction: 1-6
Chamber consultation Hours
▪ Chamber: H-108
▪ Monday 5:15 pm to 6:15 pm
▪ Email to pragati.Shrivastava@hyderabad.bits-pilani.ac.in
▪ For any queries and meeting appointment

Introduction: 1-7
Introduction
Chapter goal: Overview/roadmap:
▪ Get “feel,” “big picture,” ▪ What is the Internet? What is a
introduction to terminology protocol?
• more depth, detail later in ▪ Network edge: hosts, access network,
physical media
course
▪ Network core: packet/circuit switching,
internet structure
▪ Performance: loss, delay, throughput
▪ Protocol layers, service models
▪ Security
▪ History

Introduction: 1-8
The Internet: a “nuts and bolts” view
Billions of connected mobile network
computing devices: national or global ISP
▪ hosts = end systems
▪ running network apps at
Internet’s “edge”

Packet switches: forward


local or
packets (chunks of data) Internet
regional ISP
▪ routers, switches
home network content
Communication links provider
network datacenter
▪ fiber, copper, radio, satellite network

▪ transmission rate: bandwidth


Networks enterprise
▪ collection of devices, routers, network
links: managed by an organization
Introduction: 1-9
“Fun” Internet-connected devices
Tweet-a-watt:
monitor energy use

bikes

Pacemaker & Monitor

Amazon Echo Web-enabled toaster +


IP picture frame
weather forecaster
Internet
refrigerator
Slingbox: remote cars
control cable TV
Security Camera AR devices
sensorized, scooters
bed

Others?
mattress

Gaming devices
Internet phones Fitbit
Introduction: 1-10
The Internet: a “nuts and bolts” view
mobile network
4G
▪ Internet: “network of networks” national or global ISP

• Interconnected ISPs
▪ protocols are everywhere Skype
IP
Streaming
video
• control sending, receiving of
messages local or
regional ISP
• e.g., HTTP (Web), streaming video,
Skype, TCP, IP, WiFi, 4G, Ethernet home network content
provider
HTTP network
Internet standards
datacenter
▪ network
Ethernet
• RFC: Request for Comments
TCP
• IETF: Internet Engineering Task enterprise
Force network

WiFi
Introduction: 1-11
The Internet: a “services” view
▪ Infrastructure that provides mobile network

services to applications: national or global ISP

• Web, streaming video, multimedia


teleconferencing, email, games, e- Streaming
commerce, social media, inter- Skype video
connected appliances, … local or
regional ISP
▪ provides programming interface
to distributed applications: home network content
provider
• “hooks” allowing sending/receiving HTTP network datacenter

apps to “connect” to, use Internet


network

transport service
• provides service options, analogous enterprise
to postal service network

Introduction: 1-12
What’s a protocol?
Human protocols: Network protocols:
▪ “what’s the time?” ▪ computers (devices) rather than humans
▪ “I have a question” ▪ all communication activity in Internet
▪ introductions governed by protocols

Rules for:
Protocols define the format, order of
… specific messages sent messages sent and received among
… specific actions taken network entities, and actions taken
when message received,
or other events on message transmission, receipt

Introduction: 1-13
What’s a protocol?
A human protocol and a computer network protocol:

Hi TCP connection
request
Hi TCP connection
response
Got the
time? GET http://gaia.cs.umass.edu/kurose_ross
2:00
<file>
time

Q: other human protocols?


Introduction: 1-14
Overview
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-15
A closer look at Internet structure
mobile network

Network edge: national or global ISP

▪ hosts: clients and servers


▪ servers often in data centers
local or
regional ISP

home network content


provider
network datacenter
network

enterprise
network

Introduction: 1-16
A closer look at Internet structure
mobile network

Network edge: national or global ISP

▪ hosts: clients and servers


▪ servers often in data centers
local or
Access networks, physical media: regional ISP

▪wired, wireless communication links home network content


provider
network datacenter
network

enterprise
network

Introduction: 1-17
A closer look at Internet structure
mobile network

Network edge: national or global ISP

▪ hosts: clients and servers


▪ servers often in data centers
local or
Access networks, physical media: regional ISP

▪wired, wireless communication links home network content


provider
network datacenter

Network core: network

▪ interconnected routers
▪ network of networks enterprise
network

Introduction: 1-18
Access networks and physical media
Q: How to connect end systems mobile network

to edge router? national or global ISP

▪ residential access nets


▪ institutional access networks (school,
company)
local or
▪ mobile access networks (WiFi, 4G/5G) regional ISP

home network content


provider
network datacenter
network

enterprise
network

Introduction: 1-19
Introduction: 1-20
Access networks: home networks
Wireless and wired
devices

to/from headend or
central office
often combined
in single box

cable or DSL modem

WiFi wireless access router, firewall, NAT


point (54, 450 Mbps)
wired Ethernet (1 Gbps)
Introduction: 1-21
Wireless access networks
Shared wireless access network connects end system to router
▪ via base station aka “access point”

Wireless local area networks Wide-area cellular access networks


(WLANs) ▪ provided by mobile, cellular network
▪ typically within or around operator (10’s km)
building (~100 ft) ▪ 10’s Mbps
▪ 802.11b/g/n (WiFi): 11, 54, 450 ▪ 4G cellular networks (5G coming)
Mbps transmission rate

to Internet
to Internet
Introduction: 1-22
Access networks: enterprise networks

Enterprise link to
ISP (Internet)
institutional router
Ethernet institutional mail,
switch web servers

▪ companies, universities, etc.


▪ mix of wired, wireless link technologies, connecting a mix of switches
and routers (we’ll cover differences shortly)
▪ Ethernet: wired access at 100Mbps, 1Gbps, 10Gbps
▪ WiFi: wireless access points at 11, 54, 450 Mbps
Introduction: 1-23
Access networks: data center networks
mobile network
▪ high-bandwidth links (10s to 100s national or global ISP
Gbps) connect hundreds to thousands
of servers together, and to Internet

local or
regional ISP

home network content


provider
network datacenter
network

Courtesy: Massachusetts Green High Performance Computing enterprise


Center (mghpcc.org) network

Introduction: 1-24
CSF303
Lecture:2 Introduction to
network core
BITS Pilani By Pragati Shrivastava
Hyderabad Campus
Overview
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-26
Host: sends packets of data
host sending function:
▪ takes application message
▪ breaks into smaller chunks, two packets,
known as packets, of length L bits L bits each

▪ transmits packet into access


network at transmission rate R 2 1

• link transmission rate, aka link host


capacity, aka link bandwidth R: link transmission rate

packet time needed to L (bits)


transmission = transmit L-bit =
delay packet into link R (bits/sec)
Introduction: 1-27
Overview
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-28
The network core
mobile network
▪ mesh of interconnected routers
national or global ISP
▪ packet-switching: hosts break
application-layer messages into
packets
• network forwards packets from one local or
router to the next, across links on regional ISP

path from source to destination home network content


provider
network datacenter
network

enterprise
network

Introduction: 1-29
Two key network-core functions

routing algorithm Routing:


Forwarding: local
local forwarding
forwarding table
table
▪ global action:
determine source-
▪ aka “switching”
header value output link
0100 3
destination paths
▪ local action:
0101 2
0111 2
taken by packets
move arriving 1001 1

packets from ▪ routing algorithms


router’s input link 1
to appropriate
router output link 3 2

destination address in arriving


packet’s header
Introduction: 1-30
routing

Introduction: 1-31
forwarding
forwarding

Introduction: 1-32
Overview
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-33
Packet-switching: store-and-forward

L bits
per packet
3 2 1
source destination
R bps R bps

▪ packet transmission delay: takes L/R seconds to One-hop numerical example:


transmit (push out) L-bit packet into link at R bps ▪ L = 10 Kbits
▪ store and forward: entire packet must arrive at ▪ R = 100 Mbps
router before it can be transmitted on next link ▪ one-hop transmission delay
= 0.1 msec

Introduction: 1-34
Packet-switching: queueing
R = 100 Mb/s
A C

D
B R = 1.5 Mb/s
E
queue of packets
waiting for transmission
over output link

Queueing occurs when work arrives faster than it can be serviced:

Introduction: 1-35
Packet-switching: queueing
R = 100 Mb/s
A C

D
B R = 1.5 Mb/s
E
queue of packets
waiting for transmission
over output link

Packet queuing and loss: if arrival rate (in bps) to link exceeds
transmission rate (bps) of link for some period of time:
▪ packets will queue, waiting to be transmitted on output link
▪ packets can be dropped (lost) if memory (buffer) in router fills up
Introduction: 1-36
Alternative to packet switching: circuit switching
end-end resources allocated to,
reserved for “call” between source
and destination
▪ in diagram, each link has four circuits.
• call gets 2nd circuit in top link and 1st
circuit in right link.
▪ dedicated resources: no sharing
• circuit-like (guaranteed) performance
▪ circuit segment idle if not used by call (no
sharing)
▪ commonly used in traditional telephone networks

* Check out the online interactive exercises for more examples: http://gaia.cs.umass.edu/kurose_ross/interactive
Introduction: 1-37
Circuit switching: FDM and TDM
Frequency Division Multiplexing
(FDM) 4 users

frequency
▪ optical, electromagnetic frequencies
divided into (narrow) frequency
bands
▪ each call allocated its own band, can
transmit at max rate of that narrow time
band

Time Division Multiplexing (TDM)

frequency
▪ time divided into slots
▪ each call allocated periodic slot(s), can
transmit at maximum rate of (wider) time
frequency band (only) during its time
slot(s) Introduction: 1-38
Packet switching versus circuit switching
example:
▪ 1 Gb/s link
N
▪ each user: users
• 100 Mb/s when “active” 1 Gbps link
• active 10% of time

Q: how many users can use this network under circuit-switching and packet switching?

▪ circuit-switching: 10 users
Q: how did we get value
▪ packet switching: with 35 users, 0.0004?
probability > 10 active at same time is
less than .0004 *

* Check out the online interactive exercises for more examples: http://gaia.cs.umass.edu/kurose_ross/interactive
Introduction: 1-39
Packet switching versus circuit switching
Is packet switching a “slam dunk winner”?
▪ great for “bursty” data – sometimes has data to send, but at other times not
• resource sharing
• simpler, no call setup
▪ excessive congestion possible: packet delay and loss due to buffer overflow
• protocols needed for reliable data transfer, congestion control
▪ Q: How to provide circuit-like behavior with packet-switching?
• “It’s complicated.” We’ll study various techniques that try to make packet
switching as “circuit-like” as possible.

Introduction: 1-40
Internet structure: a “network of networks”
mobile network
▪ hosts connect to Internet via access national or global ISP
Internet Service Providers (ISPs)
▪ access ISPs in turn must be
interconnected
• so that any two hosts (anywhere!) local or
regional ISP
can send packets to each other
home network
▪ resulting network of networks is content
provider
very complex network datacenter
network

enterprise
network

Let’s take a stepwise approach to describe current Internet structure


Internet structure: a “network of networks”
Question: given millions of access ISPs, how to connect them together?
access access
net net
access
net
access
access net
net
access
access net
net

access access
net net

access
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-42
Internet structure: a “network of networks”
Question: given millions of access ISPs, how to connect them together?
access access
net net
access
net
access
access net
net
access
access net
net

connecting each access ISP to


each other directly doesn’t scale:
O(N2) connections.
access access
net net

access
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-43
Internet structure: a “network of networks”
Option: connect each access ISP to one global transit ISP?
Customer and provider.
access access
net net
access
net
access
access net
net
access
access net
net

global
access
net
ISP access
net

access
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-44
Internet structure: a “network of networks”
But if one global ISP is viable business, there will be competitors ….

access access
net net
access
net
access
access net
net
access

ISP A
access net
net

access
net ISP B access
net

access ISP C
net
access
net

access
net
access
net
access access
net access net
net

Introduction: 1-45
Internet structure: a “network of networks”
But if one global ISP is viable business, there will be competitors …. who will
want to be connected
Internet exchange point
access access
net net
access
net
access
access net
net
IXP access

ISP A
access net
net

access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
peering link
access
net
access access
net access net
net

Introduction: 1-46
Internet structure: a “network of networks”
… and regional networks may arise to connect access nets to ISPs

access access
net net
access
net
access
access net
net
IXP access

ISP A
access net
net

access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
regional ISP access
net
access access
net access net
net

Introduction: 1-47
Internet structure: a “network of networks”
… and content provider networks (e.g., Google, Microsoft, Akamai) may
run their own network, to bring services, content close to end users
access access
net net
access
net
access
access net
net
IXP access

ISP A
access net
net

Content provider network


access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
regional ISP access
net
access access
net access net
net

Introduction: 1-48
Internet structure: a “network of networks”
Tier 1 ISP Tier 1 ISP Google
IXP IXP IXP

Regional ISP Regional ISP

access access access access access access access access


ISP ISP ISP ISP ISP ISP ISP ISP

At “center”: small # of well-connected large networks


▪ “tier-1” commercial ISPs (e.g., Level 3, Sprint, AT&T, NTT), national & international coverage
▪ content provider networks (e.g., Google, Facebook): private network that connects its
data centers to Internet, often bypassing tier-1, regional ISPs
Introduction: 1-49
CSF303
Lecture: 3 Performance and
Security
BITS Pilani By Pragati Shrivastava
Hyderabad Campus
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-51
How do packet delay and loss occur?
▪ packets queue in router buffers, waiting for turn for transmission
▪ queue length grows when arrival rate to link (temporarily) exceeds output link
capacity
▪ packet loss occurs when memory to hold queued packets fills up
packet being transmitted (transmission delay)

B
packets in buffers (queueing delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction: 1-52
Packet delay: four sources
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop

dproc: nodal processing dqueue: queueing delay


▪ check bit errors ▪ time waiting at output link for
▪ determine output link transmission
▪ typically < microsecs ▪ depends on congestion level of
router
Introduction: 1-53
Packet delay: four sources
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop


dtrans: transmission delay: dprop: propagation delay:
▪ L: packet length (bits) ▪ d: length of physical link
▪ R: link transmission rate (bps) ▪ s: propagation speed (~2x108 m/sec)
▪ dtrans = L/R ▪ dprop = d/s
dtrans and dprop
very different
Introduction: 1-54
Caravan analogy
100 km 100 km

ten-car caravan toll booth toll booth toll booth


(aka 10-bit packet) (aka link)

▪ car ~ bit; caravan ~ packet; toll ▪ time to “push” entire caravan


service ~ link transmission through toll booth onto
▪ toll booth takes 12 sec to service highway = 12*10 = 120 sec
car (bit transmission time) ▪ time for last car to propagate
▪ “propagate” at 100 km/hr from 1st to 2nd toll both:
100km/(100km/hr) = 1 hr
▪ Q: How long until caravan is lined
up before 2nd toll booth? ▪ A: 62 minutes

Introduction: 1-55
Caravan analogy
100 km 100 km

ten-car caravan toll booth toll booth


(aka 10-bit packet) (aka router)

▪ suppose cars now “propagate” at 1000 km/hr


▪ and suppose toll booth now takes one min to service a car
▪ Q: Will cars arrive to 2nd booth before all cars serviced at first booth?
A: Yes! after 7 min, first car arrives at second booth; three cars still at
first booth

Introduction: 1-56
Packet queueing delay (revisited)
▪ a: average packet arrival rate

average queueing delay


▪ L: packet length (bits)
▪ R: link bandwidth (bit transmission rate)

L .a arrival rate of bits “traffic


:
R service rate of bits intensity” traffic intensity = La/R 1

▪ La/R ~ 0: avg. queueing delay small La/R ~ 0

▪ La/R -> 1: avg. queueing delay large


▪ La/R > 1: more “work” arriving is
more than can be serviced - average
delay infinite!
La/R -> 1
Introduction: 1-57
Packet loss
▪ queue (aka buffer) preceding link in buffer has finite capacity
▪ packet arriving to full queue dropped (aka lost)
▪ lost packet may be retransmitted by previous node, by source end
system, or not at all
buffer
(waiting area) packet being transmitted
A

B
packet arriving to
full buffer is lost

* Check out the Java applet for an interactive animation (on publisher’s website) of queuing and loss
Introduction: 1-60
Throughput
▪ throughput: rate (bits/time unit) at which bits are being sent from
sender to receiver
• instantaneous: rate at given point in time
• average: rate over longer period of time

link capacity
pipe that can carry linkthat
pipe capacity
can carry
Rsfluid
bits/sec
at rate Rfluid
c bits/sec
at rate
serverserver,
sends with
bits
(fluid) into pipe (Rs bits/sec) (Rc bits/sec)
file of F bits
to send to client
Introduction: 1-61
Throughput
Rs < Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

Rs > Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

bottleneck link
link on end-end path that constrains end-end throughput
Introduction: 1-62
Throughput: network scenario
▪ per-connection end-
Rs end throughput:
Rs Rs min(Rc,Rs,R/10)
▪ in practice: Rc or Rs is
R often bottleneck
Rc Rc
Rc
* Check out the online interactive exercises for more
examples: http://gaia.cs.umass.edu/kurose_ross/

10 connections (fairly) share


backbone bottleneck link R bits/sec
Introduction: 1-63
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-64
Network security
▪ Internet not originally designed with (much) security in
mind
• original vision: “a group of mutually trusting users attached to a
transparent network” ☺
• Internet protocol designers playing “catch-up”
• security considerations in all layers!
▪ We now need to think about:
• how bad guys can attack computer networks
• how we can defend networks against attacks
• how to design architectures that are immune to attacks
Introduction: 1-65
Bad guys: packet interception
packet “sniffing”:
▪ broadcast media (shared Ethernet, wireless)
▪ promiscuous network interface reads/records all packets (e.g.,
including passwords!) passing by

A C

src:B dest:A payload


B

Wireshark software used for our end-of-chapter labs is a (free) packet-sniffer


Introduction: 1-67
Bad guys: fake identity
IP spoofing: injection of packet with false source address

A C

src:B dest:A payload

Introduction: 1-68
Bad guys: denial of service
Denial of Service (DoS): attackers make resources (server,
bandwidth) unavailable to legitimate traffic by
overwhelming resource with bogus traffic

1. select target
2. break into hosts
around the network
(see botnet)
3. send packets to target target

from compromised
hosts
Introduction: 1-69
Lines of defense:
▪ authentication: proving you are who you say you are
• cellular networks provides hardware identity via SIM card; no such
hardware assist in traditional Internet
▪ confidentiality: via encryption
▪ integrity checks: digital signatures prevent/detect tampering
▪ access restrictions: password-protected VPNs
▪ firewalls: specialized “middleboxes” in access and core
networks:
▪ off-by-default: filter incoming packets to restrict senders, receivers,
applications
▪ detecting/reacting to DOS attacks

… lots more on security (throughout, Chapter 8) Introduction: 1-70


Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-71
Protocol “layers” and reference models
Networks are complex, Question: is there any
with many “pieces”: hope of organizing
▪hosts structure of network?
▪routers ▪and/or our discussion
▪links of various media of networks?
▪applications
▪protocols
▪hardware, software

Introduction: 1-72
Why layering?
Approach to designing/discussing complex systems:
▪ explicit structure allows identification,
relationship of system’s pieces
• layered reference model for discussion
▪ modularization eases maintenance,
updating of system
• change in layer's service implementation:
transparent to rest of system
• e.g., change in gate procedure doesn’t
affect rest of system

Introduction: 1-75
Layered Internet protocol stack
▪ application: supporting network applications
• HTTP, IMAP, SMTP, DNS
application
application
▪ transport: process-process data transfer
• TCP, UDP transport
transport
▪ network: routing of datagrams from source to
destination network
• IP, routing protocols
link
▪ link: data transfer between neighboring
network elements physical
• Ethernet, 802.11 (WiFi), PPP
▪ physical: bits “on the wire”
Introduction: 1-76
Services, Layering and Encapsulation
M
application Application exchanges messages to implement some application
application service using services of transport layer
Ht M
transport Transport-layer protocol transfers M (e.g., reliably) from transport
one process to another, using services of network layer
network ▪ transport-layer protocol encapsulates network
application-layer message, M, with
link transport layer-layer header Ht to create a link
transport-layer segment
• Ht used by transport layer protocol to
physical implement its service physical

source destination

Introduction: 1-77
Services, Layering and Encapsulation
M
application application
Ht M
transport Transport-layer protocol transfers M (e.g., reliably) from transport
one process to another, using services of network layer
network Hn Ht M network
Network-layer protocol transfers transport-layer segment
[Ht | M] from one host to another, using link layer services
link link
▪ network-layer protocol encapsulates
transport-layer segment [Ht | M] with
physical network layer-layer header Hn to create a physical
network-layer datagram
source • Hn used by network layer protocol to destination
implement its service
Introduction: 1-78
Services, Layering and Encapsulation
M
application application
Ht M
transport transport

network Hn Ht M network
Network-layer protocol transfers transport-layer segment
[Ht | M] from one host to another, using link layer services
link Hl Hn Ht M link
Link-layer protocol transfers datagram [Hn| [Ht |M] from
host to neighboring host, using network-layer services
physical physical
▪ link-layer protocol encapsulates network
datagram [Hn| [Ht |M], with link-layer header
source Hl to create a link-layer frame destination

Introduction: 1-79
Services, Layering and Encapsulation
M
application M application
message
Ht M
transport Ht M transport
segment
network Hn Ht M Hn Ht M network
datagram

link Hl Hn Ht M Hl Hn Ht M link
frame

physical physical

source destination

Introduction: 1-80
source Encapsulation: an
end-end view
message M application
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical

switch

destination Hn Ht M network
M application Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction: 1-81
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit
switching, internet structure
▪ Performance: loss, delay, throughput
▪ Security
▪ Protocol layers, service models
▪ History
Introduction: 1-82
First mac bridge (switch)

Introduction: 1-83
Internet history
1961-1972: Early packet-switching principles
▪ 1961: Kleinrock - queueing ▪ 1972:
theory shows effectiveness of • ARPAnet public demo
packet-switching • NCP (Network Control Protocol)
▪ 1964: Baran - packet-switching first host-host protocol
in military nets • first e-mail program
▪ 1967: ARPAnet conceived by • ARPAnet has 15 nodes
Advanced Research Projects
Agency
▪ 1969: first ARPAnet node
operational
Internet history
1972-1980: Internetworking, new and proprietary networks
▪ 1970: ALOHAnet satellite
Cerf and Kahn’s internetworking
network in Hawaii principles:
▪ 1974: Cerf and Kahn - ▪ minimalism, autonomy - no
architecture for interconnecting internal changes required to
networks interconnect networks
▪ best-effort service model
▪ 1976: Ethernet at Xerox PARC ▪ stateless routing
▪ late70’s: proprietary ▪ decentralized control
architectures: DECnet, SNA, XNA define today’s Internet architecture
▪ 1979: ARPAnet has 200 nodes
Introduction: 1-85
Internet history
1980-1990: new protocols, a proliferation of networks
▪ 1983: deployment of TCP/IP ▪ new national networks: CSnet,
▪ 1982: smtp e-mail protocol BITnet, NSFnet, Minitel
defined ▪ 100,000 hosts connected to
▪ 1983: DNS defined for name- confederation of networks
to-IP-address translation
▪ 1985: ftp protocol defined
▪ 1988: TCP congestion control

Introduction: 1-86
Internet history
1990, 2000s: commercialization, the Web, new applications
▪ early 1990s: ARPAnet late 1990s – 2000s:
decommissioned ▪ more killer apps: instant
▪ 1991: NSF lifts restrictions on messaging, P2P file sharing
commercial use of NSFnet ▪ network security to forefront
(decommissioned, 1995)
▪ est. 50 million host, 100 million+
▪ early 1990s: Web users
• hypertext [Bush 1945, Nelson 1960’s]
• HTML, HTTP: Berners-Lee
▪ backbone links running at Gbps
• 1994: Mosaic, later Netscape
• late 1990s: commercialization of the
Web
Introduction: 1-87
Internet history
2005-present: scale, SDN, mobility, cloud
▪ aggressive deployment of broadband home access (10-100’s Mbps)
▪ 2008: software-defined networking (SDN)
▪ increasing ubiquity of high-speed wireless access: 4G/5G, WiFi
▪ service providers (Google, FB, Microsoft) create their own networks
• bypass commercial Internet to connect “close” to end user, providing
“instantaneous” access to social media, search, video content, …
▪ enterprises run their services in “cloud” (e.g., Amazon Web Services,
Microsoft Azure)
▪ rise of smartphones: more mobile than fixed devices on Internet (2017)
▪ ~18B devices attached to Internet (2017)
Introduction: 1-88
Chapter 1: summary
We’ve covered a “ton” of material!
▪ Internet overview
▪ what’s a protocol? You now have:
▪ network edge, access network, core ▪ context, overview,
• packet-switching versus circuit-
switching vocabulary, “feel”
• Internet structure of networking
▪ performance: loss, delay, throughput ▪ more depth,
▪ layering, service models detail, and fun to
▪ security follow!
▪ history
Introduction: 1-89
Thank you

Introduction: 1-90
Additional Chapter 1 slides

Introduction: 1-91
ISO/OSI reference model
Two layers not found in Internet
application
protocol stack!
presentation
▪ presentation: allow applications to
interpret meaning of data, e.g., encryption, session
compression, machine-specific conventions transport
▪ session: synchronization, checkpointing, network
recovery of data exchange link
▪ Internet stack “missing” these layers!
physical
• these services, if needed, must be
implemented in application The seven layer OSI/ISO
reference model
• needed?
Introduction: 1-92
Wireshark
application
(www browser,
packet
email client)
analyzer
application

OS
packet Transport (TCP/UDP)
Network (IP)
capture copy of all
Ethernet frames Link (Ethernet)
(pcap) sent/received
Physical

Introduction: 1-93

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