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Fighter7/Rogue4 Guild Merchant Dmytro

CLASS & LEVEL BACKGROUND PLAYER NAME


Evendur Amblecrown (Throk)
Half-Orc Neutral Evil
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
19 +1 30ft Cynic, calculating,
18 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
provident

+4 PERSONALITY TRAITS

Hit Point Maximum 96 ( ) hp maximum


● +8 Strength
DEXTERITY In life as in war, the stronger
13 ●
+1

+4
Dexterity
Constitution
96( )hp force win
CURRENT HIT POINTS IDEALS
+0 Intelligence
+1 +3 Wisdom
Familly clan, half-orcs particullary,
CONSTITUTION
+2 Charisma

SAVING THROWS
11( )vp orcs who could be trained properly
TEMPORARY HIT POINTS BONDS
11
+1 Acrobatics (Dex) Total SUCCESSES
+0
Unsencitive, closed for
Animal Handling (Wis)
+3
5d10+5d8 FAILURES
emotions, bad tempered
+0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ● +12 Athletics (Str)

10 ●
+2

+4
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision 60ft
+6 Insight (Wis)
grapple +12 vs check Expertise
+0 ●

Student of War
● +10 Intimidation (Cha) shove +12 vs check Master of Intrigue
WISDOM +0 Investigation (Int) Master of Tactics
● +7 Medicine (Wis)
disarm +8 vs check
16 +0 Nature (Int) Halberd mellee reach 10ft
+8 1d10+4 slashing +battlemaster
Tough
Defensive Fighting Style
+3 Perception (Wis) Scimitar+1 mellee
Relentless Endurance
+3
+2 Performance (Cha)
+9 1d6+5 slashing +battlemaster, +3d6 sneak 1/day 0vp => 1vp
Scimitar mellee Second Wind
● +6 Persuasion (Cha) +8 1d6+4 slashing +battlemaster, +3d6 sneak 1/rest bonus action +1d10+7hp
CHARISMA
+0 Religion (Int) Dagger mellee, ranged 20ft Mark
14 +1 Sleight of Hand (Dex)
+8 1d4+4 piercing +battlemaster, +3d6 sneak

Fist mellee
AoO without reaction
+8 1d4+4 bludgeonning +battlemaster, +bonus action grapple
+1 Stealth (Dex) Tavern Brawler
+1 Improvised mellee, ranged 20ft Extra Attack
+3 Survival (Wis) +8 1d4+4 bludgeonning +battlemaster, +bonus action grapple
Canny Action bonus action:
SKILLS ATTACKS & SPELLCASTING Dash, Disengage, Hide, Aid Other
Action Surge
1/rest additional Action
13 PASSIVE WISDOM (PERCEPTION)
Savage Criticals
CP
+1[W] on critical hit
Sneak Attack
Weapons: SP 1/turn +2d6 damage
simple, martial, improvised
Combat Superiority 4/rest
Armors: EP Menace on hit, +1d8 damage
light, medium, heavy, shields DC 16 WIS frightened 1 turn
GP
Push on hit, +1d8 damage
Tools:
DC 16 STR 15ft pushed
Thieves` Tools, Jeweler`s Tools, Chess,
Disguise Kit, Forgery Kit Riposte reaction you are missed
PP attack +1d8 damage
Languages: Command your attack & bonus action
Common (Chondatan), Orcish (Daraktan), ally attacks reaction +1d8 damage
Dwarven (Galenan), Elven (Espruar), Cant, Precision +1d8 to attack
Goblin (Daraktan), Undercommon (Espruar)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
32 178 sm 80 kg
AGE HEIGHT WEIGHT
Evendur Amblecrown (Throk)
grey tane black
CHARACTER NAME EYES SKIN HAIR

NAME

The Red Knight

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Traveler`s Clothes
Fine Clothes

Cloak
Soap
Bag
Rope 30ft
Traveler`s Kit
Red Chess Knight

Thieve`s Tools
Jeweler`s Tools
Forgery Kit
Disguise Kit
ADDITIONAL FEATURES & TRAITS
Healer`s Kit

Glamoured Full Plate

Daggers (5)
Halberd
Scimitar
Scimitar +1
Shortsword (2)
Shield
Quicker of bolts (28)

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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