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KINEMATICS OF A PARTICLE
LECTURE: 22-25
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Contents
Introduction Sample Problem 11.5
Rectilinear Motion: Position, Graphical Solution of Rectilinear-
Velocity & Acceleration Motion Problems
Determination of the Motion of a Other Graphical Methods
Particle
Curvilinear Motion: Position, Velocity
Sample Problem 11.2 & Acceleration
Sample Problem 11.3
Derivatives of Vector Functions
Uniform Rectilinear-Motion
Rectangular Components of Velocity
Uniformly Accelerated Rectilinear- and Acceleration
Motion
Motion Relative to a Frame in
Motion of Several Particles: Translation
Relative Motion
Tangential and Normal Components
Sample Problem 11.4
Radial and Transverse Components
Motion of Several Particles:
Dependent Motion Sample Problem 11.10
Sample Problem 11.12
2
Kinematic relationships are used to
help us determine the trajectory of a
golf ball, the orbital speed of a
satellite, and the accelerations
during acrobatic flying.
3
Introduction
• Dynamics includes:
Kinematics: study of the geometry of motion.
Relates displacement, velocity, acceleration, and time without reference
to the cause of motion.
Fthrust
Fdrag
Flift
a spring drag 10
Acceleration as a function of time, position, or velocity
dv = a ( t ) dt
dv
a = a (t ) = a(t )
dt v0 0
dx dv
dt = and a = v x
v dv = a ( x ) dx
v dt
a = a ( x)
v dv = a ( x ) dx
v0 x0
v t
dv dv
dt
= a (v ) v a ( v ) = 0 dt
a = a (v)
0
x v
dv
v = a (v) v dv
dx x dx = v a ( v )
0 0 11
Sample Problem
SOLUTION:
• Integrate twice to find v(t) and y(t).
m m
v(t ) = 10 − 9.81 2 t
s s
dy
= v = 10 − 9.81t
dt
y (t ) t
dy = (10 − 9.81t )dt y (t ) − y0 = 10t − 12 9.81t 2
y0 0
m m
y(t ) = 20 m + 10 t − 4.905 2 t 2
s s 13
Sample Problem
• Solve for t when velocity equals zero and evaluate
corresponding altitude.
m m
v(t ) = 10 − 9.81 2 t = 0
s s
t = 1.019 s
m m
y (t ) = 20 m + 10 t − 4.905 2 t 2
s s
m m
y = 20 m + 10 (1.019 s ) − 4.905 2 (1.019 s )2
s s
y = 25.1 m
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Sample Problem
• Solve for t when altitude equals zero and evaluate
corresponding velocity.
m m
y(t ) = 20 m + 10 t − 4.905 2 t 2 = 0
s s
t = −1.243 s (meaningless )
t = 3.28 s
m m
v(t ) = 10 − 9.81 2 t
s s
m m
v(3.28 s ) = 10 − 9.81 2 (3.28 s )
s s
m
v = −22.2
s
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Sample Problem
SOLUTION:
16
Sample Problem
SOLUTION:
• Integrate a = dv/dt = -kv to find v(t).
dv
v
dv
t
v (t )
a=
dt
= −kv v v = −k 0 dt ln
v0
= −kt
0
v(t ) = v0 e − kt
dx = v0 dt
e − kt
x ( t ) = v0 − e − kt
0 0 k 0
x(t ) =
v0
k
(
1 − e −kt )
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Sample Problem
• Integrate a = v dv/dx = -kv to find v(x).
v x
dv
a = v = − kv dv = − k dx dv = −k dx
dx v0 0
v − v0 = − kx
v = v0 − kx
• Alternatively,
with x(t ) =
v0
k
(
1 − e −kt )
v(t )
and v(t ) = v0 e −kt or e −kt =
v0
v v(t )
then x(t ) = 0 1 −
k v0
v = v0 − kx
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Uniform Rectilinear Motion
During free-fall, a parachutist
For a particle in uniform
reaches terminal velocity when
rectilinear motion, the
her weight equals the drag
acceleration is zero and
force. If motion is in a straight
the velocity is constant.
line, this is uniform rectilinear
motion. dx
= v = constant
dt
x t
dx = v dt
x0 0
x − x0 = vt
x = x0 + vt
20
Uniformly Accelerated Rectilinear Motion
For a particle in uniformly accelerated rectilinear motion, the
acceleration of the particle is constant. You may recognize these
constant acceleration equations from your physics courses.
v t
dv
dt
= a = constant dv = a dt
v0 0
v = v0 + at
x t
dx
dt
= v0 + at dx = ( v0 + at ) dt
x0 0
x = x0 + v0t + 12 at 2
v x
dv
v = a = constant v dv = a dx v 2 = v02 + 2a ( x − x0 )
dx v0 x0
22
Motion of Several Particles: Relative Motion
• For particles moving along the same line, time
should be recorded from the same starting
instant and displacements should be measured
from the same origin in the same direction.
x B A = x B − x A = relative position of B
with respect to A
xB = x A + xB A
v B A = v B − v A = relative velocity of B
with respect to A
vB = v A + vB A
a B A = a B − a A = relative acceleration of B
with respect to A
aB = a A + aB A
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Sample Problem
SOLUTION:
• Substitute initial position and velocity
and constant acceleration of ball into
general equations for uniformly
accelerated rectilinear motion.
( )
y B E = 12 + 18t − 4.905t 2 − (5 + 2t ) = 0
t = −0.39 s (meaningless )
t = 3.65 s
vB E = (18 − 9.81t ) − 2
= 16 − 9.81(3.65)
m
v B E = −19.81
s
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Motion of Several Particles: Dependent Motion
v A2 = ( v A )0 + 2a A x A − ( x A )0
2
2
mm mm
300 = 2a A ( 200 mm ) a A = 225 2
s s
v A = (v A )0 + a At
mm mm
300 = 225 2 t t = 1.333 s
s s
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Sample Problem
• Pulley D has uniform rectilinear motion. Calculate
change of position at time t.
x D = ( x D ) 0 + vD t
æ mm ö
xD - ( xD ) 0 = ç 75 ÷ (1.333s) = 100 mm
è s ø
• Block B motion is dependent on motions of collar
A and pulley D. Write motion relationship and
solve for change of block B position at time t.
Total length of cable remains constant,
x A + 2 x D + x B = ( x A )0 + 2 ( xD )0 + ( x B )0
x A − ( x A )0 + 2 xD − ( xD )0 + xB − ( xB )0 = 0
( 200 mm ) + 2 (100 mm ) + xB − ( xB )0 = 0
xB - (xB )0 = - 400mm
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Sample Problem
• Differentiate motion relation twice to develop
equations for velocity and acceleration of block B.
x A + 2 xD + xB = constant
v A + 2vD + vB = 0
mm mm
300 + 2 75 + vB = 0
s s
a A + 2aD + aB = 0
mm
225 2
+ 2(0) + aB = 0
s
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Graphical Solution of Rectilinear-Motion Problems
180
160
120
40
20
0
47.76 47.77 47.78 47.79 47.8 47.81
Time (s)
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Graphical Solution of Rectilinear-Motion Problems
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Other Graphical Methods
dv
a=v
dx
= AB tan
= BC = subnormal to v-x curve
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Curvilinear Motion: Position, Velocity & Acceleration
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Curvilinear Motion: Position, Velocity & Acceleration
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Curvilinear Motion: Position, Velocity & Acceleration
• Consider velocity v of a particle at time t and velocity v at t + Dt,
Dv dv
a = lim = = instantaneous acceleration (vector)
Dt →0 Dt dt
• Velocity vector,
dx dy dz
v = i + j + k = xi + y j + zk
dt dt dt
= vx i + v y j + vz k
• Acceleration vector,
d 2 x d 2 y d 2 z
a = 2 i + 2 j + 2 k = xi + y j + zk
dt dt dt
= ax i + a y j + az k
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Rectangular Components of Velocity & Acceleration
• Rectangular components particularly effective
when component accelerations can be integrated
independently, e.g., motion of a projectile,
a x = x = 0 a y = y = − g a z = z = 0
with initial conditions,
𝑥0 = 𝑦0 = 𝑧0 = 0
Integrating twice yields
v x = (v x )0 ( )
v y = v y − gt
0
vz = 0
x = (v x )0 t ( )
y = v y y𝑡 − 12 gt 2
0
z=0
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Sample Problem
SOLUTION:
Horizontal distance
Projectile strikes the ground at:
Substitute into equation (1) above
45
Motion Relative to a Frame in Translation
• Designate one frame as the fixed frame of reference.
All other frames not rigidly attached to the fixed
reference frame are moving frames of reference.
• Position vectors for particles A and B with respect to
the fixed frame of reference Oxyz are rA and rB .
• Vector B A joining A and B defines the position of
r
B with respect to the moving frame Ax’y’z’ and
rB = rA + rB A
• Differentiating twice,
vB = v A + vB A vB A = velocity of B relative to A.
a B = a A + aB A a B A = acceleration of B relative
to A.
• Absolute motion of B can be obtained by combining
motion of A with relative motion of B with respect to
moving reference frame attached to A.
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Sample Problem
SOLUTION:
At t = 5 s
48
Sample Problem
SOLUTION:
At t = 5 s
49
Sample Problem
SOLUTION:
We can solve the problems geometrically, and apply the arctangent relationship:
Physically, a rider in car A would “see” car B travelling south and west.
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Tangential and Normal Components
51
Tangential and Normal Components
y
r= the instantaneous
radius of curvature
v = v et
en v= vt et dv v2
et a = e t + en
dt r
x
• The tangential direction (et) is tangent to the path of the
particle. This velocity vector of a particle is in this direction
• The normal direction (en) is perpendicular to et and points
towards the inside of the curve.
• The acceleration can have components in both the en and et directions 52
Tangential and Normal Components
• To derive the acceleration vector in tangential
and normal components, define the motion of a
particle as shown in the figure.
• et and et are tangential unit vectors for the
particle path at P and P’. When drawn with
respect to the same origin, Det = et − et and
D is the angle between them.
Det = 1D
Det 1D
lim = lim en = en
D →0 D D →0 D
de
en = t
d
53
Tangential and Normal Components
• With the velocity vector expressed as v = vet
the particle acceleration may be written as
dv dv det dv det d ds
a= = et + v = et + v
dt dt dt dt d ds dt
but
det ds
= en r d = ds =v
d dt
After substituting,
dv v 2 dv v2
a = et + en at = an =
dt r dt r
• The tangential component of acceleration
reflects change of speed and the normal
component reflects change of direction.
• The tangential component may be positive or
negative. Normal component always points
toward center of path’s curvature.
54
Tangential and Normal Components
• Relations for tangential and normal acceleration
also apply for particle moving along a space curve.
dv v 2 dv v2
a = et + en at = an =
dt r dt r
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Sample Problem
SOLUTION:
Some possibilities:
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Radial and Transverse Components
By knowing the distance to the aircraft and the
angle of the radar, air traffic controllers can
track aircraft.
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Radial and Transverse Components
• The position of a particle P is
expressed as a distance r from the
origin O to P – this defines the
radial direction er. The transverse
direction e is perpendicular to er
r = re r
• The particle velocity vector is
v = rer + rq eq
• The particle acceleration vector is
( ) (
a = r - rq 2 er + rq + 2rq eq )
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Radial and Transverse Components
• We can derive the velocity and acceleration
relationships by recognizing that the unit vectors
change direction.
• Position vector,
r = R e R +z k
• Velocity vector,
dr
v= = R eR + R e + z k
dt
• Acceleration vector,
dv
a=
dt
= R ( 2
)
− R eR + (R + 2 R )e + z k
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Sample Problem
SOLUTION:
• Evaluate time t for = 30o.
• Evaluate radial and angular positions,
and first and second derivatives at
time t.
Rotation of the arm about O is defined • Calculate velocity and acceleration in
by = 0.15t2 where is in radians and t cylindrical coordinates.
in seconds. Collar B slides along the
arm such that r = 0.9 - 0.12t2 where r is • Evaluate acceleration with respect to
in meters. arm.
a B OA = r = −0.240 m s 2
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