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Good Aligned Magic Items Vestment of Purity [Cleric]

This bundle contains one magic item designed for Armor (any). Rare.
each of the 5e classes.These magic items work best in This +1 armor has been emblazoned with intricate
a campaign that utilizes good vs evil alignments and symbols of divinity. When you use Channel Divinity:
creatures. They should be given to good aligned PCs as Turn Undead, the armor illuminates to judge the sins
a reward for being a beacon of hope in your world. of evil aligned creatures as well. Evil aligned creatures
Celestial Infuser [Artificer] are considered undead to you when determining the
effects of Turn Undead.
Wondrous item. Rare (requires attunement).
This contraption was created in Elysium and is beyond Primal Defender [Druid]
mortal minds. An infused weapon can deal radiant Armor (shield). Rare (requires attunement).
damage instead of its normal type. When a creature This tough wooden shield inspire your allies on the
other than yourself benefits from your artificer battlefield. When you expend a use of Wild Shape, all
infusion, if that creature is reduced to 0 hit points creatures within 15ft of you gain temporary hit points
but not killed, you can use your reaction to cause it equal to half your druid level and a good aligned
to drop to 1 hit point instead of 0. Once you use this creature has advantage on its next attack roll within
feature you cannot do so again until the next dawn. 1 minute. Once you use this feature you cannot do so
Avenger’s Furs [Barbarian] again until you finish a short or long rest.
Wondrous item. Rare (requires attunement). Stalwart Sword [Fighter]
This fur mantle is said to have come from the hide Weapon (longsword). Rare (requires attunement).
of a guardian wolf spirit. If an enemy within your The wield of this +1 sword is a source of unshakable
reach attacks a creature other than you while you are resolve for their allies. When you use Action Surge,
raging, you can use your reaction to make a melee you can give an ally within 30ft of you an additional
weapon attack against that enemy. In addition, if action on its next turn. Once you use this feature you
you witness the death of an innocent creature you cannot do so again until the next dawn or until you
can immediately enter a rage (GM’s discretion). If see an ally within 30ft of you reduced to 0 hit points.
the death was caused by another creature, your rage
damage bonus is doubled against that creature. Bracers of Righteousness [Monk]
Wondrous Item. Rare.
Rallying Chime [Bard]
Your ki flows unhindered through these bracers.
Wondrous item. Rare (requires attunement). When an evil aligned creature fails its saving throw
The melodic notes from this chime inspire your against your Stunning Strike, you regain 1 ki point.
allies against the forces of evil. A good aligned
creature gains a +2 bonus to its rolls with your Bardic Rune of the Lightbringer [Paladin]
Inspiration die. An evil aligned creature gains a -2 Wondrous item. Rare (requires attunement).
bonus to its rolls with your Bardic Inspiration die. This glowing rune is a boon for good and a bane for
When you are fighting an evil aligned creature and evil. You have been blessed to etch this rune and
you give an ally a Bardic Inspiration die, you can give only you can benefit from its power. When you finish
an additional ally a Bardic Inspiration die without a long rest, you can etch this rune onto a suit of
expending a use of Bardic Inspiration. armor or a weapon. If etched onto a suit of armor
you are wearing, the first time you use Lay on Hands
Pendant of Consecration [Blood Hunter]
on a good-aligned creature, it regains 7 additional
Wondrous item. Rare. hit points and gains the benefits of the Shield spell
This crystal pendant glows when near the malice of until the start of your next turn. You cannot use this
evil creatures. Your Crimson Rite deals an additional feature again for 1 hour. If etched onto a weapon you
3 damage to evil aligned creatures. If you would deal are wielding, when you use Divine Smite on a creature
this damage to a good aligned creature, you take the with that weapon, you can target an additional evil-
additional damage instead. When you unequip this aligned creature within 10ft of you. That creature
pendant, you cannot benefit from this feature for 1 takes damage equal to half the Divine Smite damage.
week as the pendant’s magic refuses to aid you.

Art by
Flail Snail’s Mail
Incorruptible Hauberk [Ranger] Staff of Dual Spirits [Sorcerer]
Armor (any). Rare (requires attunement). Staff. Rare (requires attunement).
This +1 armor is covered in gold and white scales. The top of this staff forms two chiseled bird wings
When your Favored Foe deals damage to you or an with a glowing sphere connecting them. When you
ally, you can use your reaction to reduce that damage cast a spell of 3rd level or lower that follows the
by a number equal to your Wisdom modifier. In requirements of Metamagic: Twinned Spell, you can
addition, you and allies within 30ft of you gain a use Twinned Spell on that spell without spending
bonus to saving throws against being frightened by sorcery points. If you cast a 4th level or higher spell,
evil aligned creatures equal to your Wisdom modifier. you must spend a sorcery point for each spell level
above the 3rd level. Once you use the power of this
Savior’s Garb [Rogue]
staff you cannot do so again until you finish a short or
Wondrous item. Rare. long rest.
These white scarves were washed in blessed pools
and dried under a golden sun. When an attack that Rings of Purpose [Warlock]
you can see hits a creature within 5ft of you with an Wondrous item. Rare.
attack, you can use your Uncanny Dodge reaction on The wearers of this pair of rings are united in their
that ally. goals. When you finish a long rest, you can bless a
In addition, when an evil aligned creature is the good aligned creature with one of these rings. That
attacker, you can choose for Uncanny Dodge to cause creature gains the benefit of one of your Eldritch
you to take no damage from the attack instead of half. Invocations that does not have any prerequisites.
Once you use this feature you cannot do so again until
Karmic Bookmarks [Wizard]
the next dawn.
Wondrous item. Rare (requires attunement).
This set of black and white bookmarks help a wizard
purge the wicked. These bookmarks have 2 charges.
You can expend a charge to cast a spell of 3rd level
or lower that you do not have prepared but is in your
spellbook. You must expend one charge to aid a good-
aligned creature and the other charge must hinder an
evil aligned creature (GM’s discretion). You regain all
expended charges at dawn.

Special thanks to our patrons!


Aaron Garth joseph Petersen
Anon Kita Gonzalez
Adam Barnes Lasse Ruby
Alex Mckell Mateusz Rogoza
Savior’s Garb
Archi212 mattrmcl
Belle culligan Micheal K Mellott
Breanna Kurth Prince Daylight Morning
Craft Nicks SI
Full Mettle Smacky the Frog
Greg Lyon Tuck Williamson
Howard
Jordan Muckle

Art by
Flail Snail’s Mail

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