Professional Documents
Culture Documents
Supplement to Chapter 2
The following information is a supplement to Chapter 2, Selection Primer, of the Adobe Photoshop 6 Studio Techniques book.
Nudging a Selection
While using any selection tool, you can use the arrow keys on your keyboard to move a selection in one-pixel increments. Add the Shift key to move a selection in 10-pixel increments.
Figure 2.1 The menu that appears as a result of Control-clicking (Macintosh) or right-clicking (Windows).
Paste Control
If no selection is present when you choose Edit > Paste, the pasted image will appear in the center of the document window. By making a selection before choosing Edit > Paste, you instruct Photoshop to center the pasted image on the selected area. If you select a small area on the edge of a document, Photoshop will attempt to center the image on the selected area while trying not to cut off any of its edges (Figures 2.2 to 2.4).
Hide Edges
The edges of a selection (often referred to as marching ants because they look like tiny moving insects) can become distracting, especially after youve applied the Magic Wand tool to a complicated image. After all, these edges dont show up when you print the image. The good news is that you can hide the edges of a selection without discarding the selection itself by choosing View > Show Extras. I use this command many times a day, and I really appreciate that Adobe gave it such an easy-to-remember keyboard command: Command-H (Macintosh) or Ctrl-H (Windows). When you use this command, the edges will disappear, but the selection will remainyou just cant
see which areas are selected. To make the edges reappear, just reapply the command.
Note
To see the Print Selected Areaoption on a Macintosh, you may have to choose Adobe Photoshop 6from the pop-up menu near the top left of the Print dialog box.
Figure 2.7 The Print dialog box lets you choose to print only the active selection.
Supplement to Chapter 6
The following information is a supplement to Chapter 6, Optimizing Grayscale Images, of the Adobe Photoshop 6 Studio Techniques book.
Note
Hold the Option (Macintosh) or Alt (Windows) key while choosing levels to repeat the last settings that were applied to an image.
The Eyedroppers
In the lower right of the Levels dialog box, youll find three eyedroppers (Figure 6.1). The one in the middle is not available when working on grayscale images, so lets look at the other two. If you click the eyedropper that is filled with white, and then click on the image, the clicked area and any shades brighter than it will become white. It simply looks at the shade of gray you clicked on, and moves the upper right slider over until it (the slider) is directly below that shade. The eyedropper that is filled with black does the same thing with the upper left slider, forcing areas to black. Its not very often that I would use these controls. Instead, I usually use the upper-right and upper-left sliders with the hidden feature (the Threshold
mode) that shows me exactly whats happening to the image. This makes everything very accurate and very fast. The eyedropper doesnt tell you if youve clicked on the wrong area and forced some important detail to white.
Brightness/Contrast Equivalents
If you are used to using Brightness And Contrast, and want to see how to do the exact same adjustment using Levels, here is an example. Ultimately, you want to trade in Brightness and Contrast for Levels because you will have much more control and you can use the histogram to get an accurate indication of what is happening to your image. Contrast To increase the contrast of an image, move the upper-left and upper-right sliders an equal amount toward the middle. A setting of +40 in the Brightness And Contrast dialog box would be like moving the Levels sliders 40% of the way towards the middle (Figures 6.2 and 6.3). To decrease the contrast of an image, move the lower-left and lowerright sliders an equal amount towards the middle. Brightness To increase the brightness of an image, in the Levels dialog box move the upper-right slider to the left and move the lower-left slider to the right. Again, +40 would be like moving the Levels sliders 40% of the way to the middle (Figures 6.4 and 6.5). To decrease the brightness of an image, move the upper-left slider to the right and move the lower-right slider to the left.
Figure 6.5 Move the right upper and left lower sliders inward.
Supplement to Chapter 7
The following information is a supplement to Chapter 7, Understanding Curves, of the Adobe Photoshop 6 Studio Techniques book.
Levels Equivalents
The Curves dialog box can make all of the same adjustments that are possible in the Levels dialog box, and also do a heck of a lot more. The Levels dialog box has the advantage of a Histogram and the hidden Threshold Mode feature. The advantage of Curves is that you can work with a numbering system you might be more comfortable with (0100%), and youre not limited to only five sliders. I generally use Levels first and then switch over to Curves if needed. However, just in case you want to know, heres how you could do the same adjustments. The following examples assume youre using the same numbering system thats used in Levels (0255):
Black PointTo force shades of gray to black (known as
the Black Point in Levels), move the lower-left point straight to the right. If youre using the 0100% numbering system, move the upper-right point straight to the left instead (Figures 7.1 and 7.2).
the White Point in Levels), move the upper-right point straight to the left. If youre using the 0100% numbering system, move the lower-left point straight to the right (Figures 7.3 and 7.4).
MidpointTo force shades of gray to 50% gray (known as the Midpoint in Levels), click the center of the graph and then drag straight right or left (Figures 7.5 and 7.6).
Black LevelTo change black to a shade of gray (known as Black Level in Levels), move the lower-left point straight up. If youre using the 0100% numbering system, move the upper-right point straight down (Figures 7.7 and 7.8).
(known as White Level in Levels), move the upperright point straight down. If youre using the 0100% numbering system, move the lower-left point straight up (Figures 7.9 and 7.10).
Supplement to Chapter 8
The following information is a supplement to Chapter 8, Color Correction, of the Adobe Photoshop 6 Studio Techniques book.
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Calculate Shadow Setting In RGB mode we made the shadow pure black because Photoshop was going to adjust it for us when we converted to CMYK mode. But now that you are doing your color correction in CMYK mode, youll have to adjust that one manually. Its not very hard to do, as long as you have entered the correct settings in the Custom CMYK (Photoshop 6) or CMYK Setup (Photoshop 5) dialog box. All you have to do is type D to reset your foreground color to black, and then click on the foreground color and see how Photoshop created it. The CMYK numbers shown in the Color Picker will be exactly what you need to use for your shadow. If you add up the CMYK numbers, you should end up with something close to the Total Ink Limit setting you had in the Custom CMYK or CMYK Setup dialog box. And black should also be at the same setting you used for Black Ink Limit. This setting will be different for each type of printing you use, so I cant give you one setting to use all the time. Calculate Neutral Gray Setting In RGB mode it was extremely simple to create a neutral gray; all you needed were equal amounts of red, green, and blue. But CMYK mode is a different beast. Remember when I talked about the ideal CMY versus the actual ones we are forced to use (process colors)? Well, these imperfect inks make it much harder to figure out how to achieve a neutral gray. The general guideline goes like this: magenta and yellow should be equal, and you need more cyan. Well, that sounds nice and simple, but exactly how much cyan? If you dont get the correct setting, youre not going to end up with neutral gray; youll get bluish or reddish gray. Ive come up with a simple solution of calculating the proper amount of gray, and Ill share it with you now. After you have added a Color Sampler to an area that should appear neutral gray, you can look in the Info palette to find out the exact amounts of CMYK ink that are being used to create that gray. Next, click on your foreground color, set all the CMYK numbers to zero, and then click on the B (brightness) radio button. Finally, drag the slider that is attached to the vertical bar down and watch what happens to the
Note
The Custom CMYK dialog box is discussed in Chapter 8 of the printed book.
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CMYK numbersthey show you how to make grays! All you have to do is move the slider down until the magenta and yellow are really close to what you had in the Info palette, then write down the CMY numbers and youre all set. (You dont adjust for black.) Flesh Tones in CMYK Mode As I mentioned in the RGB section, there are so many different colors of flesh tones that I can only give you a general guide. You can use the same settings I talked about in the RGB color correction section of Chapter 8. Adjust Using Curves You can perform the actual adjustment with the exact same method we used for an RGB image. You just take the numbers out of the Info palette (assuming you remembered to use the Color Sampler tool to add sample points), and use them for the input numbers; then you use the numbers you just calculated for the output numbers. Once youve done that, its a wrap!
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Before converting to CMYK mode, well have to choose a custom setup to let Photoshop know what type of printing conditions we plan to use (Figure 8.2). In Photoshop 5, you choose your CMYK Setup from the File > Color Settings menu. In Photoshop 6, choose Edit > Color Settings, and then choose Custom CMYK from the CMYK pop-up menu. I find most people think of the Custom CMYK dialog box (or CMYK Setup dialog box, in Photoshop 5) as some sort of mystery box that they should leave alone. But if you leave it alone, you are really looking for trouble.
Figure 8.2 The Custom CMYK dialog box determines what will happen to your image when it is converted into CMYK mode.
If this is the first time youve been in this dialog box, it might seem a little overwhelming (it did for me). But stick with me; well wade through it together. All the settings in this box have to do with what type of printing you will be using and the limitations of the paper you are printing on. I will say it again because its so importantthis is a dialog box you definitely dont want to ignore. If the settings are wrong, you can end up with lots of problems once your image hits the printing press. If you dont feel like dealing with all these choices, you can ask your printing company for the ideal settings for your specific type of printing. If you plan on going that route, be sure to give them an idea
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of what type of paper you will be using (coated or uncoated, and the weight) so they can give you accurate settings. Lets take a look at what all this means and figure out what will produce good results. Ink Colors The Ink Colors pop-up menu lets Photoshop know the colors of ink you are printing with. Each one of these settings describes a slightly different version of cyan, magenta, yellow, and black ink. In the U.S. we almost always use the SWOP standards, but if you are printing in Asia, you might end up using Toyo inks, or your might use Eurostandard if you are printing in Europe. So, unless Im sending my image overseas, I usually use one of the SWOP choices. Each one of these choices has different options for printing on coated or uncoated paper. Dot Gain On a printing press, your image will be made from different-sized black dots to simulate shades of gray. When these circles are printed with ink, the ink absorbs into the paper and spreads out, just like when you spill coffee on a paper towel. The Dot Gain setting tells Photoshop how much these dots will gain in size. What settings do I recommend for different printing conditions? Take a glance at the table below. Youll find a range of settings for the most popular types of printing conditions. Use the lower end of the range when you are using really nice paper and use the higher range when you are going the cheap route. Press and paper stock Sheetfed coated stock Sheetfed uncoated stock Web press coated stock Web press uncoated stock Web press newsprint Dot Gain 16% 815% 815% 1529% 2940%
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Separation Type Now were on to the bottom section of the dialog box (whew!). This section determines how Photoshop will limit the amount of ink used on the printing press. If you use too much ink, the ink wont dry fast enough, and that can cause many problems on press. First, wet ink can act like glue and cause your paper to stick to different parts of the printing press. Second, when the paper comes out the end of the press and then a second sheet comes down and touches the first, some of the overly wet ink might transfer and create a ghosted image. And, finally, if the ink is not dry enough, then your paper will wrinkle when it is drying. Have you ever read a book in the bathtub? Thats what happens when paper gets too wetwrinkle-mania. So lets see whats needed for different kinds of paper stocks. If you remember our little talk about how RGB works (or did you skip over that part?), equal amounts of red, green, and blue create a neutral gray. You only need one or two of the colors to create bright, saturated colors. If you add the third color to a saturated color, all it does is lower its saturation. Well, if you convert the RGB numbers into a bar chart, you might notice that most of the colors in your document use all three RGB colors and therefore are not completely saturated (Figure 8.3).
255
0 R G B
Figure 8.3 Most colors will contain all three RGB components.
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Remember how I said the relationship between RGB and CMY is like a seesaw? If you use more red light, youd be using less cyan ink in CMYK mode. Well, it would work that way if we could come up with ideal CMY inks, but its pretty close to correct with the inks were stuck with. So you could convert your RGB bar chart into an equivalent CMY bar chart, and with ideal CMY inks, equal amounts would create gray (Figure 8.4).
100%
Figure 8.4 If you convert the RGB color into its CMY components, all three colors will still be used.
So if you look at the bar chart above, the part of the color that uses equal amounts of CMY is making the color darkerit just adds gray. You could remove all the gray component and replace it with some black and youd end up with better-looking shadows (remember that non-ideal CMY produces brown instead of black) that use less ink (Figure 8.5). Thats what GCR (gray component replacement) is all about. But you probably dont want to remove all of the gray component; if you did, your shadows would look flat and lifeless. So you also have a choice of how much you want to replace. Thats known as the Black Generation setting. Try this out: choose Edit > Color Settings, and then choose Custom CMYK from the CMYK pop-up menu. Set the Separation Type to GCR and the Black Generation to None. Now look at the little grid at the right of the dialog
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100%
0 C M Y K
Figure 8.5 By removing the gray component and replacing it with black ink, you will reduce the total amount of ink used.
box (Figure 8.6). This shows you how you would create all the neutral grays in your image. You should see three lines: one for cyan, one for magenta, and one for yellow. Well, there are actually four lines (one for black), but the black one is all the way against the bottom of the grid. Now change the Black Generation to Light and see what happens to the grid (Figure 8.7). Do you notice that you are replacing some of the CMY ink with black? OK, now watch the grid and try out the other Black Generation settings. The more black ink you use, the less CMY you need. If you just used CMY ink to create your shadows, youd end up with dark muddy brown shadows and an awful lot of ink. But you dont want to use too much black; again, that would make the shadows will appear flat and lifeless. This setting also determines how easily the person adjusting the printing press can shift the colors in your image. The more color ink you use, the easier it is to get it to shift on the printing press. The amount of black you use depends on the content of the image you are creating and how you are planning to print it.
LightUse for the majority of jobs. It produces nice, rich shadows and gives the press operator lots of control over the colors in your image. MediumUse for newsprint (because you dont want
Figure 8.6 When black generation is set to None, gray will be created without black ink.
lots of ink) or when the subject of your photo is mainly neutral grays (like a pile of silver dollars).
Figure 8.7 The Black Generation setting determines how much of the CMY ink will be replaced with black.
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black lines. I use GCR with a Black Generation setting of Light for the majority of my images. But I find some printing companies prefer to use UCR (which stands for Under Color Removal). So, lets take a look at how UCR reduces the amount of ink in your document. Try this: open the CMYK setup dialog box once again; set the Separation Type to GCR and the Black Generation to Medium (Figure 8.8). Now watch how the grid changes when you change the Separation Type to UCR (Figure 8.9). It mainly takes out black in the darkest areas of the image. Now compare GCR with a Light Black Generation to UCR. They should look almost the same. Well, UCR is attempting to only replace CMY with Black in the neutral gray areas of your image. (GCR takes it out of the color areas as well.) This will usually produce a bit less black ink than the GCR settings.
Figure 8.9 UCR removes CMY ink in the darkest areas of the grays.
Figure 8.8 Medium Black generation starts removing CMY ink at around 30% gray.
I use this setting when the dark areas of an image are most important because it will bring out some additional contrast in the shadows. UCR can also be a decent choice when printing on newsprint. But for the majority of my jobs, I stay with GCR. OK, enough about UCR and GCR; lets move on to the other settings in this dialog box. Black Ink Limit The Black Ink limit settings determines the maximum amount of black ink that will be used anywhere in your image. Since ink absorbs into paper and spreads out, the darkest shades of gray (99%, 98%, 97%, 96%, etc.) usually become pure black by the time your image comes out the end of the printing press. You probably dont want any important detail in those shades, or youll lose it all when the image is printed. So, you will usually want to type in the darkest shade of gray that doesnt become black. You can ask your printing company for this info (it would be
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known as the maximum shadow dot reproducible on pressId subtract about 3% from the number they give you just for a safety net), or you can use the settings in the table below. Photoshops default setting of 100% almost ensures that youll lose detail in the shadows of your image. Recommended black ink limit settings Press and paper stock Sheetfed coated stock Sheetfed uncoated stock Web press coated stock Web press uncoated stock Web press newsprint Total Ink Limit Thankfully, Total Ink Limit is rather straightforward; it determines the maximum amount of ink you can use in any area of your image. This is where you are really controlling exactly how much ink will be on the press. If you get this number too high, youre looking for problems remember the wrinkles, ghosted images, and sticking I mentioned earlier. Id suggest you ask your printing company what setting to use because it is so dependent on the paper you are using. There are hundreds (if not thousands) of different papers out there, so all I can give you is a general guide. Use the higher end of the range when you are using really nice paper and use the lower range when you are going the cheap route. Recommended total ink limit settings Press and paper stock Sheetfed coated stock Sheetfed uncoated stock Web press coated stock Web press uncoated stock Web press newsprint Total Ink Limit 320340% 285300% 300320% 280300% 220280% Black Ink Limit 94% 90% 90% 86% 80%
Note
You can use a black ink limit of 100% if you dont need to retain any detail in the dark areas of the image.I use this setting when I want to create a nice, black background to place a type effect on top of (like a green glow fading to black).
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UCA Amount Sometimes when you replace the color inks with black, your shadows start to look drab and lackluster. If you start noticing this unwelcome phenomenon, UCA can come to the rescue. UCA stands for Under Color Addition. It will attempt to add some additional CMY into your shadows to richen them. I only use this setting when I notice my shadows looking a wee bit weak because it really is a poor fix; it just dumps more cyan, magenta, and yellow into the shadows. If you do decide to use it, use a low amountaround 10%. But whatever you do, leave the UCA setting at 0% if you are printing your image on newsprint (you dont want to shove more ink onto that cheapo paper). Saving Your Preferences Now that you have all your CMYK settings perfected, you might as well save them. In Photoshop 6, the Save button only exists in the Color Settings dialog box, where it is used to save a whole raft of settings for various parameters, including, but not limited to, CMYK. To save just the CMYK configuration, choose Save CMYK from the CMYK menu in the Color Settings dialog box. In Photoshop 5, the Save button is right in the CMYK Setup dialog box. Id give your settings a name that reminds you of what type of printing conditions they are to be used for, such as Sheetfed coated stock. That way you can set up a few different configurations and then just open the Color Settings dialog box and choose your settings from the CMYK pop-up menu.
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Note
It can also be helpful to include a gray scale right in the actual photograph.As long as you have some extra space, the gray scale will always offer you nice neutral grays to correct.Then, after you have adjusted the image to get a few of the rectangles to be neutral, you can just crop it out of the image.
Figure 8.10 I wanted to scan this image and retain its old, slightly discolored look, so I scanned a gray scale with the image (and yup, thats me in the photo).
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green, or blue objectsall you have to know is their unwanted colors. To see an example, compare Figures 8.11 and 8.12. To figure out how to do this, just click on your foreground color. In the Color Picker, look over to the right side, where youll see the colors listed in columns. The color directly beside the color you want to work on is its unwanted color. (That means youll need to be in the opposite color mode.) So, for example, the unwanted color for red is cyan, and the unwanted color for magenta is green. If you want to make an area appear brighter and more saturated, all you have to do is lighten the unwanted color in that area (Figure 8.13). So, if you want golf-course-green grass, you might want to lighten up the magenta using Curves. If you want to bring out extra detail in a green object, then youd want to use Curves to pull out contrast from the unwanted color (magenta), as shown in Figure 8.14. You do this with the same technique youd use on a grayscale image. First choose Image > Adjust > Curves, then change the pop-up menu at the top of the dialog box to the unwanted color you want to work on. Now click and drag across the area of your image where you want to pull out some detail; you should see a circle jumping around on the curve. This indicates the area of the curve you want to change. To pull out some contrast, bend the curve until it becomes steeper in that area. If you dont remember how to work with Curves, youll probably want to review Chapter 7. In that chapter we go into detail about how to pull detail from areas. The unwanted color just lets you get more detail than you could by using any other technique.
Figure 8.12 Removing the unwanted color (magenta) from the grass area.
Figure 8.14 I attempted to pull out detail in the grass by adding contrast to the magenta channel using Cur ves.
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Figure 8.16 Image that does not contain the desired color.
Figure 8.17 Result of matching the RGB numbers by using Cur ves.
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Figure 8.18 Original image with purplish sky. ( 1998 PhotoSpin, www.photospin.com)
Figure 8.19 Select the purple areas by using the Color Range command.
Figure 8.21 The black channel of most images can be improved by sharpening. ( 1998 PhotoSpin, www.photospin.com)
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Chapter 10 Shadows
Supplement to Chapter 10
The following information is a supplement to Chapter 10, Shadows, of the Adobe Photoshop 6 Studio Techniques book.
Note
After creating a shadow (any shadow), choose Filter > Noise > Add Noise and use a value of 3.This will add a bit of noise to your shadow and should make it appear smoother and more natural when printed.
Black-only Shadows
A large number of images youll find in magazines and brochures contain shadows that are made of only black ink. Unless a shadow contains color, only black ink is needed. In fact, your shadow can be lighter and wont have distracting rosettes if it contains only black ink. I always work in RGB mode when Im creating and editing an image. But if I create a shadow in RGB mode and then convert it to CMYK mode, the shadow will be made from all four colors of ink, which I dont want. Here is how I prevent this from happening (Figures 10.1 and 10.2).
Figure 10.1 Shadow made from cyan, magenta, yellow, and black. ( 1998 PhotoDisc)
Create Shadow, then Duplicate into a New Document First, create a shadow using any of the techniques that were described in Chapter 10. If the shadow is made out of multiple layers, merge them together. Before converting the image to CMYK mode, duplicate the layer that contains the shadow. To do this, click on the name of the layer that contains your shadows, and then duplicate the layer by dragging it onto the Create New Layer icon at the bottom of the Layers palette while holding down Option
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(Macintosh) or Alt (Windows). A dialog box will appear asking you in which document you would like the duplicate to appear (Figure 10.3). Choose New from the Document pop-up menu. This will create a brand-new document that contains the shadow only. Convert Main Image to CMYK Mode Now convert the main image to CMYK mode by choosing Image > Mode > CMYK Color (unless you are creating your shadow in CMYK to begin with). After the image has been converted, the shadow will be made out of all four inks. So you need to replace the shadow with the duplicate you made earlier. Convert Duplicate Shadow to CMYK Mode To make certain that the duplicate shadow is created from only black ink, you must first choose Image > Adjust > Desaturate, and then choose Edit > Color Settings. In the Color Settings dialog box, choose Custom CMYK from the CMYK pop-up menu in the Working Spaces area. (If youre using Photoshop 5, choose Edit > CMYK Settings > CMYK Setup.) See Figure 10.4. Youll need to get these settings back to their original values after completing this technique, so be sure to save this configuration. Now set the Separation Type to GCR and the Black Generation setting to Maximum. Now you can convert the shadow to CMYK mode by choosing Image > Mode > CMYK Color. The shadow will now be made of only black ink. After the image is converted, go back to the Color Settings dialog box and choose your settings from the CMYK pop-up menu to get the settings back to their original values. Replace Original with Black-only Shadow Go back to your original document and click on the layer that contains the shadow. Then go back to the shadow document and use the Move tool to drag the shadow on top of the original image. Before letting go of your mouse button, hold down the Shift key. This will ensure that the shadow will appear in exactly the right spot in the original document. Finally, delete the layer that contains the CMYK shadow.
Figure 10.3 Drag the shadow layer to the Create New icon while holding down the Option or Alt key.
Note
To save the CMYK settings in Photoshop 6, choose Save CMYK from the CMYK menu in the Color Settings (the same menu where youd choose Custom CMYK).In Photoshop 5, the Save button is right in the CMYK Setup dialog box.
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Chapter 12 Enhancement
Supplement to Chapter 12
The following information is a supplement to Chapter 12, Enhancement, of the Adobe Photoshop 6 Studio Techniques book.
Note
In Photoshop 6 you can open multiple documents and then press Control-Tab (in either Macintosh or Windows) to run a slide show of those open images.
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layers (Figure 12.2). But if you hold down the Option or Alt key when you choose Merge Linked, it will merge just a copy of those layers, leaving the originals intact (Figure 12.3). The fastest way to accomplish this is to type OptionCommand-E (Macintosh) or Alt-Ctrl-E (Windows). That trick is immensely helpful, but occasionally I end up creating images that dont need the elements that are on other layers (like simple screen shots of dialog boxes). In those cases, I just need to fill the transparent areas of the layer with black. A quick way to accomplish that is to choose Edit > Fill, change the Use pop-up menu to Black, and set the blending mode pop-up menu to Behind. (Behind is the exact opposite of Preserve Transparency, which means it can change only the transparent areas of a layer.)
Figure 12.1 Create a new layer and link it to all the elements that make up your slide.
After youve used the Fill dialog box once, it will remember the settings you last used; so from that point on, you can access it with the keyboard command Shift-Delete (Macintosh) or Shift-Backspace (Windows). When the dialog box shows up, just press Return or Enter. After you have all your layers set up, you can delete any layers that should not be a part of the slide show, and then organize the remaining layers so they are in the order in which you want to present them.
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Chapter 12 Enhancement
Note
Option-] or Alt-] will display the slide showlayers in 1, 2, 3 order; Option-[ or Alt-[ will go in reverse order,down the stack.
There is a very simple trick to run the slide show. First, you have to be viewing and editing a single layer, so Optionclick (Macintosh) or Alt-click (Windows) the eyeball next to the active layer to hide all the other layers. Then type Option-] (Macintosh) or Alt-] (Windows) to run your slide show (Figure 12.4). Each time you press one of those keyboard combinations, Photoshop will change which layer is visible and therefore which slide you are viewing.
Figure 12.4 To run a slide show, the active layer must be the only visible layer.
Figure 12.6 The Clear blending mode will allow the Paint Bucket tool to delete areas.
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Figure 12.9 Both images combined using the Difference blending mode.
You can also put one of these ink blotches above a normal photo and have even more fun. And if you want to finetune the result, you can always adjust the ink blotch using Levels (Figures 12.10 and 12.11).
Figure 12.10 Original image. (Courtesy of Albert Sanchez [photographer], Ani DiFranco, and Righteous Babe Records)
Figure 12.11 Splattered ink applied using the Difference blending mode.
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Chapter 12 Enhancement
Figure 12.12 Color image converted directly to grayscale mode. ( 1998 Andy Katz)
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Note
You can also produce a good grayscale image by mixing channels together without using the blending modes (its just not as sophisticated a process).To accomplish this, choose Image > Adjust > Channel Mixer and experiment while your image is still in RGB or CMYK mode.To end up with a grayscale result, be sure to turn on the Monochrome checkbox at the bottom of the Channel Mixer dialog box.To get the best results, make sure the sliders total approximately 100%.When you have achieved a satisfactory result, choose Image > Mode > Grayscale to make sure the image will print with only black ink.
Figure 12.16 Result of blending red and green channels.
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Chapter 12 Enhancement
Figure 12.17 A clipping path does not change the appearance of an image in Photoshop.
rectangle out of Photoshop and into some other program for publishing purposes (Figures 12.17 and 12.18). You start by making a path using the Pen tool (the Pen tool is covered in Chapter 11 of the printed book). Change it from a work path to a real path by saving it (double click on it or choose Save Path from the side menu of the Paths palette). You can then designate it as a clipping path (from the side menu of the Paths palette); Photoshop will then instruct other programs to completely ignore the information that is outside of the path. To turn this feature on, choose Clipping Path from the side menu of the Paths palette. When you do, Photoshop will ask for the name of the path you would like to use and will also request a Flatness setting (more on that later). After youve done this, all youll notice is that the name of the path is now outlined in the Paths palette. Thats all youll see in Photoshop. In order to see your clipping path in action, you have to save it and then load the image into another program. Oh, and when you save the file, you have to use the TIFF, EPS, or PDF format. Those are the only ones that will be able to transfer the path to another program. If you are not using the most current version of a publishing program, you might have to use the EPS format. That used to be the only format that supported clipping paths, but the newest versions of most page layout programs can also handle TIFF files that contain clipping paths. Using Multiple Paths But in some situations, it can be more complicated than that. If you create multiple paths under the same name, for example, things will change a bit. You can think of the two paths as if they were two sheets of paper. If the two pieces overlap anywhere, its going to create a hole. That means you could make a path around the outside of a doughnut and then add a second path around the hole, and Photoshop will be nice enough to poke a hole in the middle of the doughnut (Figures 12.19 and 12.20).
Figure 12.18 All the areas of the image that are outside the clipping path are ignored by programs other than Photoshop.
Note
When you are purchasing stock photo CDs, be sure to ask for ones that come with pre-made paths.That way youll have a lot less work if you want to use the image with a clipping path.
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Creating a Preview But you have to remember this: clipping paths dont do anything inside of Photoshop, they only affect the image when it is loaded into a publishing-related program (one that understands PostScript). So, wouldnt it be nice to get a preview of whats going to happen before you spend the time to save your image and load it into another program? Well, you can fake a preview. All you have to do is create a new layer and then drag the name of the clipping path onto the leftmost icon at the bottom of the Paths palette. The areas that will show up in another program will be covered with color (Figure 12.21).
Figure 12.19 If two paths are present, think of them as two sheets of paperif those sheets overlap, then you are creating a hole. ( 1998 PhotoDisc)
Figure 12.20 The second path created the hole in the center of this image.
Figure 12.21 To see a preview of what will show up when the image is loaded into another program, drag the name of a clipping path to the first icon in the Paths palette.
Avoiding Output Problems Once youre done gloating over how nice a path you have created, you can just throw away the layer and save your file. But now, lets get back to that Flatness setting; its really important! Its relatively difficult for your printer to handle a clipping path. Not only does it have to think about all the pixels in your image (even the ones being clipped by the path), but it also has to think about the clipping path itself. The more points there are on the path, the more memory your printer will need to handle the path. What your printer actually does is simplify the path into really short, straight lines that are the same
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Chapter 12 Enhancement
length. But when you put your image together with all those little straight lines, you have a recipe for memory overload. If youve ever had trouble printing an image that contained a clipping path, then I bet your printer ran out of memory. Youd usually get some sort of cryptic error message like VMerror or Limitcheck. Well, both of those messages are trying to let you know that your printer ran out of memory. This is where the Flatness setting comes in. This setting determines how long those straight lines will be; the longer the lines, the fewer lines it takes to make it around your path, and therefore the less memory it takes up. So, any time you have a complicated path, one with lots of points on it, youll definitely want to use a Flatness setting. I dont know of a magic number to use; it would depend on how much memory your printer has, the resolution and size of your file, and the number of points on the path. But the lowest number I usually type in is 3, and that would be for a pretty simple path (about 8 to 15 points). The more points I have, the higher the setting I use. And if I ever got one of those error messages, then Id know the number wasnt high enough.
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