• LEGO- Founded in Denmark (1932) by Ole Kirk Christiansen.
• LEGO taken from Danish words “Leg Godt” - Play Well. • Initial product was wooden toys. • 1949 – Plastic toys and 1958 – Bricks • Initially market focus was on Denmark but in 1960 they started expanding.
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THE BRAND FRAMEWORK
Fig1: Brand framework of LEGO (lego, 2020).
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CRISIS PERIOD
• Patent expired in 1988.
• Loss market because of digital and online games. • Tried varieties in the colour elements of bricks. • Opened theme parks in different countries. • Company was near to bankruptcy in 2004
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TOP RATED GAMES OF LEGO
• Marvel Super Heroes
• Harry Potter Series • Star Wars: The Complete Saga • Batman 1 & 2
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CRISIS
Fig2: Line graph showing the number of elements at different years(Coban, 2013).
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SWOT ANALYSIS
Fig3: SWOT analysis of LEGO(Coban, 2013).
MBI8260 Assessment 3 Student ID: 104235 8 STRATEGIC PLAN
• Mission – “Inspire and develop the builders of tomorrow.”
• Vision – “Inventing the future of play.” • Organisation uses – Growth strategy and Innovation strategy. • Growth strategy - Increase the market share in U.S, Eastern Europe. • Innovation strategy – Creating new innovative products.
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DIGITAL FRAMEWORK
• LEGO follows an agile framework – SaFe.
• With SaFe the organisation structure was reconstructed. • Faster response time. • Cross-functional Team – Portfolio, Program and Team level.
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Fig4: Overview of SaFe (scaledagileframework, 2020). MBI8260 Assessment 3 Student ID: 104235 11 RESULTS OF SAFE
Fig5: Results of SaFe framework(scaledagileframework, 2020).
MBI8260 Assessment 3 Student ID: 104235 12 DIGITISATION IN LEGO
• Digitisation of toys. • Digital engagement with customers. • Creating LEGO fan pages. • Marketing through digital media.
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CONCLUSION
• Organisation should change their traditional way of approach
• Increased competition in the market. • Impact of SaFe in LEGO was positive.
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REFERENCES
Bhasin, H. (2019, May 19). marketing91. Retrieved from https://www.marketing91.com/swot-analysis-lego/
Foster, E. (2019, July 19). medium. Retrieved from https://medium.com/serviceclarity-kpis/6-benefits-of-applying-scaled-agile-framework-31 Hynninen, S. (2019, June 25). tietoevry. Retrieved from https://www.tietoevry.com/en/blog/2019/06/benefits-of-scaled-agile-framework-sa Krush, A. (2018, January 13). objectstyle. Retrieved from https://www.objectstyle.com/agile/scaled-agile-success-story-lessons Lego. (2020, November). Retrieved from https://www.lego.com/en-us/aboutus/lego-group/the-lego-brand/ M. L. Frigo, R. J. (2009). ebrary. Retrieved from https://ebrary.net/9823/management/lego_group#:~:text=The%20LEGO%20Group's%20mis Mindtools. (2020). Retrieved from https://www.mindtools.com/pages/article/newTMC_05.htm Peter Andersen, J. W. (2016). Transforming the LEGO Group for the Digital Economy. 17. Rosenberg, J. (2019, February 05). thoughtco. Retrieved from https://www.thoughtco.com/lego-toy-bricks-first-introduced-1779349 Scaledagile. (2020, December). Retrieved from https://www.scaledagile.com/customer-stories/ Scaledagileframework. (2020). Retrieved from https://www.scaledagileframework.com/posters/ Sommer, A. F. (2019). Agile Transformation at LEGO Group. 11.