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Digital Thinking and

Innovation
CT109-3-1 and Version VD1

Introduction and Overview


Lecturer information

Lecturer Name: Rozita Yati Masri


Email: rozita@apu.edu.my

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Pre-requisites for this module

• Nil

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Aims of this module

1. Digital Thinking is a fundamental paradigm shift from


traditional ways of working and learning to be more
agile and adaptive with the emerging digital
technologies. This module shifts students' system
thinking towards innovation at early stage.
2. Having sound knowledge of Agile Thinking and
Innovation at the entry level of Degree programme
creates an impact among student in embracing
innovation to greater height and adapt to highly volatile,
uncertain, complex and ambiguous(VUCA)
environment.
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Course Learning Outcomes, (CLOs)

 At the end of this module, YOU should be able to:

1. Explain the role of digital mindset, digital culture and digital


innovation in a rapidly changing business environment. (C2,
PLO1)

2. Demonstrate the application of digital thinking to promote


digital innovation in an organization. (A3, PLO11)

3. Study the adoption of Digital innovation Trends and it's


associated challenges in Industry. (A3, PLO6)

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Mapping of CLOs with MOEs
Domain

PLO1 – Knowledge and Understanding


PLO6 – Digital Skills
PLO11 – Ethics and Professionalism

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Teaching Strategies

• Lecture
• Tutorial
• Case Study (Individual and Group)
• Group Discussion

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Assessment Methods

• Exam (50%) : CLO1

• Incourse (50%) : CLO2 and CLO3


- Individual assignment: CLO2
- Group assignment: CLO3

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Student Learning Time (SLT)
• Course Credit Value: 3
• Total Learning Hours:
 Lecture: 28 hours per semester
 Tutorial: 14 hours per semester
 Independent Learning Time: 68 hours

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Methods of Delivery

Hence,
• We are now moving from the traditional
topic based teaching to outcome-based
education

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Outcomes Based Education (OBE)

• OBE is education based on producing


particular educational outcomes that:
Focus on what students can actually do after
they are taught
Expect all learners / students to successfully
achieve particular (sometimes minimum) level
of knowledge and abilities.

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So…What is OBE?

It’s
NOT
What we want to teach,

It’s
What You should learn

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Course Content Outline
CLO1 : Exam (50%)
Lecture
• Digital Generation
• Agile and Digital Thinking
• Digital Culture and Society
• System Thinking and Organizational Innovation
• Innovation in Digital Trends
• Innovation through Artificial Intelligence
• Innovation through Analytics
• Innovation through IoE
• Digital Currencies and Blockchain
• Digital Security
• Digital Ethics
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Course Content Outline
CLO2 & CLO3: Incourse (50%)

Group Assignment: Propose digital innovative solutions


Individual Assignment: Ethics and professionalism essay

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What is expected of you
 You should abide to all the rules & regulation of
APU
 Proper attire
 No speaking of dialects
 Attendance is compulsory and valid medical
certificates or letters from parents /guardians must
support any absence from class.
 Three lateness will be equal to one absence

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What is expected of you
 Additional do and don’ts due during Online
Digital Learning (ODL) Session:
 Availability of student participation will be track using MS
Team Meeting Feature (Please ensure you are available at
least 50% of the digital class time)
 Please switch OFF your AUDIO and VIDEO during the
DL session except during the Q&A session, where students
will be called from time to time to answer questions as
well as to show their appearance during ice breaking and
presentation sessions.

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What is expected of you
 Additional do and don’ts due during Digital
Learning (DL) Session (continued):
 Contingency Planning: If any party (lecturer or students) is
having issue related to device or internet connectivity, the
affected party has to try their very best to get back to MS
Team Meeting Session within the class time.
***Announcement after the class (by lecturer),
information (private MS Team Chat – by student) should
be made to reflect about the issue faced.

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What support is available for you

 Consultation (face-to-face/online)
 Resources
 Reference material

Essential Reading
– Michael A. Cusumano, Gawer, and Yoffie, D,B (2019), The Business of
Platforms: Strategy in the Age of Digital Competition, Innovation, and Power,
HarperCollins Publishers . ISBN: 978-0062896322

– Ney, S, Meinel, C, (2019), Putting Design Thinking to Work: : How Large


Organizations Can Embrace Messy Institutions to Tackle Wicked Problems,
Springer. ISBN: 9783030196097

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Achievement requirements

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Question and answer session

Q&A

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What we will cover next

• Digital Generation

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