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Qs 1
Qs 1
Formalization
Better efficiency: The work was Delays: As the hierarchy grew the
no longer split amongst various decision making system became
A more formalized slow, as for each decision the
structure with proper
projects but could be carefully
planned and coordinated across employees need to go through a
scheduling and proper
communication channel functional units, with greater lot of formalities
was established efficiency
2
Divisional Structure
Game Development, Going back to More efficiency Free innovations A custom build
Animation & Movie the roots. Having and shared leading to structure
Development, and a decentralised integrity. Also dominant designs
Learning Tools and system keeping eye on
administration was silo
chosen as 4 divisions