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ARCHITECTURAL DESIGN

PROCESSES &
METHODOLOGIES
Theory of Architecture 2

Ar. Fernando C. Pamintuan


ABSTRACTION I:
A GRAPHIC LANGUAGE
Architectural Design Processes & Methodologies
 The Design Process
can be thought of as a
series of
transformations going
from uncertainty
towards information.

 The successive stages


of the process are
usually registered by
some kind of graphic
model.
 In the final stages of the Design Process, designers
use highly formalized graphic languages such as
those provided by Descriptive Geometry.
 Butthis type of
representation is
hardly suitable for
the first stages,
when designers
use quick
sketches and
diagrams.
 It has been
accepted for years
that because of
the high level of
abstraction of the
ideas which are
handled at the
beginning of the
Design Process,
they must be
expressed
necessarily by
means of a rather
ambiguous, loose
graphic language
– a private
language which
no one can
properly
understand
except the
designer himself.
 However, the high
level of abstraction
of the information
which is handled
must not prevent
us from using a
clearly defined
graphic language.

 Such a language
would register the
information exactly
at the level of
abstraction it has,
and it would
facilitate
communication and
cooperation among
designers.
 A language consists
of a set of rules by
which symbols can be
related to represent
larger meanings.

 The difference
between verbal and
graphic language is
both in the symbols
used and in the ways
in which the symbols
are related.
dog caught bone
Th

e as

the
fur

wi

big
e

th
ry

i ly
collar

r ed
the

 The symbols for verbal languages are largely


restricted to words, whereas graphic languages
include images, signs, numbers and words.

 Much more significant, verbal language is


sequential – it has a beginning, middle, and an end.
 Graphic language is
simultaneous – all
symbols and their
relationships are
considered at the
same time.

 The simultaneity
and complex
interrelationship of
reality accounts for
the special strength
of graphic language
in addressing
complex problems.
 Unless detail is placed
into a structured pattern,
it is rapidly forgotten.

 Detailed material is
conserved in memory by
use of simplified ways of
representing it.

 The obvious corollary is


our necessity to become
graphically “literate”.

 We need to become
familiar with a range of
graphic languages.
 The thinker who has a
broad command of
graphic language not
only can find more
complete expression for
his thinking but can
also re-center his
thinking by moving
from one graphic
language to another…
in effect he uses
language to expand the
range of his thinking.

 Communication and
thinking are intertwined
processes; we need to
focus on how they
assist each other rather
than ask which is more
important.
ABSTRACTION II:
DESIGN
Architectural Design Processes & Methodologies
 Practical design problems are variable and idiosyncratic*.
*Idiosyncratic – belonging
exclusively to one person
 They generate a variety so great that it is nearly
or group impossible to describe such problems let alone
understand them.
 Despite this, practicing designers must interpret these
problems if they are going to deal with them.
 Architects must simplify
problems; reduce them to
their essential elements.

 This is the process of


abstraction, the exposure of
the underlying structure or
pattern of a whole system.

 As we will see, graphic


communication is well suited
to the task of abstraction.

 The simultaneous view of the


abstract sketches keeps the
whole structure of a system
up front.
 In design or problem-
solving, products,
processes, beliefs, or
other systems need to
be represented in
several ways ranging
from concrete* to the
most abstract.

 Operations require
imagery that is abstract
and pattern-like.

 Which is not to say that


abstract imagery is
more important than
*Concrete – means concrete; rather,
‘Specific’ or ‘Definite’ **Complementary – means abstract and concrete
‘Balancing’, ‘Harmonizing’ imagery are
‘Matching’ or ‘Paired’ complementary**.
 The flexible visual
thinker moves readily
back and forth between
the two.

 A way to obtain literacy


and at the same time to
acquire language
flexibility is to learn how
to use graphic language
to move thinking and
expression from
abstract to concrete
meanings and back.
TRANSFORMATION FROM
PROGRAM TO SCHEMATIC
DESIGN
Architectural Design Processes & Methodologies
 Starting with the most simplistic model of design
process, we can consider the challenge of handling
information “exactly at the level of abstraction it
has” throughout the design process.

 In the following example, the process is in stages


of lesser abstraction from the building program to
a schematic design for a house.
 The first diagram is an abstraction DECK
M/BR
of the program of the house. B
 The functions and the relationships
between functions are indicated as B.R.
well as the hierarchy of these
functions and relationships. DECK
B
 The major access points are clearly B.R.
visible.
 The “bubbles” have no positional DECK

significance because the program


does not contain that sort of L.R.
information. ENTRY
D.R.
 If the relationship links between
functions are retained, the bubbles K
can be moved to several different MAIN
positions without changing the ACCESS DECK

basic information of the diagram, as


in the smaller diagrams.
 The second diagram DECK
responds to site and
climate information, N B M/BR
establishing both
position and orientation BR

DECK
of functions with B
BR SUN
respects to each other

Zoning Public to Private


and the site. VIEW

DECK
 Natural light and heat, DECK K DR

views, building access,


and zoning of functions ENTRY LR
are also considered.

Garden Service Living Garden


 The third diagram
reflects decisions on
Most Private

scale and shape of the


spaces required to
accommodate the Private

programmed
functions.

 Here, consideration is
given to functional
needs and a planning Semi Public

grid.
Public
Quiet
Garden

 In the fourth diagram,


specific structural,
construction, and
enclosure decisions Working

come into play.


Garden

Open
Garden
 Sufficient formal
definition has been
indicated for the
diagram to be called a Outdoor

schematic design. Dining

Entry
Porch
 This transformation from
program to schematic design is
only one of the vast numbers of
paths that could have been
taken.

 By understanding the intent of


the diagrams at each stage, we
ensure that options remain
open, rather than lock into one
form too early.

 Most designers will agree that


designing is not a “clean”
process; in other words, it is not
automatic, even-paced,
directional, orderly, or rational.
 We would probably agree that
it is highly personal, discrete
while holistic, sometimes very
clear and sometimes quite
obscure, sometimes rapid and
sometimes painfully slow,
exciting and also tedious.

 In short, it is very human


rather than mechanistic.

 And that is why so many of us


are so passionately hooked on
designing.

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