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ENT
TECHNOLOG
Y
COMPUTER
• is an electronic device designed to manipulate
data into more useful information.
• perform various tasks such as mathematical
and engineering calculations with speed,
accuracy, and reliability
• used as a communication tool via electronic
mail or phone patch through the Internet
Importance of Computer Education
Ex: log2x = 5
Napier’s Bones
The magic ingredient is the
logarithm of each operand, which
was originally obtained from a
printed table. But Napier also
invented an alternative to tables,
where the logarithm values were
carved on ivory sticks.
Blaise Pascal
Pascaline 1642
famous French philosopher and
mathematician invented the first
digital calculator.
Gottfried Wilhelm von
Leibnitz’s
Stepped Reckoner (1671)
• Construction of Babbage's
Difference Engine proved
exceedingly difficult and the
project soon became the most
expensive government funded
project up to that point in English
history.
Difference Engine
• The Store was where numbers were held and the Mill was where
they were "woven" into new results.
Hollerith Desk
Hollerith’s Innovation
• ENIAC filled a 20 by 40 foot room, weighed 30 tons, and used more than
18,000 vacuum tubes.
ENIAC
UNIVAC
• The UNIVAC computer was the
first commercial (mass produced)
computer.
• The Third Generation (1964 - 1974) - this is a new technology that uses a
single chip that equates a number of transistors and electronic circuits
Types of Computers
Digital Computers
These give accurate computation than the analog computers which produces
discrete data with highest degree of accuracy.
Classification According to Type of Data
Handled
Hybrid Computers
These type of computers are combination of the features of analog and
digital computers. Like the analog computers, these are used in solving
scientific and engineering problems but are highly reliable like the digital
computer due to its 100% accuracy level. Example of the use of these type
are space vehicle simulation and training of astronauts.
Classification According to Capacity
Supercomputers
These are the largest and fastest machines with a capacity of 50 million
operations/ second. These are used specifically in the development of
nuclear weapons and to make accurate weather forecasting.
Minicomputers
These are mid- size computers that can perform tasks that can be done by
a large scale computer. Likewise, it performs tasks at slower pace and
has lesser cost.
Classification According to Capacity
Microcomputers
Characteristics of a
Computer
• It is a machine. It is an inanimate object that needs
outside intervention for it to run. It can only do things
for
which it was intended to.
Speed
With speed reaching up to 50 million operations per second, the
computer can process data faster than any other machine designed
to perform similar task.
Repetitiveness
A computer can tirelessly perform the same operations millions of
times in exactly the same way without getting bored like a human
being does.
Accuracy
No other system can produce as accurate as a computer system
does. It performs task with high- speed processing and is
accompanied with high- accuracy results, too.
Capabilities of a Computer
Logical Operations
The computer can make decisions based on alternative courses of
action. The decisions of the computer are dependent on the choices
prepared for it by the programmer.
Store and Recall Information
Computers, like a human brain, have a unique capability of storing and
retrieving large amount of information, programs, and instructions.
Self – checking
A parity check is installed in the computer to enable it to verify the
accuracy of its own work. It is capable of counting information
contained in its memory to assure of no loss of data during the time of
processing.
Capabilities of a Computer
Self – operating
Folksonomy
User Participation
Long Tail
Software as a Service
Mass Participation
Semantic Web
COMAPTIBILITY
- HTML files and current web browser could not
support Web 3.0.
SECURITY
- the user’s security is also in question since the
machine is saving his or her preferences.
Web 3.0is yet to be realized
because of several problems:
VASTNESS
- the World Wide Web already contains billions of web
page.
VAGUENESS
- certain words are imprecise. The words “old” and
“small” is depend on the user.
LOGIC
- since machines use logic, there are certain limitations
for a computer to be able to predict what are the user is
referring to a given time.
TRENDS in ICT
CONVERGENCE
- Technological convergence is the synergy of
technological advantages to work on a similar goal or
task.
SOCIAL MEDIA
- Social media is a website, application, or online
channel that enables web users to create, co- create,
discuss, modify, and exchange user-generated content.
6 types of Social Media
Social Networks
- sites that allow you to connect with other people
with the same interest or background.
Bookmarking Sites
- are sites that allow you to store and manage links to
various websites and resources.
Social News
- site that allow users to post their own news items or
links to other news source. The users can also comment on
the post and comments may also be ranked.
6 types of Social Media
Media Sharing
- these are sites that allow you to upload and share
media content like images, music and video. Most of
these sites have additional social feature like liking,
commenting and having user profiles
Microblogging
- these are sites that focus on short updates from the
user.
Blogs and Forums
- these websites allow users to post their content. Other
users are able to comment on the said topic.
TRENDS in ICT
MOBILE TECHNOLOGIES