You are on page 1of 53

Long Test in

EmTech
Ms. Mabel M. De las Alas
Malvar Senior High School
I. TRUE OR FALSE
I.
Write only the letter of the correct answer.
A.If both statements are true.
B.If the first statement is true and the second statement is false.
C.If the first statement is false and the second statement is true.
D.If both statements are false.
1.
A. If both statements are true.
 Social change involves alteration
B. If the first statement is true
of the social order in a society. and the second statement
is false.
 Digital literacy is where
C. If the first statement is
enforcement occurs for illegal false and the second
statement is true.
downloads, plagiarizing, hacking
D. If both statements are
and creating viruses. false.
2.
A. If both statements are true.
 The google site must be
B. If the first statement is true
republished to be visible to the and the second statement
is false.
outside users.
C. If the first statement is
 Google docs add file documents, false and the second
statement is true.
spreadsheets, presentations, forms
D. If both statements are
or charts. false.
3.
 Media is a combination of text, A. If both statements are true.

graphics, sound, video and B. If the first statement is true


and the second statement
animation that is delivered is false.

interactively. C. If the first statement is


false and the second
Audio is a multimedia application statement is true.
D. If both statements are
that may require the use of speech, false.
music and sound effects.
4.
The set of rights that digital A. If both statements are true.

citizens have such as privacy, B. If the first statement is true


and the second statement
speech is called digital health. is false.
C. If the first statement is
People Finder is a vital tool for false and the second
people across the globe to track the statement is true.
D. If both statements are
situation of their relatives. false.
5.
 Home page and About page are A. If both statements are true.

considered to be Navigation Bar of B. If the first statement is true


and the second statement
a website. is false.
C. If the first statement is
 Everyone who utilizes the internet false and the second
and technology is a multimedia statement is true.
D. If both statements are
citizen. false.
6.
A. If both statements are true.
 Videos, animation and audio
B. If the first statement is true
are considered to be dynamic and the second statement
is false.
elements. C. If the first statement is
false and the second
 Graphics and texts are statement is true.

examples of static elements. D. If both statements are


false.
7.
A. If both statements are true.
 Videos, animation and audio
B. If the first statement is true
are considered to be dynamic and the second statement
is false.
elements. C. If the first statement is
false and the second
 Graphics and texts are statement is true.

examples of static elements. D. If both statements are


false.
8.
A. If both statements are true.
 People Finder helps people from around
B. If the first statement is true
the world in creating the change they and the second statement
want to see. is false.
C. If the first statement is
The unequal distribution of information false and the second
and communication technology across statement is true.

nations is called digital divide. D. If both statements are


false.
9.
 If “Images” is selected, the windows A. If both statements are true.
B. If the first statement is true
explorer will open and files can be
and the second statement
directly added from the “Desktop” or is false.
“My Documents” . C. If the first statement is
false and the second
 By double clicking the middle of any statement is true.
page it will enable the Quick add menu. D. If both statements are
false.
10.
 Linear is a multimedia project A. If both statements are true.
B. If the first statement is true
identified as not interactive. and the second statement
is false.
 In a non-linear multimedia project,
C. If the first statement is
users have control on the content false and the second
statement is true.
that was shown to them.
D. If both statements are
false.
II.
Identification
Identify the name of the
icon on each number.
11. 14.
12. 15.
13.
16.
19.
17.

20.
18.
III. Multiple
Choice
Write only the letter
of the correct
answer.
21.
The following are the available views in Preview
Mode except:
A.Smartphone View
B.Site View
C.Tablet View
D.Desktop View
22.
This is where divider, social links, maps, docs, sheets,
forms are located.
A. INSERT
B. PAGES
C. THEMES
D. PREVIEW
23.
Once this is selected, the windows explorer will be opened, and
files can be directly added from the Desktop or My Documents.
A. Images
B. Upload
C. Text
D. Embed
24.
It is a modern technology which refers to moving graphic
images.
A. Audio
B. Video
C. Text
D. Animation
25.
It is a multimedia where users just sit back and watches
the presentation.
A. Linear
B. Non-linear
C. GIF
D. Navigation
26.
The following are advantages of multimedia except:
A. Enhances the effect of text presentation.
B. It is complex to create
C. It can be used for educational purposes.
D. It is quick and easy to operate.
27.
Different kinds of media are able to effectively convey
information to client, workers, owners and public. What is
the use of multimedia in the given situation?
A. Education C. Business
B. Edutainment D. Computer Games
28.
This digital element simply means that citizens must practice
using difficult passwords, virus protection as well as backing up
data.
A. Digital Security
B. Digital Health
C. Digital Rights and Responsibilities.
D. Digital Literacy
29.
It is a vital tool for people across the globe to track
the situation of their relatives during calamities.
Digital Rights and Responsibilities.
A. Change.org
B. People Finder
C. Kahoot
D. Zamzar
30.
It is a vital tool for people across the globe to track
the situation of their relatives during calamities.
Digital Rights and Responsibilities.
A. Change.org
B. People Finder
C. Kahoot
D. Zamzar
IV. Analysis
Read and analyze each statement
below. Identify the use of
multimedia applied on each
situation.
31.
A. Education Several updated movies
B. Edutainment
and animations use
C. Entertainment
D. Computer Games
multimedia to create
E. Business
special effects and
F. Medicine virtual worlds.
G. Math and Sci Research
H. Government
32.
A.
B.
Education
Edutainment
Multimedia is used to
C. Entertainment
disseminate
D. Computer Games information and
E. Business regulations for
F.
G.
Medicine
Math and Sci Research
citizens and visitors.
H. Government
33.
A. Education Different media types are
B. Edutainment
used to craft and produce
C. Entertainment
CBT materials and
D. Computer Games
courses including online
E. Business
and CD based
F. Medicine
encyclopedias.
G. Math and Sci Research
H. Government
34.
A. Education Most of the online games
B. Edutainment
utilize enormous media
C. Entertainment
types, content and features
D. Computer Games
to make them more
E. Business
exciting and relevant.
F. Medicine
G. Math and Sci Research
H. Government
35.
A. Education Alternatively, multimedia is
B. Edutainment used to simulate and
C. Entertainment
demonstrate various
D. Computer Games
situations that would
E. Business
otherwise be difficult to
grasp over time, for instance
F. Medicine
is the case of a tornado,
G. Math and Sci Research
tsunami.
H. Government
36.
A. Education Using a
B.
C.
Edutainment
Entertainment
multimedia is an
D. Computer Games enjoyable and
E.
F.
Business
Medicine
informative
G. Math and Sci Research experience.
H. Government
37.
A. Education Multimedia can
B.
C.
Edutainment
Entertainment
also simulate the
D. Computer Games effects of viruses
E.
F.
Business
Medicine
and diseases in the
G. Math and Sci Research human body.
H. Government
38.
A. Education Multimedia are able to
B. Edutainment effectively convey
C. Entertainment
information to clients ,
D. Computer Games
superiors and workers,
E. Business
F. Medicine
owners and general
G. Math and Sci Research public.
H. Government
39.
A. Education It is also vital for
B.
C.
Edutainment
Entertainment
the medical
D. Computer Games practitioners to use
E.
F.
Business
Medicine
multimedia on
G. Math and Sci Research their virtual
H. Government surgery.
40.
A. Education Advertising, selling
B. Edutainment goods and providing
C. Entertainment
services to clients can
D. Computer Games
also be effectively done
E. Business
F. Medicine
with the use of
G. Math and Sci Research multimedia.
H. Government
Identify the element of digital
citizenship being described on
each number.
A. Digital Access 41.
B. Digital Literacy This is where enforcement
C. Digital Communication occurs for illegal
D. Digital Commerce downloads, plagiarizing,
E. Digital Etiquette hacking, creating viruses,
F. Digital Rights and sending spams, identity theft
Responsibilities and cyberbullying
G. Digital Law
H. Digital Security
I. Digital Health
A. Digital Access 42.
B. Digital Literacy It deals with
C. Digital Communication
understanding the
D. Digital Commerce
variety of online
E. Digital Etiquette
F. Digital Rights and
messaging mediums
Responsibilities like email , messenger
G. Digital Law and variety of apps.
H. Digital Security
I. Digital Health
A. Digital Access 43.
B. Digital Literacy This simply means
C. Digital Communication that citizens must
D. Digital Commerce
practice using
E. Digital Etiquette
F. Digital Rights and
difficult passwords,
Responsibilities virus protection and
G. Digital Law backing up data.
H. Digital Security
I. Digital Health
A. Digital Access 44.
B. Digital Literacy This is the adequate
C. Digital Communication understanding in the
D. Digital Commerce
uses of different
E. Digital Etiquette
F. Digital Rights and
technology.
Responsibilities
G. Digital Law
H. Digital Security
I. Digital Health
A. Digital Access 45.
B. Digital Literacy
It involves
C. Digital Communication
D. Digital Commerce
encouraging people
E. Digital Etiquette with varieties of
F. Digital Rights and appropriate behavior
Responsibilities
G. Digital Law
online.
H. Digital Security
I. Digital Health
A. Digital Access 46.
B. Digital Literacy
This is the set of
C. Digital Communication
D. Digital Commerce
rights that digital
E. Digital Etiquette citizens have such as
F. Digital Rights and privacy and
Responsibilities
G. Digital Law
independent speech.
H. Digital Security
I. Digital Health
A. Digital Access 47.
B. Digital Literacy
Due to
C. Digital Communication socioeconomic
D. Digital Commerce status, location, and
E. Digital Etiquette other disabilities-
F. Digital Rights and some individuals
Responsibilities may not have
G. Digital Law
access to this
H. Digital Security
element.
I. Digital Health
A. Digital Access 48.
B. Digital Literacy
Online selling of
C. Digital Communication
D. Digital Commerce
goods is also possible
E. Digital Etiquette
in today's generation
F. Digital Rights and because of its digital
Responsibilities consumers.
G. Digital Law
H. Digital Security
I. Digital Health
A. Digital Access 49.
B. Digital Literacy
C. Digital Communication
It deals with the
D. Digital Commerce equitable
E. Digital Etiquette distribution of
F. Digital Rights
Responsibilities
and
technology to
G. Digital Law people.
H. Digital Security
I. Digital Health
A. Digital Access 50.
B. Digital Literacy
C. Digital Communication
By utilizing the
D. Digital Commerce internet, we are also
E. Digital Etiquette capable of
F. Digital Rights
Responsibilities
and
promoting wellness.
G. Digital Law
H. Digital Security
I. Digital Health
51-53. Examples of Linear Multimedia
54-55. Pillars of Digital Citizenship
56-57. Examples of ICT applications
which are used as Medium for Advocacy
58.-60. Advantages of Using Rich Media

You might also like