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3029 MAPA Research and

Development in Digital Media


Prototype documentation AR outdoor sports role-playing
Student name: Zhicheng
Huang
games help people get rid of the
Student number: 11279835 habit of staying at home

Why you did this prototyping? What did you find through themselves As a result, more What are the functions of the
As a convenient and quick tool investigation? and more people choose to software in your solution?
in daily life, mobile phone is No cell phone anxiety refers to stay at home rather than go Open the app
integrated with more and more the serious anxiety caused by out. Role information
functions because of its the inability to use the cell AR Chat
convenient carrying. The fre- phone, which is also a common View outdoor tasks
Mobile phone Common tasks
quency and time of using problem for many years. But
mobile phone everyday are also psychologists say the number of Combat tasks at specific time
28
increasing greatly. Besides the people addicted to mobile % and place
convenience, we also gradually phones is still Decryption task at specific time
72
have some depen- dence growing rapidly in Asia, the and place
%
complex on mobile phone. For land that creates the expression Live ranking
example, if you click on your from the racquet and Emoji, and Supply station
No mobile phone Settings
mobile phone from time to the age group of mobile phone
time, you will stare at the screen addicts is getting younger. Korean students aged 11-12
even if there is no news, but you Mobile phones are indispens- How does it work?
don't know that a lot of time has able to many countries all over This game combines AR tech-
Mobile phone addiction
been wasted in the pro- cess. the worlld, but in Asia, they 25
nology, through GPS
Over time, mobile phones infiltrate the local culture % function and motion func- tion,
become an addiction. through more diversiifiied to detect the user 's posi- tion
75
channells: before any meal, % and motion. In
someone must take a few addition, the game will re-
What research did you do in close-up photos of the food; lease tasks at specific
No mobile phone addiction
your initial stage? and Japan has a systematic time and place from time to
In order to study people's de- mobile culture called mobile 1000 Korean Students time. Players need to arrive at
pendence on mobile phones, a culture. the specified
survey was conducted. The place to complete. The task
results were stunning. The What good plan do you have? A rewards and sports re- wards
survey asked people to play What do you think about this? virtual and reality almost will be given in
with mobile phones under It's said that there is an app that seamless connection of the the form of gold coins and
inappropri- ate circumstances, can force people to go offline game will attract more people energy, which can be used to
including sex, toilet and even from the Internet when they out of the door. But the reason exchange items to help them
funeral. According to the data, use their mobile phones for a for them to go out ismore from rank at the top of the list.
62% of the population are certain period of time, which the attraction of virtual world, I think such games can make
anxious without WiFi connec- may help them. Or de- signing so they may not really real- people not stay at home every
tion, 7% of the population admit a ranking list, similar to izethe benefits of outdoor ac- day, but go
that they can play mobile counting steps, enables users tivities. In addition, people are out more. In addition, the AR
phones when having sex, 72% to have a kind of competitive- always highlyfocused during the chat function can also make
will use mobile phones when ness, which makes them have game, which will reduce their people get more
going to the toilet, 11% will the impulse to compete for safety awareness. friends.
play mobile phones even when ranking on the ranking list
at- tending funerals, 23% will through sports. How does the game work?
play mobile phones while I will put the flow chart and the
bathing. What do you think of your sketch I made below.
research? In addition, I think my project
Most people's addiction to the idea is quite complete. Next
Internet comes from games, semester, I will consider de-
which make use of people's signing the game interface and
fantasies about the virtual UI.
world and precisely cater to POKEMON
what people want, so that GO
people can't extricate
FLOW
CHART

WELCOME

1 3 5 7 9

1
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999999

STEPs:

Overall:

2 4 6 8 1
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Some ideas on Task: Find the Treasure Chest
Metaverse is a virtual world constructed by human beings using digital technology, which is mapped or
transcended by the real world and can interact with the real world, and has a digital living space with a
new social system. As shown in the movie "Ready Player One", when another virtual world develops and
takes shape, people will be interested in trying to gain unprecedented experience in the virtual world.
Everything in the virtual world is cool, so people in the movie gradually begin to focus on the virtual world,
and then degenerate in the real world. This is not what I want to see. I think we should take advantage of
people's enthusiasm for playing and exploring in the virtual world, and combine the virtual world with the
real world using technologies such as vr or ar, so that we can not delay the life of any world. First of all,
human interaction is very necessary, so we must strengthen the function of social system. For example, we
can establish a guild system to let people in the same city or different cities join their "families". In football
matches, players will return to their country to fight for their national team after a period of time.
Occasionally, in this game, you can also hold competitions so that players in each city can gain points for
their own city and defeat players in other cities. In the task system, we can also put more emphasis on the
word "cooperation". For example, when a player comes to a place in real life at a specific time to search for
treasure through the ar, his teammates need to help him to protect him from being attacked by the
monster enemies on the ar map (at the same time, we should also help defeat other players to let them
concentrate on cracking the secret code of the treasure).

Design Sketch

This game combines AR tech-


nology, through GPS function
and motion function, to
detect the user 's position
and motion. In addition, the
game will release tasks at
specific time and place from
time to time. Players need to
arrive at the specified place to
complete. The task rewards
and sports rewards will be
given in the form of gold
coins and energy, which can
be used to exchange items to
help them rank at the top of
the list.

I think such games can make


people not stay at home
every day, but go out more. In
addition, the AR chat function
can also make people get
more friends.
Task: Find the Treasure Chest
Task Description: Go to the library near the player to find clues. First, the player takes his mobile phone and goes out to the
nearby library. After entering the library, use the ar function of the game to scan the bookshelves of the library. At this time, the
library that players see through the ar camera is a different scene than in reality. There are many books related to or unrelated to
game intelligence displayed here. Players can click on one of them to open it and see if there are any clues about the treasure
chest. If it goes well, the player will find a book with clues and see some text, and the puzzles in this text need to be understood
by the player himself. Of course, if there are other players in the library who are also solving puzzles, they can help each other
and collaborate on tasks. They can add each other as task partners in the game and allocate a proportion of the bonus for the task
reward. When they suc- ceed in cracking, this means that they will follow the clues they get to the next location, such as the
fountain on a pedestrian street when the sun sets. When this time is reached, using an AR camera to scan the scene, a treasure
box will appear next to the fountain in the phone, but there will also be some monsters and enemies along with it.
Players need to allocate their work reasonably, with someone responsible for defeating the enemy and someone responsible for
cracking the password box. Of course, this needs to be done in a hurry, as there may be other play- ers cracking the password
box on the scene. You must get the items in the treasure box before they complete it, which can ensure that you and your
teammates receive the most rewards.

When the player gets the treasure box, it may be a very rare S-level item, or it may be a huge amount of gold coins, so the
player can go shopping. You can go to a big supermarket in your city with a friend, open the game's ar camera, and through the
ar camera, you will find that the shelves in the supermarket are not filled with snacks, but with props, equipment, food, clues,
and other goods that can be transported to your home in reality, such as game peripherals.

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