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Design Thinking

Design
Brief
Design Brief
Design
Name of shop/outlet:
Brief Project
Description
What is the problem or opportunity?
Describe the project in a few sentences, as you would in an
“elevator pitch.”

_______________
Scope What is within the scope of the project and what is outside it?
What efforts sit adjacent to this particular project?

Location:

_______________
Constraints What constraints do you need to work within?
What requirements must a successful solution meet?

Target Users Who are you designing for?


Try to be as specific as possible. Whom do you need to
understand? Why are they important?

Exploration What key questions will you need to answer through your
Questions research?
What are you curious to learn about your stakeholders and how
they think and behave?

Expected What outcomes would you like to see?


Outcomes
Example of Design
Brief

TecheLearners - Sai Neeharika,


Nikhilla, Mili, Kanav
and Aradhita
‘No More Monologue, only dialogue’
Problem Statement
Enhancing student’s participation to make the online
learning experience more efficient and participative

Key issues
• ‘Monologue’
• ​Lack of views hampers the learning process
• ​Stops creativity flow 
• Paints an idea that students are not present ​and are
absent from the class
• ​Hesitation and lack of adaptability ​to voice out their
thoughts
• Network Issues
• Home environment
DESIGN
BRIEF
PROJECT DESCRIPTION TACKLING THE ISSUE OF STUDENTS’ PARTICIPATION DURING
ONLINE CLASSES AND ITS RELATED CONSTRAINTS

Scope - Once the working model is proven to be successful in ___, it can be replicated to
other platforms such as schools, other colleges, extra coaching classes and virtual
business meeting sessions where participation becomes key.

Constraints - Professor’s flexibility to implement the system


- Technological constraints
- Student’s and Faculty’s personal constraints

Target Users - Students and Faculty


- The expected outcome will be achieved only through the faculty and students as
they are the direct users

Exploration Questions - Conducting research to understand why students hesitate to participate in class
- Identifying reasons for student’s distractions during online classes
- Understanding Professor’s individual style of sessions
- What motivates the students to be more interactive during classes?

Expected Outcomes - Turning online education into an interactive experience


- Increased participation of students
Live Action Projects
• The most important aspect of learning Design Thinking
• Will require a lot of collaborative effort
Live Action Projects
• Each team to present their project theme and design brief (only
these, and no solutions or ideas)
• 5 minutes per team
• 5 marks
• In class in the week of 18-23 March
Thank you

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