Professional Documents
Culture Documents
17
17
3
test Expected outcome of test Actual outcome notes
Collisions The player should not travel through the maze walls They could never get thought
when they collide with them. When the player
collides with an enemy they die and restart the level. the walls
Shooting That it hit the enemy It does and they then explode
Lives That when you get hit Yes this also works They didn’t work but now after a test
You loss a life
they work
Score It goes up when you get gold I didn’t do gold so yea
Player movement That WASD works I went with the arrows
NPC movement they move when the game begins They game up and down
Menu buttons That Esc bring up menu No it does not
Collectables Then when moving over them you pick them up
Music and sound effects Play when game starts Yes it does
animations Thing move when game starts Yes it does
Does the link work The link to the game works works
and the user can download
the game from One Drive
and play it
Transitions They look smooth when works
going to next slide
Do the graphics and audio They load and work works
load
Do the videos play If they load up and play works
correctly
Spelling and grammar Spell word correctly works
Deep Space... Total Relaxation | White Noise | Cosmic Travel - Y For the game background music
ouTube
Asset list for the game
beautiful-shining-stars-night-sky_18162
4-622.jpg (1380×920) (freepik.com)
Background image
Making the game
When feed back came for my sway there was not much
they want me to improve but one said to make the sway
prestation go from left to right which was a simple fix but
it is optional for the user to pick what way they want to
view the sway with me also moving the info into the
middle of the screen so it easier to read
Evaluation:
Game: Also when making the game I had trouble with the
When making the game the intent was that it was masking of my player and walls because my player
meant for 8-12 year old and I think that I have really was very long it made it difficult for it to move round
gone down the route with a space theme. There is areas of my game so I had to change the size of the
shooting but in a fun way where there is not gore or hit box for the wall and player but I had to change it
anything. This meets the user requirements several time because sometimes it was still to but,
because it is fun and interactive for the age range sometimes it was to small what meant the player
the game was made for. could go thought walls. So to stop this I had to keep
There were many problems when making the game trying to find the perfect balance between to big and
suck as having to find / game new sprites for object too small until I found it and now the player has
I never intended to use so having to come up with more movement but cant travel thought wall.
and make new sprits was difficult.
One thing I did differently to my plan was that I
didn’t add gold or any pick up item and the reason
was I couldn’t think or find anything that related to
the space theme.
One way feed back help me was it enabled me to
change things other thought want have a better
impactite for my audiences.
Also with the win and lose screen it help the users
feel happy with a complete Shen and have a joy
boost.
Evaluation: https://sway.office.com/B8ntXvzNgcE3oEst?ref=Link
sway:
The sway was made to inform people about
what my games is ,how it work, and what it
When trying to add the link to the
looks like. So when crating the sway I had to game I had to make sure I picked
made it simple but informative so that people the right one because there are
wanting to play the game could easy two saves of the game a GB and
understand what is being talked about because the game it self so when I first try
are target audiences is 8-12. to add it I added the wrong one so
When making the sway I had difficulty add the I had to delete it and try the other
right videos so to fix's this I made sure I deleted
one and there it works so now all
the wrong videos and watch there to the end
of all of them to make sure they where right. the people who visit my sway can
More features of the sway that make it more play the game thought the link at
iterative with my target audience is that it the end of the sway
include videos To show them what the games
looks like so they know what to which makes it
more fun.
Evaluation:
Plan vs outcome