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HUMAN
HCI is a multi-disciplinary subject
§§ Psychology and cognitive science • §§ User’s perceptual, cognitive, and problem-solving skills
Information I/O …
Visual, auditory, haptic, movement
Color
Made up of hue, intensity,
saturation
Cones sensitive to color
wavelengths
Blue acuity is lowest
Should not be used for important
detail in UI !
Vision: Interpreting
the Signal
I3 A I3C I2I3I4
Optical illusions sometimes occur due
to over compensation
Vision: Optical
Illusions
Several stages:
Visual pattern perceived
Decoded using internal representation of language
Interpreted using knowledge of syntax + semantics
Physical apparatus:
Outer ear – protects inner and amplifies
sound
Middle ear – transmits sound waves as
vibrations to inner ear
Inner ear – impulses in auditory nerve
Sound
Pitch – sound
frequency
– amplitude
Loudness – type or quality
Humans
can hear from 20Hz to 15kHz
Timbre
Touch
Provides important feedback about environment
May be key sense for visually impaired people
Stimulus received via receptors in the skin:
Thermoreceptors – heat and cold
Nociceptors – pain
Mechanoreceptors – pressure
Sensory memory
Buffer for stimuli received through
senses
Continuously overwritten
Long-term memory
Repository for all our knowledge
Slow access: ~ 1/10 second
Slow decay, if any
Thinking
Deduction
Derive logically necessary conclusion from
given premises
Example:
If it is Friday then she will go to work.
It is Friday. Therefore she will go to work.
Induction
Generalize from cases seen to cases
unseen
Example:
All elephants we have seen have trunks.
Therefore all elephants have trunks.
Unreliable, but useful
Thinking
Abduction
Reasoning from event to cause
Example:
Sam drives fast when drunk.
If I see Sam driving fast, assume drunk.
Unreliable: Can lead to false
explanations
Deduction
Types of Error
Slips
Right intention, but failed to do it
right
Causes: poor physical skill,
inattention etc.
Mistakes
Wrong intention
Cause: incorrect understanding
HCI – 2.1.
Emotion
Long term
• Physical abilities
• Intellectual abilities
Short term
• Effect of stress or fatigue
Changing
• Age
HCI – 2.1.
Thanks