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Other Definitions
1. Thinking rationally
- formalize the inference process
2. Thinking humanly
- model human cognition
3. Acting humanly
- exhibit human behavior
4. Acting rationally
- doing the right thing
1. Thinking rationally: Laws of Thought
3. LEARNING
• Can we learn to solve a problem better?
• Learning the answers
• Learning the rules of the game
• Learning to plan
PARADIGMS
• Belief (Bayesian) Networks
• Perceptrons and neural networks
WHAT THEN IS AI?
Mundane Tasks
• Perception
• Vision
• Speech
• Touch
• Natural Language
• Understanding
• Generation
• Translation
• Planning
• Commonsense Reasoning
• Navigating
AI TASKS
Formal Tasks
• Games
• Chess [Deep Blue, CMU/IBM] [Loss, G. Kasparov, 1996 ][Win, G. Kasparov, 1997]
• Backgammon
• Checkers
• Go [AlphaGo, DeepMind-Google] [Win, Lee Sedol, 2016]
• Mathematics
• Geometry
• Logic
• Integral Calculus
• Proving properties of programs
AI TASKS
• Expert Tasks
• Engineering
• Design
• Fault finding
• Manufacturing planning
• Scientific Analysis
• Medical Diagnosis
• Financial Analysis
WHAT'S EASY AND WHAT'S HARD?
• It has been easier to mechanize many of the high-level
(Formal/Expert) tasks we usually associate with "intelligence" in
people
• It has been hard to mechanize tasks that lots of animals can do
• Walking around without running into things
• Caching prey and avoiding predators
• Interpreting complex sensory information
• Modeling the internal states of other animals from their behavior
A (Short) History of AI
• 1940-1950: Early days
• 1943: McCulloch & Pitts: Boolean circuit model of brain
• 1950: Turing's “Computing Machinery and Intelligence”
• 1950—70: Excitement
• 1950s: Early AI programs, including Samuel's checkers
program, Newell & Simon's Logic Theorist, Gelernter's
Geometry Engine
• 1956: Dartmouth meeting: “Artificial Intelligence” adopted
• 1965: Robinson's complete algorithm for logical reasoning
A (Short) History of AI (cont..)