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Chapter 2:

Designing the
Curriculum
Module 3: The Teacher as a Curriculum Designer
• A curriculum as a planned sequence of learning
experiences should be at the heart and mind of every
teacher. Every teacher as a curricularist should be
involved in designing a curriculum. In fact, it is one of the
teachers’ roles as a curricularist.
Lesson 3.1:
Fundamentals of Curriculum Design
Lesson 3.1:
Fundamentals of Curriculum Design

Desired Learning Outcomes


• Identify the fundamentals of curriculum designing
• Appreciate the task of designing a curriculum.
Lesson 3.1:
Fundamentals of Curriculum Design

• As we begin to discuss about curriculum designing, all teachers


need to know the different axioms or theorems regarding
curriculum as presented by Gordon W., Taylor R., Oliva P. in
2019.
• These axioms will be used to guide curricularists in designing a
curriculum.
• Axioms are principles that practitioners as curriculum designer can
use as guidelines or a frame of reference.
Lesson 3.1:
Fundamentals of Curriculum Design

Activity 1
Instruction: Select the appropriate answer from the provided options
in the box to match the given statement.

a. Curriculum change is inevitable.


b. Curriculum development is a cooperative group activity.
c. Curriculum development is an ongoing process.
Lesson 3.1:
Fundamentals of Curriculum Design

Activity 1
1. Continuous monitoring, examination, evaluation, and improvement
of curricula are to be considered in the design of the curriculum.

a. Curriculum change is inevitable.


b. Curriculum development is a cooperative group activity.
c. Curriculum development is an ongoing process.
Lesson 3.1:
Fundamentals of Curriculum Design

Activity 1
2. Societal development and knowledge revolution come so fast that
the need to address the changing condition requires new curriculum
designs.

a. Curriculum change is inevitable.


b. Curriculum development is a cooperative group activity.
c. Curriculum development is an ongoing process.
Lesson 3.1:
Fundamentals of Curriculum Design

Activity 1
3. Any significant change in the curriculum should involve a broad
range of stakeholders to gain their understanding, support, and input.

a. Curriculum change is inevitable.


b. Curriculum development is a cooperative group activity.
c. Curriculum development is an ongoing process.
Lesson 3.1:
Fundamentals of Curriculum Design

Ten Axioms about Curriculum that Teachers need as Reminders:


1. Curriculum change is inevitable, necessary, and desirable.
2. Curriculum is a product of its time.
3. Curriculum changes made earlier can exist concurrently with
newer curriculum changes.
4. Curriculum change depends on people who will implement the
change.
5. Curriculum development is a cooperative group activity
Lesson 3.1:
Fundamentals of Curriculum Design

Ten Axioms about Curriculum that Teachers need as Reminders:


6. Curriculum development is a decision-making process made from
choices of alternatives.
7. Curriculum development is an ongoing process.
8. Curriculum development is more effective if it is a comprehensive
process, rather than a “peacemeal”.
9. Curriculum development is more effective when it follows a
systematic process.
10. Curriculum development starts from where the curriculum is.
Lesson 3.1:
Fundamentals of Curriculum Design

Elements or Components of a Curriculum Design


• Intended learning outcomes (ILO) or the Desired Learning
Outcomes (DLO) formerly labelled as behavioural objectives.
• Subject Matter or Content.
• Teaching and Learning Methods.
• Assessment Evaluation.
Lesson 3.1:
Fundamentals of Curriculum Design

I. Behavioral Objectives or Intended Learning Outcomes

• As a curriculum designer, the beginning of the learning journey is


the learning outcomes to be achieved. In this way, both the learner
and the teacher are guided by what to accomplish.
• The behavioral objectives are expressed in action words found in
the revised Bloom’s Taxonomy of Objectives (Andersen and
Kathwohl, 2003) for the development of cognitive skills.
Lesson 3.1:
Fundamentals of Curriculum Design

I. Behavioral Objectives or Intended Learning Outcomes

• The behavioral objectives are expressed in action words found in


the revised Bloom’s Taxonomy of Objectives (Andersen and
Kathwohl, 2003) for the development of cognitive skills. For the
affective skills, refer to the taxonomy made by Krathwohl, and
for the psychomotor domain by Simpson.
Lesson 3.1:
Fundamentals of Curriculum Design

I. Behavioral Objectives or Intended Learning Outcomes

This Photo by Unknown Author is licensed under CC BY-NC


This Photo by Unknown Author is licensed under CC BY
Lesson 3.1:
Fundamentals of Curriculum Design

I. Behavioral Objectives or Intended Learning Outcomes

• Objective statements should be SMART: Specific, Measurable,


Attainable, Result-oriented and Time-bound.
• Include different kinds of outcomes: cognitive, affective, and
psychomotor.
Lesson 3.1:
Fundamentals of Curriculum Design

II. Content/Subject Matter

Principles to Follow in Selecting Content


• Subject matter should be relevant to the outcomes of the
curriculum.
• Subject matter should be appropriate to the level of the lesson or
unit. An effective curriculum is progressive, leading students
towards building on previous lessons. Contents which are too
basic or too advanced for the development levels of learners make
students bored or baffled and affect their motivation to learn.
Lesson 3.1:
Fundamentals of Curriculum Design

II. Content/Subject Matter

Principles to Follow in Selecting Content


• Subject matter should be up-to-date and, if possible, should reflect
current knowledge and concepts.
• Subject matter should follow the principles of BASICS (balance,
articulation, sequence, integration, continuity, and scope)
Lesson 3.1:
Fundamentals of Curriculum Design

II. Content/Subject Matter

References

• It tells where the content or subject matter has been taken.

Example: Romo, Salvador B. (2013). Horticulture an Exploratory


Course. Lorimar Publishing Inc. Quezon City
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

Teachers can do: lectures, laboratory classes, fieldwork etc.

Students learn through: cooperative learning, independent learning,


competitive activities etc.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

• Cooperative Learning Activities allow students to work


together. Students are guided to learn on their own to find
solutions to their problems.
• Independent Learning Activities allow learners to develop
personal responsibility. The degree of independence to learn how
to learn is enhanced.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

• Competitive Activities, where students will test their


competencies against another in a healthy manner, allow learners
to perform to their maximum. Most successful individuals in their
adult life are competitive, even in early schooling.
• The use of various delivery modes provide learning experiences is
recommended. Online learning and similar modes are increasingly
important in many curricula, but these need to be planned carefully
to be effective.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

Teaching-Learning Environment

Brian Castaldi (1987) suggested four criteria in the provision of the


environment or learning spaces in designing a curriculum: adequacy,
suitability, efficiency, and economy.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

Teaching-Learning Environment

Adequacy
• Is the classroom large enough for student’s mobility for class
interaction and collaborative work?
• Is there enough light and ventilation so that the learning space is
conducive and safe for learning?
• Utilization of technology for teaching-learning and the use od
cyberspace.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

Teaching-Learning Environment

Suitability
• This relates to planned activities. Suitability should consider
chronological and developmental ages of learners as well as socio-
cultural, economic even religious background.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

Teaching-Learning Environment

Efficiency
• This refers to operational and instructional effectiveness.
Lesson 3.1:
Fundamentals of Curriculum Design

III. Teaching and Learning Methods

Teaching-Learning Environment

Economy
• This refers to cost effectiveness. How much is needed to provide
instructional materials?
Lesson 3.1:
Fundamentals of Curriculum Design

IV. Assessment/Evaluation

Three main forms of Assessment

1. Self assessment – through which students learn to monitor and


evaluate their own learning. This should be a significant element in
the curriculum because we aim to produce graduates who are
appropriately reflective and self-critical.
Lesson 3.1:
Fundamentals of Curriculum Design

IV. Assessment/Evaluation

Three main forms of Assessment

2. Peer assessment – in which students provide feedback on each


other’s learning. This can be viewed as an extension of self-
assessment and presupposes trust and mutual respect. Research
suggests that students can learn to judge each other’s work as reliably
as staff.
Lesson 3.1:
Fundamentals of Curriculum Design

IV. Assessment/Evaluation

Three main forms of Assessment

3. Teacher assessment – in which the teacher prepares and


administers tests and gives feedback on the student’s performance.
Lesson 3.1:
Fundamentals of Curriculum Design

IV. Assessment/Evaluation

Formative Assessment
Assessment conducted before and during instruction.

Summative Assessment
It is done after the discussion.
Lesson 3.1:
Fundamentals of Curriculum Design

Assignment:
Get a sample lesson plan online and examine its components such as
the learning objectives, content/subject matter, Teaching-learning
methods, and evaluation. Base your examination on the lesson
tackled.

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