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Augemented

& Virtual
REALITY
Table of contents

01 Brief History 02 Advantages

Future Impact &


03 Disadvantages 04 Uses
01
Brief History
skkrt
Brief history

1957 1968 1980


Morton Heilig Ivan Sutherland Steve Mann
who is a Cinematographer. He Developed the first Virtual is responsible for the
made a device which is called Reality interface in the form of Wearable Computing.
Sensorama which delivered smell, Videoplace which allowed the
visuals, vibrations, and sounds to user to interact with virtual
the viewer. objects in real time
Brief history

1989 1990 1992


Thomas P Louis
Jaron Lainer
Claudell Rosenberg
coined the term coined the term created the first augmented reality
Virtual Reality Augmented Reality system, called Virtual Fixtures, at
USAF Armstrong's Research Lab
with the goal of increasing worker
productivity by superimposing
sensory data on workstations.
Sensorama

VideoPlace

Virtual Features
02
Advantages
OF AR & VR
What are the advantages of AR & VR?
● Enhanced immersion and
engagement

● Efficiency

● Impact on Entertainment

● Improved communication and


collaboration

● New opportunities for business


and innovation
03
Disadvantages
OF AR & VR
What are the disadvantages of AR & VR?
● Unaffordable
● Privacy and Security Problems
● Promote Risky Behavior
● Addiction and Fatalities are
major disadvantages of AR
● More Health Issues
● Limited Educational Flexibility
● It can be Glitchy
● Addictive like drug
Future Impact & Uses
Future Impact & Uses

Applications in Healthcare
various Innovation
industries

Interactive Enhancing
Learning Retail
Experience Experiences
Future Impact and Uses

Impact on Entertainment
AR and VR are transforming the entertainment industry by offering
immersive gaming experiences, interactive live events, and virtual concerts.
These technologies are redefining the boundaries of entertainment.

Future Trends
The future of AR and VR holds promise for advancements in
wearable technology, holographic displays, and integration with
artificial intelligence, paving the way for new possibilities
Immersive Technologies
As AR and VR technologies become more
prevalent, ethical considerations surrounding
privacy, data security, and digital addiction
become increasingly important. It is crucial to
address these ethical implications to ensure
responsible use of immersive technologies

The AR and VR have the potential to transform


industries, enhance learning experiences, and
redefine entertainment. Embracing these
immersive technologies opens up a world of
possibilities for innovation and engagement.
Conclusion
In conclusion, the evolution of
AR and VR has brought about
numerous
opportunities and challenges.
As these technologies continue
to advance,
it is crucial to carefully consider
their implications and ensure
responsible
integration into various aspects
of society.

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