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YEAR 9 ICT Programming with Kodu Game Planning Sheet

For your unit assessment, you will be designing, planning and packaging a game. Using this sheet, design your game by completing the boxes.

What will your game be about?


Describe your game and how it will work. What is the objective of the game

Draw an outline of your land here


Forest Uneven Land Hilly Land Racing Land Land of Shadows Land of Fire

There are eleven rings hidden in the island. The objective of the game is to collect 6 rings and then get to the volcano in the middle of the island. The island has lots of different and challenging environments; rings are hidden in all the sections of the island. Each ring is guarded by a type of creature that shoots at you and you must attack back. You collect coins to gain lives, eating can also make you gain lives. There will also be a time limit of thirty minutes. How many players and how will they win There will be a maximum of two players in a competition to collect six rings and then get to the volcano in the middle of the island. Each player must start playing at a different point of the map. Players can eliminate each other, but they will not die if they have gained more lives. To find the rings you must explore every point of the island.

What objects/bots will you have?


Circle all objects you want to use and number them. Choose up to six different items. Then complete the table over the page for each one you have numbered

Who is the audience and What type of game is it

My audiences are people from ten to sixteen years. It is a game about racing and adventure. The game also includes a lot of mystery and action features.

1 How many of each?

What will they be used for?

What will they do?

What code is needed for them? (WHEN: DO)

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