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mouse
'o"e points with the cursor keys. &dd new faces manually
Illustration 1: Linesplan used for this tutorial
&dd new layers (elect faces &ssign faces to a different layer &dd stations 'ake a cur"ed transom that ends perpendicular to the centerplane of the hull
Action
Select File => New from the mainmenu
Action
Select the edges as shown in image 3. ou can select them one b! one b! clicking on each edge with the left mouse button. "n easier and faster wa! is to select #ust one edge while keeping the $trl ke! on !our ke!board pressed. DELFTship automaticall! traces and selects the connected edges. Select Edit => Edge => Crease from the mainmenu.
Action
Select !a"#ground image => $rigin from the pop'up menu. The cursor now changes to a cross with a big $ indication !ou(re going to change the origin. )ress the left mouse button somewhere on the background image and keep it pressed down. &f !ou mo%e the mouse around now !ou(ll notice the background image being dragged around as well. &f !ou release the mouse button again the %iewport will resume to normal operation. Drag the image to the correct location. &n this case the lowest point of the skeg should coincide with the baseline of !our model *+,-.-.. The aft part of the transom should coincide with the aft perpendicular */,-.-..
Action
Select !a"#ground image => &et s"ale from the pop'up menu. The cursor changes to a ruler to indicate !ou(re changing the scale of the image. 0ow click on a point of the background image of which !ou know the e1act coordinates. The further this point is awa! from the origin the better. 2nce a point has been selected another window shows up prompting for the coordinates of the selected point. Enter the correct coordinates in this point and close the window. &n our e1ample the coordinate of the uppermost point of the bow is '.()* 1.'+
Important: "ll new background images will automaticall! ha%e the same scale applied as this one. This is particularl! con%enient if !ou(re importing multiple background images originating from the same linesplan. So make sure !ou set the correct scale before importing the ne1t background image3 &n our case we import the same image three times *once for each %iew. so ha%ing e1actl! the same scale for each image is crucial.
Action
Select !a"#ground image => ,ransparent "olor from the pop'up menu. $lick on a spot of !our background image with the color !ou want remo%ed. The background image will now be redrawn in transparent mode. &f !ou find the image still too dominant tr! blending it with the background. Use the !a"#ground image => !lending option from the pop'up menu and mo%e the slide bar until !ou(re satisfied.
Note: ou can remo%e transparenc! again b! repeating this process. &nstead of clicking on a spot within the background image simpl! select a point outside the image.
Action
Select !a"#ground image => ,oleran"e from the pop'up menu. E1periment a bit with the %alue until !ou(re satisfied with the appearance of the background image. For most #peg images a tolerance of 34 works fine. The higher the compression rate of the file5 the higher the tolerance needs to be.
Action
Select all of the edges from the deckline *see also step 6.. From the main menu select Edit => Cur-e => New. " blue cur%e is now %isible. &t is better %isible if !ou hide the control net. ou can do this b! selecting .ispla/ => Control net from the main menu. &f the cur%e is still not %isible select .ispla/ => Control "ur-es to turn of the displa! of the control cur%es. 7epeat this to add a control cur%e to the chine we(%e created in step 6. "dd a control cur%e to the contourline. Select all edges on the centerplane of the ship5 including the edges of the bow.
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Action
Turn of the control net *see step 8.. $hoose the plan %iew and select the deckline. 2nce the deckline is selected the controlpoints and edges used for this cur%e will be shown together with the cur%ature plot *the purple lines.. &f the cur%ature plot is not %isible there are two possibilities9 :. The displa! of cur%ature plots is disabled. $heck *or enable. it b! selecting .ispla/ => Cur-ature from the mainmenu. The scale of the cur%ature plot is too small to be seen. ou can increase or decrease the scale b! pressing F:- or F8.
6.
'odifying the shape is done by selecting a controlpoint of the cur"e and dragging it to another location.
;o%e the controlpoints with the mouse to their new locations. Start with the startpoint and endpoint. Then mo%e the interior points of the cur%e. &f the deckline is roughl! similar to that of the background image check !our cur%ature plot. ;ake sure the cur%ature changes graduall! along the cur%e. &f not then ad#ust the controlpoints nearest to the cur%ature peaks or %alle!s. Tr! to distribute the points e%enl! along the cur%e
Action
Action
;odif! the <incremental= distance. This is the distance a point is being mo%ed if we press one of the cursor ke!s on the ke!board. &f !ou look at the statusbar *see illustration >. at the bottom of the main program window there(s a panel sa!ing <&ncr. Distance -.:--=. $lick on it with the mouse and a window shows up re?uesting the new distance. Set it to -.-:. 0ow each time we press a cursor ke! the selected controlpoint will be mo%ed -.-: meter.
Illustration ': .ELF,ship status0ar
Action
Select one of the controlcur%es. Select a point on the selected control cur%e. Start with the start and endpoints again. ;o%e the selected point up or down with the cursor ke!s. 7epeat this for all points until the cur%e coincides with the corresponding cur%e of the linesplan &f !ou find that the incremental distance is still too large then reduce it. 7epeat the process for the other two cur%es.
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Action
Select 1ode => &hade from the pop' up menu in the perspecti%e %iew. The hull surface will be shaded using %irtual lights. )arts of the hull that are submerged are shaded in gre! whilst the rest of the hull is shaded green. ou can rotate the model b! keeping the middle mouse button *or mousewheel. pressed while mo%ing the mouse. &f !ou ha%e no middle mouse button !ou can use the scrollbars at the bottom and to the right of the perspecti%e %iew.
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Action
C! now !ou should be able to modif! the crease propert! of the two edges. &f !ou(re not sure #ust ha%e another look at step 6. Select the two edges and make them knuckle lines again.
Action
Select the edge of the transom. Select Edit => Edge => &plit from the mainmenu. " new point is inserted in the middle of the selected edge causing the edge to be split in two.
Action
;odif! the coordinate b! specif!ing the following %alues in the controlpoint window that shows the alpha numerical %alues of the controlpoint9 /'coord 9 -.:38B 'coord 9 -.----9 +'coord 9 :.::>-
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Action
&n the pre%ious step we(%e modified the %alues of the point manuall! in the controlpoint window. This window also has a checkbo1 that sa!s <$orner= ;ake sure this checkbo1 is checked. our transom will now look like the one on illustration :-.
Action
2pen the la!er dialog b! selecting Edit => La/er => .ialog... from the mainmenu *or b! pressing $T7L'L shortcut on the ke!board.. "fter the la!er windows shows up5 modif! the name of the current la!er5 which is <la!er -= into <Side panel=. 0ow press the <0ew la!er= button on the toolbar from the la!er window. &t(s the leftmost button that displa!s the hint <$reate a new empt! la!er= when !ou ho%er o%er it with the mouse. " new la!er is created. Set the name of this la!er to <Cottom panel=. "dd another la!er with the name <Transom=
Action
$lick on one of the small green lines of the bottom. The face it belongs to will be selected and all the subdi%ided edges belonging to this face will be drawn in !ellow indicating this face is selected. ou can repeat this for all the faces in the bottom panel but there(s another wa! to ?uickl! select a group of faces. &f !ou select a face while keeping the $T7L'ke! on !our ke!board pressed the program assembles all faces that9
Celong to the same la!er as the face !ou(%e #ust selected. "re connected to the selected face. The program stops if a knuckle line is encountered.
This is a con%enient wa! to select the entire bottom or side panel in one pass. Note: The thin white lines that are drawn are called <normals=. The! indicate the facing of the surface. For h!drostatic calculations it(s crucial the front side of each face is on the side of the water. The normals should point outside the hull5 not inside3
6.
$lick on the arrow button to make all la!ers %isible and click on the entr! in the list that sa!s <Cottom panel=. ou(%e #ust assigned the selected faces to the bottom panel la!er. )ress the Esc'ke! or &ele"tion => .esele"t all from the mainmenu to clear the selection. 7epeat this to assign the faces of the transom to the transom la!er and the faces forming the side panel to the side panel la!er.
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Action
Select the bod!plan %iew. ;ake sure the displa! of interior edges is off *step 6-.. &f !ou(%e added the stations at the right locations DELFTship will now draw them on the same location as the ones from the background image. The! look %er! similar. &f !ou look closel! though !ou(ll notice that the original stations at the stern are slightl! cur%ed at the side5 while ours are straight.
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Action
Select all the %ertical edges of the side panel. ;ake sure !ou select them in chronological order because that will come in hand! for the ne1t step. Start with the edge on the centerline of the transom and work !our wa! up to the front of the boat.
Action
Select Edit => Edge => Insert from the mainmenu. &f !ou(%e selected the edges in the correct order in step 64 then all the points will be connected to each other with new edges as shown to the right. &f the new edges do not run continuousl! from the transom to the stem *there(s a gap. then simpl! select the two endpoints and repeat the process. 7emember that in order to insert a new edge between two selected points the points must share the same face3
6)
Action
Switch back to the bod!plan %iew. ;ake sure the control net is %isible. $arefull! mo%e the new points a little outwards until the shape of the stations is the same as the original stations. The bow needs no ad#ustment so the displacement of the points should graduall! reduce to Hero while !ou work !our wa! to the front. This is an iterati%e process5 so keep ad#usting the control points until !ou(re satisfied with the shape of the stations.
Action
Select the three horiHontal edges from the transom. &nsert new points on these edges. &f !our not sure how to do this then ha%e a look at step 6>. $onnect the new points b! inserting new edges *see step 6A.. our transom should look now like the one displa!ed to the right.
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Action
Select the top edge of the transom *the one nearest to the centerplane.. ;ake sure that the startpoint end endpoint ha%e e1actl! the same /' coordinate. &f not5 them ad#ust one of them manuall!. Do the same for the middle and lower edge as shown to the right. &f the shape of the transom has changed significantl! it might be necessar! to repeat step 3- and 3: until the shape is satisfactor!.
That's it! #ou!"e now successfully recreated a linesplan. f e"erything has been done correctly you should ha"e ended up with a boat that should be "ery similar to the one shown below.
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