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MICROLITE20

Stats
There are 3 stats : Strength (STR), Dexterity (DEX) and Mind
(MIND).
Roll 4d, dro! lo"est di#e. Total re$aining 3 di#e and allo#ate to
one o% the stats. Re!eat %or re$aining stats.
Stat &on's ( (ST)T*+,)-., ro'nd do"n.
Races
Humans get /+ to all s0ill rolls
Elves get /. MIND
Dwarves get /. STR
Halflings get /. DEX
Classes
The #lasses are 1ighter, Rog'e, Mage, 2leri#. 2hara#ters &egin at
3e4el +.
Fighters "ear any 0ind o% ar$o'r and 'se shields. They ha4e a
/3 &on's to 5hysi#al and add /+ to all atta#0 and da$age rolls.
This in#reases &y /+ at 6
th
le4el and e4ery %i4e le4els on
Rogues #an 'se light ar$o'r. They ha4e a /3 &on's to
S'&ter%'ge. I% they s'##ess%'lly Snea0 ('s'ally s'&/DEX, &'t
de!ends on sit'ation) '! on a %oe they #an add their S'&ter%'ge
s0ill ran0 to the da$age o% their %irst atta#0
Magi "ear no ar$o'r. They #an #ast ar#ane s!ells, and gain a /3
&on's to 7no"ledge
Clerics #an "ear light or $edi'$ ar$o'r. They #ast di4ine s!ells
and gain /3 &on's to 2o$$'ni#ation. ) 2leri# #an T'rn 8ndead
"ith a s'##ess%'l Magi# )tta#0. D2 is the #'rrent 9it 5oints o% the
8ndead. I% the D2 is ex#eeded &y +, it is destroyed. This #an &e
'sed (. / 3e4el / MIND :on's) ti$es !er day.
Skills
There are ;'st 4 s0ills : 5hysi#al, S'&ter%'ge, 7no"ledge and
2o$$'ni#ation. Roll higher than the gi4en Di%%i#'lty 2lass to
s'##eed.
S0ill ran0 ( yo'r le4el / any &on's d'e to yo'r #lass or ra#e.
S0ill roll ( d., / s0ill ran0 / "hate4er stat &on's is $ost
a!!li#a&le to the 'se / sit'ation $odi%iers
1or exa$!le, 2li$&ing "o'ld 'se 5hysi#al / STR &on's. Dodging
a %alling ro#0 is 5hysi#al / DEX &on's. 1inding a tra! is
S'&ter%'ge / MIND &on's. Disa&ling a tra! is S'&ter%'ge / DEX
&on's.
Note that there are no <sa4ing thro"s= in this ga$e> 'se 5hysi#al
/ STR or DEX &on's %or 1ortit'de and Re%lex sa4es. Sa4ing
against $agi# (?ill sa4e) is 's'ally MIND &on's / yo'r le4el.
Magic
Magi #an #ast any ar#ane s!ell, and 2leri#s any di4ine s!ell, "ith a
s!ell le4el e@'al or &elo" +-. their #lass le4el, ro'nded '!. They
ha4e a##ess to all ar#ane s!ells in the SRD s!ell list.
2asting a s!ell o% any 0ind #osts 9it 5oints. The #ost is + / do'&le
the le4el o% the s!ell &eing #ast:
Sell Level , + . 3 4 6 A B C
H" Cost + 3 6 A C ++ +3 +6 +A +C
This loss cannot &e healed nor$ally &'t is re#o4ered a%ter B
ho'rs rest. There is no need to $e$oriDe s!ells in ad4an#e.
E'st &e#a'se a #hara#ter #an #ast any s!ell, doesnFt $ean that
they sho'ld. 2hoose s!ells that s'it the #hara#ter. Sele#t one
Gsignat'reF s!ell !er s!ell le4el %ro$ +
st
'!"ard that they !re%er to
'se o4er any other. These s!ells are easier to #ast d'e to
%a$iliarity, #osting + less 95 to 'se.
The Di%%i#'lty 2lass (D2) %or all s!ells is
#0 $ Caster Level $ Caster%s MI&D 'onus
Combat
9it 5oints ( STR Stat / +d-3e4el. I% 95 rea#h ,, 'n#ons#io's and
near death. 1'rther da$age dire#tly red'#es STR. I% that rea#hes
,, death.
Roll d., / DEX &on's %or initiati4e order. E4eryone #an do one
thing ea#h t'rn> $o4e, atta#0, #ast a s!ell, et#.
Melee atta#0 &on's ( STR &on's / 3e4el
Missile atta#0 &on's ( DEX &on's / 3e4el
Magi# atta#0 &on's ( MIND &on's / 3e4el
)dd atta#0 &on's to d., roll. I% higher than yo'r o!!onentHs
)r$o'r 2lass ()2), itFs a hit. Nat'ral ., is a'to$ati#ally a #riti#al
doing $axi$'$ da$age.
1ighters and Rog'es #an 'se DEX &on's / 3e4el as Melee atta#0
&on's instead i% "ielding a light "ea!on. 1ighters and Rog'es #an
"ield . light "ea!ons and atta#0 "ith &oth in a ro'nd i% they ta0e
a *. !enalty on all atta#0 rolls that ro'nd. Ra!iers #o'nt as light
"ea!ons, &'t yo' #annot "ield t"o ra!iers at the sa$e ti$e.
I% the total &on's is / or $ore a se#ond atta#0 #an &e $ade "ith
a *6 !enalty. I% the total &on's is /++ or $ore a third atta#0 #an
&e $ade at *+,. 1or exa$!le, i% the total &on's is /+., three
atta#0s #an &e $ade at /+.-/A-/..
)dd STR &on's to Melee da$age, x. %or .*handed "ea!ons.
)r$o'r 2lass ()2) ( +, / DEX &on's / )r$o'r &on's.
Other Hazards
1alling : +d da$age !er +,H, hal% da$age on 5hys/DEX sa4e.
D2(de!th %allen in %eet
S!i0es : add /+ !oint to %alling da$age !er +,H %allen, $ax /+,
5oison : 5hys/STR sa4e to a4oid or %or hal%, de!ending on !oison.
E%%e#t 4aries "ith !oison ty!e.
Extre$e 9eat I 2old : I% not "earing s'ita&le !rote#tion,
5hys/STR sa4e on#e e4ery +, $in'tes (D2 +6, /+ !er !re4io's
#he#0), ta0ing +d da$age on ea#h %ailed sa4e.
Level Advancement
En#o'nter 3e4el ( 9it Di#e o% de%eated $onsters, or the gi4en E3
%or the tra!, sit'ation, et#. )dd /+ %or ea#h do'&ling o% the
n'$&er o% %oes. eg: + 0o&old ( E3+. . 0o&olds ( E3.. 4 0o&olds (
E33, et#.
)dd '! the En#o'nter 3e4els (E3s) o% e4ery en#o'nter yo' ta0e
!art in. ?hen the total ( +, x yo'r #'rrent le4el, yo'F4e ad4an#ed
to the next le4el. Reset the total to , a%ter ad4an#ing.
Ea#h le4el adds:
/+d to 9it 5oints
/+ to all atta#0 rolls
/+ to all s0ills
I% the le4el di4ides &y three (i.e. le4el 3,,C,et#.) add + !oint to
STR, DEX or MIND.
1ighters gain /+ to their atta#0 and da$age rolls at le4els
6,+,,+6,et#.
2leri#s and Magi gain a##ess to ne" s!ell le4els at le4els
3,6,A,C,et#.
E(amle
The +
st
le4el ad4ent'rers ha4e ;'st #o$!leted a d'ngeon
ad4ent're, and de%eated 6 E3+ en#o'nters, an E3. tra! and the
E33 leader. ThatFs a total o% E3+,, so they all ad4an#e to le4el ..
They need to de%eat another ., En#o'nter 3e4els to rea#h 3e4el
3.
This is a tri$$ed*do"n, s'&$iniat're 4ersion o% the 5ri$ary 1antasy SRD r'les (see li#ense %or $ore in%o) that has &een designed
to &e @'i#0 and easy to !lay. The goal "as to #reate a si$!ler ga$e, &'t one "here all o% the reso'r#es o% 5ri$ary 1antasy SRD
($onsters, s!ells, ad4ent'res and e@'i!$ent) #o'ld &e 'sed "itho't #on4ersion.
MICROLITE20
Monsters
S)ills: )ll #reat'res ha4e a &on's to all s0ills e@'al to their
n'$&er o% 9it Di#e. I% the #reat're is intelligent, add /3 to one
s0ill. )dd stat &on'ses to s'it and as logi# di#tates. This is
intentionally 0e!t o!en J i% yo' need a snea0y &'g&ear, assign the
/3 &on's to S'&ter%'ge> i% a "arrior, gi4e /3 to 5hysi#al> %or a
s!ell*#aster assign the /3 to 7no"ledge or 2o$$'ni#ation and
gi4e le4els o% Mage or 2leri# (see &elo").
Monster *+vancement: To $a0e a to'gher $onster, add $ore
9it Di#e> ea#h additional 9D adds one to their s0ill and #o$&at
&on'ses. 1or ea#h do'&ling o% the 9it Di#e, in#rease the di#e siDe
%or atta#0s (ie, d4*Kd, d*KdB, et#).
)lternati4ely, add #lass le4els to intelligent $onsters. Start "ith
the &ase 9it Di#e and add le4els o% 1ighter, Rog'e, Mage or 2leri#
as re@'ired.
Create ,our own: )ssign 9it Di#e (dB %or $ost things, d+. %or
Dragons and 8ndead). )tta#0 &on's and s0ill le4el ( n'$&er o%
9it Di#e. I% itHs an intelligent #ritter, /3 &on's to one s0ill. )dd stat
&on'ses to s'it.
Sample Characters
Morris- Human Rogue.#
STR +. (/+), DEX +6 (/.), MIND +. (/+)
h! +3, )2 +6 (St'dded 3eather), 5aired Shorts"ords, /,-/,, d/+
S'&ter%'ge /6, all others L /.
/en+ric)- Dwarf Fighter.#
STR + (/3), DEX +3 (/+), MIND ++ (/,)
h! +A, )2 +A (2hain$ail / shield), 3ongs"ord /6, dB/4
5hysi#al /4, all others L /+
Cholmer- Elven Mage.#
STR +. (/+), DEX +3 (/+), MIND + (/3)
h! +3, )2 ++ (Ro&es), M'artersta%% /., d/+
7no"ledge /4, all others L /+
S!ells: )ll , and +st le4el ar#ane s!ells.
0arna'as- Halfling Cleric.#
STR +, (/,), DEX + (/3), MIND +3 (/+)
h! ++, )2 +B (2hain$ail), Morningstar /+, dB
2o$$'ni#ation /4, all others L /+
S!ells: )ll , and +st le4el di4ine s!ells.
&ame Hit Dice *rmour Class *ttac)
)ni$al (s$all) eg :adger 9D +dB/. ( h!) )2 +6 2la" /4 (+d.*+)
)n0heg 9D 3d+,/+. (.B h!) )2 +B :ite /A (.d/A !l's +d4 a#id)
:'g&ear 9D 3dB/3 (+ h!) )2 +A Morningstar /6 (+dB/.) or ;a4elin /3 (+d/.)
2ho0er 9D 3dB/3 (+ h!) )2 +A Tenta#le / (+d3/3)
Deinony#ho's (Ra!tor) 9D 4dB/+ (34 h!) )2 + Talons / (.d/4)
Dire Rat 9D +dB/+ (6 h!) )2 +6 :ite /4 (+d4 !l's disease)
Dragon (yo'ng Red) 9D +3d+./3C (+.3 h!) )2 .+ :ite /., (.d/A) or &reath +,d+, D2.4 !hys/DEX to
dodge %or hal%
D"ar% 9D +dB/. ( h!) )2 + ?araxe /3 (+d+,/+) or short&o" /+ (+d)
Earth Ele$ental (large) 9D BdB/3. (B h!) )2 +B Sla$ /+. (.dB/A)
El% 9D +dB (4 h!) )2 +6 3ongs"ord /. (+dB/+) or long&o" /3 (+dB)
Nargoyle 9D 4dB/+C (3A h!) )2 + 2la" / (+d4/.)
No&lin 9D +dB/+ (6 h!) )2 +6 Morningstar /. (+d) or ;a4elin /3 (+d4)
Nri%%on 9D Ad+,/.+ (6C h!) )2 +A :ite /++ (.d/4)
9al%ling 9D +dB/+ (6 h!) )2 + Shorts"ord /3 (+d) or light #ross&o" /3 (+d)
9ellho'nd 9D 4dB/4 (.. h!) )2 + :ite /6 (+dB/+ !l's +d %ire)
9ill Niant 9D +.dB/4B (+,. h!) )2 ., Nreat#l'& /+ (.dB/+,) or ro#0 /B (.d/A)
9o&go&lin 9D +dB/. ( h!) )2 +6 3ongs"ord /. (+dB/+) or ;a4elin /. (+d/+)
9'$an 2o$$oner 9D +dB/+ (6 h!) )2 +. Dagger /+ (+d/+) or sling /+ (+d4)
Inse#t (s$all) eg S!ider 9D +dB (4 h!) )2 +4 :ite /4 (+d4*. !l's !oison)
7o&old 9D +dB (4 h!) )2 +6 S!ear /+ (+d*+) or sling /3 (+d3)
Ogre 9D 4dB/++ (.C h!) )2 + Nreat#l'& /B (.dB/A) or ;a4elin /+ (+dB/6)
Or# 9D +dB/+ (6 h!) )2 +3 1al#hion /4 (.d4/4) or ;a4elin /+ (+d/3)
O"l&ear 9D 6d+,/.6 (6. h!) )2 +6 2la" /C (+d/6)
R'st Monster 9D 6dB/6 (.A h!) )2 +B )ntennae to'#h /3 (r'st)
Shado" 9D 3d+. (+C h!) )2 +3 In#or!oreal to'#h /3 (+d Str)
S0eleton ?arrior 9D +d+. ( h!) )2 +6 S#i$itar /+ (+d/+) or #la" /+ $elee (+d4/+)
Stirge 9D +d+, (6 h!) )2 + To'#h /A (atta#h)
Stone Nole$ 9D +4d+,/3, (+,A h!) )2 . Sla$ /+B (.d+,/C)
Troll 9D dB/3 (3 h!) )2 + 2la" /C (+d/)
?ere"ol% (hy&rid %or$) 9D 3dB/A (., h!) )2 + 2la" /4 (+d4/.)
?ight 9D 4d+. (. h!) )2 +6 Sla$ /3 (+d4/+ !l's energy drain)
?ol% 9D .dB/4 (+3 h!) )2 +4 :ite /3 (+d/+)
?y4ern 9D Ad+./+4 (6C h!) )2 +B Sting /+, (+d/4 !l's !oison) or Talon /+, (.d/4) or
:ite /+, (.dB/4)
Po$&ie 9D .d+./3 (+ h!) )2 ++ Sla$ /. (+d/+) or #l'& /. (+d/+)
MICROLITE20
OPEN AME L!CENSE "ersion #$%a
The %ollo"ing text is the !ro!erty o% ?iDards o% the 2oast, In#. and is 2o!yright .,,,
?iDards o% the 2oast, In# (Q?iDardsQ). )ll Rights Reser4ed.
+. De%initions: (a)Q2ontri&'torsQ $eans the #o!yright and-or trade$ar0 o"ners "ho
ha4e #ontri&'ted O!en Na$e 2ontent> (&)QDeri4ati4e MaterialQ $eans #o!yrighted
$aterial in#l'ding deri4ati4e "or0s and translations (in#l'ding into other #o$!'ter
lang'ages), !otation, $odi%i#ation, #orre#tion, addition, extension, '!grade,
i$!ro4e$ent, #o$!ilation, a&ridg$ent or other %or$ in "hi#h an existing "or0 $ay &e
re#ast, trans%or$ed or ada!ted> (#) QDistri&'teQ $eans to re!rod'#e, li#ense, rent,
lease, sell, &road#ast, !'&li#ly dis!lay, trans$it or other"ise distri&'te>QO!en Na$e
2ontentQ $eans the ga$e $e#hani# and in#l'des the $ethods, !ro#ed'res, !ro#esses
and ro'tines to the extent s'#h #ontent does not e$&ody the 5rod'#t Identity and is an
enhan#e$ent o4er the !rior art and any additional #ontent #learly identi%ied as O!en
Na$e 2ontent &y the 2ontri&'tor, and $eans any "or0 #o4ered &y this 3i#ense,
in#l'ding translations and deri4ati4e "or0s 'nder #o!yright la", &'t s!e#i%i#ally ex#l'des
5rod'#t Identity. (e) Q5rod'#t IdentityQ $eans !rod'#t and !rod'#t line na$es, logos
and identi%ying $ar0s in#l'ding trade dress> arti%a#ts> #reat'res #hara#ters> stories,
storylines, !lots, the$ati# ele$ents, dialog'e, in#idents, lang'age, art"or0, sy$&ols,
designs, de!i#tions, li0enesses, %or$ats, !oses, #on#e!ts, the$es and gra!hi#,
!hotogra!hi# and other 4is'al or a'dio re!resentations> na$es and des#ri!tions o%
#hara#ters, s!ells, en#hant$ents, !ersonalities, tea$s, !ersonas, li0enesses and s!e#ial
a&ilities> !la#es, lo#ations, en4iron$ents, #reat'res, e@'i!$ent, $agi#al or s'!ernat'ral
a&ilities or e%%e#ts, logos, sy$&ols, or gra!hi# designs> and any other trade$ar0 or
registered trade$ar0 #learly identi%ied as 5rod'#t identity &y the o"ner o% the 5rod'#t
Identity, and "hi#h s!e#i%i#ally ex#l'des the O!en Na$e 2ontent> (%) QTrade$ar0Q
$eans the logos, na$es, $ar0, sign, $otto, designs that are 'sed &y a 2ontri&'tor to
identi%y itsel% or its !rod'#ts or the asso#iated !rod'#ts #ontri&'ted to the O!en Na$e
3i#ense &y the 2ontri&'tor (g) Q8seQ, Q8sedQ or Q8singQ $eans to 'se, Distri&'te, #o!y,
edit, %or$at, $odi%y, translate and other"ise #reate Deri4ati4e Material o% O!en Na$e
2ontent. (h) QRo'Q or QRo'rQ $eans the li#ensee in ter$s o% this agree$ent.
.. The 3i#ense: This 3i#ense a!!lies to any O!en Na$e 2ontent that #ontains a noti#e
indi#ating that the O!en Na$e 2ontent $ay only &e 8sed 'nder and in ter$s o% this
3i#ense. Ro' $'st a%%ix s'#h a noti#e to any O!en Na$e 2ontent that yo' 8se. No ter$s
$ay &e added to or s'&tra#ted %ro$ this 3i#ense ex#e!t as des#ri&ed &y the 3i#ense
itsel%. No other ter$s or #onditions $ay &e a!!lied to any O!en Na$e 2ontent
distri&'ted 'sing this 3i#ense.
3.O%%er and )##e!tan#e: :y 8sing the O!en Na$e 2ontent Ro' indi#ate Ro'r a##e!tan#e
o% the ter$s o% this 3i#ense.
4. Nrant and 2onsideration: In #onsideration %or agreeing to 'se this 3i#ense, the
2ontri&'tors grant Ro' a !er!et'al, "orld"ide, royalty*%ree, non*ex#l'si4e li#ense "ith
the exa#t ter$s o% this 3i#ense to 8se, the O!en Na$e 2ontent.
6.Re!resentation o% )'thority to 2ontri&'te: I% Ro' are #ontri&'ting original $aterial as
O!en Na$e 2ontent, Ro' re!resent that Ro'r 2ontri&'tions are Ro'r original #reation
and-or Ro' ha4e s'%%i#ient rights to grant the rights #on4eyed &y this 3i#ense.
.Noti#e o% 3i#ense 2o!yright: Ro' $'st '!date the 2O5RRIN9T NOTI2E !ortion o% this
3i#ense to in#l'de the exa#t text o% the 2O5RRIN9T NOTI2E o% any O!en Na$e 2ontent
Ro' are #o!ying, $odi%ying or distri&'ting, and Ro' $'st add the title, the #o!yright
date, and the #o!yright holderHs na$e to the 2O5RRIN9T NOTI2E o% any original O!en
Na$e 2ontent yo' Distri&'te.
A. 8se o% 5rod'#t Identity: Ro' agree not to 8se any 5rod'#t Identity, in#l'ding as an
indi#ation as to #o$!ati&ility, ex#e!t as ex!ressly li#ensed in another, inde!endent
)gree$ent "ith the o"ner o% ea#h ele$ent o% that 5rod'#t Identity. Ro' agree not to
indi#ate #o$!ati&ility or #o*ada!ta&ility "ith any Trade$ar0 or Registered Trade$ar0 in
#on;'n#tion "ith a "or0 #ontaining O!en Na$e 2ontent ex#e!t as ex!ressly li#ensed in
another, inde!endent )gree$ent "ith the o"ner o% s'#h Trade$ar0 or Registered
Trade$ar0. The 'se o% any 5rod'#t Identity in O!en Na$e 2ontent does not #onstit'te a
#hallenge to the o"nershi! o% that 5rod'#t Identity. The o"ner o% any 5rod'#t Identity
'sed in O!en Na$e 2ontent shall retain all rights, title and interest in and to that
5rod'#t Identity.
B. Identi%i#ation: I% yo' distri&'te O!en Na$e 2ontent Ro' $'st #learly indi#ate "hi#h
!ortions o% the "or0 that yo' are distri&'ting are O!en Na$e 2ontent.
C. 8!dating the 3i#ense: ?iDards or its designated )gents $ay !'&lish '!dated 4ersions
o% this 3i#ense. Ro' $ay 'se any a'thoriDed 4ersion o% this 3i#ense to #o!y, $odi%y and
distri&'te any O!en Na$e 2ontent originally distri&'ted 'nder any 4ersion o% this
3i#ense.
+, 2o!y o% this 3i#ense: Ro' M8ST in#l'de a #o!y o% this 3i#ense "ith e4ery #o!y o% the
O!en Na$e 2ontent Ro' Distri&'te.
++. 8se o% 2ontri&'tor 2redits: Ro' $ay not $ar0et or ad4ertise the O!en Na$e
2ontent 'sing the na$e o% any 2ontri&'tor 'nless Ro' ha4e "ritten !er$ission %ro$ the
2ontri&'tor to do so.
+. Ina&ility to 2o$!ly: I% it is i$!ossi&le %or Ro' to #o$!ly "ith any o% the ter$s o% this
3i#ense "ith res!e#t to so$e or all o% the O!en Na$e 2ontent d'e to stat'te, ;'di#ial
order, or go4ern$ental reg'lation then Ro' $ay not 8se any O!en Na$e Material so
a%%e#ted.
+3 Ter$ination: This 3i#ense "ill ter$inate a'to$ati#ally i% Ro' %ail to #o$!ly "ith all
ter$s herein and %ail to #'re s'#h &rea#h "ithin 3, days o% &e#o$ing a"are o% the
&rea#h. )ll s'&li#enses shall s'r4i4e the ter$ination o% this 3i#ense.
+4 Re%or$ation: I% any !ro4ision o% this 3i#ense is held to &e 'nen%or#ea&le, s'#h
!ro4ision shall &e re%or$ed only to the extent ne#essary to $a0e it en%or#ea&le.
+6 2O5RRIN9T NOTI2E
O!en Na$e 3i#ense 4 +., 2o!yright .,,,, ?iDards o% the 2oast, In#.
Syste$ Re%eren#e Do#'$ent 2o!yright .,,,*.,,3, ?iDards o% the 2oast, In#.> )'thors
Eonathan T"eet, Monte 2oo0, S0i! ?illia$s, Ri#h :a0er, )ndy 2ollins, Da4id Noonan,
Ri#h Red$an, :r'#e R. 2ordell, Eohn D. Rateli%%, Tho$as Reid, Ea$es ?yatt, &ased on
original $aterial &y E. Nary Nygax and Da4e )rneson.
Mi#rolite., S .,,, Ro&in T. Sta#ey (ro&inLgrey"'l%.net)
UEnd o% 3i#enseV
This !rod'#t is +,,W O!en Na$e 2ontent ex#e!t %or 5rod'#t Identity, as !er the O!en
Na$e 3i#ense a&o4e. 5rod'#t Identity in#l'des Mi#rolite., and Ro&in T. Sta#ey.

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