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Total squares 64
32 white
32 black
Total pieces= 32
White = 16 pieces
Black = 16 pieces
1 King = 0 points
(Symbol= K)
1 Queen = 9 points
2 Knights = 3 points
(N)
2 Bishops = 3 points
(moves diagonally)
(B)
2 Rooks = 5 points
8 Pawns = 1 point
of the square)
1. Touch to play
2. I Adjust
3. Illegal move
1. Capture
2.Block
(R)
(name
3.Move
Three special moves :-
1. Casteling
Main aim of casteling = To protect the king and to develop the rook
Rules = 1. The king should not be under check or the king must not have moved
already
2. The squares between the king and the rook should be empty
3. While casteling , The square on which the king is going to land must not
be under the control of opponents piece
4. While Casteling, the king cannot cross the shadow of the opponents
piece
5. While casteling, we have to move the king first or both the pieces
together
Two types of castelling are = Short and long ( short= 0-0 long= 0-0-0)
3.Promotion or Queening
The pawn which reaches the last rank of the opponents side, can change into any
piece , mostly queen.
Draw
1. Stalemate = Check without mate.
2. Threefold repetition = Same check three times.
3. Fifty-move rule = If the opponent fails to checkmate the king in 50
moves, it is considered as a draw.
Symbols
1.
2.
3.
4.
Killing a piece = X
Checking = +
Checkmating =
++ OR #
Short castelling = 0-0
5. Long castelling =
0-0-0
6. En passant =
e.p
7. White wins the game = 1-0
8. Black wins the game
= 0-1
9. Draw =
-1/2
10.
Queening= =