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need:
totalDef = 2,1 * 1.152.000 = 2.419.200
Assuming 0 def char with knight armor+1, 3x hero gem, 2x GOW gem, then
2.419.200 = ((3 x d) + 190.000 + 5000) * 4,7
514724 = 3d + 195000
d = 106.575 = 25%allstat
allstat = 426.300
level = 426.300 / 4 = 106.575
which seems much more realistic,and then moving on~
assuming same acc, samurai sword+1, then
1) atk+hpSTAT = 319725
2) totATK : totHP = 6
a.) totATK = ((3xa) + 7.000 + 190.000) * 5,4
= 16,2a + 197000
b.)tot HP = 5h + 90.000
2) 16,2a + 197000 = 30h + 540.000
h = 319725 -a
2) 16,2a = (9.591.750 - 30a) + 343000
46,2a = 9.934.750
a = 215.038
h = 104.687
d = 106.575
Gonna try it out for the next run
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realDef = (totalDEF / %bonusDEF * 100) - armorDEF
= (2.419.200 / 320 * 100) - 5000
= 751.000 def
statDEF = realDEF / 3 = 250.334 (25% of your allstat)
allSTAT = 4*statdef = 1.001.334 = level 250.334
which is already weird, because i usually beat him at lvl 115.000, but if we con
tinue on~
atk+hpSTAT = allSTAT - statDEF = 751000
which mean for reaching an atk:hp of 6 (for high ATK boss), we have known the fo
llowing statement:
1)statATK + statHP = 751000
2)totATK : totHP = 6