The objective of the game is to increase hand and eye coordination and socialization. The person who scores the most ball / checkers is the winner. Rules can be adapted to meet the needs of others.
The objective of the game is to increase hand and eye coordination and socialization. The person who scores the most ball / checkers is the winner. Rules can be adapted to meet the needs of others.
The objective of the game is to increase hand and eye coordination and socialization. The person who scores the most ball / checkers is the winner. Rules can be adapted to meet the needs of others.
Source: Tezeno, G. (2006, November 4). Active activities. Retrieved October 9, 2015. Equipment: Ping pong balls or checkers, one/two tables and 20 ounce hard plastic cups Description of activity: The objective of the game is to increase hand and eye coordination and socialization. Place the cups on to the midpoint of the table and have a player at each end of the table. Players alternate by taking turns. Set distances away from each cup, leaning close to the cup is permissible. The objective of the game is to bounce the balls in the cups or toss the checkers within a predetermine time. The person who scores the most ball/checkers is the winner. This activity also can be play outdoors by using PVC pipes which should be bolted to a flat square shape wood surface (which provides support) and using light weight washers instead of ping pong balls and checkers. Rules can be adapted to meet the needs of others. Leadership consideration: this activity is best perform in small groups (2 to 6 participants maximum) the setting for this activity will be in an open space or large room empty room, just with the equipment for the game so participants can keep engage and without distraction. The therapist function as a moderator explaining the game and demonstrating the steps if necessary. Moderator should encourage team work and not competitive as this is mean to have fun. Adaptations: Participants with Aspergers Syndrome: this disability is a form of autism. Thus this activity will help participants to learn to take turns. One strategy is to make the turns short, so that participants understands that he or she will have another turn quickly. Waiting for a turn is hard. In this game therapist allows each player to have a quick turn and so the wait is very short. Additionally, therapist can give the participants more chances to toss the checker when they already have the idea of the turns. Children with Visual processing disorder: In some cases, the ability to stay visually focused can be as short as two minutes in younger children, and up to ten minutes or fifteen minutes depending upon age and level of maturation. An excellent visual processing strategy is to have the child do something physical during their breaks like walking around the room. The physical activity will jump start their nervous system, and they will be able to concentrate for another short period of time
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