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Beer • Conventional board

Distribution game
Game Orders

Delay Delay Factory Delay Delay Distributor

Retailer Delay Delay Wholesaler Delay Delay

Material
Game
Login
• Each student takes
on a different role.
Player
Screen
• Students make
decisions each
period.
• Individual and
team evaluations.
• No mistakes in
tracking the
game.
Instructor
Screen
• 2-4 period
practice
session.
• Play game for
30-35 periods.
• 30-45 seconds
per period.
Debrief
Graphs
• Entire game
and debrief
can be
completed in
one 75
minute class.
E-Business
Game

Goal:
- Fundamentals
of managing a
production system.
- Coordination of
purchasing,
manufacturing
and sales.
- Importance of
having an
operations
strategy and
coordinated team
effort.
• Individual or
team play

• Tracking by
class
Purchasing

BOM Structure

Computer 1
Memory (1)
CPU1
Disk

Computer 2
Memory (2)
CPU2
Disk
Cost of material depends on
- time of delivery
- order quantity
Delivery become
part of the event
queue.
Manufacturing

Production rate
- 1 computer/second

IN REAL TIME
Notice that it is
due 10 seconds
from now.
Sales

Options:
- Offer to the market
- Query the market
Sales order enters the
queue.

This could be in the future.


Play Evaluations -
For the class
“Top 100”
Check these out at:

http://www.pom.edu/

or

http://jacobs.indiana.edu/

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