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Adding Mentally

I. Learning Objectives Cognitive: Psychomotor: Affective: II. Learning Content Skill: Reference: Materials: Value: Adding mentally two or three 1-digit number with sums up to 18 BEC/PELC - I B. 2 roulette, flash cards woth addition sentences, candies for the winners. show-me-cards Active participation in group contests Add mentally two to three 1-digit number with sums up to 18 Play games with concentration Participate actively in group contests

III. Learning Experiences A. Preparatory Activities 1. Drill Addition with sum up to 18 Spin the roulette and give the sum. 2. Review Change the grouping of addends and find the sum of addition sentences on the board. a. ( b. 3 c. 7 3. Motivation Sing this addition song to the tune of Clementine. 3 + + + ( ( 6 6 6 ) + + + 4 7 5 ) )

One and two, two, Two and two, four, Three and three, are six for me. Four and four, eight Five and five, ten, Little fingers in my hands. B. Developmental Activities 1. Presentation a. Play the 'Concentration Game' Group game and contest. Let the members of each group take turns in giving the answers. Let the pupils clap their hands then snap the fingers of their left hand followed by their right hand as the teacher points to the addition sentences with two 1-digit number with sums up to 18 on the board. Example: Written on the board 5 + 6 = ___ Clap; snap 5 (left hand) + snap 6 (right hand); Clap = snap 11 (answer) The pupils should give the answer without breaking the continuous pattern. The group that does not make any mistake wins the game. a. 7 + 6 = ____ b. 8 + 4 = ____ c. 9 + 6 = ____ d. 8 + 7 = ____, etc. Did we use paper and pencil in adding the numbers? Can you add without your computation on paper? b. Play Pick, Pack, Boom - Group game and contest Three pupils in each group will play the game in front. (no. 1 Pick, no. 2 Pack, no. 3 Boom) Teacher stays at the back and flash addition sentences while the 3 pupils in each group take turns in answering them one at a time. All Picks 1st to answer; All Packs - 2nd to answer; All Booms - 3rd to answer. The first Pick to answer first correctly will get a point for the group. Tally scores on the board. The pupils should give the answer without breaking the continuous pattern. The group that does not make any mistakes or commits the fewest mistake wins. 2. Generalization How do we add to or three 1-digit number with sums up to 18 ? To add 2 numbers mentally, add the first number to the next. To add 3 numbers mentally, add the 1st number to the 2nd and its sum to the 3rd number.

*Valuing: Whose group won today? Why did they win? (Because the members of the group participated actively.) C. Application Pass It On - Game for the whole class Each group will have a leader with a piece of paper. As the teacher flashes addition sentences, the leader will pass the piece of paper to the pupil next to him/her to answer or give the sum on the flash card. That pupil will then pass it to the pupil next to him/her to answer the next and so on until all the pupils in each group had written their sum. Teacher will then write the correct answers on the board. The group leaders exchange papers and check the paper of the other group. The group with the most correct answers wins. Candies as prizes would be given. IV. Evaluation Pupils write the sum of each addition sentence shown on the board using their show-me-cards. A. 3 + 5 = B. 4 + 9 = C. + D. + Each pupil gets one flash card to find its sum orally. V. Assignment Make 10 flash cards with sums not more than 18 and practice finding their sum. 4 9 2 5 6 8 E. + 4 3 5

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