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Orthographic
Projection
Orthographic Projection
Orthographic Projection is a collection of 2-D drawings that work
together to give an accurate overall object.
Projection methods:
Glass-Box Approach
Continued
Glass-Box Approach
Continued
Glass-Box Approach
Continued
Glass-Box Approach
Continued
Glass-Box Approach
Continued
Glass-Box Approach
Continued
Third-angle Projection
First-angle Projection
Orthographic Projection
Final Views
View Selection
If the object has an
obvious top, then it must
be the top view
Minimize the number of
hidden lines
Use the most descriptive
view as the front view
Conserve space by
choosing the depth to be
the smallest dimension
Top View
Front View
Depth
Right
Side
View
Height
Example
Center Lines
Hidden Lines
Visible Line
Precedence of Lines
0.6 mm
0.3 mm
0.3 mm
Gap
Reference Technical Graphics, Chapter 3
Two-View Drawings
Some objects can be fully described by two views,
look for:
Symmetry or Bodies of Rotation
Front View
Front
View
Right
Side
Summary
Introduced to orthographic projections
We recommend the software animation exercise
introduced in class. Animation can be found on
WebCT Glass Box Theory.
Sketching a Circle
1. Draw a square whose
sides are the diameter of
the circle.
2. At the center of each side
define the point of
tangency for the circle.
3. Draw the diagonals of the
square.
4. Orient the paper so you
can draw equal arcs to
construct the circle
Step 1:
Layout the 3 principle views you have
chosen with even margins between
views and the outside border of your
drawing area.
Step 2:
Rough out the general shape of each
view.
Step 3:
Transfer any data from one view to
its neighbor using reverse
construction. This can be done by
using a miter line.
Step 4:
Add hidden and center lines to the
necessary views.
Step 5:
Erase all unnecessary lines and snap
the lines on your views.
Snapping adds weight to the lines in
each view and makes the drawing easier
to read.
Step 6:
Add notes and/or dimensions to
complete your drawing.